Beast Forms

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One of the unique features of Project Gorgon is that is allows players to choose to play as an animal. The animal forms like Cow and Spider were originalle intended as curses, but they each have their own playstyles, so some players enjoy playing as animals full time.

General Characterisation

Cow and Deer are both built as Tanks, Cow as more of your traditional tank archetype, while Deer can be considered an Off-Tank. With Cow your Tankiness/Tank-like Abilities come inherently from your skills. While with Deer, your tank-like abilities come from having the right mods on your gear.

Spiders would be similar to your dps/assassin types most of their skill is set on using Infinite Legs, or Poison abilities to quickly kill the enemy. The same can be said about Werewolves and Giant Bats, they're both known for their damage and their ability to keep the pressure on.

Pigs are your support build, they can solo decently, but they are better of in groups, as a healer or a buff build with use of Mudbath, Frenzy, Porcine Alertness.

Rabbits offer a stealthy playstyle.

Druids by themselves should NOT be classified as a Beast Form. However Druids are given spells that will allow them to assume certain beast appearances like Deer, Raven and Mallard.


Advantages

With Cows your advantages are you are a tank, so you have high survivability. Cows also have a nice sprint skill called Moo of Determination, and they have the ability to produce their own milk, which helps in crafting skills such as Cheesemaking, or Cooking. If you are a vegetarian Cow you have the ability to produce milk every 3 or 4 minutes, while if your a non-vegetarian you can only produce it every 5 minutes. Players can also milk other Player Cows every 15 minutes. Both are considerably better than waiting an hour to milk a specific cow.

Deers have the ability to jump faster/higher, they also have AoE Taunts, while Cow only has single target taunts. They have the ability also to summon another Deer Pet to help out in battle.

Spiders have the ability to use Insidious Illusion to talk to Animal Hating NPCs, it uses up a Moonstone. They also have the ability at lvl 50 to produce their own Spiderweb, which does help with crafting such as Tailoring, especially if they want to make their own Spider Carapace Armor.

Pigs have two sidebar abilities Terror Dash, which gives them a sprint bonus, and Truffle Sniff which allows them to sniff for mushrooms, I believe the higher the Truffle Sniff the higher lvl Mushroom you are likely to get, or the higher the chances you are of getting a mushroom.

Rabbits are the only Beast Form capable of using Ice Magic by equipping a special headgear item.

Giant Bats have the ability of Echolocation which allows them to see in the dark, such as dungeons (especially helpful with Claudia), and they do have the ability to Fly, they also have the ability to turn players into Bats, so be careful when facing them in PvP.

Wolves have the ability to switch in and out of wolf form(except during Full Moon, when they are stuck for 3 days), they also have specific Wolf-Altar/Wolf benefits, the altar can unlock higher lvl abilities, has the option of being a storage space, and by completing quests for the Altar you can get bonuses like Extra Armor, Power, Health, Damage Mitigation, Bonus Attack %, or a Sprint Speed bonus.

Disadvantages

Becoming a Werewolf / choosing for Lycanthropy is a PERMANENT CHOICE. It has some impactful consequences when doing that. It CANNOT be reversed.

One of the disadvantages of being an animal is Beast Speech. While typing in chat certain words can be changed to a sound-representation.
Example: a Cow might type "I'll wait for you near the Serbule well". But after pressing Enter the sentence may read as "I'll wait moo you near the Moooooo mooo". The words that will be replaced will be random.

Certain NPCs will not speak to you while you are an animal. Especially the ones in Serbule. (Note: This also has the consequence that the storage for Joeh, Marna, Ivyn and Tadion may not be available. At the moment those storages are available to animals through the Serbule central storage closet in the room between Hulon and Marna). But to counter that there are Animal NPCs in Animal Town which is in Sun Vale, who will speak to you, but only after you have been an Animal for 3 in game hours.

Another disadvantage is your inability to use skills that require hands, such as Sword, Fire/Ice Magic, Shield, and your inability to cut/gather wood, since skills that require the use of Hands do not work, since animals do not have hands (or thumbs).

