Difference between revisions of "Template:Attribute label"

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(Testing fix.)
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{{ #replace:{{ #switch: {{{1|None}}}
| ABILITY_AMMOSTICK_DELTA_KNIFE =  Chance for Thrown Knives to Stick in Corpse
+
| ABILITY_AMMOSTICK_DELTA_KNIFE =Chance for Thrown Knives to Stick in Corpse
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER =  Carrot Power Chance To Consume Carrot %
+
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER =Carrot Power Chance To Consume Carrot %
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD =  Chew Cud Chance To Consume Grass %
+
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD =Chew Cud Chance To Consume Grass %
| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER =  Heart's Power Chance To Consume Heart(s) %
+
| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER =Heart's Power Chance To Consume Heart(s) %
| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER =  Spleen's Power Chance To Consume Spleens(s) %
+
| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER =Spleen's Power Chance To Consume Spleens(s) %
| ABILITY_COST_DELTA =  Ability Power Cost
+
| ABILITY_COST_DELTA =Ability Power Cost
| ABILITY_COST_DELTA_ACID_BOLT =  Acid Bolt Power Cost
+
| ABILITY_COST_DELTA_ACID_BOLT =Acid Bolt Power Cost
| ABILITY_COST_DELTA_AGGRESSIONDETERRENT =  Aggression Deterrent Power Cost
+
| ABILITY_COST_DELTA_AGGRESSIONDETERRENT =Aggression Deterrent Power Cost
| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE =  Anthem of Avoidance Power Cost
+
| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE =Anthem of Avoidance Power Cost
| ABILITY_COST_DELTA_APPREHEND =  Apprehend Power Cost
+
| ABILITY_COST_DELTA_APPREHEND =Apprehend Power Cost
| ABILITY_COST_DELTA_ARCHERY =  Archery Ability Power Cost
+
| ABILITY_COST_DELTA_ARCHERY =Archery Ability Power Cost
| ABILITY_COST_DELTA_ASTRALSTRIKE =  Astral Strike Power Cost
+
| ABILITY_COST_DELTA_ASTRALSTRIKE =Astral Strike Power Cost
| ABILITY_COST_DELTA_BARDSONG =  Bard Song Power Cost
+
| ABILITY_COST_DELTA_BARDSONG =Bard Song Power Cost
| ABILITY_COST_DELTA_BARRAGE =  Barrage Power Cost
+
| ABILITY_COST_DELTA_BARRAGE =Barrage Power Cost
| ABILITY_COST_DELTA_BLOODOFTHEPACK =  Blood of the Pack Power Cost
+
| ABILITY_COST_DELTA_BLOODOFTHEPACK =Blood of the Pack Power Cost
| ABILITY_COST_DELTA_BUNFU =  Bun-Fu Power Cost
+
| ABILITY_COST_DELTA_BUNFU =Bun-Fu Power Cost
| ABILITY_COST_DELTA_CAUSETERROR =  Cause Terror Power Cost
+
| ABILITY_COST_DELTA_CAUSETERROR =Cause Terror Power Cost
| ABILITY_COST_DELTA_CONTROLLEDBURN =  Controlled Burn Power Cost
+
| ABILITY_COST_DELTA_CONTROLLEDBURN =Controlled Burn Power Cost
| ABILITY_COST_DELTA_COREATTACK =  Core Attack Power Cost
+
| ABILITY_COST_DELTA_COREATTACK =Core Attack Power Cost
| ABILITY_COST_DELTA_DEATHSCREAM =  Deathscream Power Cost
+
| ABILITY_COST_DELTA_DEATHSCREAM =Deathscream Power Cost
| ABILITY_COST_DELTA_DISCHARGINGSTRIKE =  Discharging Strike Power Cost
+
| ABILITY_COST_DELTA_DISCHARGINGSTRIKE =Discharging Strike Power Cost
| ABILITY_COST_DELTA_DOUBLECLAW =  Double Claw Power Cost
