Difference between revisions of "Psychology/Abilities"

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<noinclude>[[Category:Abilities]]
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<noinclude>[[Category:Abilities]]</noinclude><includeonly>
</noinclude><includeonly>==[[Shield/Abilities|Shield Complete Ability List]]==</includeonly><noinclude>
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==[[Psychology/Abilities|Psychology Complete Ability List]]==
<!-- Updated to v400 on Sat Dec 16 2023 00:10:43 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
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</includeonly><noinclude><!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --></noinclude>
</noinclude>{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
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{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style="width:100%;"
 
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
 
! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%;" | Effects !! style="width: 11%;" | Stats !! style="width: 9%;" | Source
 
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| {{Ability icon|Stunning Bash|2}} || 1 || Stunning Bash || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 9 Crushing || <b>Power Cost:</b> 9<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || Leveling
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| {{Ability icon|Psychoanalyze|2}} || 1 || Psychoanalyze || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 16 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 15<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Disrupting Bash|2}} || 2 || Disrupting Bash || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 12 Crushing<br><b>Enemy Rage:</b> -60 || <b>Power Cost:</b> 9<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Mock|2}} || 1 || Mock || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 5 Psychic<br><b>Taunts:</b> 35<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock]]
 
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| {{Ability icon|Infuriating Bash|2}} || 3 || Infuriating Bash || A frustration-inducing bash to the face. || || <b>Damage:</b> 10 Crushing<br><b>Taunts:</b> 80 || <b>Power Cost:</b> 8<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Gorvessa]]
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| {{Ability icon|Tell Me About Your Mother|2}} || 3 || Tell Me About Your Mother || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 10 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 8<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Quick Bash|2}} || 4 || Quick Bash || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +5 for 5 seconds || <b>Damage:</b> 9 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +5% || Leveling
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| {{Ability icon|Strike a Nerve|2}} || 5 || Strike a Nerve || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 20 Psychic<br><b>Dmg to Vulnerable:</b> 20 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 10<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
 
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| {{Ability icon|Emergency Bash|2}} || 5 || Emergency Bash || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 16 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Cause Terror|2}} || 7 || Cause Terror || Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 5 seconds<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 19 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 11<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Fire Shield|2}} || 7 || Fire Shield || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 8 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 17<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Nelson Ballard]]
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| {{Ability icon|Soothe|2}} || 8 || Soothe || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 13 Psychic<br><b>Enemy Rage:</b> -120<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 10<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || Leveling
 
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| {{Ability icon|Fight Me You Fools|2}} || 7 || Fight Me You Fools || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 18 Crushing<br><b>Taunts:</b> 40 || <b>Power Cost:</b> 11<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
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| {{Ability icon|Pep Talk|2}} || 10 || Pep Talk || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 70 Health || || <b>Power Cost:</b> 17<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Take The Lead|2}} || 8 || Take The Lead || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +5 sprint speed and all attacks taunt as if they did 50% more damage. ||  || <b>Power Cost:</b> 8<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Mock 2|2}} || 10 || Mock 2 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 10 Psychic<br><b>Taunts:</b> 55<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 2]]
 
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| {{Ability icon|Reinforce|2}} || 10 || Reinforce || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 50 Armor ||  || <b>Power Cost:</b> 11<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || Leveling
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| {{Ability icon|Ridicule|2}} || 13 || Ridicule || Taunt an enemy to keep it focused on attacking you instead of someone else. ||  || <b>Health Dmg:</b> 18 Psychic<br><b>Taunts:</b> 80<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 10<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +5% || Leveling
 
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| {{Ability icon|Stunning Bash 2|2}} || 12 || Stunning Bash 2 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 17 Crushing || <b>Power Cost:</b> 13<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || Leveling
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| {{Ability icon|Fast Talk|2}} || 15 || Fast Talk || Explain away minor misunderstandings, causing the target to be less aggressive toward you. || || <b>Damage:</b> 1 Psychic<br><b>Taunts:</b> -50 || <b>Power Cost:</b> 10<br><b>Range:</b> 10<br><b>Cooldown:</b> 12 || Leveling
 
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| {{Ability icon|Strategic Preparation|2}} || 13 || Strategic Preparation || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +5% || || <b>Power Cost:</b> 8<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || Leveling
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| {{Ability icon|Psychoanalyze 2|2}} || 16 || Psychoanalyze 2 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 46 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 23<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Quick Bash 2|2}} || 14 || Quick Bash 2 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +6 for 5 seconds || <b>Damage:</b> 11 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +6% || Leveling
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| {{Ability icon|Positive Attitude|2}} || 18 || Positive Attitude || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 30 Health<br><b>Restore:</b> 30 Armor<br><b>Restore:</b> 30 Power ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || Leveling
 
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| {{Ability icon|Rapid Recovery|2}} || 14 || Rapid Recovery || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 98 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
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| {{Ability icon|You Were Adopted|2}} || 18 || You Were Adopted || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> ||  || <b>Damage:</b> 101 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 46<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
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| {{Ability icon|Shield Team|2}} || 15 || Shield Team || You and all nearby allies regain Armor. || <b>Restore:</b> 40 Armor || || <b>Power Cost:</b> 26<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
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| {{Ability icon|Tell Me About Your Mother 2|2}} || 20 || Tell Me About Your Mother 2 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 15 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 11<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Finish It|2}} || 15 || Finish It || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 47 Crushing || <b>Power Cost:</b> 26<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || Leveling
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| {{Ability icon|Mock 3|2}} || 20 || Mock 3 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 17 Psychic<br><b>Taunts:</b> 75<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 3]]
 
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| {{Ability icon|Disrupting Bash 2|2}} || 17 || Disrupting Bash 2 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 29 Crushing<br><b>Enemy Rage:</b> -100 || <b>Power Cost:</b> 13<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || Leveling
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| {{Ability icon|Inspire Confidence|2}} || 23 || Inspire Confidence || Push yourself and your allies to new heights, thanks to your confident demeanor. || <b>Restore:</b> 65 Health to you and nearby allies ||  || <b>Power Cost:</b> 26<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Emergency Bash 2|2}} || 18 || Emergency Bash 2 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 29 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Strike a Nerve 2|2}} || 25 || Strike a Nerve 2 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 51 Psychic<br><b>Dmg to Vulnerable:</b> 51 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 17<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
 
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| {{Ability icon|Infuriating Bash 2|2}} || 19 || Infuriating Bash 2 || A frustration-inducing bash to the face. || || <b>Damage:</b> 27 Crushing<br><b>Taunts:</b> 120 || <b>Power Cost:</b> 11<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Gorvessa]]
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| {{Ability icon|But I Love You|2}} || 25 || But I Love You || Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -10% damage for 30 seconds. || <b>Damage:</b> 69 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 27<br><b>Range:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
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| {{Ability icon|Fight Me You Fools 2|2}} || 19 || Fight Me You Fools 2 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 29 Crushing<br><b>Taunts:</b> 80 || <b>Power Cost:</b> 15<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
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| {{Ability icon|Soothe 2|2}} || 28 || Soothe 2 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. || || <b>Health Dmg:</b> 47 Psychic<br><b>Enemy Rage:</b> -300<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 16<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || Leveling
 
