Difference between revisions of "Creature Template/Blank"

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{{Header|[[Skinning]]}}
 
{{Header|[[Skinning]]}}
 
|-
 
|-
|{{Item|Skin}} (Zone)
+
|{{Item|Skin}} ([[Zone]])
 
|-
 
|-
  
 
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
 
|-
 
|-
|{{Item|Wool}} (Bonus)
+
|{{Item|Wool}}
 
|-
 
|-
  
 
{{Header|[[Butchering]]}}
 
{{Header|[[Butchering]]}}
 
|-
 
|-
|{{Item|Meat}} (Zone)
+
|{{Item|Meat}} ([[Zone]])
 
|-
 
|-
  
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
|{{Item|Skull}} ([[Zone]])
 +
|}
 +
{|
 
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
 
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
 
|-
 
|-
 +
|{{Item|Heart}}
 
|{{Item|Stomach}}
 
|{{Item|Stomach}}
 +
|-
 +
|{{Item|Filthy Animal Fat}}
 
|{{Item|Spleen}}
 
|{{Item|Spleen}}
|-
 
 
{{Header|[[Butchering|Skull Extraction]]}}
 
|-
 
|{{Item|Skull}} (Zone)
 
|-
 
 
|}
 
|}
 
== Reported Loot ==
 
== Reported Loot ==

Revision as of 14:06, 5 January 2021

__NOTOC__
{{MOB infobox
| title = 
| type      = 
| health    = 
| armor     = 
| rage      = 
| notoriety = 
| curse     = 
| effective = 
| veffective =
| ineffective = 
| vineffective = 
}}
[[Name]] are
== Locations ==
{{MOB Location
| area = 
| location = 
| health = 
| armor = 
| rage = 
}}
== Combat Abilities ==
'''Regeneration'''
:{{AIP:GiantRat}}
== Miscellaneous ==
{|
{{Header|[[Skinning]]}}
|-
|{{Item|Skin}} ([[Zone]])
|-

{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}
|-
|{{Item|Wool}}
|-

{{Header|[[Butchering]]}}
|-
|{{Item|Meat}} ([[Zone]])
|-

{{Header|[[Butchering|Skull Extraction]]}}
|-
|{{Item|Skull}} ([[Zone]])
|}
{|
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}
|-
|{{Item|Heart}}
|{{Item|Stomach}}
|-
|{{Item|Filthy Animal Fat}}
|{{Item|Spleen}}
|}
== Reported Loot ==
==== General Loot ====
; Level XX Equipment
{|
{{Header|Common|4}}|-
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|-
|{{Item|Grass}}
|{{Item|Grass}}
|{{Item|Grass}}
|}
==Animal Handling Stats ==
{{MOB AH
| name = 
| level to tame= 
| max level = 
| max bond level = 
| max happiness = 
| max enthusiasm = 
| attack = {{Combat Ability|Name Damage}}, {{Combat Ability|Name Damage}}
| sic em = {{Combat Ability|Name Damage}}
| clever trick = {{Combat Ability|Name Damage}}
| bonus =
| weaknesses = 
| resists = 
}}
{{MOB AHVital
| vital level= 
| health = 
| armor = 
}}