Psychology
Psychology
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300px Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.
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Skill Type: | Combat Skill
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Max Level: | 80
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Requirements: | N/A
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Skill Trainers: |
“Leave a quote about the skill here. This can be the in-game description, but that info must be placed below as well. Adds a bit of flavor to the article as well.
Psychology Overview
Psychology is a strange skill that revolves around affecting allies/enemies by getting into their head. It's one of the most versatile support skills, with a mix of crowd control, healing, and rage reduction.
In-Game Description
Understanding the mind of sentient creatures. Also, using that knowledge in combat and other stressful situations.
Training Psychology
- Riger will not directly teach you Psychology, but after you complete his quest, he will allow you to read a Psychology book.
- For players that do not want to go back to the island to learn Psychology, Yetta sells a book titled Fighting with Psychology. Alternatively completing the "alternative approach to continued slaughter..." for Oritania's quest Kill Spiders will award Psychology experience and unlock it.
- Helena Veilmoor and Suspicious Cow teach You Were Adopted 1-3 and But I Love You 1-2
- Nissim in Amulna will unlock Psychology 51-60, 61-70, and teaches level 51+ abilities.
- Raina unlocks 71-80.
Synergy Levels
Bonus Synergy Levels for Psychology can be obtained from the following skills and levels:
- Compassion
- Level 40
- Gender Studies
- Level 30
- Meditation
- Level 20
- Mentalism
- Level 15 and 44
- Phrenology
- Level 35 and level 35 in each of the eleven subskills
- Safecracking
- Level 50
Connected Skills
Sub-Skills:
- None
Secondary Skills:
- None
Related Skills:
- None
Psychology Basic Abilities
As you level Psychology, you will learn the following abilities:
Ability | Req. Level | Learn From | Description | Damage Type | Ability Type |
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Psychoanalyze (1-4) | 1/16/31/47 | Level Up | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) | Psychic | Signature Debuff |
Mock (1-6) | 1/10/20/30/40/50 | Scrolls | Tease and aggravate your enemy. | Psychic | Basic Attack |
Tell Me About Your Mother (1-3) | 3/20/40 | Level Up | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Psychic | |
Strike a Nerve (1-4) | 5/25/38/50 | Level Up | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. | Psychic | Core Attack |
Cause Terror (1-2) | 7/30 | Level Up | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Psychic | |
Soothe (1-3) | 8/28/48 | Level Up | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Psychic | |
Pep Talk (1-3) | 10/35/45 | Level Up | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. | Psychic | Major Healing |
Ridicule (1-3) | 13/36/52 | Level Up | Taunt an enemy to keep it focused on attacking you instead of someone else. | Psychic | |
Fast Talk (1-2) | 15/30 | Level Up | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Psychic | |
You Were Adopted (1-3) | 18/34/44 | Helena Veilmoor, Suspicious Cow | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) | Trauma | Epic Attack |
Positive Attitude (1-2) | 18/33 | Level Up | Use the power of optimism to recover from your injuries. | Psychic | Survival-Utility |
Inspire Confidence (1-2) | 23/43 | Level Up | Push yourself and your allies to new heights, thanks to your confident demeanor. | Psychic | Signature Support |
But I Love You (1-2) | 25/50 | Helena Veilmoor, Suspicious Cow | Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) | Psychic |
Psychology Advanced Abilities
Upon reaching higher levels, experts of the Psychology Skill may learn the following abilities:
Ability | Req. Level | Learn From | Description | Damage Type | Ability Type |
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Fast Talk 3 | 53 | Nissim | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Psychic | |
Pep Talk 4 | 55 | Nissim | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. | Psychic | Major Healing |
Positive Attitude 3 | 56 | Nissim | Use the power of optimism to recover from your injuries. | Psychic | Survival-Utility |
You Were Adopted 4 | 57 | Nissim | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) | Trauma | Epic Attack |
Soothe 4 | 58 | Nissim | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Psychic | |
Cause Terror 3 | 59 | Nissim | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Psychic | |
Mock 7 | 60 | Scroll | Tease and aggravate your enemy. | Psychic | Basic Attack |
Tell Me About Your Mother 4 | 60 | Nissim | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Psychic | |
Inspire Confidence 3 | 60 | Nissim | Push yourself and your allies to new heights, thanks to your confident demeanor. | Psychic | Signature Support |
Strike a Nerve 5 | 62 | Nissim | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. | Psychic | Core Attack |
Psychology Complete Ability List
Click "Expand" on the box below to view a complete list of Abilities for the Psychology skill.
