Bard

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Bard
300px
Bardin'
Skill Type: Combat Skill
Max Level: 60
Requirements:  ???
Skill Trainers: Rappanel


You can learn the skill from Rappanel in South Serbule. (He's in the inn.) As you advance in Bard skill, you will also need to improve other skills, including performance, vocabulary, and poetry appreciation. Rappanel should give you enough information to proceed at each stage. We need feedback on how easy/hard it is to advance as a bard! We also need feedback on the bard's general abilities and playability. Keep in mind that the bard is designed to be a support character. It is definitely possible to solo with the bard, but it's not going to be as fast as some other skills.

Note: the bardic music tracks are draft versions, not the finalized versions. There are small issues with the looping of some tracks, plus some pops and crackles in a few sound effects. These small issues will be fixed soon.

One other note: Bardic music is implemented as a "performance". This has many subtle ramifications, but one useful feature is that if you tire of hearing the bardic songs, you can go into the Configuration window's Audio tab and reduce the number of audible performers to zero.

March 25, 2017 Patch Notes

Bard Overview

Bard is a skill intended for Adventurers looking to provide support to their fellow travelers. The Bard skillset can only be used by humanoid races at this time, and travelers confined to Beast Forms will find it difficult, even impossible to use.

In-Game Description

Bardin'

Training Bard

  • Rappanel is a teacher for Bards, and can be found along the old trade-route trail in South Serbule, inside the Tapestry Inn. Rappanel can currently raise the level cap of Bard from 51-60, and from 61-70.

Connected Skills

Sub-Skills:
  • None
Secondary Skills:
Related Skills:

Bard Basic Abilities

Under Construction

Bard Advanced Abilities

Bard Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Bard skill.

