Difference between revisions of "Paul Vaughn"

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Revision as of 07:22, 26 September 2020

Button Blue.png
Paul Vaughn
Paul Vaughn.png
He looks angry and tired.
Region:
Location:
A room behind the Tapestry Inn in Serbule Hills.
Anatomy:
Species:
Human
Beast Speak:
Yes
Speaks With:
???
Skill Trainer:
Vendor

I wish I was a fighter instead of a lumberjack. But it's too late to change professions now! Goblins attacked our lumber camps, due east of here. No humans are left alive now; it's just goblins and their slaves. And they're stealing our lumber!

Paul Vaughn is an alcoholic lumberjack and carpenter living in one of the Tapestry Inn's rented rooms. He worked at one of the lumber camps until the Goblins attacked, driving him to safety. He claims to be named after Paullus, god of parties and drink.

Location

Serbule Hills
Paul Vaughn is often found drinking alone in his rented room behind the barn in the Tapestry Inn.

Items Purchased [view/edit]

  • Wood
  • Furniture
  • Dowels
  • Animal Shoes
  • Boxes/Crates


Spending Limits [view/edit]

Favor Level Cap Per Item Weekly Pool
Neutral 50 2,500
Comfortable 100
Friends 200
Close Friends 300 10,000
Best Friends 20,000
Like Family 600 30,000
Soul Mates 720+(?) 40,000


Small Talk [view/edit]

  • Loves Perfect Pieces of Wood Hint
  • Loves Dessert Meals Hint Hint
  • Likes Beer Hint


Sells

Paul Vaughn buys and sells wood and Carpentry items. He does not sell any items of his own.

Quests

Rewards

At [Comfortable]
At [Friends]

Training

Paul Vaughn will train the player to craft a wide variety of chairs, calligraphy benches, dowels, barrels, and wood chips used by the Carpentry skill.

Carpentry
Error: Item not foundRecipe: Error: Item not found Carpentry: Oak Wood Chips (from Perfect)  276 councils   [Comfortable] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Maple Wood Chips (from Perfect)  980 councils   [Friends] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Cedar Wood Chips (from Perfect)  1594 councils   [Best Friends] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Spruce Wood Chips (from Perfect)  4354 councils   [Best Friends] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Shoddy Calligraphy Bench  796 councils   [Comfortable] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Rough Calligraphy Bench  1410 councils   [Comfortable] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Crude Calligraphy Bench  2636 councils   [Friends] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Decent Calligraphy Bench  2882 councils   [Best Friends] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Nice Calligraphy Bench  4292 councils   [Like Family?] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Nice Chair  4232 councils   [Like Family?] 
Error: Item not foundRecipe: Error: Item not found Carpentry: Hogshead  2882(?) councils   [Neutral] 

Conversations

Any advice on attacking the goblins at the lumber camps?
First off, let me take a look at you...
Um, no offense, but that swarm of goblins might be outta your league. Now if you had a partner, that might work. Or if you're very careful and follow my advice.
What's your advice?
First off, don't just rush into their camp. Goblins win by swarming! Your best bet is to fight them one or two at a time, not the while group of 'em.
How do I do that?
Start by picking off the guards. They're tough, but they patrol alone. Sneak up to a guard, let 'em see you, and then sprint away from the camp. That way when they shout for help, nobody'll hear 'em. Once they're away from the camp, just kill 'em.
And after the guards?
Once the guards are dead, you just need to find a way to fight them a few at a time. If they swarm on you, run!
Hmm, maybe start by pot-shotting a few fairies. They have fairy slaves working with the goblin laborers, and the slaves are pretty harmless. But don't be fooled: the fairies will heal their Goblin masters, which is how I nearly died -- a bunch of unexpected healing can ruin your day!
You can either put the fairies out of their misery, or just drag the fight away from the camps a bit. See, they wear cold-iron chains so they can't fly away, and that makes them very slow and weak.
What other advice can you give me?
The last thing you'd have to watch out for is the overseer of each camp. They know magic and can be dangerous! But I'm sure you can handle it.

Paul Vaughn

Events

Winter Celebration
[Friends] Favor -
[Like Family] Favor - 10x

Conversations