Lycanthropy

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Turning into a Lycanthrope is a PERMANENT CHARACTER ALTERATION. Even though this is Alpha, YOU WILL NOT BE ABLE TO REMOVE THIS CURSE. EVER.

There is currently no way to use the Lycanthrope and Druid skillsets as a combination. Items that enable druidism while in wolf form MAY come in a future content update.

A player using Werewolf form.
A player using Winter Werewolf form.

Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.

Overview

A Lycanthrope's Beast form makes for a very powerful animal form. You'll be able to change to and from it at will, with the following limitations:

  • You may become a wolf at any given moment, but your beast spirit will resist turning back to humanoid form until you've killed enough enemies (the higher your level, the less kills you'll require). Currently, level 60 lycanthropes may turn to and from wolf form without having to shed any blood.
  • During the full moon, you will be forcefully turned into your beast form, and won't be able to turn back until it's all over. This happens once every lunar month, matching the RL moon cycles, for the three first days of it straight.
  • Remember that turning into a lycanthrope is a PERMANENT CHARACTER ALTERATION THAT CANNOT BE UNDONE and won't be made reversible either. This means you'll have access to the benefits the skillset has, the ability to shift between your normal and beast form at any moment out of the full moon... but will also be stuck with its downsides from there on. Because of this, it's highly advised to carefully consider the pros and cons before making the decision.

While you're in beast form, you will have the following abilities, among others:

  • The ability to combine different moves, dealing mainly crushing and slashing damage, with several side effects such as stuns, heavy armor damage, bleeding, and even a special "pack attack" that will deal increased damage for each werewolf attacking the same enemy.
  • With gear mods you can also gain good amount of trauma damge - especialy form Sangune fangs skill. On top of that you cna choose mods that passivly boost ALL trauma damge you do when wolf skill lane is active,a dn even give every wolf attack chance to apply trauma DoT.
  • The ability to howl, eventually gaining a morale boost buff from it that will increase your out and in combat health regeneration, alngside small bonus to damge. The morale boost buff can stack up to one hour duration. Each werewolf that howls close by to each other, together boost both effects and max duration - +1h +2hp regen adn +1 damge for each. So five werewolves howling in the same place can stack a buff up to 5 hours each. Repeteadly howling will also eventually get you experience on the Howling subskill.
  • The ability to feed on enemy corpses (currently, no limit to what you can eat, even tornadoes!), gaining a very nice regeneration buff from this, for a duration that will depend on your Beast Metabolism subskill (the more you feed on enemies, the higher this subskill will go).
  • During the four days before full moon, and the first three days of it (when you're already force-shapeshifted), you'll receive the Lunacy buff, which increases your max health by +30. (Both in your humanoid and beast forms)
  • You will receive the option to perform several tasks for Norala, goddess of the hunt, during the full moon. These quests will earn you tokens, which you'll then be able to turn in in exchange for different boons (extra max hp/power, werewolf damage, damage mitigation, abilities...) that will last you until the days prior to the next full moon
  • Keep in mind that, once you become a werewolf, you'll be especially vulnerable to silver and wolfsbane, both in your humanoid and beast forms. Eating foods that contain wolfsbane, and being hurt by or simply holding a silver weapon on your hand, are sure to cause some serious damage and potentially kill you.

Description

Skill in fighting as a wolf beast. Also indicates your ability to control and suppress the beast mode.