Icon Level Name Description Special Damage Stats Gear Required
icon_3676.png   1 Disharmony An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 7 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3663.png   2 Song of Resurgence Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 7 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 13
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3675.png   3 Entrancing Lullaby A mysterious bit of music causes an enemy to stop and stand in fascination. Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 6 Psychic Power Cost: 11
Range: 30
Cooldown: 30
BardInstrument
icon_3671.png   4 Blast of Fury You blast anger through your horn's song. You must have a horn equipped. Damage: 20 Sonic Power Cost: 15
Range: 30
Cooldown: 12
BardHorn
icon_3666.png   5 Rally Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 60 Health to Target. Power Cost: 13
Range: 25
Cooldown: 30
BardInstrument
icon_3672.png   6 Blast of Despair You blast sadness through your horn's song. You must have a horn equipped. Damage: 12 Sonic
Dmg to Vulnerable Targets: 12 Sonic
Rage: -50
Generates no extra rage.
Power Cost: 11
Range: 30
Cooldown: 6
BardHorn
icon_3664.png   6 Song of Bravery Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -3 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 10
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3674.png   8 Thunderous Note Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 20 Trauma Power Cost: 12
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   9 Song of Discord Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 10 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 15
Range: 3
Cooldown: 2
BardLute
icon_3670.png   10 Moment of Resolve At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 28 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 30% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 19
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3676.png   11 Disharmony 2 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power)
Damage: 12 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3663.png   12 Song of Resurgence 2 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 9 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 17
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3671.png   14 Blast of Fury 2 You blast anger through your horn's song. You must have a horn equipped. Damage: 43 Sonic Power Cost: 21
Range: 30
Cooldown: 12
BardHorn
icon_3667.png   15 Anthem of Avoidance Your music gives all nearby allies extra agility for a short time. All nearby allies gain +25% Projectile Evasion for 8 seconds Power Cost: 15
Range: 30
AoE: 30
Cooldown: 30
BardInstrument
icon_3673.png   15 Blast of Defiance You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 20 .
Damage: 25 Sonic Power Cost: 25
Range: 30
Cooldown: 12
BardHorn
icon_3666.png   15 Rally 2 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 90 Health to Target. Power Cost: 19
Range: 25
Cooldown: 30
BardInstrument
icon_3664.png   16 Song of Bravery 2 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -4 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 15
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3674.png   17 Thunderous Note 2 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 36 Trauma Power Cost: 16
Range: 20
Cooldown: 8
BardInstrument
icon_3672.png   18 Blast of Despair 2 You blast sadness through your horn's song. You must have a horn equipped. Damage: 30 Sonic
Dmg to Vulnerable Targets: 30 Sonic
Rage: -90
Generates no extra rage.
Power Cost: 16
Range: 30
Cooldown: 6
BardHorn
icon_3665.png   19 Song of Discord 2 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 21 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 19
Range: 3
Cooldown: 2
BardLute
icon_3668.png   20 Virtuoso's Ballad Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +20% direct damage and cost -5 Power Power Cost: 33
Range: 30
Cooldown: 60
BardInstrument
icon_3670.png   21 Moment of Resolve 2 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 36 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 35% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 24
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3676.png   22 Disharmony 3 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power)
Damage: 19 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3675.png   23 Entrancing Lullaby 2 A mysterious bit of music causes an enemy to stop and stand in fascination. Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 31 Psychic Power Cost: 18
Range: 30
Cooldown: 30
BardInstrument
icon_3671.png   24 Blast of Fury 3 You blast anger through your horn's song. You must have a horn equipped. Damage: 70 Sonic Power Cost: 26
Range: 30
Cooldown: 12
BardHorn
icon_3673.png   25 Blast of Defiance 2 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 40 .
Damage: 45 Sonic Power Cost: 31
Range: 30
Cooldown: 12
BardHorn
icon_3663.png   25 Song of Resurgence 3 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 11 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 22
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3666.png   26 Rally 3 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 110 Health to Target. Power Cost: 26
Range: 25
Cooldown: 30
BardInstrument
icon_3664.png   26 Song of Bravery 3 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -5 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 20
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3674.png   28 Thunderous Note 3 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 60 Trauma Power Cost: 19
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   29 Song of Discord 3 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 34 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 24
Range: 3
Cooldown: 2
BardLute
icon_3667.png   30 Anthem of Avoidance 2 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +30% Projectile Evasion for 8 seconds Power Cost: 20
Range: 30
AoE: 30
Cooldown: 30
BardInstrument
icon_3672.png   30 Blast of Despair 3 You blast sadness through your horn's song. You must have a horn equipped. Damage: 52 Sonic
Dmg to Vulnerable Targets: 52 Sonic
Rage: -170
Generates no extra rage.
Power Cost: 20
Range: 30
Cooldown: 6
BardHorn
icon_3676.png   31 Disharmony 4 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power)
Damage: 27 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3670.png   32 Moment of Resolve 3 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 44 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 40% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 30
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3663.png   33 Song of Resurgence 4 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 13 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 25
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3671.png   34 Blast of Fury 4 You blast anger through your horn's song. You must have a horn equipped. Damage: 105 Sonic Power Cost: 31
Range: 30
Cooldown: 12
BardHorn
icon_3673.png   35 Blast of Defiance 3 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 60 .
Damage: 65 Sonic Power Cost: 37
Range: 30
Cooldown: 12
BardHorn
icon_3668.png   35 Virtuoso's Ballad 2 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +25% direct damage and cost -8 Power Power Cost: 43
Range: 30
Cooldown: 60
BardInstrument
icon_3664.png   36 Song of Bravery 4 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -6 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 25
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3666.png   37 Rally 4 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 130 Health to Target. Power Cost: 32
Range: 25
Cooldown: 30
BardInstrument
icon_3674.png   38 Thunderous Note 4 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 89 Trauma Power Cost: 22
