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Skill Template

4,784 bytes added, 12:19, 8 September 2015
Updated Skill Template.
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IMPORTANT !!
 
Please note that Eric has planned to "embed external data elegantly into the wiki" particularly "skills, abilities,
and advancement" (all data that already exists on the developer's end obviously). As it makes no sense for the
players to transcribe ability stats and XP amounts by hand, such information will be automated at some point
(especially makes sense as this gets tweaked in patches for balance reasons).
 
TLDR Feel free to document things if you are motivated to do so, just keep in mind this may be replaced
eventually so don't spend too much time with the layout or formatting of tables. A simple basic
reference list of existing abilities/recipes at this point is probably more suitable.
 
 
 
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[[File:Skill main illustration.jpg|thumb|right|300px|A main picture to liven up the article page]]
{{Quote|
The ingame Leave a quote about the skill here. This can be the in-game description goes in here, but that info must be placed below as well. Adds a bit of flavour flavor to the article as well.
}}
==Overview=='''Foobar Skill''' introductory paragraph (short) or two summarizing the main aspects of the skill or combat style. Is it a main damage skill or more of a support skill, or both?Feel free to elaborate on useful information. See [[Lycanthropy]] for a great example.=== Description ===The in-game description of the skill goes here.==Learn from= How to Obtain ===<!-- A list of means to learn the skill, likely to go in the "Skill infobox" at some point. -->; [[John DoeJoeh|NPC Name]]
: Sells the book ''Psychology for dummies''.
==EquipmentAbilities==<''' First, add a table of abilities learned through leveling. Than, add tables for abilities learned through trainers, scrolls, or other methods. See the example from [[Lycanthropy]] below.As you level your Lycanthropy, you will learn the following abilities:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level|-| Claw || Claw your enemy. || Slashing || 0|-| Bite || Bite your enemy. || Crushing || 2|-| Pack Attack || Bite your enemy. If other werewolves Pack Attack the same target within a few seconds, they deal extra damage (+15). || Crushing || 3|- A list of belts| Pouncing Rake || Claw your enemy. If their armor is weak, likely also stuns them for 3 seconds. (Stuns targets under 33% armor) || Slashing || 5|-| Howl || Howl to go raise your spirits. Boosts your in -combat health and power regeneration for 10 seconds. When used out of combat, engages the "Skill infobox" at some pointHowl skill. || N/A || 7|-| Bite 2 || Bite your enemy. || Crushing || 10|-| Claw 2 || Claw your enemy. || Slashing || 15|->* {{belt|Lucky Belt of Pack Attack 2 || Bite your enemy. If other werewolves Pack Attack the Hunter}} same target within a few seconds, they deal extra damage (Archery+20). || Crushing || 20|-| Pouncing Rake 2 || Claw your enemy. If their armor is weak, '''Sword'''also stuns them for 3 seconds. (Stuns targets under 33% armor)|| Slashing || 25* {{belt|Lucky Belt -| Bite 3 || Bite your enemy. || Crushing || 28|-| Claw 3 || Claw your enemy. || Slashing || 30|-| Howl 2 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 35|-| Pack Attack 3 || Bite your enemy. If other werewolves Pack Attack the Soldier}} same target within a few seconds, they deal extra damage ('''Sword'''+30). || Crushing || 40|-| Pouncing Rake 3 || Claw your enemy. If their armor is weak, Shieldalso stuns them for 3 seconds. (Stuns targets under 33% armor)|| Slashing || 45|-| Bite 4 || Bite your enemy. || Crushing || 46|-| Claw 4 || Claw your enemy. || Slashing || 48|-| Howl 3 || Howl to raise your spirits. Boosts your in-combat health and power regeneration for 10 seconds. When used out of combat, engages the Howl skill. || N/A || 50|}
===Advanced Abilities===<!-- This table lists additional abilities that have The following skills you'll only be able to be earned through favor/loot/etc -->learn from several scrolls found out in the world, or as monster drops:{| {{AATSTSTDT|sortable}}!Ability Name!Description!Damage Type!Level|- style="background: #ec81bf;"! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> Pouncing Rend || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || style="width:100px"Slashing (Armor damage only) |<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes6
|-
| '''Ability Name''' Pouncing Rend 2 || [[NPC Name]] Leap at your enemy, focusing solely on destroying their armor. (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || MinSlashing (Armor damage only) || 26|-| Pouncing Rend 3 || Leap at your enemy, focusing solely on destroying their armor.Favor (This is a variant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend.) || Notes Slashing (egArmor damage only) || 46|-| Pouncing Rend 3+ || Leap at your enemy, focusing solely on destroying their armor. where it drops if it (This is a scroll, etcvariant of Pouncing Rake. Equipment that boosts Pouncing Rake also boosts Pouncing Rend. Consider using a {{Hint) ||Tooltip text.}}Slashing (Armor damage only)|| 50
|}
