Difference between revisions of "Broken Bone"
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* Priest 8: Treasure Effect for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance) | * Priest 8: Treasure Effect for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance) | ||
==== Sources ==== | ==== Sources ==== | ||
− | * Rage attacks by [[Giant|Giant Anatomy]] type creates including [[Giant|Trolls and Ogres]]. | + | * Rage attacks by [[Giant|Giant Anatomy]] type creates including [[Giant|Trolls and Ogres]], especially [[Bridge Ogre]]s and [[Deep Ogre]]s in the [[Yeti Cave]]. |
Revision as of 08:06, 11 January 2020
Broken Bone
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A bone is shattered! All abilities cost +1 Power. This is an advanced disease. It is permanent until cured. | |
Type: |
Broken Bone is an Advanced Disease.
Cures
- First Aid 55: Set Broken Bone (requires a Master First Aid Kit (33% chance to consume the kit))
- First Aid 50: Treat Disease 3 (consumes a Master First Aid Kit [150c])
- First Aid 30: Moss Bone Repair (consumes one Tundra Lichen - learn from red sphere quest in yeti cave)
- Battle Chemistry 36: Stretchy Spine (Cures broken bones over time - Stretchy Spine Level 2 required to cure broken bones, with higher levels healing them more frequently)
- Priest 8: Treasure Effect for the level 8+ ability Remedy (25% chance to mend a broken bone when cast - can occur on both legs and off-hand for up to 50% chance)
Sources
- Rage attacks by Giant Anatomy type creates including Trolls and Ogres, especially Bridge Ogres and Deep Ogres in the Yeti Cave.