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   39 Song of Discord 4 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 52 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 27
Range: 3
Cooldown: 2
BardLute
icon_3670.png   40 Moment of Resolve 4 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 52 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 45% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 33
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3676.png   41 Disharmony 5 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +18 Power)
Damage: 39 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3672.png   42 Blast of Despair 4 You blast sadness through your horn's song. You must have a horn equipped. Damage: 86 Sonic
Dmg to Vulnerable Targets: 86 Sonic
Rage: -270
Generates no extra rage.
Power Cost: 23
Range: 30
Cooldown: 6
BardHorn
icon_3675.png   43 Entrancing Lullaby 3 A mysterious bit of music causes an enemy to stop and stand in fascination. Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 76 Psychic Power Cost: 23
Range: 30
Cooldown: 30
BardInstrument
icon_3671.png   44 Blast of Fury 5 You blast anger through your horn's song. You must have a horn equipped. Damage: 160 Sonic Power Cost: 34
Range: 30
Cooldown: 12
BardHorn
icon_3667.png   45 Anthem of Avoidance 3 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +35% Projectile Evasion for 8 seconds Power Cost: 24
Range: 30
AoE: 30
Cooldown: 30
BardInstrument
icon_3673.png   45 Blast of Defiance 4 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 80 .
Damage: 100 Sonic Power Cost: 39
Range: 30
Cooldown: 12
BardHorn
icon_3663.png   45 Song of Resurgence 5 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 15 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 28
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3664.png   46 Song of Bravery 5 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -7 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 28
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3666.png   47 Rally 5 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 150 Health to Target. Power Cost: 34
Range: 25
Cooldown: 30
BardInstrument
icon_3674.png   48 Thunderous Note 5 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 137 Trauma Power Cost: 24
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   49 Song of Discord 5 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 82 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 29
Range: 3
Cooldown: 2
BardLute
icon_3669.png   50 Hymn of Resurrection A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 50% of their Max Health.
Can Be On Sidebar
Generates no extra rage. Power Cost: 70
Range: 30
AoE: 30
Cooldown: 1800
BardInstrument
icon_3670.png   50 Moment of Resolve 5 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 60 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 50% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 35
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3668.png   50 Virtuoso's Ballad 3 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +30% direct damage and cost -11 Power Power Cost: 48
Range: 30
Cooldown: 60
BardInstrument
icon_3676.png   51 Disharmony 6 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power)
Damage: 60 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3672.png   54 Blast of Despair 5 You blast sadness through your horn's song. You must have a horn equipped. Damage: 138 Sonic
Dmg to Vulnerable Targets: 138 Sonic
Rage: -450
Generates no extra rage.
Power Cost: 25
Range: 30
Cooldown: 6
BardHorn
icon_3671.png   54 Blast of Fury 6 You blast anger through your horn's song. You must have a horn equipped. Damage: 234 Sonic Power Cost: 36
Range: 30
Cooldown: 12
BardHorn
icon_3673.png   55 Blast of Defiance 5 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 100 .
Damage: 145 Sonic Power Cost: 42
Range: 30
Cooldown: 12
BardHorn
icon_3663.png   55 Song of Resurgence 6 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 17 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 30
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3664.png   56 Song of Bravery 6 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -9 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 30
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3674.png   58 Thunderous Note 6 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 189 Trauma Power Cost: 26
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   59 Song of Discord 6 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 112 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 31
Range: 3
Cooldown: 2
BardLute
icon_3667.png   60 Anthem of Avoidance 4 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +40% Projectile Evasion for 8 seconds Power Cost: 26
Range: 30
AoE: 30
Cooldown: 30
BardInstrument
icon_3670.png   60 Moment of Resolve 6 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 68 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 55% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 38
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3666.png   60 Rally 6 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 170 Health to Target. Power Cost: 38
Range: 25
Cooldown: 30
BardInstrument
icon_3668.png   60 Virtuoso's Ballad 4 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +35% direct damage and cost -13 Power Power Cost: 52
Range: 30
Cooldown: 60
BardInstrument
icon_3676.png   61 Disharmony 7 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 81 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3675.png   63 Entrancing Lullaby 4 A mysterious bit of music causes an enemy to stop and stand in fascination. Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage Health: 151 Psychic Power Cost: 27
Range: 30
Cooldown: 30
BardInstrument
icon_3671.png   64 Blast of Fury 7 You blast anger through your horn's song. You must have a horn equipped. Damage: 306 Sonic Power Cost: 39
Range: 30
Cooldown: 12
BardHorn
icon_3673.png   65 Blast of Defiance 6 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 120 .
Damage: 188 Sonic Power Cost: 45
Range: 30
Cooldown: 12
BardHorn
icon_3663.png   65 Song of Resurgence 7 Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Restores 19 Health to Nearby Allies Every 4 seconds.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 32
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3672.png   66 Blast of Despair 6 You blast sadness through your horn's song. You must have a horn equipped. Damage: 191 Sonic
Dmg to Vulnerable Targets: 191 Sonic
Rage: -600
Generates no extra rage.
Power Cost: 27
Range: 30
Cooldown: 6
BardHorn
icon_3664.png   66 Song of Bravery 7 Play a song that reduces Power costs for all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. Lowers Power Costs -10 For All Nearby Allies.
Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 33
Range: 30
AoE: 30
Cooldown: 2
BardLute
icon_3674.png   68 Thunderous Note 7 Play a note at incredible volume to blast an enemy with sonic power.
This is a Core Attack.
Damage: 242 Trauma Power Cost: 28
Range: 20
Cooldown: 8
BardInstrument
icon_3665.png   69 Song of Discord 7 Play a song that causes all nearby monsters to wince in pain. You must have a lute equipped. You can only have one 'Song' ability active at a time. Deal 144 Damage every 2 seconds.
Every 2 seconds, damages all enemies within 30 meters, skipping enemies that are not yet engaged in combat. Effect continues for 60 seconds, or until you move or use a different Song.
Power Cost: 33
Range: 3
Cooldown: 2
BardLute
icon_3667.png   70 Anthem of Avoidance 5 Your music gives all nearby allies extra agility for a short time. All nearby allies gain +45% Projectile Evasion for 8 seconds Power Cost: 28
Range: 30
AoE: 30
Cooldown: 30
BardInstrument
icon_3669.png   70 Hymn of Resurrection 2 A whispered song of prayer restores life to all dead allies nearby. The allies must have heard your Song of Resurgence or Song of Bravery during the last 90 seconds (while they were alive!).