+
| ABILITY_COST_DELTA_DOUBLECLAW =Double Claw Power Cost
| ABILITY_COST_DELTA_DOUBLEHIT =  Double Hit Power Cost
+
| ABILITY_COST_DELTA_DOUBLEHIT =Double Hit Power Cost
| ABILITY_COST_DELTA_DRINKBLOOD =  Drink Blood Power Cost
+
| ABILITY_COST_DELTA_DRINKBLOOD =Drink Blood Power Cost
| ABILITY_COST_DELTA_ENTRANCINGLULLABY =  Entrancing Lullaby Power Cost
+
| ABILITY_COST_DELTA_ENTRANCINGLULLABY =Entrancing Lullaby Power Cost
| ABILITY_COST_DELTA_EPICATTACK =  Epic Attack Power Cost
+
| ABILITY_COST_DELTA_EPICATTACK =Epic Attack Power Cost
| ABILITY_COST_DELTA_FAECONDUIT =  Fae Conduit Power Cost
+
| ABILITY_COST_DELTA_FAECONDUIT =Fae Conduit Power Cost
| ABILITY_COST_DELTA_FIERY_BOLT =  Fiery Bolt Power Cost
+
| ABILITY_COST_DELTA_FIERY_BOLT =Fiery Bolt Power Cost
| ABILITY_COST_DELTA_FINISHIT =  Finish It Power Cost
+
| ABILITY_COST_DELTA_FINISHIT =Finish It Power Cost
| ABILITY_COST_DELTA_FIREBOLTS =  Fire Bolts Power Cost
+
| ABILITY_COST_DELTA_FIREBOLTS =Fire Bolts Power Cost
| ABILITY_COST_DELTA_FIREBREATH =  Fire Breath Power Cost
+
| ABILITY_COST_DELTA_FIREBREATH =Fire Breath Power Cost
| ABILITY_COST_DELTA_FORESTCHALLENGE =  Forest Challenge Power Cost
+
| ABILITY_COST_DELTA_FORESTCHALLENGE =Forest Challenge Power Cost
| ABILITY_COST_DELTA_HEAVYMULTISHOT =  Heavy Multishot Power Cost
+
| ABILITY_COST_DELTA_HEAVYMULTISHOT =Heavy Multishot Power Cost
| ABILITY_COST_DELTA_HIPTHROW =  Hip Throw Power Cost
+
| ABILITY_COST_DELTA_HIPTHROW =Hip Throw Power Cost
| ABILITY_COST_DELTA_ICESPEAR =  Ice Spear Power Cost
+
| ABILITY_COST_DELTA_ICESPEAR =Ice Spear Power Cost
| ABILITY_COST_DELTA_ICEVEINS =  Ice Veins Power Cost
+
| ABILITY_COST_DELTA_ICEVEINS =Ice Veins Power Cost
| ABILITY_COST_DELTA_KINGOFTHEFOREST =  King of the Forest Power Cost
+
| ABILITY_COST_DELTA_KINGOFTHEFOREST =King of the Forest Power Cost
| ABILITY_COST_DELTA_KNOCKBACK_BOLT =  Knockback Bolt Power Cost
+
| ABILITY_COST_DELTA_KNOCKBACK_BOLT =Knockback Bolt Power Cost
| ABILITY_COST_DELTA_LETHALFORCE =  Lethal Force Power Cost
+
| ABILITY_COST_DELTA_LETHALFORCE =Lethal Force Power Cost
| ABILITY_COST_DELTA_LIFESTEAL =  Life Steal Power Cost
+
| ABILITY_COST_DELTA_LIFESTEAL =Life Steal Power Cost
| ABILITY_COST_DELTA_LONGEAR =  Long Ear Power Cost
+
| ABILITY_COST_DELTA_LONGEAR =Long Ear Power Cost
| ABILITY_COST_DELTA_MAJORHEAL =  Major Heal Power Cost
+
| ABILITY_COST_DELTA_MAJORHEAL =Major Heal Power Cost
| ABILITY_COST_DELTA_MANGLINGSHOT =  Mangling Shot Power Cost
+
| ABILITY_COST_DELTA_MANGLINGSHOT =Mangling Shot Power Cost
| ABILITY_COST_DELTA_MINORHEAL =  Minor Heal Power Cost
+
| ABILITY_COST_DELTA_MINORHEAL =Minor Heal Power Cost
| ABILITY_COST_DELTA_MULTISHOT =  Multishot Power Cost
+
| ABILITY_COST_DELTA_MULTISHOT =Multishot Power Cost
| ABILITY_COST_DELTA_NICEATTACK =  Nice Attack Power Cost
+
| ABILITY_COST_DELTA_NICEATTACK =Nice Attack Power Cost
| ABILITY_COST_DELTA_PAINBUBBLE =  Pain Bubble Power Cost
+
| ABILITY_COST_DELTA_PAINBUBBLE =Pain Bubble Power Cost
| ABILITY_COST_DELTA_PARRY =  Parry Power Cost
+
| ABILITY_COST_DELTA_PARRY =Parry Power Cost
| ABILITY_COST_DELTA_PHOENIXSTRIKE =  Phoenix Strike Power Cost