Icon | Level | Name | Description | Special | Effects | Stats | Source |
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1 | Mock | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage Health: 5 Psychic Taunt: +35 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock | |
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1 | Psychoanalyze | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 16 Psychic | Power Cost: 14 Range: 10 Cooldown: 30 |
Leveling |
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3 | Tell Me About Your Mother | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 1 Psychic | Power Cost: 8 Range: 10 Cooldown: 30 |
Leveling |
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5 | Strike a Nerve | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 20 Psychic Dmg to Vulnerable Targets: 20 Psychic |
Power Cost: 11 Range: 20 Cooldown: 8 |
Leveling | |
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7 | Cause Terror | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target flees for 5 seconds Suppresses Monster Shout |
Damage Health: 19 Psychic | Power Cost: 12 Range: 20 Cooldown: 30 |
Leveling |
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8 | Soothe | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 13 Psychic Reduces Rage: -120 Enrages Target: 0% |
Power Cost: 10 Range: 20 Cooldown: 13 |
Leveling | |
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10 | Mock 2 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power) |
Damage Health: 10 Psychic Taunt: +55 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 2 | |
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10 | Pep Talk | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 70 Health | Power Cost: 16 Range: 20 Cooldown: 30 |
Leveling | |
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13 | Ridicule | Taunt an enemy to keep it focused on attacking you instead of someone else. | Damage Health: 18 Psychic Taunt: +80 |
Power Cost: 10 Range: 20 Cooldown: 7 Accuracy: 5 |
Leveling | |
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15 | Fast Talk | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Damage: 1 Psychic Taunt: -50 Enrages Target: 0% |
Power Cost: 10 Range: 10 Cooldown: 12 |
Leveling | |
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16 | Psychoanalyze 2 | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 46 Psychic | Power Cost: 22 Range: 10 Cooldown: 30 |
Leveling |
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18 | Positive Attitude | Use the power of optimism to recover from your injuries. This is a Survival-Utility ability. |
Restore: 30 Health Restore: 30 Armor Restore: 30 Power |
Power Cost: 0 Range: 3 Cooldown: 60 |
Leveling | |
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18 | You Were Adopted | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 101 Trauma | Power Cost: 46 Range: 20 Cooldown: 30 |
Training: Helena Veilmoor Training: Suspicious Cow | |
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20 | Mock 3 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power) |
Damage Health: 17 Psychic Taunt: +75 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 3 | |
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20 | Tell Me About Your Mother 2 | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 1 Psychic | Power Cost: 11 Range: 10 Cooldown: 30 |
Leveling |
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23 | Inspire Confidence | Push yourself and your allies to new heights, thanks to your confident demeanor. This is a Signature Support ability. |
Restore: 65 Health to you and nearby allies | Power Cost: 25 Range: 20 AoE: 20 Cooldown: 30 |
Leveling | |
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25 | But I Love You | Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) | Target's attacks deal -10% damage for 30 seconds. | Damage: 69 Psychic | Power Cost: 26 Range: 20 Cooldown: 15 |
Training: Helena Veilmoor Training: Suspicious Cow |
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25 | Strike a Nerve 2 | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 51 Psychic Dmg to Vulnerable Targets: 51 Psychic |
Power Cost: 18 Range: 20 Cooldown: 8 |
Leveling | |
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28 | Soothe 2 | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 47 Psychic Reduces Rage: -300 Enrages Target: 0% |
Power Cost: 16 Range: 20 Cooldown: 13 |
Leveling | |
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30 | Cause Terror 2 | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target flees for 8 seconds Suppresses Monster Shout |
Damage Health: 62 Psychic | Power Cost: 20 Range: 20 Cooldown: 30 |
Leveling |
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30 | Fast Talk 2 | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Damage: 1 Psychic Taunt: -150 Enrages Target: 0% |
Power Cost: 14 Range: 10 Cooldown: 12 |
Training: Helena Veilmoor Training: Suspicious Cow | |
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30 | Mock 4 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power) |
Damage Health: 27 Psychic Taunt: +95 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 4 | |
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31 | Psychoanalyze 3 | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 64 Psychic | Power Cost: 30 Range: 10 Cooldown: 30 |
Leveling |
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33 | Positive Attitude 2 | Use the power of optimism to recover from your injuries. This is a Survival-Utility ability. |
Restore: 50 Health Restore: 50 Armor Restore: 50 Power |
Power Cost: 0 Range: 3 Cooldown: 60 |
Leveling | |
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34 | You Were Adopted 2 | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 190 Trauma | Power Cost: 63 Range: 20 Cooldown: 30 |
Training: Helena Veilmoor Training: Suspicious Cow | |
