Difference between revisions of "Unarmed"

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(Add some new skills and description.)
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| Kick || Kick with a leg, potentially sending someone flying backwards. || 01
 
| Kick || Kick with a leg, potentially sending someone flying backwards. || 01
 
|-
 
|-
| Barrage || || 03
+
| Barrage || A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) || 03
 
|-
 
|-
| Cobra Strike || || 05
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| Cobra Strike || Strike a vital point. If the opponent's armor is at zero, they will be stunned. || 05
 
|-
 
|-
| Hip Throw || || 07
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| Hip Throw || Fling an opponent away from you. || 07
 
|-
 
|-
 
| Punch 2 ||  || 10
 
| Punch 2 ||  || 10
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|-
 +
| Barrage 2 ||  || 15
 +
|-
 +
| Kick 2 ||  || 18
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|-
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| Cobra Strike 2 ||  || 20
 
|}
 
|}
  

Revision as of 19:01, 19 January 2015

Overview

Unarmed is a very close range melee attack that consists of punching, kicking, and throwing.

All players have access to this skill as soon as they begin.

Abilities

Ability Name Description Level
Punch Punch with a fist. Requires at least one open hand. 00
Kick Kick with a leg, potentially sending someone flying backwards. 01
Barrage A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) 03
Cobra Strike Strike a vital point. If the opponent's armor is at zero, they will be stunned. 05
Hip Throw Fling an opponent away from you. 07
Punch 2 10
Barrage 2 15
Kick 2 18
Cobra Strike 2 20

Advanced

Ability Learn From Req. Misc. Notes