How to Obtain

Harry the Wolf
Harry the Wolf in Serbule Keep may know a thing or two about Werewolves. Hint

Abilities

As you level your Lycanthropy, you will learn the following abilities:

Ability Name Description Damage Type Level
Claw Claw your enemy. (+ damage vs vulnerable targets) Slashing 0
Bite Bite your enemy. Crushing 2
Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+15) Crushing 3
Pouncing Rake Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 5
Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves who howl near you will greatly boost the beneficial effects of howling. N/A 7
Bite 2 Bite your enemy. Crushing 10
Shadow Feint Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 3 hits in 30 seconds, 40m range) N/A 12
Claw 2 Claw your enemy. (+ damage vs vulnerable targets) Slashing 15
Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+20) Crushing 20
Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 25
Bite 3 Bite your enemy. Crushing 28
Claw 3 Claw your enemy. (+ damage vs vulnerable targets) Slashing 30
Shadow Feint 2 Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 4 hits in 35 seconds, 40m range) N/A 35
Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+30) Crushing 40
Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 45
Bite 4 Bite your enemy. Crushing 46
Claw 4 Claw your enemy. (+ damage vs vulnerable targets) Slashing 48
Shadow Feint 3 Take careful heed of your current position so you can leap back to it when injured. (Relocates to casting position if you take 5 hits in 45 seconds, 40m range) N/A 50
Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target. (+40) Crushing 55 (Altar)
Bite 5 Bite your enemy. Crushing 56 (Altar)
Claw 5 Claw your enemy. (+ damage vs vulnerable targets) Slashing 58 (Altar)
Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them for 3 seconds. (Stuns targets under 33% armor) Slashing 60 (Altar)

Advanced

The following skills you'll only be able to learn from several scrolls found out in the world, or as monster drops:

Ability Name Description Damage Type Level
Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 6
Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 26
Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 46
Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 50
Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Slashing (Armor damage only) 56

You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. Jace Soral will teach you several alchemical recipes for poisoned weapons effective against werewolves. Sanja, the pack leader, will teach you the following skills. Both will require favor to be learned:

Ability Name Description Damage Type Level
See Red Go into a berzerk rage, dealing extra damage. (+5% piercing damage) N/A 9
See Red 2 Go into a berzerk rage, dealing extra damage. (+7% piercing & slashing damage) N/A 29
See Red 3 Go into a berzerk rage, dealing extra damage. (+10% piercing & slashing damage) N/A 49
Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 13
Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 22
Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 42
Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Slashing 52
Sanguine Fangs Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 16 health damage over 8 seconds) Piercing 8
Sanguine Fangs 2 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 24 health damage over 8 seconds) Piercing 18
Sanguine Fangs 3 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 40 health damage over 8 seconds) Piercing 29
Sanguine Fangs 4 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 56 health damage over 8 seconds) Piercing 44
Sanguine Fangs 5 Bite through veins to cause blood loss. (Extra damage vs vulnerable targets, deals 72 health damage over 8 seconds) Piercing 54
Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -60 rage) Crushing 14
Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -100 rage) Crushing 27
Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -150 rage) Crushing 41
Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. (Extra damage vs vulnerable targets, -250 rage) Crushing 51

Also, completing a quest with Jace Soral to defeat Bleddyn the werewolf will grant you the following alternative shapeshifting ability:

Ability Name Description Level
Become Winter Wolf Become a wolf with a thick winter coat of fur. (Use again to attempt to stop being a wolf). (+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) 0

Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Lycanthropy skill.

Lycanthropy Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Lycanthropy skill.