Crafting Gear for Animal Forms

Observant players have noticed that it's hard to craft gear for animal-cursed players. There's only one gem that covers all animal curses, so you often craft Deer gear when you really want Spider gear, and so on.

Preta can teach you to inscribe runes into those gems, so that you can attune the gem to one specific animal curse. You'll want to get your Sigil Scripting skill to level 25 to be able to use those techniques.

General tips regarding playing in an Animal Form

For general advice, avoid playing as an animal unless absolutely certain, and after you have explored zones such as Serbule and Etilbule as a human, and gotten at least some storage space, NPC favors done, and gotten used to the general feel of the game. Because starting off as an Animal can be hard or trying for a new player.

Be aware that the Animal Forms stack. If you are a cow, and drink a Deer Juice potion, you will appear to be a Deer. However you are also still cursed as a Cow. So after drinking an Un-Deer Juice, you will not be in human form, but will be a Cow again.

When just starting animal say something in Nearby chat every 5 min or so. That way you will get exp in your Beast Speech, and won't bother people in Global. You can also set up a new chat-channel with a unique name and use that as a private channel to randomly type in, to level up Beast Speech.

To (some) animals Joeh will not talk. Thus causing a problem for those players when trying to sell gear loot-drops. Please know that Roshun the Traitor talks to animals and also buys gear.

Storage unlocked in Serbule (from Joeh, Ivyn or Marna) will seem to be unavailable to animals since those NPC's wont talk to them. That storage can be accessed (at least as of the moment this is written) through the Bookshelf (between Marna's and Hulon's house).

3-sylabe word of powers include ones that will grant you illusion, making you look like elf for 2 min. can be helpfull when talking to NPCs. Note that Spiders can learn a spell Illusion (that consumes a moonstone) to take human form for some minutes.

You definately should start working on favor in Animal Town asap, especialy if you are full time animal (eg - not wolf)

Jumper, Raul and Norbert in Sun Vale's Animal Town offers Storage only for players in animal form.


Seek out special NPC's

There are unique opportunities for animal players. For instance, if you're playing as a Cow, Deer, or Pig, seek out the Suspicious Cow, an NPC cow in the fields of Eltibule. She can sell you some animal-specific abilities, and even has a unique dye recipe that is otherwise unobtainable ("drab grass green"). She also sells belts for each of those animal forms. Werewolves should look for Sanja the wolf, in the forests off the coast of Kur. And every animal player will find it helpful to talk to Flia, a fairy in the wilds of Serbule.