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35 | Pep Talk 2 | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 120 Health | Power Cost: 27 Range: 20 Cooldown: 30 |
Leveling | |
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36 | Ridicule 2 | Taunt an enemy to keep it focused on attacking you instead of someone else. | Damage Health: 56 Psychic Taunt: +140 |
Power Cost: 15 Range: 20 Cooldown: 7 Accuracy: 10 |
Leveling | |
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38 | Strike a Nerve 3 | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 85 Psychic Dmg to Vulnerable Targets: 85 Psychic |
Power Cost: 23 Range: 20 Cooldown: 8 |
Leveling | |
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40 | Mock 5 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +26 Power) |
Damage Health: 37 Psychic Taunt: +115 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 5 | |
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40 | Tell Me About Your Mother 3 | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 1 Psychic | Power Cost: 16 Range: 10 Cooldown: 30 |
Leveling |
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43 | Inspire Confidence 2 | Push yourself and your allies to new heights, thanks to your confident demeanor. This is a Signature Support ability. |
Restore: 90 Health to you and nearby allies | Power Cost: 36 Range: 20 AoE: 20 Cooldown: 30 |
Leveling | |
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44 | You Were Adopted 3 | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 283 Trauma | Power Cost: 72 Range: 20 Cooldown: 30 |
Training: Helena Veilmoor Training: Suspicious Cow | |
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45 | Pep Talk 3 | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 140 Health | Power Cost: 31 Range: 20 Cooldown: 30 |
Leveling | |
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47 | Psychoanalyze 4 | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 128 Psychic | Power Cost: 37 Range: 10 Cooldown: 30 |
Leveling |
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48 | Soothe 3 | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 111 Psychic Reduces Rage: -700 Enrages Target: 0% |
Power Cost: 22 Range: 20 Cooldown: 13 |
Leveling | |
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50 | But I Love You 2 | Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) | Target's attacks deal -20% damage for 30 seconds. | Damage: 200 Psychic | Power Cost: 39 Range: 20 Cooldown: 15 |
Training: Helena Veilmoor Training: Suspicious Cow |
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50 | Mock 6 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +28 Power) |
Damage Health: 58 Psychic Taunt: +135 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 6 | |
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50 | Strike a Nerve 4 | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 144 Psychic Dmg to Vulnerable Targets: 144 Psychic |
Power Cost: 27 Range: 20 Cooldown: 8 |
Leveling | |
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52 | Ridicule 3 | Taunt an enemy to keep it focused on attacking you instead of someone else. | Damage Health: 110 Psychic Taunt: +225 |
Power Cost: 19 Range: 20 Cooldown: 7 Accuracy: 15 |
Leveling Training: Nissim | |
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53 | Fast Talk 3 | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Damage: 1 Psychic Taunt: -250 Enrages Target: 0% |
Power Cost: 19 Range: 10 Cooldown: 12 |
Training: Nissim | |
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55 | Pep Talk 4 | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 160 Health | Power Cost: 34 Range: 20 Cooldown: 30 |
Training: Nissim | |
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56 | Positive Attitude 3 | Use the power of optimism to recover from your injuries. This is a Survival-Utility ability. |
Restore: 70 Health Restore: 70 Armor Restore: 70 Power |
Power Cost: 0 Range: 3 Cooldown: 60 |
Training: Nissim | |
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57 | You Were Adopted 4 | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 448 Trauma | Power Cost: 84 Range: 20 Cooldown: 30 |
Training: Nissim | |
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58 | Soothe 4 | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 154 Psychic Reduces Rage: -900 Enrages Target: 0% |
Power Cost: 24 Range: 20 Cooldown: 13 |
Training: Nissim | |
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59 | Cause Terror 3 | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target flees for 8 seconds Suppresses Monster Shout |
Damage Health: 190 Psychic | Power Cost: 30 Range: 20 Cooldown: 30 |
Training: Nissim |
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60 | Inspire Confidence 3 | Push yourself and your allies to new heights, thanks to your confident demeanor. This is a Signature Support ability. |
Restore: 110 Health to you and nearby allies | Power Cost: 43 Range: 20 AoE: 20 Cooldown: 30 |
Training: Nissim | |
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60 | Mock 7 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +30 Power) |
Damage Health: 79 Psychic Taunt: +155 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 7 | |
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60 | Psychoanalyze 5 | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 231 Psychic | Power Cost: 43 Range: 10 Cooldown: 30 |
Training: Nissim |
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60 | Tell Me About Your Mother 4 | Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target becomes mesmerized for 25 seconds, or until attacked. Suppresses Monster Shout |
Damage Health: 1 Psychic | Power Cost: 20 Range: 10 Cooldown: 30 |
Item: Psychology: Tell Me About Your Mother 4 |
