From Project: Gorgon Wiki
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 19 | | | level = 19 |
− | | power cost = 19 | + | | power cost = 20 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 39 | | | level = 39 |
− | | power cost = 27 | + | | power cost = 28 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 49 | | | level = 49 |
− | | power cost = 29 | + | | power cost = 32 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 59 | | | level = 59 |
− | | power cost = 33 | + | | power cost = 36 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 69 | | | level = 69 |
− | | power cost = 36 | + | | power cost = 40 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
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| | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 79 | | | level = 79 |
− | | power cost = 41 | + | | power cost = 44 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 3 meters | | | range = 3 meters |
Latest revision as of 17:33, 14 November 2020
Song of Discord
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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9
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Damage
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-
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Power Cost
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15
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Reuse Time
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2
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Special
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Deal 10 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 2
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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19
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Damage
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-
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Power Cost
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20
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Reuse Time
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2
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Special
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Deal 21 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 3
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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29
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Damage
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-
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Power Cost
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24
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Reuse Time
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2
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Special
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Deal 34 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 4
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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39
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Damage
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-
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Power Cost
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28
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Reuse Time
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2
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Special
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Deal 52 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 5
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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49
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Damage
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-
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Power Cost
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32
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Reuse Time
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2
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Special
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Deal 82 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 6
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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59
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Damage
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-
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Power Cost
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36
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Reuse Time
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2
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Special
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Deal 112 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 7
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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69
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Damage
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-
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Power Cost
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40
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Reuse Time
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2
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Special
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Deal 144 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Discord 8
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Description
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Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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79
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Damage
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-
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Power Cost
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44
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Reuse Time
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2
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Special
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Deal 180 Damage every 2 seconds. Every 2 seconds, damages all enemies within 20 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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