From Project: Gorgon Wiki
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| | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 33 | | | level = 33 |
− | | power cost = 25 | + | | power cost = 26 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 30 meters | | | range = 30 meters |
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| | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 45 | | | level = 45 |
− | | power cost = 28 | + | | power cost = 31 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 30 meters | | | range = 30 meters |
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| | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 55 | | | level = 55 |
− | | power cost = 31 | + | | power cost = 34 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 30 meters | | | range = 30 meters |
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| | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 65 | | | level = 65 |
− | | power cost = 35 | + | | power cost = 38 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 30 meters | | | range = 30 meters |
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| | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. | | | description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time. |
| | level = 75 | | | level = 75 |
− | | power cost = 39 | + | | power cost = 43 |
| | reuse time = 2 | | | reuse time = 2 |
| | range = 30 meters | | | range = 30 meters |
Latest revision as of 17:33, 14 November 2020
Song of Resurgence
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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2
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Damage
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-
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Power Cost
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13
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Reuse Time
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2
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Special
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Restores 7 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 2
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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12
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Damage
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-
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Power Cost
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17
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Reuse Time
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2
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Special
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Restores 9 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 3
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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25
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Damage
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-
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Power Cost
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22
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Reuse Time
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2
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Special
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Restores 11 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 4
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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33
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Damage
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-
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Power Cost
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26
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Reuse Time
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2
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Special
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Restores 13 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 5
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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45
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Damage
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-
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Power Cost
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31
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Reuse Time
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2
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Special
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Restores 15 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 6
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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55
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Damage
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-
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Power Cost
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34
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Reuse Time
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2
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Special
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Restores 17 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 7
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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65
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Damage
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-
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Power Cost
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38
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Reuse Time
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2
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Special
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Restores 19 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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Song of Resurgence 8
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Description
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Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
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Skill
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Level
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75
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Damage
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-
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Power Cost
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43
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Reuse Time
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2
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Special
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Restores 21 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
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Keywords:
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