+
| ABILITY_COST_DELTA_PHOENIXSTRIKE =Phoenix Strike Power Cost
| ABILITY_COST_DELTA_PSIWAVE =  All Psi Waves Power Cost
+
| ABILITY_COST_DELTA_PSIWAVE =All Psi Waves Power Cost
| ABILITY_COST_DELTA_REBUILDUNDEAD =  Rebuild Undead Power Cost
+
| ABILITY_COST_DELTA_REBUILDUNDEAD =Rebuild Undead Power Cost
| ABILITY_COST_DELTA_REGROWTH =  Regrowth Power Cost
+
| ABILITY_COST_DELTA_REGROWTH =Regrowth Power Cost
| ABILITY_COST_DELTA_REINFORCE =  Reinforce Power Cost
+
| ABILITY_COST_DELTA_REINFORCE =Reinforce Power Cost
| ABILITY_COST_DELTA_REMEDY =  Remedy Power Cost
+
| ABILITY_COST_DELTA_REMEDY =Remedy Power Cost
| ABILITY_COST_DELTA_RIPOSTE =  Riposte Power Cost
+
| ABILITY_COST_DELTA_RIPOSTE =Riposte Power Cost
| ABILITY_COST_DELTA_SCINTILLATINGFLAME =  Scintillating Flame Power Cost
+
| ABILITY_COST_DELTA_SCINTILLATINGFLAME =Scintillating Flame Power Cost
| ABILITY_COST_DELTA_SCINTILLATINGFROST =  Scintillating Frost Power Cost
+
| ABILITY_COST_DELTA_SCINTILLATINGFROST =Scintillating Frost Power Cost
| ABILITY_COST_DELTA_SEERED =  See Red Power Cost
+
| ABILITY_COST_DELTA_SEERED =See Red Power Cost
| ABILITY_COST_DELTA_SHOOT_CROSSBOW =  Shoot Crossbow Power Cost
+
| ABILITY_COST_DELTA_SHOOT_CROSSBOW =Shoot Crossbow Power Cost
| ABILITY_COST_DELTA_SIGNATUREDEBUFF =  Signature Debuff Power Cost
+
| ABILITY_COST_DELTA_SIGNATUREDEBUFF =Signature Debuff Power Cost
| ABILITY_COST_DELTA_SIGNATURESUPPORT =  Signature Support Power Cost
+
| ABILITY_COST_DELTA_SIGNATURESUPPORT =Signature Support Power Cost
| ABILITY_COST_DELTA_THUNDEROUSNOTE =  Thunderous Note Power Cost
+
| ABILITY_COST_DELTA_THUNDEROUSNOTE =Thunderous Note Power Cost
| ABILITY_COST_DELTA_TOXINBALL =  Toxinball Power Cost
+
| ABILITY_COST_DELTA_TOXINBALL =Toxinball Power Cost
| ABILITY_COST_DELTA_YOUWEREADOPTED =  You Were Adopted Power Cost
+
| ABILITY_COST_DELTA_YOUWEREADOPTED =You Were Adopted Power Cost
| ABILITY_COST_MOD_BARDSONG =  Bard Song Power Cost %
+
| ABILITY_COST_MOD_BARDSONG =Bard Song Power Cost %
| ABILITY_COST_MOD_CLOUDSIGHT =  Cloud Sight Power Cost %
+
| ABILITY_COST_MOD_CLOUDSIGHT =Cloud Sight Power Cost %
| ABILITY_COST_MOD_FIREBREATH =  Fire Breath Power Cost %
+
| ABILITY_COST_MOD_FIREBREATH =Fire Breath Power Cost %
| ABILITY_COST_MOD_MANYCUTS =  Many Cuts Power Cost %
+
| ABILITY_COST_MOD_MANYCUTS =Many Cuts Power Cost %
| ABILITY_COST_MOD_POUNDTOSLAG =  Pound To Slag Power Cost %
+
| ABILITY_COST_MOD_POUNDTOSLAG =Pound To Slag Power Cost %
| ABILITY_COST_MOD_TRIAGE =  Triage Power Cost %
+
| ABILITY_COST_MOD_TRIAGE =Triage Power Cost %
| ABILITY_DELAYLOOP_DELTA_EXHILARATE =  Exhilarate Channeling Time
+
| ABILITY_DELAYLOOP_DELTA_EXHILARATE =Exhilarate Channeling Time
| ABILITY_DELAYLOOP_DELTA_INVIGORATE =  Invigorate Channeling Time
+
| ABILITY_DELAYLOOP_DELTA_INVIGORATE =Invigorate Channeling Time
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM =  Premeditated Doom Channeling Time
+
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM =Premeditated Doom Channeling Time
| ABILITY_DELAYLOOP_DELTA_TRIAGE =  Triage Channeling Time
+
| ABILITY_DELAYLOOP_DELTA_TRIAGE =Triage Channeling Time