NPC & Animal Interactions

NPC Name Zone Speak
Agrashab Sun Vale Yes
Akhisa's Herald Serbule Yes
Alravesa the All-Hunter Ilmari Yes
Amutasa Rahu Yes
Aralorn Gazluk All
Arianna Fangblade Red Wing Casino All
Arlan Ilmari Yes
Ashk the Answerer Rahu Yes
Aven Gazluk Yes
Azalak Serbule Yes
Bahdba Serbule Yes
Baroness Marith Felgard Serbule Hills All
Bellema Deftwhisper Gazluk No
Blanche Serbule No
Bogaku Rahu Sewer Yes
Braigon Eltibule Cow
Brandon Mellus Ilmari All
Brianna Willer Serbule Hills Yes
Broken Glowing Sphere Yeti Cave
Charles Thompson Serbule Yes
Chemist Rahu No Scary animals. (bats, spiders, wolf)
Chief Glortok Rahu Sewer All
Chirrra Ranalon Den All
Cinnamon the rabbit Sun Vale Be in animal form for 3+ hours
Corey The Croaker Winter Nexus Yes
Creepy Alchemist Serbule Yes
Daisy Sun Vale Be in animal form for 3+ hours
Daniel Murderdark Rahu Yes
Dhakmar Rahu Yes
Dorimir Fangblade Red Wing Casino Yes
Drima Ilmari Desert All
Durstin Tallow Serbule Hills Yes (with bribe for scary animals)
Dye Maker Eltibule Yes
Dye Monster Serbule Yes
Echur Serbule Yes
Elahil Serbule No
Elaina Sun Vale Yes
Eleme Sun Vale Yes
Elmetaph Anagoge Yes
Eveline Rastin Red Wing Casino All
Event NPCs
Fainor Serbule Yes (with a bribe)
Falkrin Overstrike Ilmari Yes
Fazzi Winter Nexus Yes
Fiddler Red Wing Casino
Firaki Ilmari Yes
Fitz the Boatman Serbule All
Flia Serbule Yes
Fluffikins Gazluk All
Furlak Rahu Yes
Gasu'um Gazluk Yes
George Madler Eltibule No
Gershok Serbule Hills Yes
Gisli Serbule Yes
Glajur Kur Tower Yes
Gloria Stonecurl Kur Mountains All
Glowing Sphere Yeti Cave Yes
Gorvessa Eltibule Yes
Gremix Ilmari Yes
Gretchen Salas Eltibule No
Gribburn Eltibule Yes
Gurki Kur Mountains No
Harry the Wolf Serbule Yes
Helena Veilmoor Eltibule No
Hemmit Magmagrip Gazluk Yes
Hiral Sun Vale Yes
Hogan Eltibule Yes
Hulon Serbule Yes*(See Services below)
Ichin the Ice Master Rahu Yes
Irkima Red Wing Casino All
Ivyn Serbule No
Jace Soral Kur Mountains Yes
Jaime Fatholm Serbule Hills Yes (after bribing Durstin)
Jake the Buckler Sun Vale Cows, Pigs, Wolves, Deer, Bats.
Janet Lews Kur Mountains No
Jara Serbule No
Jaw Myconian Cave Yes
Jesina Eltibule Yes (Not Bats, Spiders or Wolves)
Joeh Serbule No
Julius Patton Serbule Hills All
Jumjab Eltibule Yes
Jumper Sun Vale Be in animal form for 3+ hours
Jurl the Boatman Serbule Yes
Kalaba Eltibule No
Katarina Eltibule
Kelim Ilmari Yes
Kib the Unkillable Red Wing Casino All
Kleave Eltibule Yes
Kodan Sun Vale All animals
Kohan Rahu Yes
Kuzavek Red Wing Casino All
Lady Windsong Rahu Yes
Lakrea Rahu Yes
Lamashu Kur Mountains No
Lana Songtree South Serbule Yes (after paying a fee to Durstin)
Landri the Cold Kur Mountains Yes
Larsan Serbule Yes
Laura Neth Kur Mountains No
Lawara Anagoge Island Yes
Legacy Item Replacer Serbule Yes
Legs Sun Vale Yes
Leonard Allenson Serbule Yes
Lisi Sun Vale Yes
Lugnir Serbule Yes
Makara Ilmari Yes
Malgath Wolf Cave Yes
Malvol Eltibule Yes
Mandibles Red Wing Casino Yes
Marna Serbule No
Melandria Gazluk All
Mittens Kur Mountains Yes
Mox Warcut Gazluk Yes
Mu Myconian Cave Yes
Mushroom Jack Serbule Yes
NPCs by Area
Nelson Ballard Serbule No
Nightshade Kur Mountains Yes
Nishika Rahu Yes
Nissim Ilmari Yes
Norbert Sun Vale Be in animal form for 3+ hours
Norbert/Strange Pig Serbule All
Oritania Eltibule
Otis Red Wing Casino Yes
Paul Vaughn Serbule Hills Yes
Pennoc Serbule Yes
Percussa Rahu All
Percy Evans Eltibule Yes
Poe Myconian Cave Yes
Preta Sun Vale Yes
Qatik Red Wing Casino All
Quest Hag Necromancer's Courtyard
Ragabir Red Wing Casino Yes
Rappanel Serbule Hills Yes (after bribe to Durstin)
Ratuk the Thinker Kur Mountains Yes
Raul Sun Vale Be in animal form for 3+ hours
Records Golem A Anagoge Records Facility Yes
Records Golem B Anagoge Records Facility Yes
Records Golem C Anagoge Records Facility Yes
Records Golem D Anagoge Records Facility Yes
Red Kur Mountains Yes
Richter Heavenly Sewers Yes
Rick Snapley Gazluk Yes
Riger Anagoge Island Yes
Rita Serbule No
Rohina Sun Vale yes
Roshun the Traitor Serbule Yes
Rugen Rahu Yes
Sammie Grimspine Serbule Hills All
Sanja Kur Mountains Wolf, Bat
Sarina Goblin Dungeon Yes
Selaxi Ilmari Yes (with bribe)
Selphie Serbule No
Sergeant Ultaka Rahu Yes
Sheyna Rahu Yes
Shirogin Rahu Yes
Sie Antry Eltibule Yes
Silvia Sun Vale Yes
Sir Arif Serbule Crypt No
Sir Coth Serbule No
Sir Johnson Ilmari Desert Yes
Sirine Rahu Yes
Sona Gazluk Yes
Spot Sun Vale Yes
Strange Spider Serbule Crypt Yes
Suspicious Cow Eltibule Yes (Not to wolves.)
Syndra Kur Mountains Yes
Tadion Serbule No
Tavilak Red Wing Casino Yes
The Sand Seer Ilmari Yes
The Wombat Sun Vale Yes
Therese Serbule Yes
Thimble Pete Eltibule No
Three-Eyes Rahu Yes
Torgan Gazluk ???
Trekker Gazluk All
Tyler Green Serbule Hills Yes
Ufkar Rahu Yes
Ukorga Kur Mountains No
Ultashk Eltibule Yes
Urzab Ilmari Yes
Velkort Serbule Yes
Viedesi Sun Vale Yes
Voo Myconian Cave Yes
Way Myconian Cave Yes
Willem Fangblade Red Wing Casino Yes
Yagreet Sun Vale Yes
Yalox Goblin Dungeon Yes
Yasinda Eltibule Yes
Yavazek Sun Vale Yes
Yetta Eltibule No
Yogzi Sun Vale Yes
Yoy Myconian Cave Yes
Yurra Serbule Yes
Zealo Carpal Tunnels Yes
Zeratak Serbule Yes
Zhao Rahu Yes