Icon Level Name Description Special Damage Stats Gear Required
icon_2130.png   0 Claw Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 4 Slashing
Dmg to Vulnerable Targets: 8 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_3528.png   1 Hunting Speed Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 5 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
icon_3528.png   1 Hunting Speed 2 Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 8 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
icon_3528.png   1 Hunting Speed 3 Increase your wolfen sprint speed while out of combat. (This ability can only be used after you've unlocked it from the Altar of Norala.) You gain 12 sprint speed for 30 seconds or until you enter combat
Can Be On Sidebar
Power Cost: 10
Range: 4
Cooldown: 10
Werewolf
icon_2129.png   2 Bite Bite your enemy.
This is a Core Attack.
Damage: 16 Crushing Power Cost: 11
Range: 5
Cooldown: 8
Werewolf
icon_2114.png   3 Pack Attack Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +15 damage Damage: 20 Crushing Power Cost: 15
Range: 5
Cooldown: 10
Werewolf
icon_2117.png   5 Pouncing Rake Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 25 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Werewolf
icon_2117.png   6 Pouncing Rend Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 21 Slashing Power Cost: 16
Range: 5
Cooldown: 10
Werewolf
icon_2111.png   7 Howl Mode Begin howling to raise your spirits. Remain stationary to continue howling and slowly build up morale benefits. Other werewolves that howl near you will greatly boost the beneficial effects of howling. Can Be On Sidebar Power Cost: 7
Range: 3
Cooldown: 10
Werewolf
icon_3017.png   8 Sanguine Fangs Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 32 Health damage over 8 seconds Damage: 16 Piercing Power Cost: 18
Range: 5
Cooldown: 12
Werewolf
icon_2140.png   9 See Red Go into a berzerk rage, dealing extra damage. Boosts Piercing damage +5% for 20 seconds Power Cost: 25
Range: 4
Cooldown: 30
Werewolf
icon_2129.png   10 Bite 2 Bite your enemy.
This is a Core Attack.
Damage: 32 Crushing Power Cost: 14
Range: 5
Cooldown: 8
Werewolf
icon_2256.png   12 Shadow Feint Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 3 attacks within the next 30 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 17
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
icon_2132.png   13 Double Claw Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 39 Slashing Power Cost: 10
Range: 5
Cooldown: 7
Werewolf
icon_2131.png   14 Smell Fear Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 28 Crushing
Dmg to Vulnerable Targets: 28 Crushing
Rage: -100
Generates no extra rage.
Power Cost: 17
Range: 5
Cooldown: 8
Werewolf
icon_2130.png   15 Claw 2 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +13 Power)
Damage: 12 Slashing
Dmg to Vulnerable Targets: 24 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_3017.png   18 Sanguine Fangs 2 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 48 Health damage over 8 seconds Damage: 34 Piercing Power Cost: 23
Range: 5
Cooldown: 12
Werewolf
icon_2114.png   20 Pack Attack 2 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +20 damage Damage: 53 Crushing Power Cost: 24
Range: 5
Cooldown: 10
Werewolf
icon_2132.png   22 Double Claw 2 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 59 Slashing Power Cost: 12
Range: 5
Cooldown: 7
Werewolf
icon_2117.png   25 Pouncing Rake 2 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 58 Slashing Power Cost: 26
Range: 5
Cooldown: 10
Werewolf
icon_2117.png   26 Pouncing Rend 2 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 83 Slashing Power Cost: 27
Range: 5
Cooldown: 10
Werewolf
icon_2131.png   27 Smell Fear 2 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 57 Crushing
Dmg to Vulnerable Targets: 57 Crushing
Rage: -170
Generates no extra rage.
Power Cost: 23
Range: 5
Cooldown: 8
Werewolf
icon_2129.png   28 Bite 3 Bite your enemy.
This is a Core Attack.
Damage: 73 Crushing Power Cost: 22
Range: 5
Cooldown: 8