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| {{Ability icon|Reinforce 2|2}} || 20 || Reinforce 2 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 70 Armor ||  || <b>Power Cost:</b> 13<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || Leveling
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| {{Ability icon|Cause Terror 2|2}} || 30 || Cause Terror 2 || Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 8 seconds<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 62 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 19<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Elemental Ward|2}} || 21 || Elemental Ward || Hunker behind your shield and use it to deflect the elements. || Reduces elemental damage (Fire, Cold, and Electricity) for 20 seconds, and for the first 3 seconds, provides complete immunity to elemental damage.<br>Elemental Damage Mitigation 5 for 20 seconds<br><b>--Can Have--</b><br>Elemental mitigation vs. Elites + 0 for 20 seconds<br>Darkness mitigation+ 0 for 20 seconds<br>Direct Trauma mitigation + 0 for 20 seconds ||  || <b>Power Cost:</b> 25<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Gorvessa]]
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| {{Ability icon|Fast Talk 2|2}} || 30 || Fast Talk 2 || Explain away minor misunderstandings, causing the target to be less aggressive toward you. || || <b>Damage:</b> 1 Psychic<br><b>Taunts:</b> -150 || <b>Power Cost:</b> 14<br><b>Range:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
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| {{Ability icon|Stunning Bash 3|2}} || 22 || Stunning Bash 3 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 30 Crushing || <b>Power Cost:</b> 16<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || Leveling
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| {{Ability icon|Mock 4|2}} || 30 || Mock 4 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> || || <b>Health Dmg:</b> 27 Psychic<br><b>Taunts:</b> 95<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 4]]
 
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| {{Ability icon|Quick Bash 3|2}} || 23 || Quick Bash 3 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +7 for 5 seconds || <b>Damage:</b> 18 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +7% || Leveling
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| {{Ability icon|Psychoanalyze 3|2}} || 31 || Psychoanalyze 3 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 64 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 31<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Rapid Recovery 2|2}} || 24 || Rapid Recovery 2 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 120 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
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| {{Ability icon|Positive Attitude 2|2}} || 33 || Positive Attitude 2 || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 50 Health<br><b>Restore:</b> 50 Armor<br><b>Restore:</b> 50 Power ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || Leveling
 
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| {{Ability icon|Bulwark Mode|2}} || 25 || Bulwark Mode || Go into a fully defensive posture. Your sprint speed and damage are reduced, but you absorb more damage. (Use this ability again to turn off Bulwark Mode.) || While enabled, your direct damage is -50%, sprint speed is -25%, and all incoming direct damage is reduced by 15%<br><b>--Can Have--</b><br><b>Restore:</b> 0 Armor every 3 seconds<br>Abilities cost 0 Power to use<br>All Attacks Taunt 0 more<br>All Attacks Restore 0 Health<br>All Attacks Restore 0 Armor ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Tyler Green]]
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| {{Ability icon|You Were Adopted 2|2}} || 34 || You Were Adopted 2 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> ||  || <b>Damage:</b> 190 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 63<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
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| {{Ability icon|Finish It 2|2}} || 25 || Finish It 2 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 80 Crushing || <b>Power Cost:</b> 32<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || Leveling
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| {{Ability icon|Pep Talk 2|2}} || 35 || Pep Talk 2 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 120 Health ||  || <b>Power Cost:</b> 28<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
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| {{Ability icon|Emergency Bash 3|2}} || 26 || Emergency Bash 3 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 43 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || Leveling
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| {{Ability icon|Ridicule 2|2}} || 36 || Ridicule 2 || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Health Dmg:</b> 56 Psychic<br><b>Taunts:</b> 140<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 16<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +10% || Leveling
 
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| {{Ability icon|Disrupting Bash 3|2}} || 27 || Disrupting Bash 3 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 45 Crushing<br><b>Enemy Rage:</b> -200 || <b>Power Cost:</b> 15<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || Leveling
+
| {{Ability icon|Strike a Nerve 3|2}} || 38 || Strike a Nerve 3 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 85 Psychic<br><b>Dmg to Vulnerable:</b> 85 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 21<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
 
|-
 
|-
| {{Ability icon|Fire Shield 2|2}} || 27 || Fire Shield 2 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 27 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 28<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Tell Me About Your Mother 3|2}} || 40 || Tell Me About Your Mother 3 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 20 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 17<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
|-
 
|-
| {{Ability icon|Take The Lead 2|2}} || 28 || Take The Lead 2 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +5 sprint speed and all attacks taunt as if they did 75% more damage. || || <b>Power Cost:</b> 13<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || Leveling
+
| {{Ability icon|Mock 5|2}} || 40 || Mock 5 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> || || <b>Health Dmg:</b> 37 Psychic<br><b>Taunts:</b> 115<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 5]]
 
|-
 
|-
| {{Ability icon|Fight Me You Fools 3|2}} || 29 || Fight Me You Fools 3 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 42 Crushing<br><b>Taunts:</b> 120 || <b>Power Cost:</b> 18<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
+
| {{Ability icon|Inspire Confidence 2|2}} || 43 || Inspire Confidence 2 || Push yourself and your allies to new heights, thanks to your confident demeanor. || <b>Restore:</b> 90 Health to you and nearby allies || || <b>Power Cost:</b> 37<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
|-
 
|-
| {{Ability icon|Reinforce 3|2}} || 30 || Reinforce 3 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 90 Armor ||  || <b>Power Cost:</b> 16<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || Leveling
+
| {{Ability icon|You Were Adopted 3|2}} || 44 || You Were Adopted 3 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> || || <b>Damage:</b> 283 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 72<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
|-
 
|-
| {{Ability icon|Shield Team 2|2}} || 30 || Shield Team 2 || You and all nearby allies regain Armor. || <b>Restore:</b> 55 Armor ||  || <b>Power Cost:</b> 35<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Pep Talk 3|2}} || 45 || Pep Talk 3 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 140 Health ||  || <b>Power Cost:</b> 32<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || Leveling
 
|-
 
|-
| {{Ability icon|Stunning Bash 4|2}} || 31 || Stunning Bash 4 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 46 Crushing || <b>Power Cost:</b> 19<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || Leveling
+
| {{Ability icon|Psychoanalyze 4|2}} || 47 || Psychoanalyze 4 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 128 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 39<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || Leveling
 
|-
 
|-
| {{Ability icon|Infuriating Bash 3|2}} || 32 || Infuriating Bash 3 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 47 Crushing<br><b>Taunts:</b> 200 || <b>Power Cost:</b> 15<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Soothe 3|2}} || 48 || Soothe 3 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 111 Psychic<br><b>Enemy Rage:</b> -700<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 21<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || Leveling
 
|-
 
|-
| {{Ability icon|Strategic Preparation 2|2}} || 33 || Strategic Preparation 2 || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +10% ||  || <b>Power Cost:</b> 20<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || Leveling
+
| {{Ability icon|Strike a Nerve 4|2}} || 50 || Strike a Nerve 4 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 144 Psychic<br><b>Dmg to Vulnerable:</b> 144 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 25<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || Leveling
 
|-
 
|-
| {{Ability icon|Rapid Recovery 3|2}} || 34 || Rapid Recovery 3 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 143 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|But I Love You 2|2}} || 50 || But I Love You 2 || Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -20% damage for 30 seconds. || <b>Damage:</b> 200 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 40<br><b>Range:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Suspicious Cow]]
 
|-
 
|-
| {{Ability icon|Quick Bash 4|2}} || 35 || Quick Bash 4 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +8 for 5 seconds || <b>Damage:</b> 30 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +8% || Leveling
+
| {{Ability icon|Mock 6|2}} || 50 || Mock 6 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> || || <b>Health Dmg:</b> 58 Psychic<br><b>Taunts:</b> 135<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 6]]
 
|-
 
|-
| {{Ability icon|Disrupting Bash 4|2}} || 36 || Disrupting Bash 4 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 65 Crushing<br><b>Enemy Rage:</b> -400 || <b>Power Cost:</b> 18<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || Leveling
+
| {{Ability icon|Ridicule 3|2}} || 52 || Ridicule 3 || Taunt an enemy to keep it focused on attacking you instead of someone else. ||  || <b>Health Dmg:</b> 110 Psychic<br><b>Taunts:</b> 225<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 19<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +15% || Leveling<br><b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Emergency Bash 4|2}} || 37 || Emergency Bash 4 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 68 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || Leveling
+
| {{Ability icon|Fast Talk 3|2}} || 53 || Fast Talk 3 || Explain away minor misunderstandings, causing the target to be less aggressive toward you. || || <b>Damage:</b> 1 Psychic<br><b>Taunts:</b> -250 || <b>Power Cost:</b> 19<br><b>Range:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Finish It 3|2}} || 38 || Finish It 3 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 137 Crushing || <b>Power Cost:</b> 40<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || Leveling
+
| {{Ability icon|Pep Talk 4|2}} || 55 || Pep Talk 4 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 160 Health ||  || <b>Power Cost:</b> 36<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Elemental Ward 2|2}} || 39 || Elemental Ward 2 || Hunker behind your shield and use it to deflect the elements. || Reduces elemental damage (Fire, Cold, and Electricity) for 20 seconds, and for the first 3 seconds, provides complete immunity to elemental damage.<br>Elemental Damage Mitigation 15 for 20 seconds<br><b>--Can Have--</b><br>Elemental mitigation vs. Elites + 0 for 20 seconds<br>Darkness mitigation+ 0 for 20 seconds<br>Direct Trauma mitigation + 0 for 20 seconds ||  || <b>Power Cost:</b> 35<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Positive Attitude 3|2}} || 56 || Positive Attitude 3 || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 70 Health<br><b>Restore:</b> 70 Armor<br><b>Restore:</b> 70 Power ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Fight Me You Fools 4|2}} || 39 || Fight Me You Fools 4 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 63 Crushing<br><b>Taunts:</b> 160 || <b>Power Cost:</b> 22<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
+
| {{Ability icon|You Were Adopted 4|2}} || 57 || You Were Adopted 4 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> ||  || <b>Damage:</b> 448 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 84<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Reinforce 4|2}} || 40 || Reinforce 4 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 110 Armor ||  || <b>Power Cost:</b> 19<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || Leveling
+
| {{Ability icon|Soothe 4|2}} || 58 || Soothe 4 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 154 Psychic<br><b>Enemy Rage:</b> -900<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 24<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Infuriating Bash 4|2}} || 42 || Infuriating Bash 4 || A frustration-inducing bash to the face. || || <b>Damage:</b> 73 Crushing<br><b>Taunts:</b> 300 || <b>Power Cost:</b> 17<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Cause Terror 3|2}} || 59 || Cause Terror 3 || Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 8 seconds<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 190 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 27<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Take The Lead 3|2}} || 42 || Take The Lead 3 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +5.5 sprint speed and all attacks taunt as if they did 100% more damage. || || <b>Power Cost:</b> 17<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || Leveling
+
| {{Ability icon|Tell Me About Your Mother 4|2}} || 60 || Tell Me About Your Mother 4 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 25 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 21<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Tell Me About Your Mother 4]]
 
|-
 
|-
| {{Ability icon|Stunning Bash 5|2}} || 43 || Stunning Bash 5 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 76 Crushing || <b>Power Cost:</b> 23<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || Leveling
+
| {{Ability icon|Inspire Confidence 3|2}} || 60 || Inspire Confidence 3 || Push yourself and your allies to new heights, thanks to your confident demeanor. || <b>Restore:</b> 110 Health to you and nearby allies || || <b>Power Cost:</b> 45<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Rapid Recovery 4|2}} || 43 || Rapid Recovery 4 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 165 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Mock 7|2}} || 60 || Mock 7 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 79 Psychic<br><b>Taunts:</b> 155<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 7]]
 
|-
 
|-
| {{Ability icon|Finish It 4|2}} || 44 || Finish It 4 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> || || <b>Damage:</b> 178 Crushing || <b>Power Cost:</b> 43<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || Leveling
+
| {{Ability icon|Psychoanalyze 5|2}} || 60 || Psychoanalyze 5 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 231 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 45<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Strategic Preparation 3|2}} || 45 || Strategic Preparation 3 || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +15% ||  || <b>Power Cost:</b> 23<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || Leveling
+
| {{Ability icon|Strike a Nerve 5|2}} || 62 || Strike a Nerve 5 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 206 Psychic<br><b>Dmg to Vulnerable:</b> 206 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 28<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Shield Team 3|2}} || 45 || Shield Team 3 || You and all nearby allies regain Armor. || <b>Restore:</b> 70 Armor ||  || <b>Power Cost:</b> 44<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Pep Talk 5|2}} || 65 || Pep Talk 5 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 180 Health ||  || <b>Power Cost:</b> 40<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Quick Bash 5|2}} || 47 || Quick Bash 5 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +9 for 5 seconds || <b>Damage:</b> 51 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +9% || Leveling
+
| {{Ability icon|Soothe 5|2}} || 67 || Soothe 5 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 194 Psychic<br><b>Enemy Rage:</b> -1100<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 26<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Fire Shield 3|2}} || 47 || Fire Shield 3 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 64 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 39<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Ridicule 4|2}} || 68 || Ridicule 4 || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Health Dmg:</b> 170 Psychic<br><b>Taunts:</b> 300<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 23<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +20% || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Disrupting Bash 5|2}} || 48 || Disrupting Bash 5 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 111 Crushing<br><b>Enemy Rage:</b> -530 || <b>Power Cost:</b> 21<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || Leveling
+
| {{Ability icon|You Were Adopted 5|2}} || 69 || You Were Adopted 5 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> ||  || <b>Damage:</b> 601 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 95<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Emergency Bash 5|2}} || 49 || Emergency Bash 5 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 116 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || Leveling
+
| {{Ability icon|Fast Talk 4|2}} || 70 || Fast Talk 4 || Explain away minor misunderstandings, causing the target to be less aggressive toward you. || || <b>Damage:</b> 1 Psychic<br><b>Taunts:</b> -350 || <b>Power Cost:</b> 23<br><b>Range:</b> 10<br><b>Cooldown:</b> 12 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Fight Me You Fools 5|2}} || 49 || Fight Me You Fools 5 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 99 Crushing<br><b>Taunts:</b> 200 || <b>Power Cost:</b> 25<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
+
| {{Ability icon|Mock 8|2}} || 70 || Mock 8 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 100 Psychic<br><b>Taunts:</b> 175<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 8]]
 
|-
 
|-
| {{Ability icon|Reinforce 5|2}} || 50 || Reinforce 5 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 130 Armor ||  || <b>Power Cost:</b> 22<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || Leveling
+
| {{Ability icon|Tell Me About Your Mother 5|2}} || 70 || Tell Me About Your Mother 5 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 30 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 23<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Tell Me About Your Mother 5]]
 
|-
 
|-
| {{Ability icon|Bulwark Mode 2|2}} || 50 || Bulwark Mode 2 || Go into a fully defensive posture. Your sprint speed and damage are reduced, but you absorb more damage. (Use this ability again to turn off Bulwark Mode.) || While enabled, your direct damage is -50%, sprint speed is -20%, and all incoming direct damage is reduced by 16%<br><b>--Can Have--</b><br><b>Restore:</b> 0 Armor every 3 seconds<br>Abilities cost 0 Power to use<br>All Attacks Taunt 0 more<br>All Attacks Restore 0 Health<br>All Attacks Restore 0 Armor ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Tyler Green]]
+
| {{Ability icon|Positive Attitude 4|2}} || 71 || Positive Attitude 4 || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 90 Health<br><b>Restore:</b> 90 Armor<br><b>Restore:</b> 90 Power ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Nissim]]
 
|-
 
|-
| {{Ability icon|Stunning Bash 6|2}} || 53 || Stunning Bash 6 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 113 Crushing || <b>Power Cost:</b> 26<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Psychoanalyze 6|2}} || 74 || Psychoanalyze 6 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 323 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 52<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Infuriating Bash 5|2}} || 53 || Infuriating Bash 5 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 113 Crushing<br><b>Taunts:</b> 400 || <b>Power Cost:</b> 19<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Strike a Nerve 6|2}} || 74 || Strike a Nerve 6 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 275 Psychic<br><b>Dmg to Vulnerable:</b> 275 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 32<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Finish It 5|2}} || 54 || Finish It 5 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 265 Crushing || <b>Power Cost:</b> 49<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|But I Love You 3|2}} || 75 || But I Love You 3 || Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) || Target's attacks deal -25% damage for 30 seconds. || <b>Damage:</b> 392 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 53<br><b>Range:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Helena Veilmoor]]<br><b>Training:</b> [[Raina]]<br><b>Training:</b> [[Suspicious Cow]]
 
|-
 
|-
| {{Ability icon|Rapid Recovery 5|2}} || 54 || Rapid Recovery 5 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 195 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Pep Talk 6|2}} || 75 || Pep Talk 6 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 200 Health ||  || <b>Power Cost:</b> 45<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Elemental Ward 3|2}} || 55 || Elemental Ward 3 || Hunker behind your shield and use it to deflect the elements. || Reduces elemental damage (Fire, Cold, and Electricity) for 20 seconds, and for the first 3 seconds, provides complete immunity to elemental damage.<br>Elemental Damage Mitigation 25 for 20 seconds<br><b>--Can Have--</b><br>Elemental mitigation vs. Elites + 0 for 20 seconds<br>Darkness mitigation+ 0 for 20 seconds<br>Direct Trauma mitigation + 0 for 20 seconds ||  || <b>Power Cost:</b> 43<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Inspire Confidence 4|2}} || 75 || Inspire Confidence 4 || Push yourself and your allies to new heights, thanks to your confident demeanor. || <b>Restore:</b> 130 Health to you and nearby allies ||  || <b>Power Cost:</b> 53<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Take The Lead 4|2}} || 55 || Take The Lead 4 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +5.5 sprint speed and all attacks taunt as if they did 125% more damage. || || <b>Power Cost:</b> 20<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Cause Terror 4|2}} || 78 || Cause Terror 4 || Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target flees for 8 seconds<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 300 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 34<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Fire Shield 4|2}} || 57 || Fire Shield 4 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 90 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 44<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Soothe 6|2}} || 78 || Soothe 6 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 250 Psychic<br><b>Enemy Rage:</b> -1300<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 29<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Emergency Bash 6|2}} || 59 || Emergency Bash 6 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 159 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Ridicule 5|2}} || 80 || Ridicule 5 || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Health Dmg:</b> 224 Psychic<br><b>Taunts:</b> 400<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 26<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +25% || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Fight Me You Fools 6|2}} || 59 || Fight Me You Fools 6 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 136 Crushing<br><b>Taunts:</b> 240 || <b>Power Cost:</b> 27<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Tyler Green]]
+
| {{Ability icon|Mock 9|2}} || 80 || Mock 9 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 126 Psychic<br><b>Taunts:</b> 195<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 9]]
 
|-
 
|-
| {{Ability icon|Reinforce 6|2}} || 60 || Reinforce 6 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 150 Armor ||  || <b>Power Cost:</b> 24<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Tell Me About Your Mother 6|2}} || 80 || Tell Me About Your Mother 6 || Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. || Target becomes mesmerized for 35 seconds, or until attacked.<br><b>Suppresses Monster Shout</b> || <b>Health Dmg:</b> 1 Psychic || <b>Power Cost:</b> 26<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Tell Me About Your Mother 6]]
 
|-
 
|-
| {{Ability icon|Shield Team 4|2}} || 60 || Shield Team 4 || You and all nearby allies regain Armor. || <b>Restore:</b> 85 Armor ||  || <b>Power Cost:</b> 52<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]<br><b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Positive Attitude 5|2}} || 82 || Positive Attitude 5 || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 110 Health<br><b>Restore:</b> 110 Armor<br><b>Restore:</b> 110 Power ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Disrupting Bash 6|2}} || 61 || Disrupting Bash 6 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 168 Crushing<br><b>Enemy Rage:</b> -600 || <b>Power Cost:</b> 25<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|You Were Adopted 6|2}} || 83 || You Were Adopted 6 || Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)<br><b>This is an Epic Attack</b> ||  || <b>Damage:</b> 809 Trauma<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 110<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Raina]]
 
|-
 
|-
| {{Ability icon|Quick Bash 6|2}} || 62 || Quick Bash 6 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +10 for 5 seconds || <b>Damage:</b> 82 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +10% || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Pep Talk 7|2}} || 85 || Pep Talk 7 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 220 Health ||  || <b>Power Cost:</b> 49<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Pep Talk 7]]
 
|-
 
|-
| {{Ability icon|Infuriating Bash 6|2}} || 63 || Infuriating Bash 6 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 151 Crushing<br><b>Taunts:</b> 500 || <b>Power Cost:</b> 22<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Fast Talk 5|2}} || 85 || Fast Talk 5 || Explain away minor misunderstandings, causing the target to be less aggressive toward you. ||  || <b>Damage:</b> 1 Psychic<br><b>Taunts:</b> -450 || <b>Power Cost:</b> 27<br><b>Range:</b> 10<br><b>Cooldown:</b> 12 || <b>Item:</b> [[Psychology: Fast Talk 5]]
 
|-
 
|-
| {{Ability icon|Strategic Preparation 4|2}} || 63 || Strategic Preparation 4 || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +18% ||  || <b>Power Cost:</b> 29<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Strike a Nerve 7|2}} || 86 || Strike a Nerve 7 || Say something cruel that plays upon the target's fears and failures, dealing psychic damage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 352 Psychic<br><b>Dmg to Vulnerable:</b> 352 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 36<br><b>Range:</b> 20<br><b>Cooldown:</b> 8 || <b>Item:</b> [[Psychology: Strike a Nerve 7]]
 
|-
 
|-
| {{Ability icon|Stunning Bash 7|2}} || 64 || Stunning Bash 7 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 155 Crushing || <b>Power Cost:</b> 29<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Psychoanalyze 7|2}} || 87 || Psychoanalyze 7 || You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)<br><b>This is a Signature Debuff ability</b> || Target needs 50% more Rage to fill their Rage Meter. || <b>Damage:</b> 421 Psychic<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 59<br><b>Range:</b> 10<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Psychoanalyze 7]]
 
|-
 
|-
| {{Ability icon|Finish It 6|2}} || 64 || Finish It 6 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 349 Crushing || <b>Power Cost:</b> 54<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Soothe 7|2}} || 88 || Soothe 7 || Say something kind that briefly catches the target off guard, causing them to lose their Rage. ||  || <b>Health Dmg:</b> 303 Psychic<br><b>Enemy Rage:</b> -1500<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 32<br><b>Range:</b> 20<br><b>Cooldown:</b> 13 || <b>Item:</b> [[Psychology: Soothe 7]]
 
|-
 
|-
| {{Ability icon|Rapid Recovery 6|2}} || 65 || Rapid Recovery 6 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 225 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Nelson Ballard]]
+
| {{Ability icon|Inspire Confidence 5|2}} || 90 || Inspire Confidence 5 || Push yourself and your allies to new heights, thanks to your confident demeanor. || <b>Restore:</b> 150 Health to you and nearby allies ||  || <b>Power Cost:</b> 61<br><b>AoE:</b> 20<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Inspire Confidence 5]]
 
|-
 
|-
| {{Ability icon|Fire Shield 5|2}} || 67 || Fire Shield 5 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 117 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 49<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Mock 10|2}} || 90 || Mock 10 || Tease and aggravate your enemy.<br><b>This is a Basic Attack</b> ||  || <b>Health Dmg:</b> 151 Psychic<br><b>Taunts:</b> 215<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 0<br><b>Range:</b> 20<br><b>Cooldown:</b> 2 || <b>Item:</b> [[Psychology: Mock 10]]
 
|-
 
|-
| {{Ability icon|Take The Lead 5|2}} || 68 || Take The Lead 5 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +6 sprint speed and all attacks taunt as if they did 150% more damage. || || <b>Power Cost:</b> 23<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Ridicule 6|2}} || 94 || Ridicule 6 || Taunt an enemy to keep it focused on attacking you instead of someone else. || || <b>Health Dmg:</b> 289 Psychic<br><b>Taunts:</b> 500<br><b>Crit Chance:</b> Phrenology<br><b>Crit Mult:</b> 1.25 || <b>Power Cost:</b> 29<br><b>Range:</b> 20<br><b>Cooldown:</b> 7<br><b>Accuracy:</b> +30% || <b>Item:</b> [[Psychology: Ridicule 6]]
 
|-
 
|-
| {{Ability icon|Emergency Bash 7|2}} || 69 || Emergency Bash 7 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 203 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Sir Johnson]]
+
| {{Ability icon|Positive Attitude 6|2}} || 94 || Positive Attitude 6 || Use the power of optimism to recover from your injuries.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 130 Health<br><b>Restore:</b> 130 Armor<br><b>Restore:</b> 130 Power || || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 60 || <b>Item:</b> [[Psychology: Positive Attitude 6]]
 
|-
 
|-
| {{Ability icon|Fight Me You Fools 7|2}} || 69 || Fight Me You Fools 7 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 174 Crushing<br><b>Taunts:</b> 300 || <b>Power Cost:</b> 31<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
+
| {{Ability icon|Pep Talk 8|2}} || 95 || Pep Talk 8 || Give yourself or an ally a quick pep-talk to overcome their grievous injuries.<br><b>This is a Major Heal</b> || <b>Restore:</b> 240 Health ||  || <b>Power Cost:</b> 54<br><b>Range:</b> 20<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Psychology: Pep Talk 8]]
|-
 
| {{Ability icon|Reinforce 7|2}} || 70 || Reinforce 7 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 170 Armor ||  || <b>Power Cost:</b> 27<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Sir Johnson]]
 
|-
 
| {{Ability icon|Disrupting Bash 7|2}} || 71 || Disrupting Bash 7 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 214 Crushing<br><b>Enemy Rage:</b> -700 || <b>Power Cost:</b> 27<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Sir Johnson]]
 
|-
 
| {{Ability icon|Quick Bash 7|2}} || 72 || Quick Bash 7 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +11 for 5 seconds || <b>Damage:</b> 105 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +11% || <b>Training:</b> [[Sir Johnson]]
 
|-
 
| {{Ability icon|Shield Team 5|2}} || 72 || Shield Team 5 || You and all nearby allies regain Armor. || <b>Restore:</b> 100 Armor ||  || <b>Power Cost:</b> 59<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Gorvessa]]
 
|-
 
| {{Ability icon|Infuriating Bash 7|2}} || 73 || Infuriating Bash 7 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 192 Crushing<br><b>Taunts:</b> 600 || <b>Power Cost:</b> 24<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Stunning Bash 8|2}} || 74 || Stunning Bash 8 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 196 Crushing || <b>Power Cost:</b> 32<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Sir Johnson]]
 
|-
 
| {{Ability icon|Finish It 7|2}} || 74 || Finish It 7 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 443 Crushing || <b>Power Cost:</b> 60<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Elemental Ward 4|2}} || 75 || Elemental Ward 4 || Hunker behind your shield and use it to deflect the elements. || Reduces elemental damage (Fire, Cold, and Electricity) for 20 seconds, and for the first 3 seconds, provides complete immunity to elemental damage.<br>Elemental Damage Mitigation 35 for 20 seconds<br><b>--Can Have--</b><br>Elemental mitigation vs. Elites + 0 for 20 seconds<br>Darkness mitigation+ 0 for 20 seconds<br>Direct Trauma mitigation + 0 for 20 seconds ||  || <b>Power Cost:</b> 53<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Bulwark Mode 3|2}} || 75 || Bulwark Mode 3 || Go into a fully defensive posture. Your sprint speed and damage are reduced, but you absorb more damage. (Use this ability again to turn off Bulwark Mode.) || While enabled, your direct damage is -50%, sprint speed is -15%, and all incoming direct damage is reduced by 17%<br><b>--Can Have--</b><br><b>Restore:</b> 0 Armor every 3 seconds<br>Abilities cost 0 Power to use<br>All Attacks Taunt 0 more<br>All Attacks Restore 0 Health<br>All Attacks Restore 0 Armor ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 1.5 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Rapid Recovery 7|2}} || 75 || Rapid Recovery 7 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 285 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Strategic Preparation 5|2}} || 77 || Strategic Preparation 5 || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +20% ||  || <b>Power Cost:</b> 33<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Fire Shield 6|2}} || 77 || Fire Shield 6 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 147 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 54<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Take The Lead 6|2}} || 78 || Take The Lead 6 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +6.5 sprint speed and all attacks taunt as if they did 175% more damage. ||  || <b>Power Cost:</b> 25<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Emergency Bash 8|2}} || 79 || Emergency Bash 8 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 255 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Fight Me You Fools 8|2}} || 79 || Fight Me You Fools 8 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 219 Crushing<br><b>Taunts:</b> 360 || <b>Power Cost:</b> 34<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Reinforce 8|2}} || 80 || Reinforce 8 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 200 Armor ||  || <b>Power Cost:</b> 30<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Disrupting Bash 8|2}} || 81 || Disrupting Bash 8 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 266 Crushing<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 30<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Quick Bash 8|2}} || 82 || Quick Bash 8 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +12 for 5 seconds || <b>Damage:</b> 130 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +12% || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Shield Team 6|2}} || 82 || Shield Team 6 || You and all nearby allies regain Armor. || <b>Restore:</b> 115 Armor ||  || <b>Power Cost:</b> 65<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Training:</b> [[Pegast]]
 
|-
 
| {{Ability icon|Infuriating Bash 8|2}} || 83 || Infuriating Bash 8 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 237 Crushing<br><b>Taunts:</b> 600 || <b>Power Cost:</b> 26<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Item:</b> [[Shield: Infuriating Bash 8]]
 
|-
 
| {{Ability icon|Stunning Bash 9|2}} || 84 || Stunning Bash 9 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 242 Crushing || <b>Power Cost:</b> 36<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Item:</b> [[Shield: Stunning Bash 9]]
 
|-
 
| {{Ability icon|Finish It 8|2}} || 84 || Finish It 8 || Use your shield to clobber an enemy and get this fight over with!<br><b>This is a Nice Attack</b> ||  || <b>Damage:</b> 545 Crushing || <b>Power Cost:</b> 67<br><b>Range:</b> 5<br><b>Cooldown:</b> 20 || <b>Item:</b> [[Shield: Finish It 8]]
 
|-
 
| {{Ability icon|Rapid Recovery 8|2}} || 85 || Rapid Recovery 8 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 345 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Item:</b> [[Shield: Rapid Recovery 8]]
 
|-
 
| {{Ability icon|Fire Shield 7|2}} || 87 || Fire Shield 7 || Infuse your shield with elemental power. Any melee attacker that hits you will take Fire damage automatically. || <b>For 20 seconds, melee damagers suffer:</b> 172 Fire<br><b>--Can Have--</b><br><b>For 20 seconds, melee attackers take:</b> 0 Fire, 5 times over 10 seconds ||  || <b>Power Cost:</b> 59<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Item:</b> [[Shield: Fire Shield 7]]
 
|-
 
| {{Ability icon|Take The Lead 7|2}} || 88 || Take The Lead 7 || Your speed and taunting power dramatically increase for a few seconds, allowing you to charge into the fray and take control. || For 10 seconds, you gain +7 sprint speed and all attacks taunt as if they did 200% more damage. ||  || <b>Power Cost:</b> 28<br><b>Range:</b> 3<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Shield: Take The Lead 7]]
 
|-
 
| {{Ability icon|Emergency Bash 9|2}} || 89 || Emergency Bash 9 || Hit your enemy and knock them back. Costs no Power, so it's good in a tight spot! Equipment that boosts Stunning Bash also boosts Emergency Bash. || Target is knocked backwards<br><b>Can Be On Sidebar</b><br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 309 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 30 || <b>Item:</b> [[Shield: Emergency Bash 9]]
 
|-
 
| {{Ability icon|Fight Me You Fools 9|2}} || 89 || Fight Me You Fools 9 || Hit all nearby enemies, knocking them back and causing them to hate you more than they would have. || Targets are knocked back<br><b>--Can Have--</b><br><b>Restore:</b> 0 Health/Sec for 8 seconds || <b>Damage:</b> 265 Crushing<br><b>Taunts:</b> 360 || <b>Power Cost:</b> 37<br><b>AoE:</b> 10<br><b>Cooldown:</b> 20 || <b>Item:</b> [[Shield: Fight Me You Fools 9]]
 
|-
 
| {{Ability icon|Reinforce 9|2}} || 90 || Reinforce 9 || Adjust yourself to regain Armor.<br><b>This is a Survival-Utility ability</b> || <b>Restore:</b> 230 Armor ||  || <b>Power Cost:</b> 33<br><b>Range:</b> 3<br><b>Cooldown:</b> 20 || <b>Item:</b> [[Shield: Reinforce 9]]
 
|-
 
| {{Ability icon|Disrupting Bash 9|2}} || 91 || Disrupting Bash 9 || Bash your target, causing them to lose some of their Rage.<br><b>This is a Core Attack</b> ||  || <b>Damage:</b> 321 Crushing<br><b>Enemy Rage:</b> -800 || <b>Power Cost:</b> 33<br><b>Range:</b> 5<br><b>Cooldown:</b> 8 || <b>Item:</b> [[Shield: Disrupting Bash 9]]
 
|-
 
| {{Ability icon|Quick Bash 9|2}} || 92 || Quick Bash 9 || A quick smack with the shield. It doesn't hurt much, but it helps keep the tide of battle going in your favor.<br><b>This is a Basic Attack</b> || All abilities gain Accuracy +13 for 5 seconds || <b>Damage:</b> 156 Crushing || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 2<br><b>Accuracy:</b> +13% || <b>Item:</b> [[Shield: Quick Bash 9]]
 
|-
 
| {{Ability icon|Shield Team 7|2}} || 92 || Shield Team 7 || You and all nearby allies regain Armor. || <b>Restore:</b> 130 Armor ||  || <b>Power Cost:</b> 72<br><b>AoE:</b> 20<br><b>Cooldown:</b> 20 || <b>Item:</b> [[Shield: Shield Team 7]]
 
|-
 
| {{Ability icon|Infuriating Bash 9|2}} || 93 || Infuriating Bash 9 || A frustration-inducing bash to the face. ||  || <b>Damage:</b> 284 Crushing<br><b>Taunts:</b> 600 || <b>Power Cost:</b> 29<br><b>Range:</b> 5<br><b>Cooldown:</b> 7 || <b>Item:</b> [[Shield: Infuriating Bash 9]]
 
|-
 
| {{Ability icon|Stunning Bash 10|2}} || 94 || Stunning Bash 10 || Smack your target with the shield, leaving them reeling.<br><b>This is a Signature Debuff ability</b> || Stuns opponent<br><b>Suppresses Monster Shout</b><br><b>--Can Have--</b><br><b>DoT:</b> 0 Trauma, 6 times over 12 seconds || <b>Damage:</b> 289 Crushing || <b>Power Cost:</b> 39<br><b>Range:</b> 5<br><b>Cooldown:</b> 10 || <b>Item:</b> [[Shield: Stunning Bash 10]]
 
|-
 
| {{Ability icon|Strategic Preparation 6|2}} || 95 || Strategic Preparation 6 || Take a moment to prepare your offense so that your sword attacks will be especially deadly. || Slashing Damage boosted +23% ||  || <b>Power Cost:</b> 39<br><b>Range:</b> 3<br><b>Cooldown:</b> 20<br><b>Channel Time:</b> 2 || <b>Item:</b> [[Shield: Strategic Preparation 6]]
 
|-
 
| {{Ability icon|Rapid Recovery 9|2}} || 95 || Rapid Recovery 9 || During a lull in combat, quickly reorganize your Armor so that you can fight again.<br><br>Effects that boost the Armor-restoration of Reinforce also boost this ability. || <b>Restore:</b> 405 Armor<br><b>Can Be On Sidebar</b> ||  || <b>Power Cost:</b> 0<br><b>Range:</b> 3<br><b>Cooldown:</b> 30<br><b>Channel Time:</b> 4 || <b>Item:</b> [[Shield: Rapid Recovery 9]]
 
 
|}
 
|}

Latest revision as of 01:00, 5 October 2024

Icon Level Name Description Special Effects Stats Source
icon_2118.png 1 Psychoanalyze You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 16 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 15
Range: 10
Cooldown: 30
Leveling
icon_2257.png 1 Mock Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 5 Psychic
Taunts: 35
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock
icon_2123.png 3 Tell Me About Your Mother Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 8
Range: 10
Cooldown: 30
Leveling
icon_2124.png 5 Strike a Nerve Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 20 Psychic
Dmg to Vulnerable: 20 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 10
Range: 20
Cooldown: 8
Leveling
icon_2104.png 7 Cause Terror Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 5 seconds
Suppresses Monster Shout
Health Dmg: 19 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 11
Range: 20
Cooldown: 30
Leveling
icon_2221.png 8 Soothe Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 13 Psychic
Enemy Rage: -120
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 10
Range: 20
Cooldown: 13
Leveling
icon_2116.png 10 Pep Talk Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 70 Health Power Cost: 17
Range: 20
Cooldown: 30
Leveling
icon_2257.png 10 Mock 2 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 10 Psychic
Taunts: 55
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 2
icon_2220.png 13 Ridicule Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 18 Psychic
Taunts: 80
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 10
Range: 20
Cooldown: 7
Accuracy: +5%
Leveling
icon_3044.png 15 Fast Talk Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunts: -50
Power Cost: 10
Range: 10
Cooldown: 12
Leveling
icon_2118.png 16 Psychoanalyze 2 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 46 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 23
Range: 10
Cooldown: 30
Leveling
icon_2222.png 18 Positive Attitude Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 30 Health
Restore: 30 Armor
Restore: 30 Power
Power Cost: 0
Range: 3
Cooldown: 60
Leveling
icon_3440.png 18 You Were Adopted Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 101 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 46
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2123.png 20 Tell Me About Your Mother 2 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 11
Range: 10
Cooldown: 30
Leveling
icon_2257.png 20 Mock 3 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 17 Psychic
Taunts: 75
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 3
icon_2223.png 23 Inspire Confidence Push yourself and your allies to new heights, thanks to your confident demeanor. Restore: 65 Health to you and nearby allies Power Cost: 26
AoE: 20
Cooldown: 30
Leveling
icon_2124.png 25 Strike a Nerve 2 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 51 Psychic
Dmg to Vulnerable: 51 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 17
Range: 20
Cooldown: 8
Leveling
icon_3441.png 25 But I Love You Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -10% damage for 30 seconds. Damage: 69 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 27
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2221.png 28 Soothe 2 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 47 Psychic
Enemy Rage: -300
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 16
Range: 20
Cooldown: 13
Leveling
icon_2104.png 30 Cause Terror 2 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Health Dmg: 62 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 19
Range: 20
Cooldown: 30
Leveling
icon_3044.png 30 Fast Talk 2 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunts: -150
Power Cost: 14
Range: 10
Cooldown: 12
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2257.png 30 Mock 4 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 27 Psychic
Taunts: 95
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 4
icon_2118.png 31 Psychoanalyze 3 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 64 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 31
Range: 10
Cooldown: 30
Leveling
icon_2222.png 33 Positive Attitude 2 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 50 Health
Restore: 50 Armor
Restore: 50 Power
Power Cost: 0
Range: 3
Cooldown: 60
Leveling
icon_3440.png 34 You Were Adopted 2 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 190 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 63
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2116.png 35 Pep Talk 2 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 120 Health Power Cost: 28
Range: 20
Cooldown: 30
Leveling
icon_2220.png 36 Ridicule 2 Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 56 Psychic
Taunts: 140
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 16
Range: 20
Cooldown: 7
Accuracy: +10%
Leveling
icon_2124.png 38 Strike a Nerve 3 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 85 Psychic
Dmg to Vulnerable: 85 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 21
Range: 20
Cooldown: 8
Leveling
icon_2123.png 40 Tell Me About Your Mother 3 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 17
Range: 10
Cooldown: 30
Leveling
icon_2257.png 40 Mock 5 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 37 Psychic
Taunts: 115
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 5
icon_2223.png 43 Inspire Confidence 2 Push yourself and your allies to new heights, thanks to your confident demeanor. Restore: 90 Health to you and nearby allies Power Cost: 37
AoE: 20
Cooldown: 30
Leveling
icon_3440.png 44 You Were Adopted 3 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 283 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 72
Range: 20
Cooldown: 30
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2116.png 45 Pep Talk 3 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 140 Health Power Cost: 32
Range: 20
Cooldown: 30
Leveling
icon_2118.png 47 Psychoanalyze 4 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 128 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 39
Range: 10
Cooldown: 30
Leveling
icon_2221.png 48 Soothe 3 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 111 Psychic
Enemy Rage: -700
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 21
Range: 20
Cooldown: 13
Leveling
icon_2124.png 50 Strike a Nerve 4 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 144 Psychic
Dmg to Vulnerable: 144 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 25
Range: 20
Cooldown: 8
Leveling
icon_3441.png 50 But I Love You 2 Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -20% damage for 30 seconds. Damage: 200 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 40
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Suspicious Cow
icon_2257.png 50 Mock 6 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 58 Psychic
Taunts: 135
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 6
icon_2220.png 52 Ridicule 3 Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 110 Psychic
Taunts: 225
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 19
Range: 20
Cooldown: 7
Accuracy: +15%
Leveling
Training: Nissim
icon_3044.png 53 Fast Talk 3 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunts: -250
Power Cost: 19
Range: 10
Cooldown: 12
Training: Nissim
icon_2116.png 55 Pep Talk 4 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 160 Health Power Cost: 36
Range: 20
Cooldown: 30
Training: Nissim
icon_2222.png 56 Positive Attitude 3 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 70 Health
Restore: 70 Armor
Restore: 70 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Nissim
icon_3440.png 57 You Were Adopted 4 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 448 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 84
Range: 20
Cooldown: 30
Training: Nissim
icon_2221.png 58 Soothe 4 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 154 Psychic
Enemy Rage: -900
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 24
Range: 20
Cooldown: 13
Training: Nissim
icon_2104.png 59 Cause Terror 3 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Health Dmg: 190 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 27
Range: 20
Cooldown: 30
Training: Nissim
icon_2123.png 60 Tell Me About Your Mother 4 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 21
Range: 10
Cooldown: 30
Item: Psychology: Tell Me About Your Mother 4
icon_2223.png 60 Inspire Confidence 3 Push yourself and your allies to new heights, thanks to your confident demeanor. Restore: 110 Health to you and nearby allies Power Cost: 45
AoE: 20
Cooldown: 30
Training: Nissim
icon_2257.png 60 Mock 7 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 79 Psychic
Taunts: 155
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 7
icon_2118.png 60 Psychoanalyze 5 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 231 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 45
Range: 10
Cooldown: 30
Training: Nissim
icon_2124.png 62 Strike a Nerve 5 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 206 Psychic
Dmg to Vulnerable: 206 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 28
Range: 20
Cooldown: 8
Training: Nissim
icon_2116.png 65 Pep Talk 5 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 180 Health Power Cost: 40
Range: 20
Cooldown: 30
Training: Nissim
icon_2221.png 67 Soothe 5 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 194 Psychic
Enemy Rage: -1100
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 26
Range: 20
Cooldown: 13
Training: Nissim
icon_2220.png 68 Ridicule 4 Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 170 Psychic
Taunts: 300
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 23
Range: 20
Cooldown: 7
Accuracy: +20%
Training: Nissim
icon_3440.png 69 You Were Adopted 5 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 601 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 95
Range: 20
Cooldown: 30
Training: Nissim
icon_3044.png 70 Fast Talk 4 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunts: -350
Power Cost: 23
Range: 10
Cooldown: 12
Training: Nissim
icon_2257.png 70 Mock 8 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 100 Psychic
Taunts: 175
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 8
icon_2123.png 70 Tell Me About Your Mother 5 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 30 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 23
Range: 10
Cooldown: 30
Item: Psychology: Tell Me About Your Mother 5
icon_2222.png 71 Positive Attitude 4 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 90 Health
Restore: 90 Armor
Restore: 90 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Nissim
icon_2118.png 74 Psychoanalyze 6 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 323 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 52
Range: 10
Cooldown: 30
Training: Raina
icon_2124.png 74 Strike a Nerve 6 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 275 Psychic
Dmg to Vulnerable: 275 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 32
Range: 20
Cooldown: 8
Training: Raina
icon_3441.png 75 But I Love You 3 Attempt to make the target feel so guilty that they don't use their full strength. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.) Target's attacks deal -25% damage for 30 seconds. Damage: 392 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 53
Range: 20
Cooldown: 15
Training: Helena Veilmoor
Training: Raina
Training: Suspicious Cow
icon_2116.png 75 Pep Talk 6 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 200 Health Power Cost: 45
Range: 20
Cooldown: 30
Training: Raina
icon_2223.png 75 Inspire Confidence 4 Push yourself and your allies to new heights, thanks to your confident demeanor. Restore: 130 Health to you and nearby allies Power Cost: 53
AoE: 20
Cooldown: 30
Training: Raina
icon_2104.png 78 Cause Terror 4 Your words deal mental damage and may cause the target to run in terror. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target flees for 8 seconds
Suppresses Monster Shout
Health Dmg: 300 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 34
Range: 20
Cooldown: 30
Training: Raina
icon_2221.png 78 Soothe 6 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 250 Psychic
Enemy Rage: -1300
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 29
Range: 20
Cooldown: 13
Training: Raina
icon_2220.png 80 Ridicule 5 Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 224 Psychic
Taunts: 400
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 26
Range: 20
Cooldown: 7
Accuracy: +25%
Training: Raina
icon_2257.png 80 Mock 9 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 126 Psychic
Taunts: 195
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 9
icon_2123.png 80 Tell Me About Your Mother 6 Convince an enemy to discuss their thoughts and fears with you instead of attacking. Chances of success are based on your Psychology skill and the enemy's mental proficiency. Target becomes mesmerized for 35 seconds, or until attacked.
Suppresses Monster Shout
Health Dmg: 1 Psychic Power Cost: 26
Range: 10
Cooldown: 30
Item: Psychology: Tell Me About Your Mother 6
icon_2222.png 82 Positive Attitude 5 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 110 Health
Restore: 110 Armor
Restore: 110 Power
Power Cost: 0
Range: 3
Cooldown: 60
Training: Raina
icon_3440.png 83 You Were Adopted 6 Reveal something so surprising that the target's heart briefly stops. (Only works on targets who have been recent victims of Psychoanalyze or Tell Me About Your Mother.)
This is an Epic Attack
Damage: 809 Trauma
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 110
Range: 20
Cooldown: 30
Training: Raina
icon_2116.png 85 Pep Talk 7 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 220 Health Power Cost: 49
Range: 20
Cooldown: 30
Item: Psychology: Pep Talk 7
icon_3044.png 85 Fast Talk 5 Explain away minor misunderstandings, causing the target to be less aggressive toward you. Damage: 1 Psychic
Taunts: -450
Power Cost: 27
Range: 10
Cooldown: 12
Item: Psychology: Fast Talk 5
icon_2124.png 86 Strike a Nerve 7 Say something cruel that plays upon the target's fears and failures, dealing psychic damage.
This is a Core Attack
Damage: 352 Psychic
Dmg to Vulnerable: 352 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 36
Range: 20
Cooldown: 8
Item: Psychology: Strike a Nerve 7
icon_2118.png 87 Psychoanalyze 7 You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
This is a Signature Debuff ability
Target needs 50% more Rage to fill their Rage Meter. Damage: 421 Psychic
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 59
Range: 10
Cooldown: 30
Item: Psychology: Psychoanalyze 7
icon_2221.png 88 Soothe 7 Say something kind that briefly catches the target off guard, causing them to lose their Rage. Health Dmg: 303 Psychic
Enemy Rage: -1500
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 32
Range: 20
Cooldown: 13
Item: Psychology: Soothe 7
icon_2223.png 90 Inspire Confidence 5 Push yourself and your allies to new heights, thanks to your confident demeanor. Restore: 150 Health to you and nearby allies Power Cost: 61
AoE: 20
Cooldown: 30
Item: Psychology: Inspire Confidence 5
icon_2257.png 90 Mock 10 Tease and aggravate your enemy.
This is a Basic Attack
Health Dmg: 151 Psychic
Taunts: 215
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 0
Range: 20
Cooldown: 2
Item: Psychology: Mock 10
icon_2220.png 94 Ridicule 6 Taunt an enemy to keep it focused on attacking you instead of someone else. Health Dmg: 289 Psychic
Taunts: 500
Crit Chance: Phrenology
Crit Mult: 1.25
Power Cost: 29
Range: 20
Cooldown: 7
Accuracy: +30%
Item: Psychology: Ridicule 6
icon_2222.png 94 Positive Attitude 6 Use the power of optimism to recover from your injuries.
This is a Survival-Utility ability
Restore: 130 Health
Restore: 130 Armor
Restore: 130 Power
Power Cost: 0
Range: 3
Cooldown: 60
Item: Psychology: Positive Attitude 6
icon_2116.png 95 Pep Talk 8 Give yourself or an ally a quick pep-talk to overcome their grievous injuries.
This is a Major Heal
Restore: 240 Health Power Cost: 54
Range: 20
Cooldown: 30
Item: Psychology: Pep Talk 8