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62 | Strike a Nerve 5 | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 206 Psychic Dmg to Vulnerable Targets: 206 Psychic |
Power Cost: 31 Range: 20 Cooldown: 8 |
Training: Nissim | |
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65 | Pep Talk 5 | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 180 Health | Power Cost: 38 Range: 20 Cooldown: 30 |
Training: Nissim | |
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67 | Soothe 5 | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 194 Psychic Reduces Rage: -1100 Enrages Target: 0% |
Power Cost: 27 Range: 20 Cooldown: 13 |
Training: Nissim | |
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68 | Ridicule 4 | Taunt an enemy to keep it focused on attacking you instead of someone else. | Damage Health: 170 Psychic Taunt: +300 |
Power Cost: 22 Range: 20 Cooldown: 7 Accuracy: 20 |
Training: Nissim | |
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69 | You Were Adopted 5 | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 601 Trauma | Power Cost: 95 Range: 20 Cooldown: 30 |
Training: Nissim | |
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70 | Fast Talk 4 | Explain away minor misunderstandings, causing the target to be less aggressive toward you. | Damage: 1 Psychic Taunt: -350 Enrages Target: 0% |
Power Cost: 23 Range: 10 Cooldown: 12 |
Training: Nissim | |
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70 | Mock 8 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +32 Power) |
Damage Health: 100 Psychic Taunt: +175 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 8 | |
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71 | Positive Attitude 4 | Use the power of optimism to recover from your injuries. This is a Survival-Utility ability. |
Restore: 90 Health Restore: 90 Armor Restore: 80 Power |
Power Cost: 0 Range: 3 Cooldown: 60 |
Training: Nissim | |
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74 | Psychoanalyze 6 | You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) This is a Signature Debuff ability. |
Target needs 50% more Rage to fill their Rage Meter. | Damage: 323 Psychic | Power Cost: 50 Range: 10 Cooldown: 30 |
Training: Raina |
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74 | Strike a Nerve 6 | Say something cruel that plays upon the target's fears and failures, dealing psychic damage. This is a Core Attack. |
Damage: 275 Psychic Dmg to Vulnerable Targets: 275 Psychic |
Power Cost: 35 Range: 20 Cooldown: 8 |
Training: Raina | |
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75 | But I Love You 3 | Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) | Target's attacks deal -25% damage for 30 seconds. | Damage: 392 Psychic | Power Cost: 51 Range: 20 Cooldown: 15 |
Training: Helena Veilmoor Training: Raina Training: Suspicious Cow |
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75 | Inspire Confidence 4 | Push yourself and your allies to new heights, thanks to your confident demeanor. This is a Signature Support ability. |
Restore: 130 Health to you and nearby allies | Power Cost: 51 Range: 20 AoE: 20 Cooldown: 30 |
Training: Raina | |
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75 | Pep Talk 6 | Give yourself or an ally a quick pep-talk to overcome their grievous injuries. This is a Major Healing ability. |
Restore: 200 Health | Power Cost: 43 Range: 20 Cooldown: 30 |
Training: Raina | |
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78 | Cause Terror 4 | Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. | Target flees for 8 seconds Suppresses Monster Shout |
Damage Health: 300 Psychic | Power Cost: 36 Range: 20 Cooldown: 30 |
Training: Raina |
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78 | Soothe 6 | Say something kind that briefly catches the target off guard, causing them to lose their Rage. | Damage Health: 250 Psychic Reduces Rage: -1300 Enrages Target: 0% |
Power Cost: 30 Range: 20 Cooldown: 13 |
Training: Raina | |
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80 | Mock 9 | Tease and aggravate your enemy. This is a Basic Attack. (When it triggers a Combat Refresh, +34 Power) |
Damage Health: 126 Psychic Taunt: +195 |
Power Cost: 0 Range: 20 Cooldown: 2 |
Item: Psychology: Mock 9 | |
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80 | Ridicule 5 | Taunt an enemy to keep it focused on attacking you instead of someone else. | Damage Health: 224 Psychic Taunt: +400 |
Power Cost: 25 Range: 20 Cooldown: 7 Accuracy: 25 |
Training: Raina | |
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82 | Positive Attitude 5 | Use the power of optimism to recover from your injuries. This is a Survival-Utility ability. |
Restore: 110 Health Restore: 110 Armor Restore: 90 Power |
Power Cost: 0 Range: 3 Cooldown: 60 |
Training: Raina | |
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83 | You Were Adopted 6 | Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.) This is an Epic Attack. |
Damage: 809 Trauma | Power Cost: 110 Range: 20 Cooldown: 30 |
Training: Raina |
Psychology Mechanics
Equipment
Belt of the Psychologist increases Base Damage dealt with Psychology by 8%. Can be created with Toolcrafting 18.
Belt of the Gladiator increases Base Damage dealt with Psychology and Sword combat skills by 6%. Can be bought from Joeh.
Belt of the Medic increases Base Damage dealt with Psychology and Mentalism combat skills by 6%. Can be bought from Echur.
Belt of the Sneak increases Base Damage dealt with Psychology and Unarmed combat skills by 6%. Can be bought from Echur.
Belt of the Cunning Wolf increases Base Damage dealt with Psychology and Lycanthropy combat skills by 6%. Can be bought from Harry the Wolf.
Belt of the Controller increases Base Damage dealt with Psychology and Druid combat skills by 6%. Can be bought from Agrashab.
Belt of the Cunning Assailant increases Base Damage dealt with Psychology and Knife Fighting combat skills by 6%. Can be bought from ???.