Werewolf
icon_3017.png   29 Sanguine Fangs 3 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 64 Health damage over 8 seconds Damage: 58 Piercing Power Cost: 28
Range: 5
Cooldown: 12
Werewolf
icon_2140.png   29 See Red 2 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +7% for 20 seconds Power Cost: 39
Range: 4
Cooldown: 30
Werewolf
icon_3629.png   30 Blood of the Pack Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 75 Health to yourself.
You and nearby allies deal +10% Trauma damage for 10 seconds
Power Cost: 40
Range: 20
AoE: 20
Cooldown: 30
Werewolf
icon_2130.png   30 Claw 3 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power)
Damage: 25 Slashing
Dmg to Vulnerable Targets: 50 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_2256.png   35 Shadow Feint 2 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 4 attacks within the next 35 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 26
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
icon_2259.png   35 Skulk Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 5 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +120 damage and ends the effect. Power Cost: 31
Range: 10
AoE: 10
Cooldown: 30
Werewolf
icon_3629.png   40 Blood of the Pack 2 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 85 Health to yourself.
You and nearby allies deal +13% Trauma damage for 10 seconds
Power Cost: 45
Range: 20
AoE: 20
Cooldown: 30
Werewolf
icon_2114.png   40 Pack Attack 3 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +30 damage Damage: 130 Crushing Power Cost: 33
Range: 5
Cooldown: 10
Werewolf
icon_2131.png   41 Smell Fear 3 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 98 Crushing
Dmg to Vulnerable Targets: 98 Crushing
Rage: -260
Generates no extra rage.
Power Cost: 27
Range: 5
Cooldown: 8
Werewolf
icon_2132.png   42 Double Claw 3 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 141 Slashing Power Cost: 16
Range: 5
Cooldown: 7
Werewolf
icon_3017.png   44 Sanguine Fangs 4 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 80 Health damage over 8 seconds Damage: 111 Piercing Power Cost: 34
Range: 5
Cooldown: 12
Werewolf
icon_2117.png   45 Pouncing Rake 3 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 137 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Werewolf
icon_2259.png   45 Skulk 2 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 8 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +188 damage and ends the effect. Power Cost: 34
Range: 10
AoE: 10
Cooldown: 30
Werewolf
icon_2129.png   46 Bite 4 Bite your enemy.
This is a Core Attack.
Damage: 144 Crushing Power Cost: 28
Range: 5
Cooldown: 8
Werewolf
icon_2117.png   46 Pouncing Rend 3 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 197 Slashing Power Cost: 34
Range: 5
Cooldown: 10
Werewolf
icon_2130.png   48 Claw 4 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power)
Damage: 53 Slashing
Dmg to Vulnerable Targets: 106 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_2140.png   49 See Red 3 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +10% for 20 seconds Power Cost: 48
Range: 4
Cooldown: 30
Werewolf
icon_3629.png   50 Blood of the Pack 3 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 100 Health to yourself.
You and nearby allies deal +16% Trauma damage for 10 seconds
Power Cost: 48
Range: 20
AoE: 20
Cooldown: 30
Werewolf
icon_2117.png   50 Pouncing Rend 3+ Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 272 Slashing Power Cost: 29
Range: 5
Cooldown: 10
Werewolf
icon_2256.png   50 Shadow Feint 3 Take careful heed of your current position so that you can leap back to it when injured.
This is a Survival-Utility ability.
If you are hit by 5 attacks within the next 45 seconds (and are within 40 meters of your Shadow Feint position) you blink back to this position. Power Cost: 29
Range: 4
Cooldown: 20
Channel Time: 1
Werewolf
icon_2131.png   51 Smell Fear 4 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 149 Crushing
Dmg to Vulnerable Targets: 149 Crushing
Rage: -400
Generates no extra rage.