| ABILITY_RAGE_DELTA_ACIDARROW =  Acid Arrow Rage Boost
+
| ABILITY_RAGE_DELTA_ACIDARROW =Acid Arrow Rage Boost
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR =  Blast of Despair Rage
+
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR =Blast of Despair Rage
| ABILITY_RAGE_DELTA_BLIZZARD =  Blizzard Rage Boost
+
| ABILITY_RAGE_DELTA_BLIZZARD =Blizzard Rage Boost
| ABILITY_RAGE_DELTA_BODYSLAM =  Bodyslam Rage Boost
+
| ABILITY_RAGE_DELTA_BODYSLAM =Bodyslam Rage Boost
| ABILITY_RAGE_DELTA_BUNFUSTRIKE =  Bun-Fu Strike Rage Delta
+
| ABILITY_RAGE_DELTA_BUNFUSTRIKE =Bun-Fu Strike Rage Delta
| ABILITY_RAGE_DELTA_COSMICSTRIKE =  Cosmic Strike Rage Boost
+
| ABILITY_RAGE_DELTA_COSMICSTRIKE =Cosmic Strike Rage Boost
| ABILITY_RAGE_DELTA_DEERKICK =  Deer Kick Rage Boost
+
| ABILITY_RAGE_DELTA_DEERKICK =Deer Kick Rage Boost
| ABILITY_RAGE_DELTA_DELERIUM =  Delerium Rage Boost
+
| ABILITY_RAGE_DELTA_DELERIUM =Delerium Rage Boost
| ABILITY_RAGE_DELTA_DISRUPTINGBASH =  Disrupting Bash Rage Boost
+
| ABILITY_RAGE_DELTA_DISRUPTINGBASH =Disrupting Bash Rage Boost
| ABILITY_RAGE_DELTA_ELECTRIFY =  Electrify Rage Boost
+
| ABILITY_RAGE_DELTA_ELECTRIFY =Electrify Rage Boost
| ABILITY_RAGE_DELTA_FASTTALK =  Fast Talk Rage Boost
+
| ABILITY_RAGE_DELTA_FASTTALK =Fast Talk Rage Boost
| ABILITY_RAGE_DELTA_FENDINGBLADE =  Fending Blade Rage Boost
+
| ABILITY_RAGE_DELTA_FENDINGBLADE =Fending Blade Rage Boost
| ABILITY_RAGE_DELTA_HACKINGBLADE =  Hacking Blade Rage Boost
+
| ABILITY_RAGE_DELTA_HACKINGBLADE =Hacking Blade Rage Boost
| ABILITY_RAGE_DELTA_HEADCRACKER =  Headcracker Rage Boost
+
| ABILITY_RAGE_DELTA_HEADCRACKER =Headcracker Rage Boost
| ABILITY_RAGE_DELTA_HIPTHROW =  Hip Throw Rage Boost
+
| ABILITY_RAGE_DELTA_HIPTHROW =Hip Throw Rage Boost
| ABILITY_RAGE_DELTA_INFURIATINGBASH =  Infuriating Bash Rage Boost
+
| ABILITY_RAGE_DELTA_INFURIATINGBASH =Infuriating Bash Rage Boost
| ABILITY_RAGE_DELTA_INFURIATINGFIST =  Infuriating Fist Rage Boost
+
| ABILITY_RAGE_DELTA_INFURIATINGFIST =Infuriating Fist Rage Boost
| ABILITY_RAGE_DELTA_PARRY =  Parry Rage Boost
+
| ABILITY_RAGE_DELTA_PARRY =Parry Rage Boost
| ABILITY_RAGE_DELTA_PIN =  Pin Rage Boost
+
| ABILITY_RAGE_DELTA_PIN =Pin Rage Boost
| ABILITY_RAGE_DELTA_PRECISIONPIERCE =  Precision Pierce Rage Boost
+
| ABILITY_RAGE_DELTA_PRECISIONPIERCE =Precision Pierce Rage Boost
| ABILITY_RAGE_DELTA_REDIRECT =  Redirect Rage Boost
+
| ABILITY_RAGE_DELTA_REDIRECT =Redirect Rage Boost
| ABILITY_RAGE_DELTA_RIPOSTE =  Riposte Rage Boost
+
| ABILITY_RAGE_DELTA_RIPOSTE =Riposte Rage Boost
| ABILITY_RAGE_DELTA_SHRILLCOMMAND =  Shrill Command Rage Boost
+
| ABILITY_RAGE_DELTA_SHRILLCOMMAND =Shrill Command Rage Boost
| ABILITY_RAGE_DELTA_SMELLFEAR =  Smell Fear Rage Boost
+
| ABILITY_RAGE_DELTA_SMELLFEAR =Smell Fear Rage Boost
| ABILITY_RAGE_DELTA_SOOTHE =  Soothe Rage Boost
+
| ABILITY_RAGE_DELTA_SOOTHE =Soothe Rage Boost
| ABILITY_RAGE_DELTA_STRATEGICCHOMP =  Strategic Chomp Rage Boost
+
| ABILITY_RAGE_DELTA_STRATEGICCHOMP =Strategic Chomp Rage Boost
| ABILITY_RAGE_DELTA_STRIKEANERVE =  Strike a Nerve Rage Boost
+
| ABILITY_RAGE_DELTA_STRIKEANERVE =Strike a Nerve Rage Boost
| ABILITY_RAGE_DELTA_SUPPRESS =  Suppress Rage Boost