Psychology Treasure Effects
See also: Psychology/Treasure Effects:By Slot
See also: Psychology/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Slot | Other Versions |
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Psychologist's | of Psychology | Level 80 - Psychology Base Damage +40% | Head, Necklace | Click Expand to reveal
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of Critical Insight | Level 80 - Psychoanalyze deals between 160 and 360 extra damage | Necklace | Click Expand to reveal
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Smug | of Smug Analysis | Level 80 - Psychoanalyze restores 115 Health to you after an 8 second delay | OffHand, Ring | Click Expand to reveal
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of Emotional Walls | Level 80 - Psychoanalyze restores 160 Armor to you | Chest, Legs | Click Expand to reveal
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of Tragic Lessons | Level 80 - Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds | MainHand | Click Expand to reveal
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Mind-Shattering | Level 80 - Psychoanalyze causes the target to take +62 damage from Psychic attacks for 15 seconds | Head, Hands | Click Expand to reveal
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Level 80 - Pep Talk Reuse Timer -4.5 | Legs, Hands | Click Expand to reveal
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Level 80 - Soothe, But I Love You, and Cause Terror Damage +165 | Chest, Legs | Click Expand to reveal
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of Critical Hits | Level 80 - Psychology/Mentalism Critical Hit Damage +180% when Psychology is active | Chest, Hands | Click Expand to reveal
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of Your Mother | Level 80 - Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113 | Chest, MainHand | Click Expand to reveal
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Mind-Numbing | Level 80 - Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds | Hands, Feet | Click Expand to reveal
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Mind-Numbing | Level 80 - Soothe reuse timer is -1 second and it further reduces Rage by 1050 | MainHand, Necklace | Click Expand to reveal
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Mind-Numbing | Level 80 - Tell Me About Your Mother restores 99 Health (or Armor if Health is full) | OffHand, Ring | Click Expand to reveal
| |
Depressing | of Your Mother | Level 80 - Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds | Head, Feet | Click Expand to reveal
|
of Epic Discussion | Level 80 - Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -19 for 15 seconds | Legs, Feet | Click Expand to reveal
| |
Grating | of Nerve-Striking | Level 80 - Strike a Nerve Damage +38% | MainHand, Necklace | Click Expand to reveal
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of Aneurysms | Level 80 - Strike a Nerve deals between 48 and 160 extra damage | Chest, Hands | Click Expand to reveal
| |
Grating | of Nerve-Striking | Level 80 - Strike a Nerve deals +184 armor damage | OffHand, Feet | Click Expand to reveal
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of Deflating Comments | Level 80 - Strike a Nerve generates no Rage and instead reduces Rage by 490 | Head, Legs | Click Expand to reveal
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Level 30 - Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) (DEPRECATED) | Waist | Click Expand to reveal
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of Mockery | Level 80 - Mock and Ridicule deal +45 damage and taunt +160 | Necklace, OffHand | Click Expand to reveal
| |
Peppy | of Pep | Level 80 - Pep Talk Healing +106 | OffHand, Feet, Ring | Click Expand to reveal
|
Inspiring | of Inspiration | Level 80 - Pep Talk restores 47 Power | Head, Ring | Click Expand to reveal
|
of Antivenin Phrasing | Level 80 - Pep Talk removes ongoing Poison effects (up to 44 dmg/sec) | Necklace | Click Expand to reveal
| |
of Extinguishing Words | Level 80 - Pep Talk removes ongoing Fire effects (up to 48 dmg/sec) | MainHand | Click Expand to reveal
| |
Peppy | of Pep | Level 80 - Pep Talk restores 112 Armor | Chest, Ring | Click Expand to reveal
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of Dissuasion | Level 60 - Fast Talk taunts -2196 | Head, Feet | Click Expand to reveal
| |
of Sly Talk | Level 80 - Fast Talk heals you for 37 health | Legs, Ring | Click Expand to reveal
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of Sly Talk | Level 80 - Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds | Chest, MainHand | Click Expand to reveal
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of Group Persuasion | Level 60 - Fast Talk targets all enemies within 10 meters and Power cost is -18 | Hands | Click Expand to reveal
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Level 30 - Positive Attitude boosts your Out-of-Combat Sprint Speed by 4 for 60 seconds | Head, Feet | Click Expand to reveal
| ||
of Denying Poison | Level 80 - Positive Attitude increases your Poison Mitigation +16 for 30 seconds | Ring | Click Expand to reveal
| |
Level 80 - Positive Attitude increases your Core Attack Damage +98 for 15 seconds | MainHand, Legs | Click Expand to reveal
| ||
Level 80 - Positive Attitude Reuse Timer -14 | MainHand | Click Expand to reveal
| ||
Level 80 - Inspire Confidence / Positive Attitude Healing +78 | Necklace, OffHand | Click Expand to reveal
| ||
of Confident Accuracy | Level 80 - Inspire Confidence increases all targets' Accuracy +16 for 10 seconds | Head, Ring | Click Expand to reveal
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of Confident Killing | Level 80 - Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds | MainHand, Legs | Click Expand to reveal
| |
of Confident Power | Level 80 - Inspire Confidence restores 48 Power over 9 seconds to all targets | Chest, Hands | Click Expand to reveal
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Level 80 - Inspire Confidence restores +118 Armor to all targets | OffHand, Feet | Click Expand to reveal
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of Stunning Love | Level 80 - But I Love You deals +20% damage and stuns the target | Hands | Click Expand to reveal
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Level 80 - But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds | Chest, MainHand | Click Expand to reveal
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Level 80 - But I Love You and Cause Terror Damage +46% | Chest, Feet | Click Expand to reveal
| ||
Sociopathic | of Cruel Dialogue | Level 80 - You Were Adopted deals +40% damage and Power cost is -18 | Head, OffHand | Click Expand to reveal
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Sociopathic | of Cruel Dialogue | Level 80 - You Were Adopted Damage +55% | Necklace, Legs | Click Expand to reveal
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Sociopathic | of Cruel Dialogue | Level 80 - You Were Adopted deals +33% damage and triggers the target's Vulnerability | Hands | Click Expand to reveal
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of Gloating Terror | Level 80 - Cause Terror deals +174 damage and restores 38 Health to you | Hands, Necklace | Click Expand to reveal
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of Terrifying Words | Level 80 - Cause Terror deals +76 damage, costs -17 Power, and reuse timer is -7 seconds | OffHand, Ring | Click Expand to reveal
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of Backhanded Compliments | Level 80 - Soothe and Psychoanalyze damage +127 and range +5 meters | Ring, Necklace | Click Expand to reveal
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Level 80 - For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage | Head, OffHand | Click Expand to reveal
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Level 80 - Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss | Hands, Legs | Click Expand to reveal
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of Ridiculous Speed | Level 80 - Ridicule boosts movement speed by 4.5 for 6 seconds | Feet | Click Expand to reveal
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Psychology Stat Bonuses
These bonuses will only be applied when this skill is active.
