Difference between revisions of "Creature Template/Blank"
From Project: Gorgon Wiki
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{{Header|[[Skinning]]}} | {{Header|[[Skinning]]}} | ||
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− | |{{Item|Skin}} (Zone) | + | |{{Item|Skin}} ([[Zone]]) |
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{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}} | {{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}} | ||
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− | |{{Item|Wool}} | + | |{{Item|Wool}} |
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{{Header|[[Butchering]]}} | {{Header|[[Butchering]]}} | ||
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− | |{{Item|Meat}} (Zone) | + | |{{Item|Meat}} ([[Zone]]) |
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+ | {{Header|[[Butchering|Skull Extraction]]}} | ||
+ | |- | ||
+ | |{{Item|Skull}} ([[Zone]]) | ||
+ | |} | ||
+ | {| | ||
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}} | {{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}} | ||
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+ | |{{Item|Heart}} | ||
|{{Item|Stomach}} | |{{Item|Stomach}} | ||
+ | |- | ||
+ | |{{Item|Filthy Animal Fat}} | ||
|{{Item|Spleen}} | |{{Item|Spleen}} | ||
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|} | |} | ||
== Reported Loot == | == Reported Loot == |
Revision as of 14:06, 5 January 2021
__NOTOC__ {{MOB infobox | title = | type = | health = | armor = | rage = | notoriety = | curse = | effective = | veffective = | ineffective = | vineffective = }} [[Name]] are == Locations == {{MOB Location | area = | location = | health = | armor = | rage = }} == Combat Abilities == '''Regeneration''' :{{AIP:GiantRat}} == Miscellaneous == {| {{Header|[[Skinning]]}} |- |{{Item|Skin}} ([[Zone]]) |- {{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}} |- |{{Item|Wool}} |- {{Header|[[Butchering]]}} |- |{{Item|Meat}} ([[Zone]]) |- {{Header|[[Butchering|Skull Extraction]]}} |- |{{Item|Skull}} ([[Zone]]) |} {| {{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}} |- |{{Item|Heart}} |{{Item|Stomach}} |- |{{Item|Filthy Animal Fat}} |{{Item|Spleen}} |} == Reported Loot == ==== General Loot ==== ; Level XX Equipment {| {{Header|Common|4}}|- |{{Item|Grass}} |{{Item|Grass}} |{{Item|Grass}} |- |{{Item|Grass}} |{{Item|Grass}} |{{Item|Grass}} |} ==Animal Handling Stats == {{MOB AH | name = | level to tame= | max level = | max bond level = | max happiness = | max enthusiasm = | attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}} | sic em = {{Combat Ability|Name Damage}} | clever trick = {{Combat Ability|Name Damage}} | bonus = | weaknesses = | resists = }} {{MOB AHVital | vital level= | health = | armor = }}