+
| ABILITY_RAGE_DELTA_SUPPRESS =Suppress Rage Boost
| ABILITY_RAGE_DELTA_SYSTEMSHOCK =  System Shock Rage Boost
+
| ABILITY_RAGE_DELTA_SYSTEMSHOCK =System Shock Rage Boost
| ABILITY_RAGE_MOD_ACIDARROW =  Acid Arrow Rage %
+
| ABILITY_RAGE_MOD_ACIDARROW =Acid Arrow Rage %
| ABILITY_RAGE_MOD_ASTRALSTRIKE =  Astral Strike Rage Generation %
+
| ABILITY_RAGE_MOD_ASTRALSTRIKE =Astral Strike Rage Generation %
| ABILITY_RAGE_MOD_CASTIGATE =  Castigate Rage Generation %
+
| ABILITY_RAGE_MOD_CASTIGATE =Castigate Rage Generation %
| ABILITY_RAGE_MOD_COSMICSTRIKE =  Cosmic Strike Rage %
+
| ABILITY_RAGE_MOD_COSMICSTRIKE =Cosmic Strike Rage %
| ABILITY_RAGE_MOD_ELECTRIFY =  Electrify Rage %
+
| ABILITY_RAGE_MOD_ELECTRIFY =Electrify Rage %
| ABILITY_RAGE_MOD_FAIRYFIRE =  Fairy Fire Rage Generation %
+
| ABILITY_RAGE_MOD_FAIRYFIRE =Fairy Fire Rage Generation %
| ABILITY_RAGE_MOD_HACKINGBLADE =  Hacking Blade Rage Boost %
+
| ABILITY_RAGE_MOD_HACKINGBLADE =Hacking Blade Rage Boost %
| ABILITY_RAGE_MOD_HEADCRACKER =  Headcracker Rage %
+
| ABILITY_RAGE_MOD_HEADCRACKER =Headcracker Rage %
| ABILITY_RAGE_MOD_INFURIATINGBASH =  Infuriating Bash Rage %
+
| ABILITY_RAGE_MOD_INFURIATINGBASH =Infuriating Bash Rage %
| ABILITY_RAGE_MOD_INFURIATINGFIST =  Infuriating Fist Rage Boost %
+
| ABILITY_RAGE_MOD_INFURIATINGFIST =Infuriating Fist Rage Boost %
| ABILITY_RAGE_MOD_PIN =  Pin Rage %
+
| ABILITY_RAGE_MOD_PIN =Pin Rage %
| ABILITY_RAGE_MOD_PIXIEFLARE =  Pixie Flare Rage Generation %
+
| ABILITY_RAGE_MOD_PIXIEFLARE =Pixie Flare Rage Generation %
| ABILITY_RAGE_MOD_REDIRECT =  Redirect Rage %
+
| ABILITY_RAGE_MOD_REDIRECT =Redirect Rage %
| ABILITY_RAGE_MOD_STRIKEANERVE =  Strike a Nerve Rage %
+
| ABILITY_RAGE_MOD_STRIKEANERVE =Strike a Nerve Rage %
| ABILITY_RAGE_MOD_SUPERFIREBALL =  Super Fireball Rage %
+
| ABILITY_RAGE_MOD_SUPERFIREBALL =Super Fireball Rage %
| ABILITY_RAGE_MOD_SYSTEMSHOCK =  System Shock Rage %
+
| ABILITY_RAGE_MOD_SYSTEMSHOCK =System Shock Rage %
| ABILITY_RANGE_DELTA_BARDBLAST =  Bard Blast-Ability Range
+
| ABILITY_RANGE_DELTA_BARDBLAST =Bard Blast-Ability Range
| ABILITY_RANGE_DELTA_DEATHSCREAM =  Deathscream Range
+
| ABILITY_RANGE_DELTA_DEATHSCREAM =Deathscream Range
| ABILITY_RANGE_DELTA_FAIRYFIRE =  Fairy Fire Range
+
| ABILITY_RANGE_DELTA_FAIRYFIRE =Fairy Fire Range
| ABILITY_RANGE_DELTA_PIXIEFLARE =  Pixie Flare Range
+
| ABILITY_RANGE_DELTA_PIXIEFLARE =Pixie Flare Range
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE =  Thunderous Note Range
+
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE =Thunderous Note Range
| ABILITY_RANGE_DELTA_WARNINGJOLT =  Warning Jolt Range
+
| ABILITY_RANGE_DELTA_WARNINGJOLT =Warning Jolt Range
| ABILITY_RESETTIME_BASICATTACK_DELTA =  Basic Attack Reuse Timer
+
| ABILITY_RESETTIME_BASICATTACK_DELTA =Basic Attack Reuse Timer
| ABILITY_RESETTIME_BLASTOFFURY_DELTA =  Blast of Fury Reuse Timer
+
| ABILITY_RESETTIME_BLASTOFFURY_DELTA =Blast of Fury Reuse Timer
| ABILITY_RESETTIME_BODYSLAM_DELTA =  Bodyslam Reuse Timer
+
| ABILITY_RESETTIME_BODYSLAM_DELTA =Bodyslam Reuse Timer
| ABILITY_RESETTIME_COSMICSTRIKE_DELTA =  Cosmic Strike Reuse Timer
+