Level | Bonus | Totals |
---|---|---|
1 | Max Health +2 Max Power +2 |
Max Health +2 Max Power +2 |
2 | Max Health +2 Max Power +3 |
Max Health +4 Max Power +5 |
3 | Max Health +2 Max Power +2 |
Max Health +6 Max Power +7 |
4 | Max Health +2 Max Power +3 |
Max Health +8 Max Power +10 |
5 | Max Health +2 Max Power +2 |
Max Health +10 Max Power +12 |
6 | Max Health +2 Max Power +3 |
Max Health +12 Max Power +15 |
7 | Max Health +2 Max Power +2 |
Max Health +14 Max Power +17 |
8 | Max Health +2 Max Power +3 |
Max Health +16 Max Power +20 |
9 | Max Health +2 Max Power +2 |
Max Health +18 Max Power +22 |
10 | Max Health +2 Max Power +3 |
Max Health +20 Max Power +25 |
11 | Max Health +2 Max Power +2 |
Max Health +22 Max Power +27 |
12 | Max Health +2 Max Power +2 |
Max Health +24 Max Power +29 |
13 | Max Health +2 Max Power +2 |
Max Health +26 Max Power +31 |
14 | Max Health +2 Max Power +2 |
Max Health +28 Max Power +33 |
15 | Max Health +2 Max Power +2 |
Max Health +30 Max Power +35 |
16 | Max Health +2 Max Power +2 |
Max Health +32 Max Power +37 |
17 | Max Health +2 Max Power +2 |
Max Health +34 Max Power +39 |
18 | Max Health +2 Max Power +2 |
Max Health +36 Max Power +41 |
19 | Max Health +2 Max Power +2 |
Max Health +38 Max Power +43 |
20 | Max Health +2 Max Power +2 |
Max Health +40 Max Power +45 |
21 | Max Health +2 Max Power +2 |
Max Health +42 Max Power +47 |
22 | Max Health +2 Max Power +2 |
Max Health +44 Max Power +49 |
23 | Max Health +2 Max Power +2 |
Max Health +46 Max Power +51 |
24 | Max Health +2 Max Power +2 |
Max Health +48 Max Power +53 |
25 | Max Health +2 Max Power +2 |
Max Health +50 Max Power +55 |
26 | Max Health +2 Max Power +2 |
Max Health +52 Max Power +57 |
27 | Max Health +2 Max Power +2 |
Max Health +54 Max Power +59 |
28 | Max Health +2 Max Power +2 |
Max Health +56 Max Power +61 |
29 | Max Health +2 Max Power +2 |
Max Health +58 Max Power +63 |
30 | Max Health +2 Max Power +2 |
Max Health +60 Max Power +65 |
31 | Max Health +2 Max Power +2 |
Max Health +62 Max Power +67 |
32 | Max Health +2 Max Power +2 |
Max Health +64 Max Power +69 |
33 | Max Health +2 Max Power +2 |
Max Health +66 Max Power +71 |
34 | Max Health +2 Max Power +2 |
Max Health +68 Max Power +73 |
35 | Max Health +2 Max Power +2 |
Max Health +70 Max Power +75 |
36 | Max Health +2 Max Power +1 |
Max Health +72 Max Power +76 |
37 | Max Health +2 Max Power +1 |
Max Health +74 Max Power +77 |
38 | Max Health +2 Max Power +1 |
Max Health +76 Max Power +78 |
39 | Max Health +2 Max Power +1 |
Max Health +78 Max Power +79 |
40 | Max Health +2 Max Power +1 |
Max Health +80 Max Power +80 |
41 | Max Health +2 Max Power +1 |
Max Health +82 Max Power +81 |
42 | Max Health +2 Max Power +1 |
Max Health +84 Max Power +82 |
43 | Max Health +2 Max Power +1 |
Max Health +86 Max Power +83 |
44 | Max Health +2 Max Power +1 |
Max Health +88 Max Power +84 |
45 | Max Health +2 Max Power +1 |
Max Health +90 Max Power +85 |
46 | Max Health +2 Max Power +1 |
Max Health +92 Max Power +86 |
47 | Max Health +2 Max Power +1 |
Max Health +94 Max Power +87 |
48 | Max Health +2 Max Power +1 |
Max Health +96 Max Power +88 |
49 | Max Health +2 Max Power +1 |
Max Health +98 Max Power +89 |
50 | Max Health +2 Max Power +1 |