Returning to Human Form (temporarily)

In order to make "being an animal" a viable path through the entire game, the next update (Sept 2014) adds some high-level Words of Power that can help. These Words apply an illusion to you that makes you look like a human for a minute or so -- just long enough to talk to NPCs that ignore animals!

Completing quests this way is a fairly laborious process, because you have to research the Words and each Word is usable only once. It is intended that being an animal is a hard play style. The "human form" Words of Power just ensure that animals can access important skills and equipment that they will need at higher level, even though it will be a bit of a pain.

Spiders can learn the 'Illusion' spell (that consumes one moonstone each time) to assume a human form illusion for a limited time.


To permanently undo the transformation to Cow, a player will have the kill the Maronesa boss in the Crystal Cavern.
To undo the transformation to a Deer, Rabbit or a Pig, a player will have to obtain a random drop Un-Deer potion or Un-Pig potion and drink that.
To undo the transformation to a Spider the player will have to obtain an Un Spider potion from the Strange Spider in Serbule Crypts (who is guarded by the tough Rhino Guardian).
Please note: once a player has transformed to a Lycan (wolf), that CANNOT be undone !

Trivia

Animal forms (and specifically Cow at first), was at first 'a fluke' by the Dev's. Citan / Eric originally only intended the Animal forms to be a very temporary curse. Intended only as 'punishment' and to be cured ASAP.
He / they were surprised to find that certain players wanted to continue playing in that animal form. And subsequently the different animal forms and their abilities and playstyle were further developed.

Sources