Note: to use this ability, you must be wearing a piece of equipment that enables it.
Eligible dead allies return to life with 100% of their Max Health.
Can Be On Sidebar
Generates no extra rage. Power Cost: 80
Range: 30
AoE: 30
Cooldown: 1800
BardInstrument
icon_3670.png   70 Moment of Resolve 7 At your cue, all nearby allies undergo a moment of incredible strength.
This is a Signature Support ability.
Restores 76 Armor to Nearby Allies.
For 5 seconds, all nearby allies take 60% less damage from Crushing/Slashing/Piercing attacks
Power Cost: 40
Range: 30
AoE: 30
Cooldown: 60
BardInstrument
icon_3666.png   70 Rally 7 Give an ally (or yourself) a quick burst of encouragement.
This is a Major Healing ability.
Restores 190 Health to Target. Power Cost: 40
Range: 25
Cooldown: 30
BardInstrument
icon_3668.png   70 Virtuoso's Ballad 5 Use your masterful music to push an ally to greater heights. For 5 seconds, target's attacks deal +40% direct damage and cost -15 Power Power Cost: 55
Range: 30
Cooldown: 60
BardInstrument
icon_3676.png   71 Disharmony 8 An out-of-tune note aimed at your enemy causes a wince of pain.
This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power)
Damage: 103 Trauma Power Cost: 0
Range: 20
Cooldown: 1.5
BardInstrument
icon_3673.png   75 Blast of Defiance 7 You blast defiance and resolve through your horn's song, reaping a portion of the health damage dealt (that is, turning it into healing for you). You must have a horn equipped.
This is a Nice Attack.
Reaps 0.2 of the Health damage done (up to the max).
Max Health Reaped 140 .
Damage: 238 Sonic Power Cost: 48
Range: 30
Cooldown: 12
BardHorn