Max Health +100 Max Power +90 |
51 | Max Health +2 Max Power +1 |
Max Health +102 Max Power +91 |
52 | Max Health +2 | Max Health +104 Max Power +91 |
53 | Max Health +2 Max Power +1 |
Max Health +106 Max Power +92 |
54 | Max Health +2 | Max Health +108 Max Power +92 |
55 | Max Health +2 Max Power +1 |
Max Health +110 Max Power +93 |
56 | Max Health +2 | Max Health +112 Max Power +93 |
57 | Max Health +2 Max Power +1 |
Max Health +114 Max Power +94 |
58 | Max Health +2 | Max Health +116 Max Power +94 |
59 | Max Health +2 Max Power +1 |
Max Health +118 Max Power +95 |
60 | Max Health +2 | Max Health +120 Max Power +95 |
61 | Max Health +2 | Max Health +122 Max Power +95 |
62 | Max Health +2 | Max Health +124 Max Power +95 |
63 | Max Health +2 | Max Health +126 Max Power +95 |
64 | Max Health +2 | Max Health +128 Max Power +95 |
65 | Max Health +2 | Max Health +130 Max Power +95 |
66 | Max Health +2 | Max Health +132 Max Power +95 |
67 | Max Health +2 | Max Health +134 Max Power +95 |
68 | Max Health +2 | Max Health +136 Max Power +95 |
69 | Max Health +2 | Max Health +138 Max Power +95 |
70 | Max Health +2 | Max Health +140 Max Power +95 |
71 | Max Health +2 | Max Health +142 Max Power +95 |
72 | Max Health +2 | Max Health +144 Max Power +95 |
73 | Max Health +2 | Max Health +146 Max Power +95 |
74 | Max Health +2 | Max Health +148 Max Power +95 |
75 | Max Health +2 | Max Health +150 Max Power +95 |
76 | Max Health +2 | Max Health +152 Max Power +95 |
77 | Max Health +2 | Max Health +154 Max Power +95 |
78 | Max Health +2 | Max Health +156 Max Power +95 |
79 | Max Health +2 | Max Health +158 Max Power +95 |
80 | Max Health +2 | Max Health +160 Max Power +95 |
81 | Max Health +2 | Max Health +162 Max Power +95 |
82 | Max Health +2 | Max Health +164 Max Power +95 |
83 | Max Health +2 | Max Health +166 Max Power +95 |
84 | Max Health +2 | Max Health +168 Max Power +95 |
85 | Max Health +2 | Max Health +170 Max Power +95 |
86 | Max Health +2 | Max Health +172 Max Power +95 |
87 | Max Health +2 | Max Health +174 Max Power +95 |
88 | Max Health +2 | Max Health +176 Max Power +95 |
89 | Max Health +2 | Max Health +178 Max Power +95 |
90 | Max Health +2 | Max Health +180 Max Power +95 |
91 | Max Health +2 | Max Health +182 Max Power +95 |
92 | Max Health +2 | Max Health +184 Max Power +95 |
93 | Max Health +2 | Max Health +186 Max Power +95 |
94 | Max Health +2 | Max Health +188 Max Power +95 |
95 | Max Health +2 | Max Health +190 Max Power +95 |
96 | Max Health +2 | Max Health +192 Max Power +95 |
97 | Max Health +2 | Max Health +194 Max Power +95 |
98 | Max Health +2 | Max Health +196 Max Power +95 |
99 | Max Health +2 | Max Health +198 Max Power +95 |
100 | Max Health +2 | Max Health +200 Max Power +95 |
Psychology Level Up Rewards
Level | Reward |
---|---|
1 | Gain Ability: Psychoanalyze |
3 | Gain Ability: Tell Me About Your Mother |
5 | Gain Ability: Strike a Nerve |
7 | Gain Ability: Cause Terror |
8 | Gain Ability: Soothe |
10 | Gain Ability: Pep Talk |
13 | Gain Ability: Ridicule |
15 | Gain Ability: Fast Talk |
16 | Gain Ability: Psychoanalyze 2 |
17 | +1 to Deer |
18 | Gain Ability: Positive Attitude |
19 | +1 to Spider |
20 | Gain Ability: Tell Me About Your Mother 2 |