| ABILITY_RESETTIME_COSMICSTRIKE_DELTA =Cosmic Strike Reuse Timer
| ABILITY_RESETTIME_DECAPITATE_DELTA =  Decapitate Reuse Timer
+
| ABILITY_RESETTIME_DECAPITATE_DELTA =Decapitate Reuse Timer
| ABILITY_RESETTIME_DELTA =  Ability Reuse Timer
+
| ABILITY_RESETTIME_DELTA =Ability Reuse Timer
| ABILITY_RESETTIME_DELTA_AGONIZE =  Agonize Reuse Timer
+
| ABILITY_RESETTIME_DELTA_AGONIZE =Agonize Reuse Timer
| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE =  Anthem of Avoidance Reuse Timer
+
| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE =Anthem of Avoidance Reuse Timer
| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE =  Astral Strike Reuse Timer
+
| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE =Astral Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_BARRAGE =  Barrage Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BARRAGE =Barrage Reuse Timer
| ABILITY_RESETTIME_DELTA_BOWBASH =  Bow Bash Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BOWBASH =Bow Bash Reuse Timer
| ABILITY_RESETTIME_DELTA_BUNFUBLAST =  Bun-Fu Blast Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BUNFUBLAST =Bun-Fu Blast Reuse Timer
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE =  Bun-Fu Strike Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE =Bun-Fu Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_CALEFACTION =  Calefaction Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CALEFACTION =Calefaction Reuse Timer
| ABILITY_RESETTIME_DELTA_CARROTPOWER =  Carrot Power Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CARROTPOWER =Carrot Power Reuse Timer
| ABILITY_RESETTIME_DELTA_CAUSETERROR =  Cause Terror Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CAUSETERROR =Cause Terror Reuse Timer
| ABILITY_RESETTIME_DELTA_CHILL =  Chill Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CHILL =Chill Reuse Timer
| ABILITY_RESETTIME_DELTA_COMBATREFRESH =  Combat Refresh Reuse Timer
+
| ABILITY_RESETTIME_DELTA_COMBATREFRESH =Combat Refresh Reuse Timer
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK =  Conditioning Shock Reuse Time
+
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK =Conditioning Shock Reuse Time
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE =  Confusing Double Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE =Confusing Double Reuse Timer
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL =  Room-Temperature Ball Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL =Room-Temperature Ball Reuse Timer
| ABILITY_RESETTIME_DELTA_DEADLYEMISSION =  Deadly Emission Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEADLYEMISSION =Deadly Emission Reuse Timer
| ABILITY_RESETTIME_DELTA_DEATHGAZE =  Deathgaze Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEATHGAZE =Deathgaze Reuse Timer
| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST =  Defensive Burst Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST =Defensive Burst Reuse Timer
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL =  Defensive Chill Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL =Defensive Chill Reuse Timer