Bard Mechanics

Add mechanics specific to the skill in this question, like Unarmed and Lycanthropy's Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.

Mechanic 1

Doing la-di-dah allows for this and that.

Equipment

This is a temporary list to help add item pages down the line. Lute instruments are all MainHand, while everything else is OffHand. Even though only the Lutes are tagged as Wooden, Druids may use all instruments.

  • - It plays the right notes. -MainHand -Wooden
  • - The fretboard is reinforced with steel to keep it from breaking at an inopportune moment. -MainHand -Wooden
  • - This once-high-quality Trancelute was left out in the elements. No amount of tuning will make it very effective. -MainHand -Wooden
  • - This bardic instrument has a lovely, uplifting sound that makes it fun to play. -MainHand -Wooden
  • - Mass-produced by competent artisans, there is nothing special -- or especially wrong -- about this lute. -MainHand -Wooden
  • - Made for goblins by craftsman slaves. It seems fairly old, and has a nice sound quality. -MainHand -Wooden
  • - Augmented with magical sigils that enhance the lute's hypnotic properties. The magic isn't strong, but it's noticeable. -MainHand -Wooden
  • - This ancient doomlute was severely damaged and then repaired by an expert. It still holds a bit of its magic. -MainHand -Wooden
  • - This is slightly louder than a normal lute, allowing more effective rallying. -MainHand -Wooden
  • - Made by an expert craftsman in Rahu. The body is imported hardwood, the strings are high-quality grimalkin gut, and the unusual enchantments give it a deep luxurious sound quality. Not for beginners! -MainHand -Wooden
  • - The strange symbols etched into this lute seem to represent constellations, but not ones you're immediately familiar with. -MainHand -Wooden
  • - Resonance sigils give this bardic weapon a potent boom. -MainHand -Wooden
  • - An ancient dwarven instrument from a long-lost age. -MainHand -Wooden
  • - A gift from Rappanel, the elven bard. It has something of his signature sound. -MainHand -Wooden
  • - A simple instrument made of animal horn. -OffHand
  • - A simple instrument made of animal horn. -OffHand
  • - A musical instrument made of ram's horn. -OffHand
  • - Made of a large animal horn and enchanted with magics that enhance its volume. -OffHand
  • - Carved from a ram's horn by an artisan in Statehelm. -OffHand
  • - A wooden instrument that was invented by lumberjacks in Sedgewick Forest to ward off Treant saplings. -OffHand
  • - Made of stone, this traditional dwarven instrument requires much skill to use. -OffHand
  • - A wooden instrument with terrible and toxic enchantments. Even touching it to your lips causes slight pain. -OffHand
  • - Made from a sea-snail shell, this instrument has an ominous tone.
  • - Made of a secret elven wood (not oak, despite the name), this horn has a somber quality. -OffHand
  • - A simple horn instrument that's been enchanted to make listeners more nimble. -OffHand
  • - An instrument made of two ram horns, one embedded inside the other. The sound is terrible, so it is exclusively used as a weapon. -OffHand
  • - This horn is made of shell and enchanted with protective runes. -OffHand
  • - This sort of instrument is said to be used by elves when they go to war. The last elven war is a distant memory, however, so it's unclear who's making these horns. -OffHand
  • - Made from the horn of the extinct Destiny Ram, this instrument is illegal in six countries, including Verta. But it sounds great!
  • - A well-made but simple lute, perfect for beginners. -MainHand -Wooden
  • - An ocarina made of horn. This instrument is especially easy to learn. -OffHand
  • - A brass horn of dwarven design. -OffHand -NOT A WEAPON
  • - A simple and nicely-made drum. -MainHand -NOT A WEAPON
  • - A tiny harp. Sounds pretty good. -OffHand -NOT A WEAPON
  • - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the drum. -OffHand -NOT A WEAPON
  • - Found within a sentient weather phenomenon, this bizarre horn gives off an eerie glow. -OffHand