Power Cost: 29
Range: 5
Cooldown: 8
Werewolf
icon_2132.png   52 Double Claw 4 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 214 Slashing Power Cost: 17
Range: 5
Cooldown: 7
Werewolf
icon_3017.png   54 Sanguine Fangs 5 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 96 Health damage over 8 seconds Damage: 164 Piercing Power Cost: 36
Range: 5
Cooldown: 12
Werewolf
icon_2114.png   55 Pack Attack 4 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +40 damage Damage: 237 Crushing Power Cost: 36
Range: 5
Cooldown: 10
Werewolf
icon_2259.png   55 Skulk 3 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +275 damage and ends the effect. Power Cost: 36
Range: 10
AoE: 10
Cooldown: 30
Werewolf
icon_2129.png   56 Bite 5 Bite your enemy.
This is a Core Attack.
Damage: 206 Crushing Power Cost: 30
Range: 5
Cooldown: 8
Werewolf
icon_2117.png   56 Pouncing Rend 4 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 282 Slashing Power Cost: 37
Range: 5
Cooldown: 10
Werewolf
icon_2130.png   58 Claw 5 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 74 Slashing
Dmg to Vulnerable Targets: 148 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_3629.png   60 Blood of the Pack 4 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 115 Health to yourself.
You and nearby allies deal +20% Trauma damage for 10 seconds
Power Cost: 52
Range: 20
AoE: 20
Cooldown: 30
Werewolf
icon_2117.png   60 Pouncing Rake 4 Claw your enemy. If their armor is weak, also stuns them. Stuns opponent if their armor is below 33% Damage: 231 Slashing Power Cost: 38
Range: 5
Cooldown: 10
Werewolf
icon_2132.png   62 Double Claw 5 Attack with repeated mauling claws to the target's exposed flesh. Damage is reduced by 1 for every 5 points of armor the foe has left. Damage: 286 Slashing Power Cost: 18
Range: 5
Cooldown: 7
Werewolf
icon_2131.png   63 Smell Fear 5 Launch into a vicious attack that sows seeds of doubt in the target's mind. Damage: 211 Crushing
Dmg to Vulnerable Targets: 211 Crushing
Rage: -500
Generates no extra rage.
Power Cost: 32
Range: 5
Cooldown: 8
Werewolf
icon_2140.png   64 See Red 4 Go into a berzerk rage, dealing extra damage. Boosts Piercing and Slashing damage +12% for 20 seconds Power Cost: 53
Range: 4
Cooldown: 30
Werewolf
icon_3017.png   65 Sanguine Fangs 6 Bite through veins to cause blood loss.
This is a Nice Attack.
Deals 120 Health damage over 8 seconds Damage: 223 Piercing Power Cost: 39
Range: 5
Cooldown: 12
Werewolf
icon_2259.png   65 Skulk 4 Become more difficult to see. Your movement is slow, but your first attack coming out of the shadows will be brutal. Monsters must get 10 meters closer than normal to be able to see you, but your Sprint Speed is -50%. Your next attack deals +359 damage and ends the effect. Power Cost: 39
Range: 10
AoE: 10
Cooldown: 30
Werewolf
icon_2117.png   66 Pouncing Rend 5 Leap at your enemy, focusing solely on destroying their armor. If their armor is weak, also stuns them. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) Stuns opponent if their armor is below 33% Damage Armor: 367 Slashing Power Cost: 39
Range: 5
Cooldown: 10
Werewolf
icon_2129.png   68 Bite 6 Bite your enemy.
This is a Core Attack.
Damage: 280 Crushing Power Cost: 33
Range: 5
Cooldown: 8
Werewolf
icon_3629.png   70 Blood of the Pack 5 Recover your health and urge your brothers and sisters to heightened frenzy.
This is a Signature Support ability.
Restore 130 Health to yourself.
You and nearby allies deal +22% Trauma damage for 10 seconds
Power Cost: 55
Range: 20
AoE: 20
Cooldown: 30
Werewolf
icon_2130.png   70 Claw 6 Claw your enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power)
Damage: 100 Slashing
Dmg to Vulnerable Targets: 200 Slashing
Power Cost: 0
Range: 5
Cooldown: 2
Werewolf
icon_2114.png   70 Pack Attack 5 Bite your enemy. Future Pack Attacks (by you or by other werewolves) will deal extra damage to this target.
This is a Signature Debuff ability.
Future Pack Attacks to this target deal +50 damage Damage: 348 Crushing Power Cost: 40
Range: 5
Cooldown: 10
Werewolf

