Difference between revisions of "Game updates/2019-11-22"
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===Water Fixes=== | ===Water Fixes=== | ||
− | Fixed water in Serbule Sewers not reaching far enough | + | Fixed water in [[Serbule Sewers]] not reaching far enough |
− | Fixed some unexpectedly swimmable areas in Wolf Cave dungeon | + | Fixed some unexpectedly swimmable areas in [[Wolf Cave]] dungeon |
− | Removed some places in Eltibule where cows could graze underwater | + | Removed some places in [[Eltibule]] where cows could graze underwater |
− | The river in Sun Vale doesn't work well with our new deep-water system, so for now it's using our older "puddle" system. The entire river is now treated as a giant puddle, which means you can splash in the river, and fill bottles from it, but you can't drown... even if the water goes over your head. (The new terrain for Sun Vale is in development, so this is a temporary band-aid for the existing terrain.) | + | The river in [[Sun Vale]] doesn't work well with our new deep-water system, so for now it's using our older "puddle" system. The entire river is now treated as a giant puddle, which means you can splash in the river, and fill bottles from it, but you can't drown... even if the water goes over your head. (The new terrain for Sun Vale is in development, so this is a temporary band-aid for the existing terrain.) |
===Flight Changes=== | ===Flight Changes=== | ||
− | Flight | + | {{Item|Flight Potion}}s, Flight [[Word of Power|Words of Power]], and all other forms of flying no longer work in dungeons. (The flight effect is suppressed indoors but will resume when you go back outdoors.) |
− | Giant | + | [[Giant Bat]]s can no longer fly indoors. (But they still retain other wing-related benefits such as turning mid-jump and not taking damage from falls.) |
− | Fixed flight-behavior anomalies for giant bats that turn into | + | Fixed flight-behavior anomalies for giant bats that turn into [[Raven Form|raven]]s |
===Fae Realm=== | ===Fae Realm=== | ||
− | Lethargy Puck gives Notoriety XP on first kill (or your next kill, if you've already killed him before) | + | [[Lethargy Puck]] gives [[Notoriety]] XP on first kill (or your next kill, if you've already killed him before) |
− | Felmer in the Fae Realm now teaches recipes for Astounding Winter leather gear | + | [[Felmer]] in the [[Fae Realm]] now teaches recipes for Astounding Winter leather gear |
− | There are now a bunch more milkable Fae | + | There are now a bunch more milkable [[Fae Mollusc]]s in the Fae Realm (10 total instead of 4), but the timeout before you can re-milk is now a day instead of an hour. The intent is to make "slime-collection runs" more practical |
===UI Fixes=== | ===UI Fixes=== | ||
− | UI: fixed bug where the "Combat Refresh Ready" icon would flash and beep at incorrect times | + | UI: fixed bug where the "[[Combat Refresh]] Ready" icon would flash and beep at incorrect times |
UI: fixed bug where the blue border around basic attacks would not reappear when combat refresh was ready again | UI: fixed bug where the blue border around basic attacks would not reappear when combat refresh was ready again | ||
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===Other Fixes=== | ===Other Fixes=== | ||
− | Fixed typo that caused the Guild Quest "Fox Outpost (25-member)" to require slightly more grapes than intended | + | Fixed typo that caused the [[Guild Quests|Guild Quest]] "Fox Outpost (25-member)" to require slightly more grapes than intended |
− | Fixed spurious "blank" error message when using the ability Rotflesh | + | Fixed spurious "blank" error message when using the ability [[Druid/Abilities|Rotflesh]] |
− | Fixed bug where you could lose your empty bottle if you were interrupted while collecting Dirty Snow Water from a Snow-Covered Rock | + | Fixed bug where you could lose your empty bottle if you were interrupted while collecting {{Item|Dirty Snow Water}} from a [[Foraging#Other|Snow-Covered Rock]] |
Fixed typos in a few recipe names | Fixed typos in a few recipe names | ||
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Fixed a few recipe descriptions that claimed they served 2 when they serve 1 | Fixed a few recipe descriptions that claimed they served 2 when they serve 1 | ||
− | Amazing Venison is now interpreted as raw venison for gifting purposes | + | {{Item|Amazing Venison}} is now interpreted as raw venison for gifting purposes |
− | Increased maximum number of temporary entities allowed in the Red Wing Casino (to prevent vegetables from disappearing when a bunch of players are farming simultaneously) | + | Increased maximum number of temporary entities allowed in the [[Red Wing Casino]] (to prevent vegetables from disappearing when a bunch of players are farming simultaneously) |
<noinclude>'''[[Game updates|Click here to return to the Game Updates page.]]'''</noinclude> | <noinclude>'''[[Game updates|Click here to return to the Game Updates page.]]'''</noinclude> | ||
[[Category:Game updates]] | [[Category:Game updates]] |
Latest revision as of 07:47, 8 July 2021
Contents
November 22 Update
This is a bug-fix update, more or less. (The Fae Realm changes might not be "bug fixes" exactly, but close enough!)
Water Fixes
Fixed water in Serbule Sewers not reaching far enough
Fixed some unexpectedly swimmable areas in Wolf Cave dungeon
Removed some places in Eltibule where cows could graze underwater
The river in Sun Vale doesn't work well with our new deep-water system, so for now it's using our older "puddle" system. The entire river is now treated as a giant puddle, which means you can splash in the river, and fill bottles from it, but you can't drown... even if the water goes over your head. (The new terrain for Sun Vale is in development, so this is a temporary band-aid for the existing terrain.)
Flight Changes
s, Flight Words of Power, and all other forms of flying no longer work in dungeons. (The flight effect is suppressed indoors but will resume when you go back outdoors.)Giant Bats can no longer fly indoors. (But they still retain other wing-related benefits such as turning mid-jump and not taking damage from falls.)
Fixed flight-behavior anomalies for giant bats that turn into ravens
Fae Realm
Lethargy Puck gives Notoriety XP on first kill (or your next kill, if you've already killed him before)
Felmer in the Fae Realm now teaches recipes for Astounding Winter leather gear
There are now a bunch more milkable Fae Molluscs in the Fae Realm (10 total instead of 4), but the timeout before you can re-milk is now a day instead of an hour. The intent is to make "slime-collection runs" more practical
UI Fixes
UI: fixed bug where the "Combat Refresh Ready" icon would flash and beep at incorrect times
UI: fixed bug where the blue border around basic attacks would not reappear when combat refresh was ready again
UI: fixed situations where mouse cursor could get stuck as a resize-handle cursor if a window closed while the mouse was over resize-grips
UI: fixed bug where an Effect tooltip would get "stuck" on the mouse cursor if the cursor was over the Effect icon right as the Effect ended
Other Fixes
Fixed typo that caused the Guild Quest "Fox Outpost (25-member)" to require slightly more grapes than intended
Fixed spurious "blank" error message when using the ability Rotflesh
Fixed bug where you could lose your empty bottle if you were interrupted while collecting from a Snow-Covered RockFixed typos in a few recipe names
Fixed a few quest directions which were inaccurate
Fixed a few recipe descriptions that claimed they served 2 when they serve 1
is now interpreted as raw venison for gifting purposesIncreased maximum number of temporary entities allowed in the Red Wing Casino (to prevent vegetables from disappearing when a bunch of players are farming simultaneously)