Treasure Effects

See also: Bard/Treasure Effects:By Slot

See also: Bard/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
Bard's of Offensive Music Tier 7 - Bard Base Damage +23% Head, OffHand

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Tier 7 - Max Health +35 when Bard is active MainHand, Legs

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Tragic Artist's of The Suffering Artist Tier 4 - Whenever you take damage from an enemy, you gain Bard Base Damage +8% for 15 seconds Chest, Necklace

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Tier 14 - Bard Song Power Cost -28 Hands

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Tier 14 - All bard songs restore 20 Health to YOU every 4 seconds MainHand, Legs

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Tier 14 - All bard songs restore 31 Armor to YOU every 4 seconds Ring, Feet

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of Hymnals Tier 2 - Your Bard Songs cost -20% Power. In addition, you can use the ability Hymn of Resurrection 2. (Equipping this item will teach you the ability if needed.) MainHand

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of Discordant Performance Tier 14 - Song of Discord Damage +29% MainHand, Legs

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of Dizzying Performance Tier 14 - Song of Discord deals +15 damage and has a 10% chance to stun each target every 2 seconds Head, Ring

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of Disappointing Performances Tier 14 - Song of Discord reduces targets' Rage by -130 every 2 seconds Feet, Necklace

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Battle Bard's Tier 14 - Song of Discord has a 42% chance to deal +80% damage to each target every 2 seconds Chest, OffHand

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Sufferer's of Pain-Addled Performances Tier 4 - Whenever you take damage from an enemy, you gain Song of Discord Damage +8% and Song of Resurgence Healing +6 for 20 seconds Hands, Feet

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Tier 14 - Song Of Resurgence Healing +16 Head, Ring

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Tier 7 - Song of Resurgence also restores 7 Power every 4 seconds to each target in range MainHand, Necklace

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Tier 14 - While playing Song of Resurgence, your Major Healing abilities restore +44 Health OffHand, Feet

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Tier 2 - Song of Bravery has a 15% chance every 4 seconds to grant listeners a Moment of Bravery, during which all attacks deal +25% damage Head, MainHand

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Tier 14 - Song of Bravery boosts allies' Basic Attack and Core Attack damage +57 Hands, Necklace

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Tier 14 - Song of Bravery causes allies' Combat Refreshes to restore +68 Armor Chest, Feet

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Tier 1 - Bard Blast-Ability Range +5 Head, OffHand, Legs
Tier 14 - Blast of Fury Damage +62% MainHand, Chest

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Tier 7 - Blast of Fury deals +45% damage and knocks the target back, but the ability's reuse timer is +2 seconds OffHand

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Tier 14 - Blast of Fury deals 140 Armor damage and restores 31 Armor to you Legs, Hands

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Tier 14 - Blast of Defiance Damage +99% Chest, Necklace

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Tier 7 - Blast of Defiance reaps +16% of the Health damage to you as healing. The reap cap is +70 OffHand, Ring

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Tier 7 - Blast of Defiance reaps 17% of the Armor damage done (up to a max of 105), returning it to you as armor Head, Hands

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Tier 14 - Blast of Despair damage is +38% and reduces 150 more Rage Chest, Feet

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Tier 14 - Blast of Despair causes your Nice Attacks to deal +101 damage for 10 seconds Hands, Ring

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Tier 14 - Blast of Despair restores 30 Armor to you Legs, Necklace

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of Loud Playing Tier 14 - Thunderous Note Damage +45% Legs, Ring

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Tier 7 - Thunderous Note costs -8 Power and range is +7 meters Hands, Necklace

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Tier 7 - Thunderous Note causes the target to take +12% damage from Sonic attacks for 15 seconds MainHand, Feet

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Tier 14 - Thunderous Note deals +52% damage, and damage type is Sonic instead of Trauma OffHand

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of Rallying Tier 14 - Rally Healing +92 Head, OffHand

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of Rallying Tier 14 - Rally restores 41 Power MainHand, Chest

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Tier 14 - Rally restores 150 Armor after a 20 second delay Chest, Hands