Lycanthropy Mechanics

Altar of Norala

During the full moon, werewolves may now interact with an altar placed at the entrance of the werewolf den in Kur mountains. They may use it to perform several tasks for the goddess of the hunt, Norala, which will earn them tokens they can then spend on special abilities, unlocks and boons. The tokens will only last for the duration of the full moon, and the bonuses unlocked will last until the next one, so the lycans can get themselves nearly a month long boosts that will affect both their beast and humanoid forms. As of the 11/9/2015 update, 3 tokens of Norala can be spent during the full moon in order to increase werewolf form's level cap to 60 permanently. Several other abilities are also permanently unlocked in the same way after this.

Wolf tasks: (Each quest awards 1 token)

  • Wolf: Civilized races (Kill 50 humans, elves or rakshasa)
  • Wolf: Goblin killing (Kill 50 goblins)
  • Wolf: The scion of Gulagra (Kill the Scion of Discord)
  • Wolf: Wolfsbane (Deliver 10 wolfsbane)
  • Wolf: Hunt deer (Kill 25 deer)
  • Wolf: Hunt deer 2 (Kill 50 deer)
  • Wolf: The scion of Norala (Kill the Scion of Norala)
  • Wolf: Orcish genocide (Kill 50 orcs)
  • Wolf: Orcish genocide 2 (Kill 100 orcs)
  • Wolf: Ciervos must die (Kill Ciervos The Shadow)
  • Wolf: Dragon-kin (Kill 10 dragon kin)
  • Wolf: Fae destruction (Kill 50 fae or fey creatures)

Boons:

Effect Increase per rank Rank 1 token cost Rank 2 token cost Rank 3 token cost Rank 4 token cost Rank 5 token cost
Max health +10 max health 1 1 2 2 3
Max power +10 max power 1 1 2  ?  ?
Werewolf damage 2-3% werewolf damage 1 1 2 2 2
Physical mitigation +1 physical mitigation 1 1  ?  ?  ?
Corpse-eat healing +4 beast metabolism healing 1  ?  ?  ?  ?

And the following abilities:

Ability Name Description Token cost Level
Hunting Speed Increase your wolfen sprint speed while out of combat. You gain 5 sprint speed for 30 seconds or until you enter combat. 1 1
Hunting Speed 2 Increase your wolfen sprint speed while out of combat. You gain 8 sprint speed for 30 seconds or until you enter combat. 2 1
Hunting Speed 3 Increase your wolfen sprint speed while out of combat. You gain 12 sprint speed for 30 seconds or until you enter combat. 3 1

Permanent upgrades: (These will become available one by one in the listed order)

Ability Effect Cost
Raise Lycanthropy Max Level to 60 Increases the Lycanthropy level cap from 50 to 60. 3
Pack Attack 4 Unlocks the ability. 2
Bite 5 Unlocks the ability. 2
Claw 5 Unlocks the ability. 2
Pouncing Rake 4 Unlocks the ability 2
Raise Lycanthropy Max Level to 70 Increases the Lycanthropy level cap from 60 to 70. 3
See Red 4 Unlocks the ability 2
Skulk 4 Unlocks the ability 2
Bite 6 Unlocks the ability 2
Claw 6 Unlocks the ability 2
Pack Attack 5 Unlocks the ability 2
Dark Wolf Form Allows you to turn into a dark-colored wolf 4
+12 Storage Slots at the Altar of Norala Unlocks storage at the Altar, with 12 slots 2
+12 Storage Slots at the Altar of Norala Adds 12 slots (24 total) 3
+12 Storage Slots at the Altar of Norala Adds 12 slots (36 total) 4
+12 Storage Slots at the Altar of Norala Adds 12 slots (48 total) 5
Do Storage Slots continue?...

