Difference between revisions of "Raise Skeletal Swordsman"
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{{Ability infobox | {{Ability infobox | ||
− | | | + | | name = Raise Skeletal Swordsman |
− | |level | + | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) |
− | |power cost | + | | level = 7 |
− | |reuse time | + | | power cost = 50 |
− | | | + | | reuse time = 5 |
− | | | + | | range = 3 meters |
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
}} | }} | ||
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+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 2 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 22 | ||
+ | | power cost = 75 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
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+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 3 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 38 | ||
+ | | power cost = 100 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 4 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 49 | ||
+ | | power cost = 125 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 5 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 58 | ||
+ | | power cost = 125 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 6 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 70 | ||
+ | | power cost = 125 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
|- | |- | ||
− | | | + | | |
+ | {{Ability infobox | ||
+ | | name = Raise Skeletal Swordsman 7 | ||
+ | | description = Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | ||
+ | | level = 81 | ||
+ | | power cost = 125 | ||
+ | | reuse time = 5 | ||
+ | | range = 3 meters | ||
+ | | skill = Necromancy | ||
+ | | keywords = {{KWAB|Necromancy}}{{KWAB|SummonSkeleton}}{{KWAB|SummonSkeletonSwordsman}}{{KWAB|SummonSkeletonSwordsmanOrMage}}{{KWAB|SummonSkeletonArcherOrSwordsman}} | ||
+ | }} | ||
|} | |} | ||
+ | <noinclude>[[Category:Abilities]]</noinclude> |
Latest revision as of 00:14, 17 September 2020
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