==You may find two members of a werewolf pack around the northern coast in Kur mountains. They will tell you off if you try to talk to them, unless you're a werewolf yourself. [[Jace Soral]] will teach you several alchemical recipes for poisoned weapons effective against werewolves. [[Sanja]], the pack leader, will teach you the following skills. Both will require favor to be learned:{| {{STDT|sortable}}!Ability Name!Description!Damage Type!Level Up Rewards== <!|-| See Red || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing damage, -5 piercing mitigation) || N/A || 9|- or: "Abilities" | See Red 2 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+5% piercing & slashing damage, -5 piercing & slashing mitigation) || N/A || 29|-><div style="color:#A00">| See Red 3 || Go into a berzerk rage, dealing extra damage but weakening your defenses. (+10% piercing & slashing damage, -10 piercing & slashing mitigation) || N/A || 49|-| Double Claw || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe's remaining armor. (+20 additional taunt) || Slashing (Reduced by armor) || 13|-| Double Claw 2 || Attack with repeated mauling claws in a way that'IMPORTANTs sure to get attention. Damage reduced based on the foe's remaining armor. (+40 additional taunt) || Slashing (Reduced by armor) || 22|-| Double Claw 3 || Attack with repeated mauling claws in a way that's sure to get attention. Damage reduced based on the foe' Please note that Eric has planned s remaining armor. (+60 additional taunt) || Slashing (Reduced by armor) || 42|-| Sanguine Fangs || Bite through veins to "embed external data elegantly into the wiki" particularly "skillscause blood loss. (Extra damage vs vulnerable targets, abilitiesdeals 15 health damage over 15 seconds) || Piercing || 8|-| Sanguine Fangs 2 || Bite through veins to cause blood loss. (Extra damage vs vulnerable targets,deals 20 health damage over 10 seconds) || Piercing || 18and advancement"|-| Sanguine Fangs 3 || Bite through veins to cause blood loss. Whether it will happen(Extra damage vs vulnerable targets, or when it will happendeals 27 health damage over 9 seconds) || Piercing || 29|-| Sanguine Fangs 4 || Bite through veins to cause blood loss.(Extra damage vs vulnerable targets, deals 32 health damage over 8 seconds) || Piercing || 44|-| Smell Fear || Launch into a vicious attack that sows seeds of doubt in the target's mind.(Extra damage vs vulnerable targets, -60 rage) || Crushing || 14|-| Smell Fear 2 || Launch into a vicious attack that sows seeds of doubt in the target's mind. is unclear to say (Extra damage vs vulnerable targets, -100 rage) || Crushing || 27|-| Smell Fear 3 || Launch into a vicious attack that sows seeds of doubt in the leasttarget's mind.(Extra damage vs vulnerable targets, -150 rage) || Crushing || 41|}
'''You are welcome Also, completing a quest with [[Jace Soral]] to defeat [[Bleddyn]] the werewolf will grant you the following alternative shapeshifting ability:{| {{STDT|sortable}}!Ability Name!Description!Level|-| Become Winter Wolf || Become a wolf with a thick winter coat of fur. (Use again to attempt to document abilities and recipes and suchstop being a wolf).(+5 indirect cold damage mitigation, -2 indirect fire damage mitigation) || 0|}=== Complete Ability List ===''' Just please keep in mindFinally, that such tables may be replaced in reference a transcluded table for the future with advanced templatingskill. All individual abilities/recipes are likely to go in separate pages, that This will be pulled together by advanced use of DPL Extensionpopulated with all possible skills. Because this requires some good planning, it is '''not advised''' to create any such individual pages atm. On Click "Expand" on the other hand it is very useful right now box below to plan the most useful way to present the information in view a complete list of Abilities for the tables. These designs will become templatesSword skill.{{:Sword Abilities}}
How it will work:== Recipe Lists ==Lists of Recipes pertaining to the skill goes here. See [[Cooking]] for one example of where recipes are broken up. For Transcluded tables (What all skills should use), see [[Carpentry]].
* Every column is a "fact" that will be == Skill Mechanics ==''' Delete this line: Add mechanics specific to the skill in a ability/recipe "infobox"this question, like [[Unarmed]] and [[Lycanthropy]]'s Combos, Skill-specific activities (Altar of Norala for Lycanthropes), present on and Equipment that is specialized for the individual recipe/ability pagesskill. These "facts" will be pulled much like a row in a database, '''=== Mechanic 1===Doing la-di-dah allows for this and will be formatted into a tablethat.
===Equipment===</div!-- Special equipment that is intended to be used by the skill goes here, including belts. Belts might be made automatic one day. -->{| * {{STDTbelt|sortableLucky Belt of the Hunter}}(Archery, '''Sword''')! Ability !! Level !! Favor !! Damage !! Special !! style="width:50%;"* {{belt|Description|-| But I Love You 3| 75| Best Friends| 140 Trauma| -| Attempt to make Lucky Belt of the target feel so guilty that they don‘t use their full strength. Soldier}} (Chances of success are based on your Psychology skill and the enemy's mental proficiency.''Sword''', Shield)|}
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Suggested Add the correct Categories to the skill page. Mandatory Categories:
* Category:Skills
Add one of these Categories:
* Category:Combat Skills
* Category:Trade Skills
* Category:Beast Forms
* Category:Other Skills (Used for things that don't fit one of the above)
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[[Category:Template guides]][[Category:Skills]]

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