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Tier 7 - Anthem of Avoidance gives all targets +20% Burst Evasion for 8 seconds Head, OffHand

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Tier 7 - Anthem of Avoidance gives all targets +16% Melee Evasion for 8 seconds Feet, Necklace

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Tier 1 - Anthem of Avoidance grants all targets immunity to Knockbacks for 8 seconds Legs
Tier 1 - Anthem of Avoidance hastens the current reuse timer of Rally by 5 seconds Chest
of Horrific Lullabies Tier 14 - Entrancing Lullaby Damage +136% MainHand, Ring

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of Surprising Lullabies Tier 14 - Entrancing Lullaby deals 420 Trauma damage after a 20 second delay Head, Necklace

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Tier 7 - Entrancing Lullaby and Anthem of Avoidance cost -26 Power Hands

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Virtuoso's of Powerful Ballads Tier 14 - Virtuoso's Ballad restores 53 Power Chest, OffHand

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Tier 14 - Virtuoso's Ballad restores 140 Armor MainHand, Legs

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Tier 6 - Virtuoso's Ballad and Moment of Resolve Reuse Timer -6 seconds Ring

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of Resolve Tier 14 - Moment of Resolve Armor Restoration +92 Necklace, Hands

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Tier 1 - Moment of Resolve dispels any Stun effects on allies and grants them immunity to Stuns for 8 seconds MainHand
Tier 1 - Moment of Resolve dispels any Slow or Root effects on allies and grants them immunity to Slow and Root effects for 8 seconds Feet
Tier 3 - Moment of Resolve boosts targets' Movement Speed +3 for 8 seconds OffHand

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of Disharmony Tier 7 - Disharmony causes target to deal -7 damage with their next attack Feet

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of Disharmony Tier 7 - Disharmony causes target to deal -7 damage with their next attack Ring

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Bard Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Total Bonuses
1 Max Health +2
Max Power +2
2 Max Health +4
Max Power +5
3 Max Health +6
Max Power +7
4 Max Health +8
Max Power +10
5 Max Health +10
Max Power +12
6 Max Health +12
Max Power +15
7 Max Health +14
Max Power +17
8 Max Health +16
Max Power +20
9 Max Health +18
Max Power +22
10 Max Health +20
Max Power +25
11 Max Health +22
Max Power +27
12 Max Health +24
Max Power +29
13 Max Health +26
Max Power +31
14 Max Health +28
Max Power +33
15 Max Health +30
Max Power +35
16 Max Health +32
Max Power +37
17 Max Health +34
Max Power +39
18 Max Health +36
Max Power +41
19 Max Health +38
Max Power +43
20 Max Health +40
Max Power +45
21 Max Health +42
Max Power +47
22 Max Health +44
Max Power +49
23 Max Health +46
Max Power +51
24 Max Health +48
Max Power +53
25 Max Health +50
Max Power +55
26 Max Health +52
Max Power +57
27 Max Health +54
Max Power +59
28 Max Health +56
Max Power +61
29 Max Health +58
Max Power +63
30 Max Health +60
Max Power +65
31 Max Health +62
Max Power +67
32 Max Health +64
Max Power +69
33 Max Health +66
Max Power +71
34 Max Health +68
Max Power +73
35 Max Health +70
Max Power +75
36 Max Health +72
Max Power +76
37 Max Health +74
Max Power +77
38 Max Health +76
Max Power +78
39 Max Health +78
Max Power +79
40 Max Health +80
Max Power +80
41 Max Health +82
Max Power +81
42 Max Health +84
Max Power +82
43 Max Health +86
Max Power +83
44 Max Health +88
Max Power +84
45 Max Health +90
Max Power +85
46 Max Health +92
Max Power +86
47 Max Health +94
Max Power +87
48 Max Health +96
Max Power +88
49 Max Health +98
Max Power +89
50 Max Health +100
Max Power +90
51 Max Health +102
Max Power +91
52 Max Health +104
Max Power +92
53 Max Health +106
Max Power +93
54 Max Health +108
Max Power +94
55 Max Health +110
Max Power +95
56 Max Health +112
Max Power +96
57 Max Health +114
Max Power +97
58 Max Health +116
Max Power +98
59 Max Health +118
Max Power +99
60 Max Health +120
Max Power +100
61 Max Health +122
Max Power +101
62 Max Health +124
Max Power +102
63 Max Health +126
Max Power +103
64 Max Health +128
Max Power +104
65 Max Health +130
Max Power +105
66 Max Health +132
Max Power +106
67 Max Health +134
Max Power +107
68 Max Health +136
Max Power +108
69 Max Health +138
Max Power +109
70 Max Health +140
Max Power +110
71 Max Health +142
Max Power +111
72 Max Health +144
Max Power +112
73 Max Health +146
Max Power +113
74 Max Health +148
Max Power +114
75 Max Health +150
Max Power +115
76 Max Health +152
Max Power +116
77 Max Health +154
Max Power +117
78 Max Health +156
Max Power +118
79 Max Health +158
Max Power +119
80 Max Health +160
Max Power +120
81 Max Health +162
Max Power +121
82 Max Health +164
Max Power +122
83 Max Health +166
Max Power +123
84 Max Health +168
Max Power +124
85 Max Health +170
Max Power +125
86 Max Health +172
Max Power +126
87 Max Health +174
Max Power +127
88 Max Health +176
Max Power +128
89 Max Health +178
Max Power +129
90 Max Health +180
Max Power +130
91 Max Health +182
Max Power +131
92 Max Health +184
Max Power +132
93 Max Health +186
Max Power +133
94 Max Health +188
Max Power +134
95 Max Health +190
Max Power +135
96 Max Health +192
Max Power +136
97 Max Health +194
Max Power +137
98 Max Health +196
Max Power +138
99 Max Health +198
Max Power +139
100 Max Health +200
Max Power +140