22 | +1 to Fishing |
23 | Gain Ability: Inspire Confidence |
25 | Gain Ability: Strike a Nerve 2 |
27 | +1 to Priest |
28 | Gain Ability: Soothe 2 |
30 | Gain Ability: Cause Terror 2 |
31 | Gain Ability: Psychoanalyze 3 |
33 | Gain Ability: Positive Attitude 2 |
34 | +1 to Mentalism |
35 | Gain Ability: Pep Talk 2 |
36 | Gain Ability: Ridicule 2 |
38 | Gain Ability: Strike a Nerve 3 |
40 | Gain Ability: Tell Me About Your Mother 3 |
41 | +1 to Mentalism |
43 | Gain Ability: Inspire Confidence 2 |
45 | Gain Ability: Pep Talk 3 |
46 | +1 to Spider |
47 | Gain Ability: Psychoanalyze 4 |
48 | Gain Ability: Soothe 3 |
50 | Gain Ability: Strike a Nerve 4 |
51 | +1 to Spirit Fox |
52 | Gain Ability: Ridicule 3 |
70 | +1 to Shamanic Infusion |
Psychology Experience Table
Click Expand to view the Experience Table for Psychology
Level | Experience | Total Experience |
---|---|---|
1 | 10 | 10 |
2 | 17 | 27 |
3 | 38 | 65 |
4 | 61 | 126 |
5 | 102 | 228 |
6 | 138 | 366 |
7 | 198 | 564 |
8 | 242 | 806 |
9 | 321 | 1127 |
10 | 384 | 1511 |
11 | 482 | 1993 |
12 | 548 | 2541 |
13 | 675 | 3216 |
14 | 775 | 3991 |
15 | 938 | 4929 |
16 | 1072 | 6001 |
17 | 1284 | 7285 |
18 | 1474 | 8759 |
19 | 1749 | 10508 |
20 | 1951 | 12459 |
21 | 2304 | 14763 |
22 | 2618 | 17381 |
23 | 3039 | 20420 |
24 | 3411 | 23831 |
25 | 4003 | 27834 |
26 | 4469 | 32303 |
27 | 5168 | 37471 |
28 | 5840 | 43311 |
29 | 6736 | 50047 |
30 | 7606 | 57653 |
31 | 8844 | 66497 |
32 | 9855 | 76352 |
33 | 11441 | 87793 |
34 | 12928 | 100721 |
35 | 14853 | 115574 |
36 | 16778 | 132352 |
37 | 18952 | 151304 |
38 | 21486 | 172790 |
39 | 24435 | 197225 |
40 | 27295 | 224520 |
41 | 30724 | 255244 |
42 | 34269 | 289513 |
43 | 38375 | 327888 |
44 | 42996 | 370884 |
45 | 48193 | 419077 |
46 | 53744 | 472821 |
47 | 60126 | 532947 |
48 | 66951 | 599898 |
49 | 74953 | 674851 |
50 | 83730 | 758581 |
51 | 93278 | 851859 |
52 | 104609 | 956468 |
53 | 117085 | 1073553 |
54 | 131925 | 1205478 |
55 | 148420 | 1353898 |
56 | 167421 | 1521319 |
57 | 188650 | 1709969 |
58 | 213903 | 1923872 |
59 | 242269 | 2166141 |
60 | 275967 | 2442108 |
61 | 312948 | 2755056 |
62 | 355550 | 3110606 |
63 | 404523 | 3515129 |
64 | 460713 | 3975842 |
65 | 525075 | 4500917 |
66 | 598688 | 5099605 |
67 | 682763 | 5782368 |
68 | 778669 | 6561037 |
69 | 887940 | 7448977 |
70 | 1012308 | 8461285 |
71 | 1153715 | 9615000 |
72 | 1314344 | 10929344 |
73 | 1496649 | 12425993 |
74 | 1703383 | 14129376 |
75 | 1937635 | 16067011 |
76 | 2202870 | 18269881 |
77 | 2502977 | 20772858 |
78 | 2842310 | 23615168 |
79 | 3225753 | 26840921 |
80 | 3658774 | 30499695 |
81 | 4147500 | 34647195 |
82 | 4698787 | 39345982 |
83 | 5320311 | 44666293 |
84 | 6020661 | 50686954 |
85 | 6809446 | 57496400 |
86 | 7697409 | 65193809 |
87 | 8696566 | 73890375 |
88 | 9820346 | 83710721 |
89 | 11083757 | 94794478 |
90 | 12503569 | 107298047 |
91 | 14098512 | 121396559 |
92 | 15889507 | 137286066 |
93 | 17899912 | 155185978 |
94 | 20155802 | 175341780 |
95 | 22686282 | 198028062 |
96 | 25523827 | 223551889 |
97 | 28704673 | 252256562 |
98 | 32269237 | 284525799 |
99 | 36262597 | 320788396 |
100 | 40735019 | 361523415 |
Trivia
Write a little about this history of the skill, or things that don't belong in above areas