Special Equipment


Lycanthropy Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Total Bonuses
1 Max Health +28
Max Power +2
2 Max Health +30
Max Power +3
3 Max Health +33
Max Power +5
4 Max Health +35
Max Power +6
5 Max Health +38
Max Power +8
6 Max Health +40
Max Power +10
7 Max Health +43
Max Power +12
8 Max Health +45
Max Power +13
9 Max Health +48
Max Power +14
10 Max Health +50
Max Power +16
11 Max Health +53
Max Power +18
12 Max Health +55
Max Power +19
13 Max Health +58
Max Power +21
14 Max Health +60
Max Power +22
15 Max Health +63
Max Power +24
16 Max Health +65
Max Power +26
17 Max Health +68
Max Power +28
18 Max Health +70
Max Power +29
19 Max Health +73
Max Power +30
20 Max Health +75
Max Power +32
21 Max Health +78
Max Power +34
22 Max Health +80
Max Power +35
23 Max Health +83
Max Power +37
24 Max Health +85
Max Power +38
25 Max Health +88
Max Power +40
26 Max Health +90
Max Power +42
27 Max Health +93
Max Power +44
28 Max Health +95
Max Power +45
29 Max Health +98
Max Power +46
30 Max Health +100
Max Power +48
31 Max Health +103
Max Power +50
32 Max Health +105
Max Power +51
33 Max Health +108
Max Power +53
34 Max Health +110
Max Power +54
35 Max Health +113
Max Power +56
36 Max Health +115
Max Power +58
37 Max Health +118
Max Power +60
38 Max Health +120
Max Power +61
39 Max Health +123
Max Power +62
40 Max Health +125
Max Power +64
41 Max Health +128
Max Power +66
42 Max Health +130
Max Power +67
43 Max Health +133
Max Power +69
44 Max Health +135
Max Power +70
45 Max Health +138
Max Power +72
46 Max Health +140
Max Power +74
47 Max Health +143
Max Power +76
48 Max Health +145
Max Power +77
49 Max Health +148
Max Power +78
50 Max Health +150
Max Power +80
51 Max Health +152
Max Power +81
52 Max Health +154
Max Power +82
53 Max Health +156
Max Power +83
54 Max Health +158
Max Power +84
55 Max Health +160
Max Power +85
56 Max Health +162
Max Power +86
57 Max Health +164
Max Power +87
58 Max Health +166
Max Power +88
59 Max Health +168
Max Power +89
60 Max Health +170
Max Power +90
61 Max Health +172
Max Power +91
62 Max Health +174
Max Power +92
63 Max Health +176
Max Power +93
64 Max Health +178
Max Power +94
65 Max Health +180
Max Power +95
66 Max Health +182
Max Power +96
67 Max Health +184
Max Power +97
68 Max Health +186
Max Power +98
69 Max Health +188
Max Power +99
70 Max Health +190
Max Power +100
71 Max Health +192
Max Power +101
72 Max Health +194
Max Power +102
73 Max Health +196
Max Power +103
74 Max Health +198
Max Power +104
75 Max Health +200
Max Power +105
76 Max Health +202
Max Power +106
77 Max Health +204
Max Power +107
78 Max Health +206
Max Power +108
79 Max Health +208
Max Power +109
80 Max Health +210
Max Power +110
81 Max Health +212
Max Power +111
82 Max Health +214
Max Power +112
83 Max Health +216
Max Power +113
84 Max Health +218
Max Power +114
85 Max Health +220
Max Power +115
86 Max Health +222
Max Power +116
87 Max Health +224
Max Power +117
88 Max Health +226
Max Power +118
89 Max Health +228
Max Power +119
90 Max Health +230
Max Power +120
91 Max Health +232
Max Power +121
92 Max Health +234
Max Power +122
93 Max Health +236
Max Power +123
94 Max Health +238
Max Power +124
95 Max Health +240
Max Power +125
96 Max Health +242
Max Power +126
97 Max Health +244
Max Power +127
98 Max Health +246
Max Power +128
99 Max Health +248
Max Power +129
100 Max Health +250
Max Power +130

Lycanthropy Level Up Rewards

Level Reward
2 Gain Ability: Bite
3 Gain Ability: Pack Attack
5 Gain Ability: Pouncing Rake
7 Gain Ability: Howl Mode
10 Gain Ability: Bite 2
12 Gain Ability: Shadow Feint
15 Gain Ability: Claw 2
20 Gain Ability: Pack Attack 2
25 Gain Ability: Pouncing Rake 2
28 Gain Ability: Bite 3
30 Gain Ability: Claw 3
35 Gain Ability: Shadow Feint 2
40 Gain Ability: Pack Attack 3
45 Gain Ability: Pouncing Rake 3
46 Gain Ability: Bite 4
48 Gain Ability: Claw 4
50 Gain Ability: Shadow Feint 3