Bard Level Up Rewards

Level Reward
1 Gain Ability: Disharmony
2 Gain Ability: Song of Resurgence
3 Gain Ability: Entrancing Lullaby
4 Gain Ability: Blast of Fury
5 Gain Ability: Rally
6 Gain Ability: Blast of Despair
8 Gain Ability: Thunderous Note
9 Gain Ability: Song of Discord
10 Gain Ability: Moment of Resolve
11 Gain Ability: Disharmony 2
12 Gain Ability: Song of Resurgence 2
14 Gain Ability: Blast of Fury 2
15 Gain Ability: Rally 2
17 Gain Ability: Thunderous Note 2
18 Gain Ability: Blast of Despair 2
19 Gain Ability: Song of Discord 2
20 Gain Ability: Virtuoso's Ballad
21 Gain Ability: Moment of Resolve 2
22 Gain Ability: Disharmony 3
23 Gain Ability: Entrancing Lullaby 2
24 Gain Ability: Blast of Fury 3
25 Gain Ability: Song of Resurgence 3
26 Gain Ability: Rally 3
28 Gain Ability: Thunderous Note 3
29 Gain Ability: Song of Discord 3
30 Gain Ability: Blast of Despair 3
31 Gain Ability: Disharmony 4
32 Gain Ability: Moment of Resolve 3
33 Gain Ability: Song of Resurgence 4
34 Gain Ability: Blast of Fury 4
35 Gain Ability: Virtuoso's Ballad 2
37 Gain Ability: Rally 4
38 Gain Ability: Thunderous Note 4
39 Gain Ability: Song of Discord 4
40 Gain Ability: Moment of Resolve 4
41 Gain Ability: Disharmony 5
42 Gain Ability: Blast of Despair 4
43 Gain Ability: Entrancing Lullaby 3
44 Gain Ability: Blast of Fury 5
45 Gain Ability: Song of Resurgence 5
47 Gain Ability: Rally 5
48 Gain Ability: Thunderous Note 5
49 Gain Ability: Song of Discord 5
50 Gain Ability: Virtuoso's Ballad 3

Trivia

The Bard skill was first added in March of 2017!