| ABILITY_RESETTIME_DELTA_DOUBLECLAW =  Double Claw Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DOUBLECLAW =Double Claw Reuse Timer
| ABILITY_RESETTIME_DELTA_FAECONDUIT =  Fae Conduit Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FAECONDUIT =Fae Conduit Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBOLTS =  Fire Bolts Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FIREBOLTS =Fire Bolts Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBREATH =  Fire Breath Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FIREBREATH =Fire Breath Reuse Timer
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE =  Forest Challenge Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE =Forest Challenge Reuse Timer
| ABILITY_RESETTIME_DELTA_FROSTBALL =  Frostball Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FROSTBALL =Frostball Reuse Timer
| ABILITY_RESETTIME_DELTA_GETITOFFME =  Get It Off Me Reuse Timer
+
| ABILITY_RESETTIME_DELTA_GETITOFFME =Get It Off Me Reuse Timer
| ABILITY_RESETTIME_DELTA_GUT =  Gut Reuse Timer
+
| ABILITY_RESETTIME_DELTA_GUT =Gut Reuse Timer
| ABILITY_RESETTIME_DELTA_HAREDASH =  Hare Dash Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HAREDASH =Hare Dash Reuse Timer
| ABILITY_RESETTIME_DELTA_HEADCRACKER =  Headcracker Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HEADCRACKER =Headcracker Reuse Timer
| ABILITY_RESETTIME_DELTA_HEAVYSHOT =  Heavy Shot Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HEAVYSHOT =Heavy Shot Reuse Timer
| ABILITY_RESETTIME_DELTA_HURLLIGHTNING =  Hurl
+
| ABILITY_RESETTIME_DELTA_HURLLIGHTNING =Hurl Lightning Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_INFINITELEGS =Infinite Legs Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS =Thrown Knife Ability Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_LETHALFORCE =Lethal Force Reuse Time
 +
| ABILITY_RESETTIME_DELTA_LIFESTEAL =Life Steal Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_LONGEAR =Long Ear Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_LOVETAP =Love Tap Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_LUNGE =Lunge Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE =Mamba Strike Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT =Mangling Shot Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MOCK =Mock Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE =Moment of Resolve Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE =Phoenix Strike Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PIXIEFLARE =Pixie Flare Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PLAYDEAD =Play Dead Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE =Positive Attitude Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE =Precision Pierce Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RABBITSFOOT =Rabbit's Foot Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_REMEDY =Remedy Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW =Restorative Arrow Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RINGOFFIRE =Ring of
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
}}|
 
}}|

Revision as of 09:19, 10 June 2020

Item-icon-none.png

Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse