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| | See also: [[Warden/Treasure Effects:By Ability]] | | See also: [[Warden/Treasure Effects:By Ability]] |
| − | <!-- Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --> | + | <!-- Updated to v446 on Fri Jan 16 2026 02:06:39 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> |
| | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
| | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions | | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
| | |- | | |- |
| − | | || of Wardens || <b>Level 100</b> - Warden Base Damage +50% when Warden is active. Vulnerability to Electricity -0.18 when Warden is active || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Wardens || <b>Level 120</b> - Warden Base Damage +60% when Warden is active. Vulnerability to Electricity -24% when Warden is active || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 1 | | *; Level 1 |
| | :Warden Damage +5 | | :Warden Damage +5 |
| Line 18: |
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| | :Warden Base Damage +20% | | :Warden Base Damage +20% |
| | *; Level 50 | | *; Level 50 |
| − | :Warden Base Damage +25% when Warden is active. Vulnerability to Electricity -0.03 when Warden is active | + | :Warden Base Damage +25% when Warden is active. Vulnerability to Electricity -3% when Warden is active |
| | *; Level 60 | | *; Level 60 |
| − | :Warden Base Damage +30% when Warden is active. Vulnerability to Electricity -0.06 when Warden is active | + | :Warden Base Damage +30% when Warden is active. Vulnerability to Electricity -6% when Warden is active |
| | *; Level 70 | | *; Level 70 |
| − | :Warden Base Damage +35% when Warden is active. Vulnerability to Electricity -0.09 when Warden is active | + | :Warden Base Damage +35% when Warden is active. Vulnerability to Electricity -9% when Warden is active |
| | *; Level 80 | | *; Level 80 |
| − | :Warden Base Damage +40% when Warden is active. Vulnerability to Electricity -0.12 when Warden is active | + | :Warden Base Damage +40% when Warden is active. Vulnerability to Electricity -12% when Warden is active |
| | *; Level 90 | | *; Level 90 |
| − | :Warden Base Damage +45% when Warden is active. Vulnerability to Electricity -0.15 when Warden is active | + | :Warden Base Damage +45% when Warden is active. Vulnerability to Electricity -15% when Warden is active |
| | *; Level 100 | | *; Level 100 |
| − | :Warden Base Damage +50% when Warden is active. Vulnerability to Electricity -0.18 when Warden is active | + | :Warden Base Damage +50% when Warden is active. Vulnerability to Electricity -18% when Warden is active |
| | + | *; Level 110 |
| | + | :Warden Base Damage +55% when Warden is active. Vulnerability to Electricity -21% when Warden is active |
| | + | *; Level 120 |
| | + | :Warden Base Damage +60% when Warden is active. Vulnerability to Electricity -24% when Warden is active |
| | }} | | }} |
| | |- | | |- |
| − | | || of Prolonged Agony || <b>Level 100</b> - Indirect Fire Damage +42% when Warden is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Prolonged Agony || <b>Level 125</b> - Indirect Fire Damage +54.5% when Warden is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Indirect Fire Damage +10% when Warden is active | | :Indirect Fire Damage +10% when Warden is active |
| Line 72: |
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| | *; Level 100 | | *; Level 100 |
| | :Indirect Fire Damage +42% when Warden is active | | :Indirect Fire Damage +42% when Warden is active |
| | + | *; Level 105 |
| | + | :Indirect Fire Damage +44.5% when Warden is active |
| | + | *; Level 110 |
| | + | :Indirect Fire Damage +47% when Warden is active |
| | + | *; Level 115 |
| | + | :Indirect Fire Damage +49.5% when Warden is active |
| | + | *; Level 120 |
| | + | :Indirect Fire Damage +52% when Warden is active |
| | + | *; Level 125 |
| | + | :Indirect Fire Damage +54.5% when Warden is active |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Indirect Poison and Indirect Trauma damage is +46% per tick while Warden skill active || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active | | :Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active |
| Line 115: |
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| | *; Level 100 | | *; Level 100 |
| | :Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active | | :Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active |
| | + | *; Level 105 |
| | + | :Indirect Poison and Indirect Trauma damage is +38% per tick while Warden skill active |
| | + | *; Level 110 |
| | + | :Indirect Poison and Indirect Trauma damage is +40% per tick while Warden skill active |
| | + | *; Level 115 |
| | + | :Indirect Poison and Indirect Trauma damage is +42% per tick while Warden skill active |
| | + | *; Level 120 |
| | + | :Indirect Poison and Indirect Trauma damage is +44% per tick while Warden skill active |
| | + | *; Level 125 |
| | + | :Indirect Poison and Indirect Trauma damage is +46% per tick while Warden skill active |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Indirect Nature and Indirect Electricity damage is +46% per tick while Warden skill active || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active | | :Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active |
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| | *; Level 100 | | *; Level 100 |
| | :Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active | | :Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active |
| | + | *; Level 105 |
| | + | :Indirect Nature and Indirect Electricity damage is +38% per tick while Warden skill active |
| | + | *; Level 110 |
| | + | :Indirect Nature and Indirect Electricity damage is +40% per tick while Warden skill active |
| | + | *; Level 115 |
| | + | :Indirect Nature and Indirect Electricity damage is +42% per tick while Warden skill active |
| | + | *; Level 120 |
| | + | :Indirect Nature and Indirect Electricity damage is +44% per tick while Warden skill active |
| | + | *; Level 125 |
| | + | :Indirect Nature and Indirect Electricity damage is +46% per tick while Warden skill active |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Warning Jolt restores 10 Power, and ability range is increased 5 meters || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 120</b> - Warning Jolt restores 12 Power, and ability range is increased 5 meters || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 1 | | *; Level 1 |
| | :Warning Jolt restores 1 Power, and ability range is increased 5 meters | | :Warning Jolt restores 1 Power, and ability range is increased 5 meters |
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| | *; Level 100 | | *; Level 100 |
| | :Warning Jolt restores 10 Power, and ability range is increased 5 meters | | :Warning Jolt restores 10 Power, and ability range is increased 5 meters |
| | + | *; Level 110 |
| | + | :Warning Jolt restores 11 Power, and ability range is increased 5 meters |
| | + | *; Level 120 |
| | + | :Warning Jolt restores 12 Power, and ability range is increased 5 meters |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and taunts +500 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Warning Jolt restores 29 Armor and taunts +625 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Warning Jolt restores 1 Armor and taunts +25 | | :Warning Jolt restores 1 Armor and taunts +25 |
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| | :Warning Jolt restores 19 Armor and taunts +475 | | :Warning Jolt restores 19 Armor and taunts +475 |
| | *; Level 100 | | *; Level 100 |
| − | :Warning Jolt restores 20 Armor and taunts +500 | + | :Warning Jolt restores 21 Armor and taunts +500 |
| | + | *; Level 105 |
| | + | :Warning Jolt restores 23 Armor and taunts +525 |
| | + | *; Level 110 |
| | + | :Warning Jolt restores 24 Armor and taunts +550 |
| | + | *; Level 115 |
| | + | :Warning Jolt restores 26 Armor and taunts +575 |
| | + | *; Level 120 |
| | + | :Warning Jolt restores 27 Armor and taunts +600 |
| | + | *; Level 125 |
| | + | :Warning Jolt restores 29 Armor and taunts +625 |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Warning Jolt restores 25 Armor and boosts the damage of your Core Attacks +76 for 8 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds | | :Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds | | :Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds |
| | + | *; Level 105 |
| | + | :Warning Jolt restores 21 Armor and boosts the damage of your Core Attacks +64 for 8 seconds |
| | + | *; Level 110 |
| | + | :Warning Jolt restores 22 Armor and boosts the damage of your Core Attacks +67 for 8 seconds |
| | + | *; Level 115 |
| | + | :Warning Jolt restores 23 Armor and boosts the damage of your Core Attacks +70 for 8 seconds |
| | + | *; Level 120 |
| | + | :Warning Jolt restores 24 Armor and boosts the damage of your Core Attacks +73 for 8 seconds |
| | + | *; Level 125 |
| | + | :Warning Jolt restores 25 Armor and boosts the damage of your Core Attacks +76 for 8 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock Damage +58% || Uncommon || MainHand, Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds || Rare || Ring || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Warning Jolt taunts +25 and causes the target to suffer +1% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 10 |
| | + | :Warning Jolt taunts +50 and causes the target to suffer +1.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 15 |
| | + | :Warning Jolt taunts +75 and causes the target to suffer +2% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 20 |
| | + | :Warning Jolt taunts +100 and causes the target to suffer +2.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 25 |
| | + | :Warning Jolt taunts +125 and causes the target to suffer +3% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 30 |
| | + | :Warning Jolt taunts +150 and causes the target to suffer +3.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 35 |
| | + | :Warning Jolt taunts +175 and causes the target to suffer +4% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 40 |
| | + | :Warning Jolt taunts +200 and causes the target to suffer +4.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 45 |
| | + | :Warning Jolt taunts +225 and causes the target to suffer +5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 50 |
| | + | :Warning Jolt taunts +250 and causes the target to suffer +5.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 55 |
| | + | :Warning Jolt taunts +275 and causes the target to suffer +6% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 60 |
| | + | :Warning Jolt taunts +300 and causes the target to suffer +6.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 65 |
| | + | :Warning Jolt taunts +325 and causes the target to suffer +7% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 70 |
| | + | :Warning Jolt taunts +350 and causes the target to suffer +7.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 75 |
| | + | :Warning Jolt taunts +375 and causes the target to suffer +8% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 80 |
| | + | :Warning Jolt taunts +400 and causes the target to suffer +8.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 85 |
| | + | :Warning Jolt taunts +425 and causes the target to suffer +9% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 90 |
| | + | :Warning Jolt taunts +450 and causes the target to suffer +9.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 95 |
| | + | :Warning Jolt taunts +475 and causes the target to suffer +10% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 100 |
| | + | :Warning Jolt taunts +500 and causes the target to suffer +10.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 105 |
| | + | :Warning Jolt taunts +525 and causes the target to suffer +11% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 110 |
| | + | :Warning Jolt taunts +550 and causes the target to suffer +11.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 115 |
| | + | :Warning Jolt taunts +575 and causes the target to suffer +12% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 120 |
| | + | :Warning Jolt taunts +600 and causes the target to suffer +12.5% damage from future Electricity attacks for 15 seconds |
| | + | *; Level 125 |
| | + | :Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds |
| | + | }} |
| | + | |- |
| | + | | || || <b>Level 125</b> - Conditioning Shock Damage +73% || Uncommon || MainHand, Head || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock Damage +8% | | :Conditioning Shock Damage +8% |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock Damage +58% | | :Conditioning Shock Damage +58% |
| | + | *; Level 105 |
| | + | :Conditioning Shock Damage +61% |
| | + | *; Level 110 |
| | + | :Conditioning Shock Damage +64% |
| | + | *; Level 115 |
| | + | :Conditioning Shock Damage +67% |
| | + | *; Level 120 |
| | + | :Conditioning Shock Damage +70% |
| | + | *; Level 125 |
| | + | :Conditioning Shock Damage +73% |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Conditioning Shock deals +102 damage and causes the target to suffer +20% Fire damage for 30 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds | | :Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds | | :Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | + | *; Level 105 |
| | + | :Conditioning Shock deals +86 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | + | *; Level 110 |
| | + | :Conditioning Shock deals +90 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | + | *; Level 115 |
| | + | :Conditioning Shock deals +94 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | + | *; Level 120 |
| | + | :Conditioning Shock deals +98 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | + | *; Level 125 |
| | + | :Conditioning Shock deals +102 damage and causes the target to suffer +20% Fire damage for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner || Uncommon || Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Conditioning Shock deals +102 damage and reuse time is 2 seconds sooner || Uncommon || Ring || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock deals +6 damage and reuse time is 1 second sooner | | :Conditioning Shock deals +6 damage and reuse time is 1 second sooner |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner | | :Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner |
| | + | *; Level 105 |
| | + | :Conditioning Shock deals +86 damage and reuse time is 2 seconds sooner |
| | + | *; Level 110 |
| | + | :Conditioning Shock deals +90 damage and reuse time is 2 seconds sooner |
| | + | *; Level 115 |
| | + | :Conditioning Shock deals +94 damage and reuse time is 2 seconds sooner |
| | + | *; Level 120 |
| | + | :Conditioning Shock deals +98 damage and reuse time is 2 seconds sooner |
| | + | *; Level 125 |
| | + | :Conditioning Shock deals +102 damage and reuse time is 2 seconds sooner |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock causes target's next ability to deal -60 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Conditioning Shock causes target's next ability to deal -75 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock causes target's next ability to deal -3 damage | | :Conditioning Shock causes target's next ability to deal -3 damage |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock causes target's next ability to deal -60 damage | | :Conditioning Shock causes target's next ability to deal -60 damage |
| | + | *; Level 105 |
| | + | :Conditioning Shock causes target's next ability to deal -63 damage |
| | + | *; Level 110 |
| | + | :Conditioning Shock causes target's next ability to deal -66 damage |
| | + | *; Level 115 |
| | + | :Conditioning Shock causes target's next ability to deal -69 damage |
| | + | *; Level 120 |
| | + | :Conditioning Shock causes target's next ability to deal -72 damage |
| | + | *; Level 125 |
| | + | :Conditioning Shock causes target's next ability to deal -75 damage |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | | :Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | | :Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | + | *; Level 105 |
| | + | :Conditioning Shock deals +88 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | + | *; Level 110 |
| | + | :Conditioning Shock deals +92 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | + | *; Level 115 |
| | + | :Conditioning Shock deals +96 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | + | *; Level 120 |
| | + | :Conditioning Shock deals +100 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | + | *; Level 125 |
| | + | :Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Conditioning Shock and Apprehend deal +105 damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Conditioning Shock and Apprehend deal +130 damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Conditioning Shock and Apprehend deal +10 damage | | :Conditioning Shock and Apprehend deal +10 damage |
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| | *; Level 100 | | *; Level 100 |
| | :Conditioning Shock and Apprehend deal +105 damage | | :Conditioning Shock and Apprehend deal +105 damage |
| | + | *; Level 105 |
| | + | :Conditioning Shock and Apprehend deal +110 damage |
| | + | *; Level 110 |
| | + | :Conditioning Shock and Apprehend deal +115 damage |
| | + | *; Level 115 |
| | + | :Conditioning Shock and Apprehend deal +120 damage |
| | + | *; Level 120 |
| | + | :Conditioning Shock and Apprehend deal +125 damage |
| | + | *; Level 125 |
| | + | :Conditioning Shock and Apprehend deal +130 damage |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend Damage +58% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend Damage +73% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend Damage +8% | | :Apprehend Damage +8% |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend Damage +58% | | :Apprehend Damage +58% |
| | + | *; Level 105 |
| | + | :Apprehend Damage +61% |
| | + | *; Level 110 |
| | + | :Apprehend Damage +64% |
| | + | *; Level 115 |
| | + | :Apprehend Damage +67% |
| | + | *; Level 120 |
| | + | :Apprehend Damage +70% |
| | + | *; Level 125 |
| | + | :Apprehend Damage +73% |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend costs -47 Power || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend costs -62 Power || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend costs -2 Power | | :Apprehend costs -2 Power |
| Line 611: |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend costs -47 Power | | :Apprehend costs -47 Power |
| | + | *; Level 105 |
| | + | :Apprehend costs -50 Power |
| | + | *; Level 110 |
| | + | :Apprehend costs -53 Power |
| | + | *; Level 115 |
| | + | :Apprehend costs -56 Power |
| | + | *; Level 120 |
| | + | :Apprehend costs -59 Power |
| | + | *; Level 125 |
| | + | :Apprehend costs -62 Power |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend causes your Nice Attacks to deal +193 damage for 8 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds | | :Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds |
| Line 654: |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds | | :Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds |
| | + | *; Level 105 |
| | + | :Apprehend causes your Nice Attacks to deal +157 damage for 8 seconds |
| | + | *; Level 110 |
| | + | :Apprehend causes your Nice Attacks to deal +166 damage for 8 seconds |
| | + | *; Level 115 |
| | + | :Apprehend causes your Nice Attacks to deal +175 damage for 8 seconds |
| | + | *; Level 120 |
| | + | :Apprehend causes your Nice Attacks to deal +184 damage for 8 seconds |
| | + | *; Level 125 |
| | + | :Apprehend causes your Nice Attacks to deal +193 damage for 8 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend deals +112 damage, and damage type is changed to Electricity || Uncommon || Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend deals +142 damage, and damage type is changed to Electricity || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend deals +5 damage, and damage type is changed to Electricity | | :Apprehend deals +5 damage, and damage type is changed to Electricity |
| Line 697: |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend deals +112 damage, and damage type is changed to Electricity | | :Apprehend deals +112 damage, and damage type is changed to Electricity |
| | + | *; Level 105 |
| | + | :Apprehend deals +118 damage, and damage type is changed to Electricity |
| | + | *; Level 110 |
| | + | :Apprehend deals +124 damage, and damage type is changed to Electricity |
| | + | *; Level 115 |
| | + | :Apprehend deals +130 damage, and damage type is changed to Electricity |
| | + | *; Level 120 |
| | + | :Apprehend deals +136 damage, and damage type is changed to Electricity |
| | + | *; Level 125 |
| | + | :Apprehend deals +142 damage, and damage type is changed to Electricity |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend deals +180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend deals +36 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly) | | :Apprehend deals +36 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly) |
| Line 740: |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) | | :Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | + | *; Level 105 |
| | + | :Apprehend deals +156 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | + | *; Level 110 |
| | + | :Apprehend deals +162 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | + | *; Level 115 |
| | + | :Apprehend deals +168 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | + | *; Level 120 |
| | + | :Apprehend deals +174 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | + | *; Level 125 |
| | + | :Apprehend deals +180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Apprehend Damage +98. Non-Elite targets do not call for help. || Rare || Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Apprehend Damage +128. Non-Elite targets do not call for help. || Rare || Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Apprehend Damage +6. Non-Elite targets do not call for help. | | :Apprehend Damage +6. Non-Elite targets do not call for help. |
| Line 783: |
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| | *; Level 100 | | *; Level 100 |
| | :Apprehend Damage +98. Non-Elite targets do not call for help. | | :Apprehend Damage +98. Non-Elite targets do not call for help. |
| | + | *; Level 105 |
| | + | :Apprehend Damage +104. Non-Elite targets do not call for help. |
| | + | *; Level 110 |
| | + | :Apprehend Damage +110. Non-Elite targets do not call for help. |
| | + | *; Level 115 |
| | + | :Apprehend Damage +116. Non-Elite targets do not call for help. |
| | + | *; Level 120 |
| | + | :Apprehend Damage +122. Non-Elite targets do not call for help. |
| | + | *; Level 125 |
| | + | :Apprehend Damage +128. Non-Elite targets do not call for help. |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Lethal Force Damage +54% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Lethal Force Damage +68.99% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Lethal Force Damage +5% | | :Lethal Force Damage +5% |
| Line 826: |
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| | *; Level 100 | | *; Level 100 |
| | :Lethal Force Damage +54% | | :Lethal Force Damage +54% |
| | + | *; Level 105 |
| | + | :Lethal Force Damage +56.99% |
| | + | *; Level 110 |
| | + | :Lethal Force Damage +60% |
| | + | *; Level 115 |
| | + | :Lethal Force Damage +63% |
| | + | *; Level 120 |
| | + | :Lethal Force Damage +66% |
| | + | *; Level 125 |
| | + | :Lethal Force Damage +68.99% |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Lethal Force Damage +200 and Power Cost -60 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Lethal Force Damage +250 and Power Cost -75 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Lethal Force Damage +10 and Power Cost -3 | | :Lethal Force Damage +10 and Power Cost -3 |
| Line 869: |
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| | *; Level 100 | | *; Level 100 |
| | :Lethal Force Damage +200 and Power Cost -60 | | :Lethal Force Damage +200 and Power Cost -60 |
| | + | *; Level 105 |
| | + | :Lethal Force Damage +210 and Power Cost -63 |
| | + | *; Level 110 |
| | + | :Lethal Force Damage +220 and Power Cost -66 |
| | + | *; Level 115 |
| | + | :Lethal Force Damage +230 and Power Cost -69 |
| | + | *; Level 120 |
| | + | :Lethal Force Damage +240 and Power Cost -72 |
| | + | *; Level 125 |
| | + | :Lethal Force Damage +250 and Power Cost -75 |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Lethal Force deals +260 damage and reuse time is -5 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Lethal Force deals +325 damage and reuse time is -5 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Lethal Force deals +13 damage and reuse time is -3 seconds | | :Lethal Force deals +13 damage and reuse time is -3 seconds |
| Line 912: |
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| | *; Level 100 | | *; Level 100 |
| | :Lethal Force deals +260 damage and reuse time is -5 seconds | | :Lethal Force deals +260 damage and reuse time is -5 seconds |
| | + | *; Level 105 |
| | + | :Lethal Force deals +273 damage and reuse time is -5 seconds |
| | + | *; Level 110 |
| | + | :Lethal Force deals +286 damage and reuse time is -5 seconds |
| | + | *; Level 115 |
| | + | :Lethal Force deals +299 damage and reuse time is -5 seconds |
| | + | *; Level 120 |
| | + | :Lethal Force deals +312 damage and reuse time is -5 seconds |
| | + | *; Level 125 |
| | + | :Lethal Force deals +325 damage and reuse time is -5 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Lethal Force deals 800 additional Fire damage over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Lethal Force deals 1000 additional Fire damage over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Lethal Force deals 40 additional Fire damage over 8 seconds | | :Lethal Force deals 40 additional Fire damage over 8 seconds |
| Line 955: |
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| | *; Level 100 | | *; Level 100 |
| | :Lethal Force deals 800 additional Fire damage over 8 seconds | | :Lethal Force deals 800 additional Fire damage over 8 seconds |
| | + | *; Level 105 |
| | + | :Lethal Force deals 840 additional Fire damage over 8 seconds |
| | + | *; Level 110 |
| | + | :Lethal Force deals 880 additional Fire damage over 8 seconds |
| | + | *; Level 115 |
| | + | :Lethal Force deals 920 additional Fire damage over 8 seconds |
| | + | *; Level 120 |
| | + | :Lethal Force deals 960 additional Fire damage over 8 seconds |
| | + | *; Level 125 |
| | + | :Lethal Force deals 1000 additional Fire damage over 8 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Controlled Burn Damage +58% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Lethal Force deals +435 damage. Damage type becomes Fire || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| − | :Controlled Burn Damage +8% | + | :Lethal Force deals +15 damage. Damage type becomes Fire |
| | *; Level 10 | | *; Level 10 |
| − | :Controlled Burn Damage +10% | + | :Lethal Force deals +30 damage. Damage type becomes Fire |
| | *; Level 15 | | *; Level 15 |
| − | :Controlled Burn Damage +12% | + | :Lethal Force deals +45 damage. Damage type becomes Fire |
| | *; Level 20 | | *; Level 20 |
| − | :Controlled Burn Damage +14% | + | :Lethal Force deals +60 damage. Damage type becomes Fire |
| | *; Level 25 | | *; Level 25 |
| − | :Controlled Burn Damage +16% | + | :Lethal Force deals +75 damage. Damage type becomes Fire |
| | *; Level 30 | | *; Level 30 |
| − | :Controlled Burn Damage +18% | + | :Lethal Force deals +90 damage. Damage type becomes Fire |
| | *; Level 35 | | *; Level 35 |
| − | :Controlled Burn Damage +20% | + | :Lethal Force deals +105 damage. Damage type becomes Fire |
| | *; Level 40 | | *; Level 40 |
| − | :Controlled Burn Damage +22% | + | :Lethal Force deals +120 damage. Damage type becomes Fire |
| | + | *; Level 45 |
| | + | :Lethal Force deals +135 damage. Damage type becomes Fire |
| | + | *; Level 50 |
| | + | :Lethal Force deals +150 damage. Damage type becomes Fire |
| | + | *; Level 55 |
| | + | :Lethal Force deals +165 damage. Damage type becomes Fire |
| | + | *; Level 60 |
| | + | :Lethal Force deals +180 damage. Damage type becomes Fire |
| | + | *; Level 65 |
| | + | :Lethal Force deals +195 damage. Damage type becomes Fire |
| | + | *; Level 70 |
| | + | :Lethal Force deals +215 damage. Damage type becomes Fire |
| | + | *; Level 75 |
| | + | :Lethal Force deals +235 damage. Damage type becomes Fire |
| | + | *; Level 80 |
| | + | :Lethal Force deals +255 damage. Damage type becomes Fire |
| | + | *; Level 85 |
| | + | :Lethal Force deals +275 damage. Damage type becomes Fire |
| | + | *; Level 90 |
| | + | :Lethal Force deals +295 damage. Damage type becomes Fire |
| | + | *; Level 95 |
| | + | :Lethal Force deals +315 damage. Damage type becomes Fire |
| | + | *; Level 100 |
| | + | :Lethal Force deals +335 damage. Damage type becomes Fire |
| | + | *; Level 105 |
| | + | :Lethal Force deals +355 damage. Damage type becomes Fire |
| | + | *; Level 110 |
| | + | :Lethal Force deals +375 damage. Damage type becomes Fire |
| | + | *; Level 115 |
| | + | :Lethal Force deals +395 damage. Damage type becomes Fire |
| | + | *; Level 120 |
| | + | :Lethal Force deals +415 damage. Damage type becomes Fire |
| | + | *; Level 125 |
| | + | :Lethal Force deals +435 damage. Damage type becomes Fire |
| | + | }} |
| | + | |- |
| | + | | || || <b>Level 125</b> - Controlled Burn Damage +73% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Controlled Burn Damage +8% |
| | + | *; Level 10 |
| | + | :Controlled Burn Damage +10% |
| | + | *; Level 15 |
| | + | :Controlled Burn Damage +12% |
| | + | *; Level 20 |
| | + | :Controlled Burn Damage +14% |
| | + | *; Level 25 |
| | + | :Controlled Burn Damage +16% |
| | + | *; Level 30 |
| | + | :Controlled Burn Damage +18% |
| | + | *; Level 35 |
| | + | :Controlled Burn Damage +20% |
| | + | *; Level 40 |
| | + | :Controlled Burn Damage +22% |
| | *; Level 45 | | *; Level 45 |
| | :Controlled Burn Damage +25% | | :Controlled Burn Damage +25% |
| Line 998: |
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| | *; Level 100 | | *; Level 100 |
| | :Controlled Burn Damage +58% | | :Controlled Burn Damage +58% |
| | + | *; Level 105 |
| | + | :Controlled Burn Damage +61% |
| | + | *; Level 110 |
| | + | :Controlled Burn Damage +64% |
| | + | *; Level 115 |
| | + | :Controlled Burn Damage +67% |
| | + | *; Level 120 |
| | + | :Controlled Burn Damage +70% |
| | + | *; Level 125 |
| | + | :Controlled Burn Damage +73% |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Controlled Burn deals 462 indirect Fire damage over 12 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Controlled Burn deals 582 indirect Fire damage over 12 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Controlled Burn deals 6 indirect Fire damage over 12 seconds | | :Controlled Burn deals 6 indirect Fire damage over 12 seconds |
| Line 1,041: |
Line 1,375: |
| | *; Level 100 | | *; Level 100 |
| | :Controlled Burn deals 462 indirect Fire damage over 12 seconds | | :Controlled Burn deals 462 indirect Fire damage over 12 seconds |
| | + | *; Level 105 |
| | + | :Controlled Burn deals 486 indirect Fire damage over 12 seconds |
| | + | *; Level 110 |
| | + | :Controlled Burn deals 510 indirect Fire damage over 12 seconds |
| | + | *; Level 115 |
| | + | :Controlled Burn deals 534 indirect Fire damage over 12 seconds |
| | + | *; Level 120 |
| | + | :Controlled Burn deals 558 indirect Fire damage over 12 seconds |
| | + | *; Level 125 |
| | + | :Controlled Burn deals 582 indirect Fire damage over 12 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Controlled Burn deals +160 damage and taunts +500 to all targets || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Controlled Burn deals +200 damage and taunts +625 to all targets || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Controlled Burn deals +8 damage and taunts +25 to all targets | | :Controlled Burn deals +8 damage and taunts +25 to all targets |
| Line 1,084: |
Line 1,428: |
| | *; Level 100 | | *; Level 100 |
| | :Controlled Burn deals +160 damage and taunts +500 to all targets | | :Controlled Burn deals +160 damage and taunts +500 to all targets |
| | + | *; Level 105 |
| | + | :Controlled Burn deals +168 damage and taunts +525 to all targets |
| | + | *; Level 110 |
| | + | :Controlled Burn deals +176 damage and taunts +550 to all targets |
| | + | *; Level 115 |
| | + | :Controlled Burn deals +184 damage and taunts +575 to all targets |
| | + | *; Level 120 |
| | + | :Controlled Burn deals +192 damage and taunts +600 to all targets |
| | + | *; Level 125 |
| | + | :Controlled Burn deals +200 damage and taunts +625 to all targets |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Controlled Burn and Aggression Deterrent cost -37 Power || Uncommon || Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Controlled Burn and Aggression Deterrent cost -47 Power || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Controlled Burn and Aggression Deterrent cost -8 Power | | :Controlled Burn and Aggression Deterrent cost -8 Power |
| Line 1,127: |
Line 1,481: |
| | *; Level 100 | | *; Level 100 |
| | :Controlled Burn and Aggression Deterrent cost -37 Power | | :Controlled Burn and Aggression Deterrent cost -37 Power |
| | + | *; Level 105 |
| | + | :Controlled Burn and Aggression Deterrent cost -39 Power |
| | + | *; Level 110 |
| | + | :Controlled Burn and Aggression Deterrent cost -41 Power |
| | + | *; Level 115 |
| | + | :Controlled Burn and Aggression Deterrent cost -43 Power |
| | + | *; Level 120 |
| | + | :Controlled Burn and Aggression Deterrent cost -45 Power |
| | + | *; Level 125 |
| | + | :Controlled Burn and Aggression Deterrent cost -47 Power |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Controlled Burn and Aggression Deterrent deal +140 damage || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Controlled Burn and Aggression Deterrent deal +180 damage || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Controlled Burn and Aggression Deterrent deal +10 damage | | :Controlled Burn and Aggression Deterrent deal +10 damage |
| Line 1,170: |
Line 1,534: |
| | *; Level 100 | | *; Level 100 |
| | :Controlled Burn and Aggression Deterrent deal +140 damage | | :Controlled Burn and Aggression Deterrent deal +140 damage |
| | + | *; Level 105 |
| | + | :Controlled Burn and Aggression Deterrent deal +148 damage |
| | + | *; Level 110 |
| | + | :Controlled Burn and Aggression Deterrent deal +156 damage |
| | + | *; Level 115 |
| | + | :Controlled Burn and Aggression Deterrent deal +164 damage |
| | + | *; Level 120 |
| | + | :Controlled Burn and Aggression Deterrent deal +172 damage |
| | + | *; Level 125 |
| | + | :Controlled Burn and Aggression Deterrent deal +180 damage |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Stun Trap deals +344 damage to all nearby targets (when it activates) || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Stun Trap deals +434 damage to all nearby targets (when it activates) || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Stun Trap deals +10 damage to all nearby targets (when it activates) | | :Stun Trap deals +10 damage to all nearby targets (when it activates) |
| Line 1,213: |
Line 1,587: |
| | *; Level 100 | | *; Level 100 |
| | :Stun Trap deals +344 damage to all nearby targets (when it activates) | | :Stun Trap deals +344 damage to all nearby targets (when it activates) |
| | + | *; Level 105 |
| | + | :Stun Trap deals +362 damage to all nearby targets (when it activates) |
| | + | *; Level 110 |
| | + | :Stun Trap deals +380 damage to all nearby targets (when it activates) |
| | + | *; Level 115 |
| | + | :Stun Trap deals +398 damage to all nearby targets (when it activates) |
| | + | *; Level 120 |
| | + | :Stun Trap deals +416 damage to all nearby targets (when it activates) |
| | + | *; Level 125 |
| | + | :Stun Trap deals +434 damage to all nearby targets (when it activates) |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Stun Trap deals +55% damage to all nearby targets (when it activates) || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Stun Trap deals +67.5% damage to all nearby targets (when it activates) || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Stun Trap deals +5% damage to all nearby targets (when it activates) | | :Stun Trap deals +5% damage to all nearby targets (when it activates) |
| Line 1,256: |
Line 1,640: |
| | *; Level 100 | | *; Level 100 |
| | :Stun Trap deals +55% damage to all nearby targets (when it activates) | | :Stun Trap deals +55% damage to all nearby targets (when it activates) |
| | + | *; Level 105 |
| | + | :Stun Trap deals +57.5% damage to all nearby targets (when it activates) |
| | + | *; Level 110 |
| | + | :Stun Trap deals +60% damage to all nearby targets (when it activates) |
| | + | *; Level 115 |
| | + | :Stun Trap deals +62.5% damage to all nearby targets (when it activates) |
| | + | *; Level 120 |
| | + | :Stun Trap deals +65% damage to all nearby targets (when it activates) |
| | + | *; Level 125 |
| | + | :Stun Trap deals +67.5% damage to all nearby targets (when it activates) |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Stun Trap reuse timer is 12 seconds faster || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Stun Trap reuse timer is 14.5 seconds faster || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Stun Trap reuse timer is 1 second faster | | :Stun Trap reuse timer is 1 second faster |
| Line 1,299: |
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| | *; Level 100 | | *; Level 100 |
| | :Stun Trap reuse timer is 12 seconds faster | | :Stun Trap reuse timer is 12 seconds faster |
| | + | *; Level 105 |
| | + | :Stun Trap reuse timer is 12.5 seconds faster |
| | + | *; Level 110 |
| | + | :Stun Trap reuse timer is 13 seconds faster |
| | + | *; Level 115 |
| | + | :Stun Trap reuse timer is 13.5 seconds faster |
| | + | *; Level 120 |
| | + | :Stun Trap reuse timer is 14 seconds faster |
| | + | *; Level 125 |
| | + | :Stun Trap reuse timer is 14.5 seconds faster |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Chest || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Chest || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap |
| Line 1,342: |
Line 1,746: |
| | *; Level 100 | | *; Level 100 |
| | :Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | | :Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 105 |
| | + | :Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 110 |
| | + | :Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 115 |
| | + | :Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 120 |
| | + | :Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 125 |
| | + | :Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap |
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| | *; Level 100 | | *; Level 100 |
| | :Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | | :Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 105 |
| | + | :Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 110 |
| | + | :Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 115 |
| | + | :Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 120 |
| | + | :Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap |
| | + | *; Level 125 |
| | + | :Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Privacy Field deals +48% damage to melee attackers || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Privacy Field deals +60.5% damage to melee attackers || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Privacy Field deals +8% damage to melee attackers | | :Privacy Field deals +8% damage to melee attackers |
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| | *; Level 100 | | *; Level 100 |
| | :Privacy Field deals +48% damage to melee attackers | | :Privacy Field deals +48% damage to melee attackers |
| | + | *; Level 105 |
| | + | :Privacy Field deals +50.5% damage to melee attackers |
| | + | *; Level 110 |
| | + | :Privacy Field deals +53% damage to melee attackers |
| | + | *; Level 115 |
| | + | :Privacy Field deals +55.5% damage to melee attackers |
| | + | *; Level 120 |
| | + | :Privacy Field deals +58% damage to melee attackers |
| | + | *; Level 125 |
| | + | :Privacy Field deals +60.5% damage to melee attackers |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away || Epic || Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Privacy Field deals +52 damage to all melee attackers, and the first melee attacker is knocked away || Epic || Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away | | :Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away |
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| | *; Level 100 | | *; Level 100 |
| | :Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away | | :Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away |
| | + | *; Level 105 |
| | + | :Privacy Field deals +44 damage to all melee attackers, and the first melee attacker is knocked away |
| | + | *; Level 110 |
| | + | :Privacy Field deals +46 damage to all melee attackers, and the first melee attacker is knocked away |
| | + | *; Level 115 |
| | + | :Privacy Field deals +48 damage to all melee attackers, and the first melee attacker is knocked away |
| | + | *; Level 120 |
| | + | :Privacy Field deals +50 damage to all melee attackers, and the first melee attacker is knocked away |
| | + | *; Level 125 |
| | + | :Privacy Field deals +52 damage to all melee attackers, and the first melee attacker is knocked away |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you || Epic || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 44 Power to you || Epic || Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you | | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you |
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| | *; Level 100 | | *; Level 100 |
| | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you | | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you |
| | + | *; Level 105 |
| | + | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 36 Power to you |
| | + | *; Level 110 |
| | + | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 38 Power to you |
| | + | *; Level 115 |
| | + | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 40 Power to you |
| | + | *; Level 120 |
| | + | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 42 Power to you |
| | + | *; Level 125 |
| | + | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 44 Power to you |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 || Epic || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +57 || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9 | | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9 |
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| | *; Level 100 | | *; Level 100 |
| | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 | | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 |
| | + | *; Level 105 |
| | + | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +49 |
| | + | *; Level 110 |
| | + | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +51 |
| | + | *; Level 115 |
| | + | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +53 |
| | + | *; Level 120 |
| | + | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +55 |
| | + | *; Level 125 |
| | + | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +57 |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 || Epic || MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +58 || Epic || MainHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10 | | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10 |
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| | *; Level 100 | | *; Level 100 |
| | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 | | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 |
| | + | *; Level 105 |
| | + | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +50 |
| | + | *; Level 110 |
| | + | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +52 |
| | + | *; Level 115 |
| | + | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +54 |
| | + | *; Level 120 |
| | + | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +56 |
| | + | *; Level 125 |
| | + | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +58 |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds || Epic || Chest, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - When Privacy Field deals damage, it also ignites the suspect, dealing 100 damage over 8 seconds || Epic || Chest, Ring || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds | | :When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds | | :When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds |
| | + | *; Level 105 |
| | + | :When Privacy Field deals damage, it also ignites the suspect, dealing 84 damage over 8 seconds |
| | + | *; Level 110 |
| | + | :When Privacy Field deals damage, it also ignites the suspect, dealing 88 damage over 8 seconds |
| | + | *; Level 115 |
| | + | :When Privacy Field deals damage, it also ignites the suspect, dealing 92 damage over 8 seconds |
| | + | *; Level 120 |
| | + | :When Privacy Field deals damage, it also ignites the suspect, dealing 96 damage over 8 seconds |
| | + | *; Level 125 |
| | + | :When Privacy Field deals damage, it also ignites the suspect, dealing 100 damage over 8 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds || Epic || Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 120</b> - Coordinated Assault causes all allies' Melee attacks to cost -25 Power for 30 seconds || Epic || Head || {{Spoiler|Click Expand to reveal| |
| | *; Level 1 | | *; Level 1 |
| | :Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds | | :Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds | | :Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds |
| | + | *; Level 110 |
| | + | :Coordinated Assault causes all allies' Melee attacks to cost -23 Power for 30 seconds |
| | + | *; Level 120 |
| | + | :Coordinated Assault causes all allies' Melee attacks to cost -25 Power for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Health +57 for 30 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Coordinated Assault increases all allies' Max Health +72 for 30 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Coordinated Assault increases all allies' Max Health +5 for 30 seconds | | :Coordinated Assault increases all allies' Max Health +5 for 30 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Coordinated Assault increases all allies' Max Health +57 for 30 seconds | | :Coordinated Assault increases all allies' Max Health +57 for 30 seconds |
| | + | *; Level 105 |
| | + | :Coordinated Assault increases all allies' Max Health +60 for 30 seconds |
| | + | *; Level 110 |
| | + | :Coordinated Assault increases all allies' Max Health +63 for 30 seconds |
| | + | *; Level 115 |
| | + | :Coordinated Assault increases all allies' Max Health +66 for 30 seconds |
| | + | *; Level 120 |
| | + | :Coordinated Assault increases all allies' Max Health +69 for 30 seconds |
| | + | *; Level 125 |
| | + | :Coordinated Assault increases all allies' Max Health +72 for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Armor +83 for 30 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Coordinated Assault increases all allies' Max Armor +103 for 30 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Coordinated Assault increases all allies' Max Armor +7 for 30 seconds | | :Coordinated Assault increases all allies' Max Armor +7 for 30 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Coordinated Assault increases all allies' Max Armor +83 for 30 seconds | | :Coordinated Assault increases all allies' Max Armor +83 for 30 seconds |
| | + | *; Level 105 |
| | + | :Coordinated Assault increases all allies' Max Armor +87 for 30 seconds |
| | + | *; Level 110 |
| | + | :Coordinated Assault increases all allies' Max Armor +91 for 30 seconds |
| | + | *; Level 115 |
| | + | :Coordinated Assault increases all allies' Max Armor +95 for 30 seconds |
| | + | *; Level 120 |
| | + | :Coordinated Assault increases all allies' Max Armor +99 for 30 seconds |
| | + | *; Level 125 |
| | + | :Coordinated Assault increases all allies' Max Armor +103 for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds | | :Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds |
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| | *; Level 100 | | *; Level 100 |
| | :Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds | | :Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds |
| | + | *; Level 105 |
| | + | :Coordinated Assault causes all allies' melee attacks to deal up to +115 damage (randomly determined for each attack) for 30 seconds |
| | + | *; Level 110 |
| | + | :Coordinated Assault causes all allies' melee attacks to deal up to +120 damage (randomly determined for each attack) for 30 seconds |
| | + | *; Level 115 |
| | + | :Coordinated Assault causes all allies' melee attacks to deal up to +125 damage (randomly determined for each attack) for 30 seconds |
| | + | *; Level 120 |
| | + | :Coordinated Assault causes all allies' melee attacks to deal up to +130 damage (randomly determined for each attack) for 30 seconds |
| | + | *; Level 125 |
| | + | :Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 120</b> - Coordinated Assault grants all allies +21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 1 | | *; Level 1 |
| | :Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds | | :Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds |
| Line 1,805: |
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| | :Coordinated Assault grants all allies +3 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds | | :Coordinated Assault grants all allies +3 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds |
| | *; Level 40 | | *; Level 40 |
| − | :Coordinated Assault grants all allies +4 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +5 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds |
| | *; Level 50 | | *; Level 50 |
| − | :Coordinated Assault grants all allies +5 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +7 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | *; Level 60 | | *; Level 60 |
| − | :Coordinated Assault grants all allies +6 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +9 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | *; Level 70 | | *; Level 70 |
| − | :Coordinated Assault grants all allies +7 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +11 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | *; Level 80 | | *; Level 80 |
| − | :Coordinated Assault grants all allies +8 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +13 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | *; Level 90 | | *; Level 90 |
| − | :Coordinated Assault grants all allies +9 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +15 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | *; Level 100 | | *; Level 100 |
| − | :Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | + | :Coordinated Assault grants all allies +17 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | + | *; Level 110 |
| | + | :Coordinated Assault grants all allies +19 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | + | *; Level 120 |
| | + | :Coordinated Assault grants all allies +21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Aggression Deterrent Damage +55% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 125</b> - Aggression Deterrent Damage +60% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Aggression Deterrent Damage +5% | | :Aggression Deterrent Damage +5% |
| Line 1,838: |
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| | :Aggression Deterrent Damage +19% | | :Aggression Deterrent Damage +19% |
| | *; Level 45 | | *; Level 45 |
| − | :Aggression Deterrent Damage +22% | + | :Aggression Deterrent Damage +21% |
| | *; Level 50 | | *; Level 50 |
| | + | :Aggression Deterrent Damage +23% |
| | + | *; Level 55 |
| | :Aggression Deterrent Damage +25% | | :Aggression Deterrent Damage +25% |
| − | *; Level 55
| |
| − | :Aggression Deterrent Damage +28%
| |
| | *; Level 60 | | *; Level 60 |
| − | :Aggression Deterrent Damage +31% | + | :Aggression Deterrent Damage +27% |
| | *; Level 65 | | *; Level 65 |
| − | :Aggression Deterrent Damage +34% | + | :Aggression Deterrent Damage +29% |
| | *; Level 70 | | *; Level 70 |
| − | :Aggression Deterrent Damage +37% | + | :Aggression Deterrent Damage +31% |
| | *; Level 75 | | *; Level 75 |
| − | :Aggression Deterrent Damage +40% | + | :Aggression Deterrent Damage +33% |
| | *; Level 80 | | *; Level 80 |
| − | :Aggression Deterrent Damage +43% | + | :Aggression Deterrent Damage +35% |
| | *; Level 85 | | *; Level 85 |
| − | :Aggression Deterrent Damage +46% | + | :Aggression Deterrent Damage +37% |
| | *; Level 90 | | *; Level 90 |
| − | :Aggression Deterrent Damage +49% | + | :Aggression Deterrent Damage +39% |
| | *; Level 95 | | *; Level 95 |
| − | :Aggression Deterrent Damage +52% | + | :Aggression Deterrent Damage +42% |
| | *; Level 100 | | *; Level 100 |
| − | :Aggression Deterrent Damage +55% | + | :Aggression Deterrent Damage +45% |
| | + | *; Level 105 |
| | + | :Aggression Deterrent Damage +48% |
| | + | *; Level 110 |
| | + | :Aggression Deterrent Damage +51% |
| | + | *; Level 115 |
| | + | :Aggression Deterrent Damage +54% |
| | + | *; Level 120 |
| | + | :Aggression Deterrent Damage +56.99% |
| | + | *; Level 125 |
| | + | :Aggression Deterrent Damage +60% |
| | }} | | }} |
| | |- | | |- |
| − | | || of Hot Acid || <b>Level 100</b> - Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Hot Acid || <b>Level 125</b> - Aggression Deterrent ignites all targets, dealing 488 Fire damage over 8 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| − | :Aggression Deterrent ignites all targets, dealing 24 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 16 Fire damage over 8 seconds |
| | *; Level 10 | | *; Level 10 |
| − | :Aggression Deterrent ignites all targets, dealing 40 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 32 Fire damage over 8 seconds |
| | *; Level 15 | | *; Level 15 |
| − | :Aggression Deterrent ignites all targets, dealing 56 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 48 Fire damage over 8 seconds |
| | *; Level 20 | | *; Level 20 |
| − | :Aggression Deterrent ignites all targets, dealing 72 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 68 Fire damage over 8 seconds |
| | *; Level 25 | | *; Level 25 |
| | :Aggression Deterrent ignites all targets, dealing 88 Fire damage over 8 seconds | | :Aggression Deterrent ignites all targets, dealing 88 Fire damage over 8 seconds |
| | *; Level 30 | | *; Level 30 |
| − | :Aggression Deterrent ignites all targets, dealing 104 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 108 Fire damage over 8 seconds |
| | *; Level 35 | | *; Level 35 |
| − | :Aggression Deterrent ignites all targets, dealing 120 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 128 Fire damage over 8 seconds |
| | *; Level 40 | | *; Level 40 |
| − | :Aggression Deterrent ignites all targets, dealing 136 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 148 Fire damage over 8 seconds |
| | *; Level 45 | | *; Level 45 |
| − | :Aggression Deterrent ignites all targets, dealing 152 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 168 Fire damage over 8 seconds |
| | *; Level 50 | | *; Level 50 |
| − | :Aggression Deterrent ignites all targets, dealing 168 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 188 Fire damage over 8 seconds |
| | *; Level 55 | | *; Level 55 |
| − | :Aggression Deterrent ignites all targets, dealing 184 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 208 Fire damage over 8 seconds |
| | *; Level 60 | | *; Level 60 |
| − | :Aggression Deterrent ignites all targets, dealing 200 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 228 Fire damage over 8 seconds |
| | *; Level 65 | | *; Level 65 |
| − | :Aggression Deterrent ignites all targets, dealing 216 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 248 Fire damage over 8 seconds |
| | *; Level 70 | | *; Level 70 |
| − | :Aggression Deterrent ignites all targets, dealing 232 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 268 Fire damage over 8 seconds |
| | *; Level 75 | | *; Level 75 |
| − | :Aggression Deterrent ignites all targets, dealing 248 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 288 Fire damage over 8 seconds |
| | *; Level 80 | | *; Level 80 |
| − | :Aggression Deterrent ignites all targets, dealing 264 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 308 Fire damage over 8 seconds |
| | *; Level 85 | | *; Level 85 |
| − | :Aggression Deterrent ignites all targets, dealing 280 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds |
| | *; Level 90 | | *; Level 90 |
| − | :Aggression Deterrent ignites all targets, dealing 296 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 348 Fire damage over 8 seconds |
| | *; Level 95 | | *; Level 95 |
| − | :Aggression Deterrent ignites all targets, dealing 312 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 368 Fire damage over 8 seconds |
| | *; Level 100 | | *; Level 100 |
| − | :Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds | + | :Aggression Deterrent ignites all targets, dealing 388 Fire damage over 8 seconds |
| | + | *; Level 105 |
| | + | :Aggression Deterrent ignites all targets, dealing 408 Fire damage over 8 seconds |
| | + | *; Level 110 |
| | + | :Aggression Deterrent ignites all targets, dealing 428 Fire damage over 8 seconds |
| | + | *; Level 115 |
| | + | :Aggression Deterrent ignites all targets, dealing 448 Fire damage over 8 seconds |
| | + | *; Level 120 |
| | + | :Aggression Deterrent ignites all targets, dealing 468 Fire damage over 8 seconds |
| | + | *; Level 125 |
| | + | :Aggression Deterrent ignites all targets, dealing 488 Fire damage over 8 seconds |
| | }} | | }} |
| | |- | | |- |
| − | | || || <b>Level 100</b> - Aggression Deterrent Range +5. Aggression Deterrent Damage +43 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Broad Deterrence || <b>Level 125</b> - Aggression Deterrent Range +5. Aggression Deterrent Damage +68 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| |
| | *; Level 5 | | *; Level 5 |
| | :Aggression Deterrent Range +1. Aggression Deterrent Damage +5 | | :Aggression Deterrent Range +1. Aggression Deterrent Damage +5 |
| Line 1,938: |
Line 2,480: |
| | :Aggression Deterrent Range +4. Aggression Deterrent Damage +33 | | :Aggression Deterrent Range +4. Aggression Deterrent Damage +33 |
| | *; Level 80 | | *; Level 80 |
| − | :Aggression Deterrent Range +4. Aggression Deterrent Damage +35 | + | :Aggression Deterrent Range +4. Aggression Deterrent Damage +36 |
| | *; Level 85 | | *; Level 85 |
| − | :Aggression Deterrent Range +5. Aggression Deterrent Damage +37 | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +39 |
| | *; Level 90 | | *; Level 90 |
| − | :Aggression Deterrent Range +5. Aggression Deterrent Damage +39 | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +42 |
| | *; Level 95 | | *; Level 95 |
| − | :Aggression Deterrent Range +5. Aggression Deterrent Damage +41 | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +45 |
| | + | *; Level 100 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +48 |
| | + | *; Level 105 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +52 |
| | + | *; Level 110 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +56 |
| | + | *; Level 115 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +60 |
| | + | *; Level 120 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +64 |
| | + | *; Level 125 |
| | + | :Aggression Deterrent Range +5. Aggression Deterrent Damage +68 |
| | + | }} |
| | + | |- |
| | + | | || of Attentive Backup || <b>Level 125</b> - Call For Backup Reuse Time -13. Call For Backup Summon Duration +5 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Call For Backup Reuse Time -1. Call For Backup Summon Duration +1 |
| | + | *; Level 10 |
| | + | :Call For Backup Reuse Time -1.5. Call For Backup Summon Duration +1 |
| | + | *; Level 15 |
| | + | :Call For Backup Reuse Time -2. Call For Backup Summon Duration +1 |
| | + | *; Level 20 |
| | + | :Call For Backup Reuse Time -2.5. Call For Backup Summon Duration +1 |
| | + | *; Level 25 |
| | + | :Call For Backup Reuse Time -3. Call For Backup Summon Duration +1 |
| | + | *; Level 30 |
| | + | :Call For Backup Reuse Time -3.5. Call For Backup Summon Duration +1 |
| | + | *; Level 35 |
| | + | :Call For Backup Reuse Time -4. Call For Backup Summon Duration +2 |
| | + | *; Level 40 |
| | + | :Call For Backup Reuse Time -4.5. Call For Backup Summon Duration +2 |
| | + | *; Level 45 |
| | + | :Call For Backup Reuse Time -5. Call For Backup Summon Duration +2 |
| | + | *; Level 50 |
| | + | :Call For Backup Reuse Time -5.5. Call For Backup Summon Duration +2 |
| | + | *; Level 55 |
| | + | :Call For Backup Reuse Time -6. Call For Backup Summon Duration +2 |
| | + | *; Level 60 |
| | + | :Call For Backup Reuse Time -6.5. Call For Backup Summon Duration +2 |
| | + | *; Level 65 |
| | + | :Call For Backup Reuse Time -7. Call For Backup Summon Duration +3 |
| | + | *; Level 70 |
| | + | :Call For Backup Reuse Time -7.5. Call For Backup Summon Duration +3 |
| | + | *; Level 75 |
| | + | :Call For Backup Reuse Time -8. Call For Backup Summon Duration +3 |
| | + | *; Level 80 |
| | + | :Call For Backup Reuse Time -8.5. Call For Backup Summon Duration +3 |
| | + | *; Level 85 |
| | + | :Call For Backup Reuse Time -9. Call For Backup Summon Duration +3 |
| | + | *; Level 90 |
| | + | :Call For Backup Reuse Time -9.5. Call For Backup Summon Duration +3 |
| | + | *; Level 95 |
| | + | :Call For Backup Reuse Time -10. Call For Backup Summon Duration +4 |
| | + | *; Level 100 |
| | + | :Call For Backup Reuse Time -10.5. Call For Backup Summon Duration +4 |
| | + | *; Level 105 |
| | + | :Call For Backup Reuse Time -11. Call For Backup Summon Duration +4 |
| | + | *; Level 110 |
| | + | :Call For Backup Reuse Time -11.5. Call For Backup Summon Duration +4 |
| | + | *; Level 115 |
| | + | :Call For Backup Reuse Time -12. Call For Backup Summon Duration +4 |
| | + | *; Level 120 |
| | + | :Call For Backup Reuse Time -12.5. Call For Backup Summon Duration +4 |
| | + | *; Level 125 |
| | + | :Call For Backup Reuse Time -13. Call For Backup Summon Duration +5 |
| | + | }} |
| | + | |- |
| | + | | || of Dodgy Backup || <b>Level 125</b> - Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds || Rare || Head, Chest || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Call For Backup assistance has +2% Universal Evasion and +2% Max Armor and lasts for +1 seconds |
| | + | *; Level 10 |
| | + | :Call For Backup assistance has +3% Universal Evasion and +3% Max Armor and lasts for +1 seconds |
| | + | *; Level 15 |
| | + | :Call For Backup assistance has +4% Universal Evasion and +4% Max Armor and lasts for +1 seconds |
| | + | *; Level 20 |
| | + | :Call For Backup assistance has +5% Universal Evasion and +5% Max Armor and lasts for +2 seconds |
| | + | *; Level 25 |
| | + | :Call For Backup assistance has +6% Universal Evasion and +6% Max Armor and lasts for +2 seconds |
| | + | *; Level 30 |
| | + | :Call For Backup assistance has +7% Universal Evasion and +7% Max Armor and lasts for +2 seconds |
| | + | *; Level 35 |
| | + | :Call For Backup assistance has +8% Universal Evasion and +8% Max Armor and lasts for +3 seconds |
| | + | *; Level 40 |
| | + | :Call For Backup assistance has +9% Universal Evasion and +9% Max Armor and lasts for +3 seconds |
| | + | *; Level 45 |
| | + | :Call For Backup assistance has +10% Universal Evasion and +10% Max Armor and lasts for +3 seconds |
| | + | *; Level 50 |
| | + | :Call For Backup assistance has +11% Universal Evasion and +11% Max Armor and lasts for +4 seconds |
| | + | *; Level 55 |
| | + | :Call For Backup assistance has +12% Universal Evasion and +12% Max Armor and lasts for +4 seconds |
| | + | *; Level 60 |
| | + | :Call For Backup assistance has +13% Universal Evasion and +13% Max Armor and lasts for +4 seconds |
| | + | *; Level 65 |
| | + | :Call For Backup assistance has +14% Universal Evasion and +14% Max Armor and lasts for +5 seconds |
| | + | *; Level 70 |
| | + | :Call For Backup assistance has +15% Universal Evasion and +15% Max Armor and lasts for +5 seconds |
| | + | *; Level 75 |
| | + | :Call For Backup assistance has +16% Universal Evasion and +16% Max Armor and lasts for +5 seconds |
| | + | *; Level 80 |
| | + | :Call For Backup assistance has +17% Universal Evasion and +17% Max Armor and lasts for +6 seconds |
| | + | *; Level 85 |
| | + | :Call For Backup assistance has +18% Universal Evasion and +18% Max Armor and lasts for +6 seconds |
| | + | *; Level 90 |
| | + | :Call For Backup assistance has +19% Universal Evasion and +19% Max Armor and lasts for +6 seconds |
| | + | *; Level 95 |
| | + | :Call For Backup assistance has +20% Universal Evasion and +20% Max Armor and lasts for +7 seconds |
| | + | *; Level 100 |
| | + | :Call For Backup assistance has +21% Universal Evasion and +21% Max Armor and lasts for +7 seconds |
| | + | *; Level 105 |
| | + | :Call For Backup assistance has +22% Universal Evasion and +22% Max Armor and lasts for +7 seconds |
| | + | *; Level 110 |
| | + | :Call For Backup assistance has +23% Universal Evasion and +23% Max Armor and lasts for +8 seconds |
| | + | *; Level 115 |
| | + | :Call For Backup assistance has +24% Universal Evasion and +24% Max Armor and lasts for +8 seconds |
| | + | *; Level 120 |
| | + | :Call For Backup assistance has +25% Universal Evasion and +25% Max Armor and lasts for +8 seconds |
| | + | *; Level 125 |
| | + | :Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds |
| | + | }} |
| | + | |- |
| | + | | || of Heavy Backup || <b>Level 125</b> - Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds || Rare || MainHand, Hands || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Call For Backup assstance deals +10 Direct Damage and exists for +1 seconds |
| | + | *; Level 10 |
| | + | :Call For Backup assstance deals +20 Direct Damage and exists for +1 seconds |
| | + | *; Level 15 |
| | + | :Call For Backup assstance deals +30 Direct Damage and exists for +1 seconds |
| | + | *; Level 20 |
| | + | :Call For Backup assstance deals +40 Direct Damage and exists for +2 seconds |
| | + | *; Level 25 |
| | + | :Call For Backup assstance deals +50 Direct Damage and exists for +2 seconds |
| | + | *; Level 30 |
| | + | :Call For Backup assstance deals +60 Direct Damage and exists for +2 seconds |
| | + | *; Level 35 |
| | + | :Call For Backup assstance deals +70 Direct Damage and exists for +3 seconds |
| | + | *; Level 40 |
| | + | :Call For Backup assstance deals +80 Direct Damage and exists for +3 seconds |
| | + | *; Level 45 |
| | + | :Call For Backup assstance deals +90 Direct Damage and exists for +3 seconds |
| | + | *; Level 50 |
| | + | :Call For Backup assstance deals +100 Direct Damage and exists for +4 seconds |
| | + | *; Level 55 |
| | + | :Call For Backup assstance deals +110 Direct Damage and exists for +4 seconds |
| | + | *; Level 60 |
| | + | :Call For Backup assstance deals +120 Direct Damage and exists for +4 seconds |
| | + | *; Level 65 |
| | + | :Call For Backup assstance deals +130 Direct Damage and exists for +5 seconds |
| | + | *; Level 70 |
| | + | :Call For Backup assstance deals +140 Direct Damage and exists for +5 seconds |
| | + | *; Level 75 |
| | + | :Call For Backup assstance deals +150 Direct Damage and exists for +5 seconds |
| | + | *; Level 80 |
| | + | :Call For Backup assstance deals +160 Direct Damage and exists for +6 seconds |
| | + | *; Level 85 |
| | + | :Call For Backup assstance deals +170 Direct Damage and exists for +6 seconds |
| | + | *; Level 90 |
| | + | :Call For Backup assstance deals +180 Direct Damage and exists for +6 seconds |
| | + | *; Level 95 |
| | + | :Call For Backup assstance deals +190 Direct Damage and exists for +7 seconds |
| | + | *; Level 100 |
| | + | :Call For Backup assstance deals +200 Direct Damage and exists for +7 seconds |
| | + | *; Level 105 |
| | + | :Call For Backup assstance deals +210 Direct Damage and exists for +7 seconds |
| | + | *; Level 110 |
| | + | :Call For Backup assstance deals +220 Direct Damage and exists for +8 seconds |
| | + | *; Level 115 |
| | + | :Call For Backup assstance deals +230 Direct Damage and exists for +8 seconds |
| | + | *; Level 120 |
| | + | :Call For Backup assstance deals +240 Direct Damage and exists for +8 seconds |
| | + | *; Level 125 |
| | + | :Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds |
| | + | }} |
| | + | |- |
| | + | | || of Cruel Backup || <b>Level 125</b> - Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds || Epic || Necklace, OffHand || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 5 |
| | + | :Call For Backup assistance deals +7% Direct Damage and exists for +1 seconds |
| | + | *; Level 10 |
| | + | :Call For Backup assistance deals +10% Direct Damage and exists for +1 seconds |
| | + | *; Level 15 |
| | + | :Call For Backup assistance deals +13% Direct Damage and exists for +1 seconds |
| | + | *; Level 20 |
| | + | :Call For Backup assistance deals +16% Direct Damage and exists for +2 seconds |
| | + | *; Level 25 |
| | + | :Call For Backup assistance deals +19% Direct Damage and exists for +2 seconds |
| | + | *; Level 30 |
| | + | :Call For Backup assistance deals +22% Direct Damage and exists for +2 seconds |
| | + | *; Level 35 |
| | + | :Call For Backup assistance deals +25% Direct Damage and exists for +3 seconds |
| | + | *; Level 40 |
| | + | :Call For Backup assistance deals +28% Direct Damage and exists for +3 seconds |
| | + | *; Level 45 |
| | + | :Call For Backup assistance deals +31% Direct Damage and exists for +3 seconds |
| | + | *; Level 50 |
| | + | :Call For Backup assistance deals +34% Direct Damage and exists for +4 seconds |
| | + | *; Level 55 |
| | + | :Call For Backup assistance deals +37% Direct Damage and exists for +4 seconds |
| | + | *; Level 60 |
| | + | :Call For Backup assistance deals +40% Direct Damage and exists for +4 seconds |
| | + | *; Level 65 |
| | + | :Call For Backup assistance deals +43% Direct Damage and exists for +5 seconds |
| | + | *; Level 70 |
| | + | :Call For Backup assistance deals +46% Direct Damage and exists for +5 seconds |
| | + | *; Level 75 |
| | + | :Call For Backup assistance deals +49% Direct Damage and exists for +5 seconds |
| | + | *; Level 80 |
| | + | :Call For Backup assistance deals +52% Direct Damage and exists for +6 seconds |
| | + | *; Level 85 |
| | + | :Call For Backup assistance deals +55% Direct Damage and exists for +6 seconds |
| | + | *; Level 90 |
| | + | :Call For Backup assistance deals +58% Direct Damage and exists for +6 seconds |
| | + | *; Level 95 |
| | + | :Call For Backup assistance deals +61% Direct Damage and exists for +7 seconds |
| | + | *; Level 100 |
| | + | :Call For Backup assistance deals +64% Direct Damage and exists for +7 seconds |
| | + | *; Level 105 |
| | + | :Call For Backup assistance deals +67% Direct Damage and exists for +7 seconds |
| | + | *; Level 110 |
| | + | :Call For Backup assistance deals +70% Direct Damage and exists for +8 seconds |
| | + | *; Level 115 |
| | + | :Call For Backup assistance deals +73% Direct Damage and exists for +8 seconds |
| | + | *; Level 120 |
| | + | :Call For Backup assistance deals +76% Direct Damage and exists for +8 seconds |
| | + | *; Level 125 |
| | + | :Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds |
| | + | }} |
| | + | |- |
| | + | | || of Shifty Backup || <b>Level 120</b> - Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal| |
| | + | *; Level 1 |
| | + | :Call For Backup assistance has +1 increased speed and exists for +1 seconds |
| | + | *; Level 20 |
| | + | :Call For Backup assistance has +1 increased speed, immunity to Slow and Root, and exists for +2 seconds |
| | + | *; Level 30 |
| | + | :Call For Backup assistance has +2 increased speed, immunity to Slow and Root, and exists for +3 seconds |
| | + | *; Level 40 |
| | + | :Call For Backup assistance has +2 increased speed, immunity to Slow, Root, and Stun, and exists for +4 seconds |
| | + | *; Level 50 |
| | + | :Call For Backup assistance has +3 increased speed, immunity to Slow, Root, and Stun, and exists for +5 seconds |
| | + | *; Level 60 |
| | + | :Call For Backup assistance has +4 increased speed, immunity to Slow, Root, and Stun, and exists for +6 seconds |
| | + | *; Level 70 |
| | + | :Call For Backup assistance has +4 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +7 seconds |
| | + | *; Level 80 |
| | + | :Call For Backup assistance has +5 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +8 seconds |
| | + | *; Level 90 |
| | + | :Call For Backup assistance has +6 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +9 seconds |
| | *; Level 100 | | *; Level 100 |
| − | :Aggression Deterrent Range +5. Aggression Deterrent Damage +43 | + | :Call For Backup assistance has +7 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +10 seconds |
| | + | *; Level 110 |
| | + | :Call For Backup assistance has +8 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +11 seconds |
| | + | *; Level 120 |
| | + | :Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds |
| | }} | | }} |
| | |} | | |} |
| Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
| |
of Wardens |
Level 120 - Warden Base Damage +60% when Warden is active. Vulnerability to Electricity -24% when Warden is active |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Warden Damage +5
- Warden Base Damage +10%
- Warden Base Damage +15%
- Warden Base Damage +20%
- Warden Base Damage +25% when Warden is active. Vulnerability to Electricity -3% when Warden is active
- Warden Base Damage +30% when Warden is active. Vulnerability to Electricity -6% when Warden is active
- Warden Base Damage +35% when Warden is active. Vulnerability to Electricity -9% when Warden is active
- Warden Base Damage +40% when Warden is active. Vulnerability to Electricity -12% when Warden is active
- Warden Base Damage +45% when Warden is active. Vulnerability to Electricity -15% when Warden is active
- Warden Base Damage +50% when Warden is active. Vulnerability to Electricity -18% when Warden is active
- Warden Base Damage +55% when Warden is active. Vulnerability to Electricity -21% when Warden is active
- Warden Base Damage +60% when Warden is active. Vulnerability to Electricity -24% when Warden is active
|
| |
of Prolonged Agony |
Level 125 - Indirect Fire Damage +54.5% when Warden is active |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Indirect Fire Damage +10% when Warden is active
- Indirect Fire Damage +11% when Warden is active
- Indirect Fire Damage +12% when Warden is active
- Indirect Fire Damage +13% when Warden is active
- Indirect Fire Damage +14% when Warden is active
- Indirect Fire Damage +15% when Warden is active
- Indirect Fire Damage +16% when Warden is active
- Indirect Fire Damage +17% when Warden is active
- Indirect Fire Damage +18% when Warden is active
- Indirect Fire Damage +19% when Warden is active
- Indirect Fire Damage +20% when Warden is active
- Indirect Fire Damage +22% when Warden is active
- Indirect Fire Damage +24.5% when Warden is active
- Indirect Fire Damage +27% when Warden is active
- Indirect Fire Damage +29.5% when Warden is active
- Indirect Fire Damage +32% when Warden is active
- Indirect Fire Damage +34.49% when Warden is active
- Indirect Fire Damage +37% when Warden is active
- Indirect Fire Damage +39.5% when Warden is active
- Indirect Fire Damage +42% when Warden is active
- Indirect Fire Damage +44.5% when Warden is active
- Indirect Fire Damage +47% when Warden is active
- Indirect Fire Damage +49.5% when Warden is active
- Indirect Fire Damage +52% when Warden is active
- Indirect Fire Damage +54.5% when Warden is active
|
| |
|
Level 125 - Indirect Poison and Indirect Trauma damage is +46% per tick while Warden skill active |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +6% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +7% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +8% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +9% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +10% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +11% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +12% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +14% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +16% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +18% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +20% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +22% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +24% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +26% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +28% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +30% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +32% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +34% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +36% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +38% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +40% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +42% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +44% per tick while Warden skill active
- Indirect Poison and Indirect Trauma damage is +46% per tick while Warden skill active
|
| |
|
Level 125 - Indirect Nature and Indirect Electricity damage is +46% per tick while Warden skill active |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +6% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +7% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +8% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +9% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +10% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +11% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +12% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +14% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +16% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +18% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +20% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +22% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +24% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +26% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +28% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +30% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +32% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +34% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +36% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +38% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +40% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +42% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +44% per tick while Warden skill active
- Indirect Nature and Indirect Electricity damage is +46% per tick while Warden skill active
|
| |
|
Level 120 - Warning Jolt restores 12 Power, and ability range is increased 5 meters |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Warning Jolt restores 1 Power, and ability range is increased 5 meters
- Warning Jolt restores 2 Power, and ability range is increased 5 meters
- Warning Jolt restores 3 Power, and ability range is increased 5 meters
- Warning Jolt restores 4 Power, and ability range is increased 5 meters
- Warning Jolt restores 5 Power, and ability range is increased 5 meters
- Warning Jolt restores 6 Power, and ability range is increased 5 meters
- Warning Jolt restores 7 Power, and ability range is increased 5 meters
- Warning Jolt restores 8 Power, and ability range is increased 5 meters
- Warning Jolt restores 9 Power, and ability range is increased 5 meters
- Warning Jolt restores 10 Power, and ability range is increased 5 meters
- Warning Jolt restores 11 Power, and ability range is increased 5 meters
- Warning Jolt restores 12 Power, and ability range is increased 5 meters
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Level 125 - Warning Jolt restores 29 Armor and taunts +625 |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Warning Jolt restores 1 Armor and taunts +25
- Warning Jolt restores 2 Armor and taunts +50
- Warning Jolt restores 3 Armor and taunts +75
- Warning Jolt restores 4 Armor and taunts +100
- Warning Jolt restores 5 Armor and taunts +125
- Warning Jolt restores 6 Armor and taunts +150
- Warning Jolt restores 7 Armor and taunts +175
- Warning Jolt restores 8 Armor and taunts +200
- Warning Jolt restores 9 Armor and taunts +225
- Warning Jolt restores 10 Armor and taunts +250
- Warning Jolt restores 11 Armor and taunts +275
- Warning Jolt restores 12 Armor and taunts +300
- Warning Jolt restores 13 Armor and taunts +325
- Warning Jolt restores 14 Armor and taunts +350
- Warning Jolt restores 15 Armor and taunts +375
- Warning Jolt restores 16 Armor and taunts +400
- Warning Jolt restores 17 Armor and taunts +425
- Warning Jolt restores 18 Armor and taunts +450
- Warning Jolt restores 19 Armor and taunts +475
- Warning Jolt restores 21 Armor and taunts +500
- Warning Jolt restores 23 Armor and taunts +525
- Warning Jolt restores 24 Armor and taunts +550
- Warning Jolt restores 26 Armor and taunts +575
- Warning Jolt restores 27 Armor and taunts +600
- Warning Jolt restores 29 Armor and taunts +625
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Level 125 - Warning Jolt restores 25 Armor and boosts the damage of your Core Attacks +76 for 8 seconds |
Uncommon |
MainHand, Necklace |
Click Expand to reveal
- Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds
- Warning Jolt restores 2 Armor and boosts the damage of your Core Attacks +7 for 8 seconds
- Warning Jolt restores 3 Armor and boosts the damage of your Core Attacks +10 for 8 seconds
- Warning Jolt restores 4 Armor and boosts the damage of your Core Attacks +13 for 8 seconds
- Warning Jolt restores 5 Armor and boosts the damage of your Core Attacks +16 for 8 seconds
- Warning Jolt restores 6 Armor and boosts the damage of your Core Attacks +19 for 8 seconds
- Warning Jolt restores 7 Armor and boosts the damage of your Core Attacks +22 for 8 seconds
- Warning Jolt restores 8 Armor and boosts the damage of your Core Attacks +25 for 8 seconds
- Warning Jolt restores 9 Armor and boosts the damage of your Core Attacks +28 for 8 seconds
- Warning Jolt restores 10 Armor and boosts the damage of your Core Attacks +31 for 8 seconds
- Warning Jolt restores 11 Armor and boosts the damage of your Core Attacks +34 for 8 seconds
- Warning Jolt restores 12 Armor and boosts the damage of your Core Attacks +37 for 8 seconds
- Warning Jolt restores 13 Armor and boosts the damage of your Core Attacks +40 for 8 seconds
- Warning Jolt restores 14 Armor and boosts the damage of your Core Attacks +43 for 8 seconds
- Warning Jolt restores 15 Armor and boosts the damage of your Core Attacks +46 for 8 seconds
- Warning Jolt restores 16 Armor and boosts the damage of your Core Attacks +49 for 8 seconds
- Warning Jolt restores 17 Armor and boosts the damage of your Core Attacks +52 for 8 seconds
- Warning Jolt restores 18 Armor and boosts the damage of your Core Attacks +55 for 8 seconds
- Warning Jolt restores 19 Armor and boosts the damage of your Core Attacks +58 for 8 seconds
- Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds
- Warning Jolt restores 21 Armor and boosts the damage of your Core Attacks +64 for 8 seconds
- Warning Jolt restores 22 Armor and boosts the damage of your Core Attacks +67 for 8 seconds
- Warning Jolt restores 23 Armor and boosts the damage of your Core Attacks +70 for 8 seconds
- Warning Jolt restores 24 Armor and boosts the damage of your Core Attacks +73 for 8 seconds
- Warning Jolt restores 25 Armor and boosts the damage of your Core Attacks +76 for 8 seconds
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Level 125 - Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds |
Rare |
Ring |
Click Expand to reveal
- Warning Jolt taunts +25 and causes the target to suffer +1% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +50 and causes the target to suffer +1.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +75 and causes the target to suffer +2% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +100 and causes the target to suffer +2.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +125 and causes the target to suffer +3% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +150 and causes the target to suffer +3.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +175 and causes the target to suffer +4% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +200 and causes the target to suffer +4.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +225 and causes the target to suffer +5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +250 and causes the target to suffer +5.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +275 and causes the target to suffer +6% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +300 and causes the target to suffer +6.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +325 and causes the target to suffer +7% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +350 and causes the target to suffer +7.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +375 and causes the target to suffer +8% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +400 and causes the target to suffer +8.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +425 and causes the target to suffer +9% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +450 and causes the target to suffer +9.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +475 and causes the target to suffer +10% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +500 and causes the target to suffer +10.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +525 and causes the target to suffer +11% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +550 and causes the target to suffer +11.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +575 and causes the target to suffer +12% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +600 and causes the target to suffer +12.5% damage from future Electricity attacks for 15 seconds
- Warning Jolt taunts +625 and causes the target to suffer +13% damage from future Electricity attacks for 15 seconds
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Level 125 - Conditioning Shock Damage +73% |
Uncommon |
MainHand, Head |
Click Expand to reveal
- Conditioning Shock Damage +8%
- Conditioning Shock Damage +10%
- Conditioning Shock Damage +12%
- Conditioning Shock Damage +14%
- Conditioning Shock Damage +16%
- Conditioning Shock Damage +18%
- Conditioning Shock Damage +20%
- Conditioning Shock Damage +22%
- Conditioning Shock Damage +25%
- Conditioning Shock Damage +28%
- Conditioning Shock Damage +31%
- Conditioning Shock Damage +34%
- Conditioning Shock Damage +37%
- Conditioning Shock Damage +40%
- Conditioning Shock Damage +43%
- Conditioning Shock Damage +46%
- Conditioning Shock Damage +49%
- Conditioning Shock Damage +52%
- Conditioning Shock Damage +55%
- Conditioning Shock Damage +58%
- Conditioning Shock Damage +61%
- Conditioning Shock Damage +64%
- Conditioning Shock Damage +67%
- Conditioning Shock Damage +70%
- Conditioning Shock Damage +73%
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Level 125 - Conditioning Shock deals +102 damage and causes the target to suffer +20% Fire damage for 30 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +10 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +14 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +18 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +22 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +26 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +30 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +34 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +38 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +42 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +46 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +50 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +54 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +58 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +62 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +66 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +70 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +74 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +78 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +86 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +90 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +94 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +98 damage and causes the target to suffer +20% Fire damage for 30 seconds
- Conditioning Shock deals +102 damage and causes the target to suffer +20% Fire damage for 30 seconds
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Level 125 - Conditioning Shock deals +102 damage and reuse time is 2 seconds sooner |
Uncommon |
Ring |
Click Expand to reveal
- Conditioning Shock deals +6 damage and reuse time is 1 second sooner
- Conditioning Shock deals +10 damage and reuse time is 1 second sooner
- Conditioning Shock deals +14 damage and reuse time is 1 second sooner
- Conditioning Shock deals +18 damage and reuse time is 1 second sooner
- Conditioning Shock deals +22 damage and reuse time is 1.5 seconds sooner
- Conditioning Shock deals +26 damage and reuse time is 1.5 seconds sooner
- Conditioning Shock deals +30 damage and reuse time is 1.5 seconds sooner
- Conditioning Shock deals +34 damage and reuse time is 1.5 seconds sooner
- Conditioning Shock deals +38 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +42 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +46 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +50 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +54 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +58 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +62 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +66 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +70 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +74 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +78 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +86 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +90 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +94 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +98 damage and reuse time is 2 seconds sooner
- Conditioning Shock deals +102 damage and reuse time is 2 seconds sooner
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Level 125 - Conditioning Shock causes target's next ability to deal -75 damage |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Conditioning Shock causes target's next ability to deal -3 damage
- Conditioning Shock causes target's next ability to deal -6 damage
- Conditioning Shock causes target's next ability to deal -9 damage
- Conditioning Shock causes target's next ability to deal -12 damage
- Conditioning Shock causes target's next ability to deal -15 damage
- Conditioning Shock causes target's next ability to deal -18 damage
- Conditioning Shock causes target's next ability to deal -21 damage
- Conditioning Shock causes target's next ability to deal -24 damage
- Conditioning Shock causes target's next ability to deal -27 damage
- Conditioning Shock causes target's next ability to deal -30 damage
- Conditioning Shock causes target's next ability to deal -33 damage
- Conditioning Shock causes target's next ability to deal -36 damage
- Conditioning Shock causes target's next ability to deal -39 damage
- Conditioning Shock causes target's next ability to deal -42 damage
- Conditioning Shock causes target's next ability to deal -45 damage
- Conditioning Shock causes target's next ability to deal -48 damage
- Conditioning Shock causes target's next ability to deal -51 damage
- Conditioning Shock causes target's next ability to deal -54 damage
- Conditioning Shock causes target's next ability to deal -57 damage
- Conditioning Shock causes target's next ability to deal -60 damage
- Conditioning Shock causes target's next ability to deal -63 damage
- Conditioning Shock causes target's next ability to deal -66 damage
- Conditioning Shock causes target's next ability to deal -69 damage
- Conditioning Shock causes target's next ability to deal -72 damage
- Conditioning Shock causes target's next ability to deal -75 damage
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Level 125 - Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +12 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +16 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +20 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +24 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +28 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +32 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +36 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +40 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +44 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +48 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +52 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +56 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +60 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +64 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +68 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +72 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +76 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +80 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +88 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +92 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +96 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +100 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
- Conditioning Shock deals +104 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds
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Level 125 - Conditioning Shock and Apprehend deal +130 damage |
Uncommon |
OffHand, Necklace |
Click Expand to reveal
- Conditioning Shock and Apprehend deal +10 damage
- Conditioning Shock and Apprehend deal +15 damage
- Conditioning Shock and Apprehend deal +20 damage
- Conditioning Shock and Apprehend deal +25 damage
- Conditioning Shock and Apprehend deal +30 damage
- Conditioning Shock and Apprehend deal +35 damage
- Conditioning Shock and Apprehend deal +40 damage
- Conditioning Shock and Apprehend deal +45 damage
- Conditioning Shock and Apprehend deal +50 damage
- Conditioning Shock and Apprehend deal +55 damage
- Conditioning Shock and Apprehend deal +60 damage
- Conditioning Shock and Apprehend deal +65 damage
- Conditioning Shock and Apprehend deal +70 damage
- Conditioning Shock and Apprehend deal +75 damage
- Conditioning Shock and Apprehend deal +80 damage
- Conditioning Shock and Apprehend deal +85 damage
- Conditioning Shock and Apprehend deal +90 damage
- Conditioning Shock and Apprehend deal +95 damage
- Conditioning Shock and Apprehend deal +100 damage
- Conditioning Shock and Apprehend deal +105 damage
- Conditioning Shock and Apprehend deal +110 damage
- Conditioning Shock and Apprehend deal +115 damage
- Conditioning Shock and Apprehend deal +120 damage
- Conditioning Shock and Apprehend deal +125 damage
- Conditioning Shock and Apprehend deal +130 damage
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Level 125 - Apprehend Damage +73% |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Apprehend Damage +8%
- Apprehend Damage +10%
- Apprehend Damage +12%
- Apprehend Damage +14%
- Apprehend Damage +16%
- Apprehend Damage +18%
- Apprehend Damage +20%
- Apprehend Damage +22%
- Apprehend Damage +25%
- Apprehend Damage +28%
- Apprehend Damage +31%
- Apprehend Damage +34%
- Apprehend Damage +37%
- Apprehend Damage +40%
- Apprehend Damage +43%
- Apprehend Damage +46%
- Apprehend Damage +49%
- Apprehend Damage +52%
- Apprehend Damage +55%
- Apprehend Damage +58%
- Apprehend Damage +61%
- Apprehend Damage +64%
- Apprehend Damage +67%
- Apprehend Damage +70%
- Apprehend Damage +73%
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Level 125 - Apprehend costs -62 Power |
Uncommon |
Necklace |
Click Expand to reveal
- Apprehend costs -2 Power
- Apprehend costs -4 Power
- Apprehend costs -6 Power
- Apprehend costs -8 Power
- Apprehend costs -10 Power
- Apprehend costs -12 Power
- Apprehend costs -14 Power
- Apprehend costs -16 Power
- Apprehend costs -18 Power
- Apprehend costs -20 Power
- Apprehend costs -22 Power
- Apprehend costs -24 Power
- Apprehend costs -26 Power
- Apprehend costs -29 Power
- Apprehend costs -32 Power
- Apprehend costs -35 Power
- Apprehend costs -38 Power
- Apprehend costs -41 Power
- Apprehend costs -44 Power
- Apprehend costs -47 Power
- Apprehend costs -50 Power
- Apprehend costs -53 Power
- Apprehend costs -56 Power
- Apprehend costs -59 Power
- Apprehend costs -62 Power
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Level 125 - Apprehend causes your Nice Attacks to deal +193 damage for 8 seconds |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +16 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +22 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +28 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +34 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +40 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +46 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +52 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +58 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +64 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +70 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +76 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +85 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +94 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +103 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +112 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +121 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +130 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +139 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +157 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +166 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +175 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +184 damage for 8 seconds
- Apprehend causes your Nice Attacks to deal +193 damage for 8 seconds
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Level 125 - Apprehend deals +142 damage, and damage type is changed to Electricity |
Uncommon |
Head |
Click Expand to reveal
- Apprehend deals +5 damage, and damage type is changed to Electricity
- Apprehend deals +11 damage, and damage type is changed to Electricity
- Apprehend deals +16 damage, and damage type is changed to Electricity
- Apprehend deals +21 damage, and damage type is changed to Electricity
- Apprehend deals +26 damage, and damage type is changed to Electricity
- Apprehend deals +31 damage, and damage type is changed to Electricity
- Apprehend deals +36 damage, and damage type is changed to Electricity
- Apprehend deals +41 damage, and damage type is changed to Electricity
- Apprehend deals +46 damage, and damage type is changed to Electricity
- Apprehend deals +52 damage, and damage type is changed to Electricity
- Apprehend deals +58 damage, and damage type is changed to Electricity
- Apprehend deals +64 damage, and damage type is changed to Electricity
- Apprehend deals +70 damage, and damage type is changed to Electricity
- Apprehend deals +76 damage, and damage type is changed to Electricity
- Apprehend deals +82 damage, and damage type is changed to Electricity
- Apprehend deals +88 damage, and damage type is changed to Electricity
- Apprehend deals +94 damage, and damage type is changed to Electricity
- Apprehend deals +100 damage, and damage type is changed to Electricity
- Apprehend deals +106 damage, and damage type is changed to Electricity
- Apprehend deals +112 damage, and damage type is changed to Electricity
- Apprehend deals +118 damage, and damage type is changed to Electricity
- Apprehend deals +124 damage, and damage type is changed to Electricity
- Apprehend deals +130 damage, and damage type is changed to Electricity
- Apprehend deals +136 damage, and damage type is changed to Electricity
- Apprehend deals +142 damage, and damage type is changed to Electricity
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Level 125 - Apprehend deals +180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly) |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Apprehend deals +36 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +42 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +48 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +54 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +60 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +66 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +72 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly)
- Apprehend deals +78 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +84 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +90 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +96 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +102 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +108 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1 seconds (so it can be used again more quickly)
- Apprehend deals +114 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly)
- Apprehend deals +120 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly)
- Apprehend deals +126 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly)
- Apprehend deals +132 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly)
- Apprehend deals +138 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +144 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +150 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +156 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +162 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +168 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +174 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
- Apprehend deals +180 Fire damage over 6 seconds and hastens the current reuse timer of Controlled Burn by 2 seconds (so it can be used again more quickly)
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Level 125 - Apprehend Damage +128. Non-Elite targets do not call for help. |
Rare |
Legs |
Click Expand to reveal
- Apprehend Damage +6. Non-Elite targets do not call for help.
- Apprehend Damage +10. Non-Elite targets do not call for help.
- Apprehend Damage +14. Non-Elite targets do not call for help.
- Apprehend Damage +18. Non-Elite targets do not call for help.
- Apprehend Damage +22. Non-Elite targets do not call for help.
- Apprehend Damage +26. Non-Elite targets do not call for help.
- Apprehend Damage +30. Non-Elite targets do not call for help.
- Apprehend Damage +34. Non-Elite targets do not call for help.
- Apprehend Damage +38. Non-Elite targets do not call for help.
- Apprehend Damage +42. Non-Elite targets do not call for help.
- Apprehend Damage +46. Non-Elite targets do not call for help.
- Apprehend Damage +50. Non-Elite targets do not call for help.
- Apprehend Damage +56. Non-Elite targets do not call for help.
- Apprehend Damage +62. Non-Elite targets do not call for help.
- Apprehend Damage +68. Non-Elite targets do not call for help.
- Apprehend Damage +74. Non-Elite targets do not call for help.
- Apprehend Damage +80. Non-Elite targets do not call for help.
- Apprehend Damage +86. Non-Elite targets do not call for help.
- Apprehend Damage +92. Non-Elite targets do not call for help.
- Apprehend Damage +98. Non-Elite targets do not call for help.
- Apprehend Damage +104. Non-Elite targets do not call for help.
- Apprehend Damage +110. Non-Elite targets do not call for help.
- Apprehend Damage +116. Non-Elite targets do not call for help.
- Apprehend Damage +122. Non-Elite targets do not call for help.
- Apprehend Damage +128. Non-Elite targets do not call for help.
|
| |
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Level 125 - Lethal Force Damage +68.99% |
Uncommon |
MainHand, Necklace |
Click Expand to reveal
- Lethal Force Damage +5%
- Lethal Force Damage +7%
- Lethal Force Damage +9%
- Lethal Force Damage +11%
- Lethal Force Damage +13%
- Lethal Force Damage +15%
- Lethal Force Damage +17%
- Lethal Force Damage +19%
- Lethal Force Damage +21%
- Lethal Force Damage +24%
- Lethal Force Damage +27%
- Lethal Force Damage +30%
- Lethal Force Damage +33%
- Lethal Force Damage +36%
- Lethal Force Damage +39%
- Lethal Force Damage +42%
- Lethal Force Damage +45%
- Lethal Force Damage +48%
- Lethal Force Damage +51%
- Lethal Force Damage +54%
- Lethal Force Damage +56.99%
- Lethal Force Damage +60%
- Lethal Force Damage +63%
- Lethal Force Damage +66%
- Lethal Force Damage +68.99%
|
| |
|
Level 125 - Lethal Force Damage +250 and Power Cost -75 |
Uncommon |
Hands, OffHand |
Click Expand to reveal
- Lethal Force Damage +10 and Power Cost -3
- Lethal Force Damage +20 and Power Cost -6
- Lethal Force Damage +30 and Power Cost -9
- Lethal Force Damage +40 and Power Cost -12
- Lethal Force Damage +50 and Power Cost -15
- Lethal Force Damage +60 and Power Cost -18
- Lethal Force Damage +70 and Power Cost -21
- Lethal Force Damage +80 and Power Cost -24
- Lethal Force Damage +90 and Power Cost -27
- Lethal Force Damage +100 and Power Cost -30
- Lethal Force Damage +110 and Power Cost -33
- Lethal Force Damage +120 and Power Cost -36
- Lethal Force Damage +130 and Power Cost -39
- Lethal Force Damage +140 and Power Cost -42
- Lethal Force Damage +150 and Power Cost -45
- Lethal Force Damage +160 and Power Cost -48
- Lethal Force Damage +170 and Power Cost -51
- Lethal Force Damage +180 and Power Cost -54
- Lethal Force Damage +190 and Power Cost -57
- Lethal Force Damage +200 and Power Cost -60
- Lethal Force Damage +210 and Power Cost -63
- Lethal Force Damage +220 and Power Cost -66
- Lethal Force Damage +230 and Power Cost -69
- Lethal Force Damage +240 and Power Cost -72
- Lethal Force Damage +250 and Power Cost -75
|
| |
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Level 125 - Lethal Force deals +325 damage and reuse time is -5 seconds |
Uncommon |
Head, Ring |
Click Expand to reveal
- Lethal Force deals +13 damage and reuse time is -3 seconds
- Lethal Force deals +26 damage and reuse time is -3 seconds
- Lethal Force deals +39 damage and reuse time is -3 seconds
- Lethal Force deals +52 damage and reuse time is -3 seconds
- Lethal Force deals +65 damage and reuse time is -3 seconds
- Lethal Force deals +78 damage and reuse time is -4 seconds
- Lethal Force deals +91 damage and reuse time is -4 seconds
- Lethal Force deals +104 damage and reuse time is -4 seconds
- Lethal Force deals +117 damage and reuse time is -4 seconds
- Lethal Force deals +130 damage and reuse time is -4 seconds
- Lethal Force deals +143 damage and reuse time is -5 seconds
- Lethal Force deals +156 damage and reuse time is -5 seconds
- Lethal Force deals +169 damage and reuse time is -5 seconds
- Lethal Force deals +182 damage and reuse time is -5 seconds
- Lethal Force deals +195 damage and reuse time is -5 seconds
- Lethal Force deals +208 damage and reuse time is -5 seconds
- Lethal Force deals +221 damage and reuse time is -5 seconds
- Lethal Force deals +234 damage and reuse time is -5 seconds
- Lethal Force deals +247 damage and reuse time is -5 seconds
- Lethal Force deals +260 damage and reuse time is -5 seconds
- Lethal Force deals +273 damage and reuse time is -5 seconds
- Lethal Force deals +286 damage and reuse time is -5 seconds
- Lethal Force deals +299 damage and reuse time is -5 seconds
- Lethal Force deals +312 damage and reuse time is -5 seconds
- Lethal Force deals +325 damage and reuse time is -5 seconds
|
| |
|
Level 125 - Lethal Force deals 1000 additional Fire damage over 8 seconds |
Uncommon |
Chest, Legs |
Click Expand to reveal
- Lethal Force deals 40 additional Fire damage over 8 seconds
- Lethal Force deals 80 additional Fire damage over 8 seconds
- Lethal Force deals 120 additional Fire damage over 8 seconds
- Lethal Force deals 160 additional Fire damage over 8 seconds
- Lethal Force deals 200 additional Fire damage over 8 seconds
- Lethal Force deals 240 additional Fire damage over 8 seconds
- Lethal Force deals 280 additional Fire damage over 8 seconds
- Lethal Force deals 320 additional Fire damage over 8 seconds
- Lethal Force deals 360 additional Fire damage over 8 seconds
- Lethal Force deals 400 additional Fire damage over 8 seconds
- Lethal Force deals 440 additional Fire damage over 8 seconds
- Lethal Force deals 480 additional Fire damage over 8 seconds
- Lethal Force deals 520 additional Fire damage over 8 seconds
- Lethal Force deals 560 additional Fire damage over 8 seconds
- Lethal Force deals 600 additional Fire damage over 8 seconds
- Lethal Force deals 640 additional Fire damage over 8 seconds
- Lethal Force deals 680 additional Fire damage over 8 seconds
- Lethal Force deals 720 additional Fire damage over 8 seconds
- Lethal Force deals 760 additional Fire damage over 8 seconds
- Lethal Force deals 800 additional Fire damage over 8 seconds
- Lethal Force deals 840 additional Fire damage over 8 seconds
- Lethal Force deals 880 additional Fire damage over 8 seconds
- Lethal Force deals 920 additional Fire damage over 8 seconds
- Lethal Force deals 960 additional Fire damage over 8 seconds
- Lethal Force deals 1000 additional Fire damage over 8 seconds
|
| |
|
Level 125 - Lethal Force deals +435 damage. Damage type becomes Fire |
Uncommon |
Feet |
Click Expand to reveal
- Lethal Force deals +15 damage. Damage type becomes Fire
- Lethal Force deals +30 damage. Damage type becomes Fire
- Lethal Force deals +45 damage. Damage type becomes Fire
- Lethal Force deals +60 damage. Damage type becomes Fire
- Lethal Force deals +75 damage. Damage type becomes Fire
- Lethal Force deals +90 damage. Damage type becomes Fire
- Lethal Force deals +105 damage. Damage type becomes Fire
- Lethal Force deals +120 damage. Damage type becomes Fire
- Lethal Force deals +135 damage. Damage type becomes Fire
- Lethal Force deals +150 damage. Damage type becomes Fire
- Lethal Force deals +165 damage. Damage type becomes Fire
- Lethal Force deals +180 damage. Damage type becomes Fire
- Lethal Force deals +195 damage. Damage type becomes Fire
- Lethal Force deals +215 damage. Damage type becomes Fire
- Lethal Force deals +235 damage. Damage type becomes Fire
- Lethal Force deals +255 damage. Damage type becomes Fire
- Lethal Force deals +275 damage. Damage type becomes Fire
- Lethal Force deals +295 damage. Damage type becomes Fire
- Lethal Force deals +315 damage. Damage type becomes Fire
- Lethal Force deals +335 damage. Damage type becomes Fire
- Lethal Force deals +355 damage. Damage type becomes Fire
- Lethal Force deals +375 damage. Damage type becomes Fire
- Lethal Force deals +395 damage. Damage type becomes Fire
- Lethal Force deals +415 damage. Damage type becomes Fire
- Lethal Force deals +435 damage. Damage type becomes Fire
|
| |
|
Level 125 - Controlled Burn Damage +73% |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Controlled Burn Damage +8%
- Controlled Burn Damage +10%
- Controlled Burn Damage +12%
- Controlled Burn Damage +14%
- Controlled Burn Damage +16%
- Controlled Burn Damage +18%
- Controlled Burn Damage +20%
- Controlled Burn Damage +22%
- Controlled Burn Damage +25%
- Controlled Burn Damage +28%
- Controlled Burn Damage +31%
- Controlled Burn Damage +34%
- Controlled Burn Damage +37%
- Controlled Burn Damage +40%
- Controlled Burn Damage +43%
- Controlled Burn Damage +46%
- Controlled Burn Damage +49%
- Controlled Burn Damage +52%
- Controlled Burn Damage +55%
- Controlled Burn Damage +58%
- Controlled Burn Damage +61%
- Controlled Burn Damage +64%
- Controlled Burn Damage +67%
- Controlled Burn Damage +70%
- Controlled Burn Damage +73%
|
| |
|
Level 125 - Controlled Burn deals 582 indirect Fire damage over 12 seconds |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Controlled Burn deals 6 indirect Fire damage over 12 seconds
- Controlled Burn deals 30 indirect Fire damage over 12 seconds
- Controlled Burn deals 54 indirect Fire damage over 12 seconds
- Controlled Burn deals 78 indirect Fire damage over 12 seconds
- Controlled Burn deals 102 indirect Fire damage over 12 seconds
- Controlled Burn deals 126 indirect Fire damage over 12 seconds
- Controlled Burn deals 150 indirect Fire damage over 12 seconds
- Controlled Burn deals 174 indirect Fire damage over 12 seconds
- Controlled Burn deals 198 indirect Fire damage over 12 seconds
- Controlled Burn deals 222 indirect Fire damage over 12 seconds
- Controlled Burn deals 246 indirect Fire damage over 12 seconds
- Controlled Burn deals 270 indirect Fire damage over 12 seconds
- Controlled Burn deals 294 indirect Fire damage over 12 seconds
- Controlled Burn deals 318 indirect Fire damage over 12 seconds
- Controlled Burn deals 342 indirect Fire damage over 12 seconds
- Controlled Burn deals 366 indirect Fire damage over 12 seconds
- Controlled Burn deals 390 indirect Fire damage over 12 seconds
- Controlled Burn deals 414 indirect Fire damage over 12 seconds
- Controlled Burn deals 438 indirect Fire damage over 12 seconds
- Controlled Burn deals 462 indirect Fire damage over 12 seconds
- Controlled Burn deals 486 indirect Fire damage over 12 seconds
- Controlled Burn deals 510 indirect Fire damage over 12 seconds
- Controlled Burn deals 534 indirect Fire damage over 12 seconds
- Controlled Burn deals 558 indirect Fire damage over 12 seconds
- Controlled Burn deals 582 indirect Fire damage over 12 seconds
|
| |
|
Level 125 - Controlled Burn deals +200 damage and taunts +625 to all targets |
Uncommon |
Chest, OffHand |
Click Expand to reveal
- Controlled Burn deals +8 damage and taunts +25 to all targets
- Controlled Burn deals +16 damage and taunts +50 to all targets
- Controlled Burn deals +24 damage and taunts +75 to all targets
- Controlled Burn deals +32 damage and taunts +100 to all targets
- Controlled Burn deals +40 damage and taunts +125 to all targets
- Controlled Burn deals +48 damage and taunts +150 to all targets
- Controlled Burn deals +56 damage and taunts +175 to all targets
- Controlled Burn deals +64 damage and taunts +200 to all targets
- Controlled Burn deals +72 damage and taunts +225 to all targets
- Controlled Burn deals +80 damage and taunts +250 to all targets
- Controlled Burn deals +88 damage and taunts +275 to all targets
- Controlled Burn deals +96 damage and taunts +300 to all targets
- Controlled Burn deals +104 damage and taunts +325 to all targets
- Controlled Burn deals +112 damage and taunts +350 to all targets
- Controlled Burn deals +120 damage and taunts +375 to all targets
- Controlled Burn deals +128 damage and taunts +400 to all targets
- Controlled Burn deals +136 damage and taunts +425 to all targets
- Controlled Burn deals +144 damage and taunts +450 to all targets
- Controlled Burn deals +152 damage and taunts +475 to all targets
- Controlled Burn deals +160 damage and taunts +500 to all targets
- Controlled Burn deals +168 damage and taunts +525 to all targets
- Controlled Burn deals +176 damage and taunts +550 to all targets
- Controlled Burn deals +184 damage and taunts +575 to all targets
- Controlled Burn deals +192 damage and taunts +600 to all targets
- Controlled Burn deals +200 damage and taunts +625 to all targets
|
| |
|
Level 125 - Controlled Burn and Aggression Deterrent cost -47 Power |
Uncommon |
Feet |
Click Expand to reveal
- Controlled Burn and Aggression Deterrent cost -8 Power
- Controlled Burn and Aggression Deterrent cost -10 Power
- Controlled Burn and Aggression Deterrent cost -11 Power
- Controlled Burn and Aggression Deterrent cost -13 Power
- Controlled Burn and Aggression Deterrent cost -14 Power
- Controlled Burn and Aggression Deterrent cost -16 Power
- Controlled Burn and Aggression Deterrent cost -17 Power
- Controlled Burn and Aggression Deterrent cost -19 Power
- Controlled Burn and Aggression Deterrent cost -20 Power
- Controlled Burn and Aggression Deterrent cost -22 Power
- Controlled Burn and Aggression Deterrent cost -23 Power
- Controlled Burn and Aggression Deterrent cost -25 Power
- Controlled Burn and Aggression Deterrent cost -26 Power
- Controlled Burn and Aggression Deterrent cost -28 Power
- Controlled Burn and Aggression Deterrent cost -29 Power
- Controlled Burn and Aggression Deterrent cost -31 Power
- Controlled Burn and Aggression Deterrent cost -32 Power
- Controlled Burn and Aggression Deterrent cost -34 Power
- Controlled Burn and Aggression Deterrent cost -35 Power
- Controlled Burn and Aggression Deterrent cost -37 Power
- Controlled Burn and Aggression Deterrent cost -39 Power
- Controlled Burn and Aggression Deterrent cost -41 Power
- Controlled Burn and Aggression Deterrent cost -43 Power
- Controlled Burn and Aggression Deterrent cost -45 Power
- Controlled Burn and Aggression Deterrent cost -47 Power
|
| |
|
Level 125 - Controlled Burn and Aggression Deterrent deal +180 damage |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Controlled Burn and Aggression Deterrent deal +10 damage
- Controlled Burn and Aggression Deterrent deal +16 damage
- Controlled Burn and Aggression Deterrent deal +22 damage
- Controlled Burn and Aggression Deterrent deal +28 damage
- Controlled Burn and Aggression Deterrent deal +34 damage
- Controlled Burn and Aggression Deterrent deal +40 damage
- Controlled Burn and Aggression Deterrent deal +46 damage
- Controlled Burn and Aggression Deterrent deal +52 damage
- Controlled Burn and Aggression Deterrent deal +58 damage
- Controlled Burn and Aggression Deterrent deal +64 damage
- Controlled Burn and Aggression Deterrent deal +70 damage
- Controlled Burn and Aggression Deterrent deal +76 damage
- Controlled Burn and Aggression Deterrent deal +84 damage
- Controlled Burn and Aggression Deterrent deal +92 damage
- Controlled Burn and Aggression Deterrent deal +100 damage
- Controlled Burn and Aggression Deterrent deal +108 damage
- Controlled Burn and Aggression Deterrent deal +116 damage
- Controlled Burn and Aggression Deterrent deal +124 damage
- Controlled Burn and Aggression Deterrent deal +132 damage
- Controlled Burn and Aggression Deterrent deal +140 damage
- Controlled Burn and Aggression Deterrent deal +148 damage
- Controlled Burn and Aggression Deterrent deal +156 damage
- Controlled Burn and Aggression Deterrent deal +164 damage
- Controlled Burn and Aggression Deterrent deal +172 damage
- Controlled Burn and Aggression Deterrent deal +180 damage
|
| |
|
Level 125 - Stun Trap deals +434 damage to all nearby targets (when it activates) |
Uncommon |
Head, Ring |
Click Expand to reveal
- Stun Trap deals +10 damage to all nearby targets (when it activates)
- Stun Trap deals +20 damage to all nearby targets (when it activates)
- Stun Trap deals +38 damage to all nearby targets (when it activates)
- Stun Trap deals +56 damage to all nearby targets (when it activates)
- Stun Trap deals +74 damage to all nearby targets (when it activates)
- Stun Trap deals +92 damage to all nearby targets (when it activates)
- Stun Trap deals +110 damage to all nearby targets (when it activates)
- Stun Trap deals +128 damage to all nearby targets (when it activates)
- Stun Trap deals +146 damage to all nearby targets (when it activates)
- Stun Trap deals +164 damage to all nearby targets (when it activates)
- Stun Trap deals +182 damage to all nearby targets (when it activates)
- Stun Trap deals +200 damage to all nearby targets (when it activates)
- Stun Trap deals +218 damage to all nearby targets (when it activates)
- Stun Trap deals +236 damage to all nearby targets (when it activates)
- Stun Trap deals +254 damage to all nearby targets (when it activates)
- Stun Trap deals +272 damage to all nearby targets (when it activates)
- Stun Trap deals +290 damage to all nearby targets (when it activates)
- Stun Trap deals +308 damage to all nearby targets (when it activates)
- Stun Trap deals +326 damage to all nearby targets (when it activates)
- Stun Trap deals +344 damage to all nearby targets (when it activates)
- Stun Trap deals +362 damage to all nearby targets (when it activates)
- Stun Trap deals +380 damage to all nearby targets (when it activates)
- Stun Trap deals +398 damage to all nearby targets (when it activates)
- Stun Trap deals +416 damage to all nearby targets (when it activates)
- Stun Trap deals +434 damage to all nearby targets (when it activates)
|
| |
|
Level 125 - Stun Trap deals +67.5% damage to all nearby targets (when it activates) |
Uncommon |
OffHand, Feet |
Click Expand to reveal
- Stun Trap deals +5% damage to all nearby targets (when it activates)
- Stun Trap deals +10% damage to all nearby targets (when it activates)
- Stun Trap deals +12.5% damage to all nearby targets (when it activates)
- Stun Trap deals +15% damage to all nearby targets (when it activates)
- Stun Trap deals +17.5% damage to all nearby targets (when it activates)
- Stun Trap deals +20% damage to all nearby targets (when it activates)
- Stun Trap deals +22.5% damage to all nearby targets (when it activates)
- Stun Trap deals +25% damage to all nearby targets (when it activates)
- Stun Trap deals +27.5% damage to all nearby targets (when it activates)
- Stun Trap deals +30% damage to all nearby targets (when it activates)
- Stun Trap deals +32.5% damage to all nearby targets (when it activates)
- Stun Trap deals +35% damage to all nearby targets (when it activates)
- Stun Trap deals +37.5% damage to all nearby targets (when it activates)
- Stun Trap deals +40% damage to all nearby targets (when it activates)
- Stun Trap deals +42.5% damage to all nearby targets (when it activates)
- Stun Trap deals +45% damage to all nearby targets (when it activates)
- Stun Trap deals +47.5% damage to all nearby targets (when it activates)
- Stun Trap deals +50% damage to all nearby targets (when it activates)
- Stun Trap deals +52.5% damage to all nearby targets (when it activates)
- Stun Trap deals +55% damage to all nearby targets (when it activates)
- Stun Trap deals +57.5% damage to all nearby targets (when it activates)
- Stun Trap deals +60% damage to all nearby targets (when it activates)
- Stun Trap deals +62.5% damage to all nearby targets (when it activates)
- Stun Trap deals +65% damage to all nearby targets (when it activates)
- Stun Trap deals +67.5% damage to all nearby targets (when it activates)
|
| |
|
Level 125 - Stun Trap reuse timer is 14.5 seconds faster |
Uncommon |
Necklace |
Click Expand to reveal
- Stun Trap reuse timer is 1 second faster
- Stun Trap reuse timer is 2 seconds faster
- Stun Trap reuse timer is 3 seconds faster
- Stun Trap reuse timer is 4 seconds faster
- Stun Trap reuse timer is 4.5 seconds faster
- Stun Trap reuse timer is 5 seconds faster
- Stun Trap reuse timer is 5.5 seconds faster
- Stun Trap reuse timer is 6 seconds faster
- Stun Trap reuse timer is 6.5 seconds faster
- Stun Trap reuse timer is 7 seconds faster
- Stun Trap reuse timer is 7.5 seconds faster
- Stun Trap reuse timer is 8 seconds faster
- Stun Trap reuse timer is 8.5 seconds faster
- Stun Trap reuse timer is 9 seconds faster
- Stun Trap reuse timer is 9.5 seconds faster
- Stun Trap reuse timer is 10 seconds faster
- Stun Trap reuse timer is 10.5 seconds faster
- Stun Trap reuse timer is 11 seconds faster
- Stun Trap reuse timer is 11.5 seconds faster
- Stun Trap reuse timer is 12 seconds faster
- Stun Trap reuse timer is 12.5 seconds faster
- Stun Trap reuse timer is 13 seconds faster
- Stun Trap reuse timer is 13.5 seconds faster
- Stun Trap reuse timer is 14 seconds faster
- Stun Trap reuse timer is 14.5 seconds faster
|
| |
|
Level 125 - Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap |
Uncommon |
Chest |
Click Expand to reveal
- Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +10 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +18 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +26 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +34 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +42 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +50 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +58 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +66 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +74 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +82 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +90 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +98 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +106 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +114 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +122 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +130 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +138 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +146 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap
|
| |
|
Level 125 - Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap |
Uncommon |
Legs |
Click Expand to reveal
- Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +10 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +18 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +26 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +34 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +42 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +50 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +58 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +66 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +74 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +82 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +90 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +98 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +106 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +114 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +122 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +130 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +138 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +146 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +162 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +170 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +178 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +186 damage, and there's a 50% chance you'll place an extra trap
- Stun Trap deals +194 damage, and there's a 50% chance you'll place an extra trap
|
| |
|
Level 125 - Privacy Field deals +60.5% damage to melee attackers |
Uncommon |
Head, Hands |
Click Expand to reveal
- Privacy Field deals +8% damage to melee attackers
- Privacy Field deals +10% damage to melee attackers
- Privacy Field deals +12% damage to melee attackers
- Privacy Field deals +14% damage to melee attackers
- Privacy Field deals +16% damage to melee attackers
- Privacy Field deals +18% damage to melee attackers
- Privacy Field deals +20% damage to melee attackers
- Privacy Field deals +22% damage to melee attackers
- Privacy Field deals +24% damage to melee attackers
- Privacy Field deals +26% damage to melee attackers
- Privacy Field deals +28% damage to melee attackers
- Privacy Field deals +30% damage to melee attackers
- Privacy Field deals +32% damage to melee attackers
- Privacy Field deals +34% damage to melee attackers
- Privacy Field deals +36% damage to melee attackers
- Privacy Field deals +38% damage to melee attackers
- Privacy Field deals +40.5% damage to melee attackers
- Privacy Field deals +43% damage to melee attackers
- Privacy Field deals +45.5% damage to melee attackers
- Privacy Field deals +48% damage to melee attackers
- Privacy Field deals +50.5% damage to melee attackers
- Privacy Field deals +53% damage to melee attackers
- Privacy Field deals +55.5% damage to melee attackers
- Privacy Field deals +58% damage to melee attackers
- Privacy Field deals +60.5% damage to melee attackers
|
| |
|
Level 125 - Privacy Field deals +52 damage to all melee attackers, and the first melee attacker is knocked away |
Epic |
Feet |
Click Expand to reveal
- Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +6 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +8 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +10 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +12 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +14 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +16 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +18 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +20 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +22 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +24 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +26 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +28 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +30 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +32 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +34 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +36 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +38 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +40 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +44 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +46 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +48 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +50 damage to all melee attackers, and the first melee attacker is knocked away
- Privacy Field deals +52 damage to all melee attackers, and the first melee attacker is knocked away
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Level 125 - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 44 Power to you |
Epic |
Necklace |
Click Expand to reveal
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 4 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 5 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 6 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 7 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 8 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 10 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 12 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 14 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 16 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 18 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 20 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 22 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 24 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 25 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 27 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 29 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 30 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 32 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 36 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 38 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 40 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 42 Power to you
- While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 44 Power to you
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Level 125 - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +57 |
Epic |
OffHand |
Click Expand to reveal
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +11
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +13
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +15
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +17
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +19
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +21
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +23
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +25
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +27
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +29
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +31
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +33
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +35
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +37
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +39
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +41
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +43
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +45
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +49
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +51
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +53
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +55
- Privacy Field also deals its damage when you are hit by burst attacks, and damage is +57
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Level 125 - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +58 |
Epic |
MainHand |
Click Expand to reveal
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +12
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +14
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +16
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +18
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +20
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +22
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +24
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +26
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +28
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +30
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +32
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +34
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +36
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +38
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +40
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +42
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +44
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +46
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +50
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +52
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +54
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +56
- Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +58
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Level 125 - When Privacy Field deals damage, it also ignites the suspect, dealing 100 damage over 8 seconds |
Epic |
Chest, Ring |
Click Expand to reveal
- When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 8 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 12 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 16 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 20 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 24 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 28 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 32 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 36 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 40 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 44 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 48 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 52 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 56 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 60 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 64 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 68 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 72 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 76 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 84 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 88 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 92 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 96 damage over 8 seconds
- When Privacy Field deals damage, it also ignites the suspect, dealing 100 damage over 8 seconds
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Level 120 - Coordinated Assault causes all allies' Melee attacks to cost -25 Power for 30 seconds |
Epic |
Head |
Click Expand to reveal
- Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -5 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -7 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -9 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -11 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -13 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -15 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -17 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -19 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -23 Power for 30 seconds
- Coordinated Assault causes all allies' Melee attacks to cost -25 Power for 30 seconds
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Level 125 - Coordinated Assault increases all allies' Max Health +72 for 30 seconds |
Epic |
OffHand |
Click Expand to reveal
- Coordinated Assault increases all allies' Max Health +5 for 30 seconds
- Coordinated Assault increases all allies' Max Health +7 for 30 seconds
- Coordinated Assault increases all allies' Max Health +9 for 30 seconds
- Coordinated Assault increases all allies' Max Health +11 for 30 seconds
- Coordinated Assault increases all allies' Max Health +13 for 30 seconds
- Coordinated Assault increases all allies' Max Health +15 for 30 seconds
- Coordinated Assault increases all allies' Max Health +18 for 30 seconds
- Coordinated Assault increases all allies' Max Health +21 for 30 seconds
- Coordinated Assault increases all allies' Max Health +24 for 30 seconds
- Coordinated Assault increases all allies' Max Health +27 for 30 seconds
- Coordinated Assault increases all allies' Max Health +30 for 30 seconds
- Coordinated Assault increases all allies' Max Health +33 for 30 seconds
- Coordinated Assault increases all allies' Max Health +36 for 30 seconds
- Coordinated Assault increases all allies' Max Health +39 for 30 seconds
- Coordinated Assault increases all allies' Max Health +42 for 30 seconds
- Coordinated Assault increases all allies' Max Health +45 for 30 seconds
- Coordinated Assault increases all allies' Max Health +48 for 30 seconds
- Coordinated Assault increases all allies' Max Health +51 for 30 seconds
- Coordinated Assault increases all allies' Max Health +54 for 30 seconds
- Coordinated Assault increases all allies' Max Health +57 for 30 seconds
- Coordinated Assault increases all allies' Max Health +60 for 30 seconds
- Coordinated Assault increases all allies' Max Health +63 for 30 seconds
- Coordinated Assault increases all allies' Max Health +66 for 30 seconds
- Coordinated Assault increases all allies' Max Health +69 for 30 seconds
- Coordinated Assault increases all allies' Max Health +72 for 30 seconds
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Level 125 - Coordinated Assault increases all allies' Max Armor +103 for 30 seconds |
Rare |
Necklace |
Click Expand to reveal
- Coordinated Assault increases all allies' Max Armor +7 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +11 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +15 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +19 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +23 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +27 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +31 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +35 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +39 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +43 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +47 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +51 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +55 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +59 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +63 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +67 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +71 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +75 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +79 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +83 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +87 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +91 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +95 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +99 for 30 seconds
- Coordinated Assault increases all allies' Max Armor +103 for 30 seconds
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Level 125 - Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds |
Uncommon |
MainHand, Legs |
Click Expand to reveal
- Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +20 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +25 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +30 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +35 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +40 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +45 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +50 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +55 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +60 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +65 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +70 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +75 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +80 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +85 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +90 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +95 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +100 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +105 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +115 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +120 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +125 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +130 damage (randomly determined for each attack) for 30 seconds
- Coordinated Assault causes all allies' melee attacks to deal up to +135 damage (randomly determined for each attack) for 30 seconds
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Level 120 - Coordinated Assault grants all allies +21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds |
Epic |
Hands, Feet |
Click Expand to reveal
- Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +2 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +3 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +5 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +7 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +9 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +11 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +13 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +15 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +17 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +19 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
- Coordinated Assault grants all allies +21 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds
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Level 125 - Aggression Deterrent Damage +60% |
Uncommon |
OffHand, Head |
Click Expand to reveal
- Aggression Deterrent Damage +5%
- Aggression Deterrent Damage +7%
- Aggression Deterrent Damage +9%
- Aggression Deterrent Damage +11%
- Aggression Deterrent Damage +13%
- Aggression Deterrent Damage +15%
- Aggression Deterrent Damage +17%
- Aggression Deterrent Damage +19%
- Aggression Deterrent Damage +21%
- Aggression Deterrent Damage +23%
- Aggression Deterrent Damage +25%
- Aggression Deterrent Damage +27%
- Aggression Deterrent Damage +29%
- Aggression Deterrent Damage +31%
- Aggression Deterrent Damage +33%
- Aggression Deterrent Damage +35%
- Aggression Deterrent Damage +37%
- Aggression Deterrent Damage +39%
- Aggression Deterrent Damage +42%
- Aggression Deterrent Damage +45%
- Aggression Deterrent Damage +48%
- Aggression Deterrent Damage +51%
- Aggression Deterrent Damage +54%
- Aggression Deterrent Damage +56.99%
- Aggression Deterrent Damage +60%
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| |
of Hot Acid |
Level 125 - Aggression Deterrent ignites all targets, dealing 488 Fire damage over 8 seconds |
Uncommon |
Hands, MainHand |
Click Expand to reveal
- Aggression Deterrent ignites all targets, dealing 16 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 32 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 48 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 68 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 88 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 108 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 128 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 148 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 168 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 188 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 208 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 228 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 248 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 268 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 288 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 308 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 348 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 368 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 388 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 408 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 428 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 448 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 468 Fire damage over 8 seconds
- Aggression Deterrent ignites all targets, dealing 488 Fire damage over 8 seconds
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of Broad Deterrence |
Level 125 - Aggression Deterrent Range +5. Aggression Deterrent Damage +68 |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Aggression Deterrent Range +1. Aggression Deterrent Damage +5
- Aggression Deterrent Range +1. Aggression Deterrent Damage +7
- Aggression Deterrent Range +1. Aggression Deterrent Damage +9
- Aggression Deterrent Range +1. Aggression Deterrent Damage +11
- Aggression Deterrent Range +2. Aggression Deterrent Damage +13
- Aggression Deterrent Range +2. Aggression Deterrent Damage +15
- Aggression Deterrent Range +2. Aggression Deterrent Damage +17
- Aggression Deterrent Range +2. Aggression Deterrent Damage +19
- Aggression Deterrent Range +3. Aggression Deterrent Damage +21
- Aggression Deterrent Range +3. Aggression Deterrent Damage +23
- Aggression Deterrent Range +3. Aggression Deterrent Damage +25
- Aggression Deterrent Range +3. Aggression Deterrent Damage +27
- Aggression Deterrent Range +4. Aggression Deterrent Damage +29
- Aggression Deterrent Range +4. Aggression Deterrent Damage +31
- Aggression Deterrent Range +4. Aggression Deterrent Damage +33
- Aggression Deterrent Range +4. Aggression Deterrent Damage +36
- Aggression Deterrent Range +5. Aggression Deterrent Damage +39
- Aggression Deterrent Range +5. Aggression Deterrent Damage +42
- Aggression Deterrent Range +5. Aggression Deterrent Damage +45
- Aggression Deterrent Range +5. Aggression Deterrent Damage +48
- Aggression Deterrent Range +5. Aggression Deterrent Damage +52
- Aggression Deterrent Range +5. Aggression Deterrent Damage +56
- Aggression Deterrent Range +5. Aggression Deterrent Damage +60
- Aggression Deterrent Range +5. Aggression Deterrent Damage +64
- Aggression Deterrent Range +5. Aggression Deterrent Damage +68
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of Attentive Backup |
Level 125 - Call For Backup Reuse Time -13. Call For Backup Summon Duration +5 |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Call For Backup Reuse Time -1. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -1.5. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -2. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -2.5. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -3. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -3.5. Call For Backup Summon Duration +1
- Call For Backup Reuse Time -4. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -4.5. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -5. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -5.5. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -6. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -6.5. Call For Backup Summon Duration +2
- Call For Backup Reuse Time -7. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -7.5. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -8. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -8.5. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -9. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -9.5. Call For Backup Summon Duration +3
- Call For Backup Reuse Time -10. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -10.5. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -11. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -11.5. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -12. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -12.5. Call For Backup Summon Duration +4
- Call For Backup Reuse Time -13. Call For Backup Summon Duration +5
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of Dodgy Backup |
Level 125 - Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds |
Rare |
Head, Chest |
Click Expand to reveal
- Call For Backup assistance has +2% Universal Evasion and +2% Max Armor and lasts for +1 seconds
- Call For Backup assistance has +3% Universal Evasion and +3% Max Armor and lasts for +1 seconds
- Call For Backup assistance has +4% Universal Evasion and +4% Max Armor and lasts for +1 seconds
- Call For Backup assistance has +5% Universal Evasion and +5% Max Armor and lasts for +2 seconds
- Call For Backup assistance has +6% Universal Evasion and +6% Max Armor and lasts for +2 seconds
- Call For Backup assistance has +7% Universal Evasion and +7% Max Armor and lasts for +2 seconds
- Call For Backup assistance has +8% Universal Evasion and +8% Max Armor and lasts for +3 seconds
- Call For Backup assistance has +9% Universal Evasion and +9% Max Armor and lasts for +3 seconds
- Call For Backup assistance has +10% Universal Evasion and +10% Max Armor and lasts for +3 seconds
- Call For Backup assistance has +11% Universal Evasion and +11% Max Armor and lasts for +4 seconds
- Call For Backup assistance has +12% Universal Evasion and +12% Max Armor and lasts for +4 seconds
- Call For Backup assistance has +13% Universal Evasion and +13% Max Armor and lasts for +4 seconds
- Call For Backup assistance has +14% Universal Evasion and +14% Max Armor and lasts for +5 seconds
- Call For Backup assistance has +15% Universal Evasion and +15% Max Armor and lasts for +5 seconds
- Call For Backup assistance has +16% Universal Evasion and +16% Max Armor and lasts for +5 seconds
- Call For Backup assistance has +17% Universal Evasion and +17% Max Armor and lasts for +6 seconds
- Call For Backup assistance has +18% Universal Evasion and +18% Max Armor and lasts for +6 seconds
- Call For Backup assistance has +19% Universal Evasion and +19% Max Armor and lasts for +6 seconds
- Call For Backup assistance has +20% Universal Evasion and +20% Max Armor and lasts for +7 seconds
- Call For Backup assistance has +21% Universal Evasion and +21% Max Armor and lasts for +7 seconds
- Call For Backup assistance has +22% Universal Evasion and +22% Max Armor and lasts for +7 seconds
- Call For Backup assistance has +23% Universal Evasion and +23% Max Armor and lasts for +8 seconds
- Call For Backup assistance has +24% Universal Evasion and +24% Max Armor and lasts for +8 seconds
- Call For Backup assistance has +25% Universal Evasion and +25% Max Armor and lasts for +8 seconds
- Call For Backup assistance has +26% Universal Evasion and +26% Max Armor and lasts for +9 seconds
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of Heavy Backup |
Level 125 - Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds |
Rare |
MainHand, Hands |
Click Expand to reveal
- Call For Backup assstance deals +10 Direct Damage and exists for +1 seconds
- Call For Backup assstance deals +20 Direct Damage and exists for +1 seconds
- Call For Backup assstance deals +30 Direct Damage and exists for +1 seconds
- Call For Backup assstance deals +40 Direct Damage and exists for +2 seconds
- Call For Backup assstance deals +50 Direct Damage and exists for +2 seconds
- Call For Backup assstance deals +60 Direct Damage and exists for +2 seconds
- Call For Backup assstance deals +70 Direct Damage and exists for +3 seconds
- Call For Backup assstance deals +80 Direct Damage and exists for +3 seconds
- Call For Backup assstance deals +90 Direct Damage and exists for +3 seconds
- Call For Backup assstance deals +100 Direct Damage and exists for +4 seconds
- Call For Backup assstance deals +110 Direct Damage and exists for +4 seconds
- Call For Backup assstance deals +120 Direct Damage and exists for +4 seconds
- Call For Backup assstance deals +130 Direct Damage and exists for +5 seconds
- Call For Backup assstance deals +140 Direct Damage and exists for +5 seconds
- Call For Backup assstance deals +150 Direct Damage and exists for +5 seconds
- Call For Backup assstance deals +160 Direct Damage and exists for +6 seconds
- Call For Backup assstance deals +170 Direct Damage and exists for +6 seconds
- Call For Backup assstance deals +180 Direct Damage and exists for +6 seconds
- Call For Backup assstance deals +190 Direct Damage and exists for +7 seconds
- Call For Backup assstance deals +200 Direct Damage and exists for +7 seconds
- Call For Backup assstance deals +210 Direct Damage and exists for +7 seconds
- Call For Backup assstance deals +220 Direct Damage and exists for +8 seconds
- Call For Backup assstance deals +230 Direct Damage and exists for +8 seconds
- Call For Backup assstance deals +240 Direct Damage and exists for +8 seconds
- Call For Backup assstance deals +250 Direct Damage and exists for +9 seconds
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of Cruel Backup |
Level 125 - Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds |
Epic |
Necklace, OffHand |
Click Expand to reveal
- Call For Backup assistance deals +7% Direct Damage and exists for +1 seconds
- Call For Backup assistance deals +10% Direct Damage and exists for +1 seconds
- Call For Backup assistance deals +13% Direct Damage and exists for +1 seconds
- Call For Backup assistance deals +16% Direct Damage and exists for +2 seconds
- Call For Backup assistance deals +19% Direct Damage and exists for +2 seconds
- Call For Backup assistance deals +22% Direct Damage and exists for +2 seconds
- Call For Backup assistance deals +25% Direct Damage and exists for +3 seconds
- Call For Backup assistance deals +28% Direct Damage and exists for +3 seconds
- Call For Backup assistance deals +31% Direct Damage and exists for +3 seconds
- Call For Backup assistance deals +34% Direct Damage and exists for +4 seconds
- Call For Backup assistance deals +37% Direct Damage and exists for +4 seconds
- Call For Backup assistance deals +40% Direct Damage and exists for +4 seconds
- Call For Backup assistance deals +43% Direct Damage and exists for +5 seconds
- Call For Backup assistance deals +46% Direct Damage and exists for +5 seconds
- Call For Backup assistance deals +49% Direct Damage and exists for +5 seconds
- Call For Backup assistance deals +52% Direct Damage and exists for +6 seconds
- Call For Backup assistance deals +55% Direct Damage and exists for +6 seconds
- Call For Backup assistance deals +58% Direct Damage and exists for +6 seconds
- Call For Backup assistance deals +61% Direct Damage and exists for +7 seconds
- Call For Backup assistance deals +64% Direct Damage and exists for +7 seconds
- Call For Backup assistance deals +67% Direct Damage and exists for +7 seconds
- Call For Backup assistance deals +70% Direct Damage and exists for +8 seconds
- Call For Backup assistance deals +73% Direct Damage and exists for +8 seconds
- Call For Backup assistance deals +76% Direct Damage and exists for +8 seconds
- Call For Backup assistance deals +79% Direct Damage and exists for +9 seconds
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of Shifty Backup |
Level 120 - Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds |
Epic |
Feet |
Click Expand to reveal
- Call For Backup assistance has +1 increased speed and exists for +1 seconds
- Call For Backup assistance has +1 increased speed, immunity to Slow and Root, and exists for +2 seconds
- Call For Backup assistance has +2 increased speed, immunity to Slow and Root, and exists for +3 seconds
- Call For Backup assistance has +2 increased speed, immunity to Slow, Root, and Stun, and exists for +4 seconds
- Call For Backup assistance has +3 increased speed, immunity to Slow, Root, and Stun, and exists for +5 seconds
- Call For Backup assistance has +4 increased speed, immunity to Slow, Root, and Stun, and exists for +6 seconds
- Call For Backup assistance has +4 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +7 seconds
- Call For Backup assistance has +5 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +8 seconds
- Call For Backup assistance has +6 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +9 seconds
- Call For Backup assistance has +7 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +10 seconds
- Call For Backup assistance has +8 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +11 seconds
- Call For Backup assistance has +9 increased speed, immunity to Slow, Root, Stun, and Knockback, and exists for +12 seconds
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