Difference between revisions of "Song of Resurgence"

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(Create ability page)
 
m (Create ability page)
 
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| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| level = 33
 
| level = 33
| power cost = 25
+
| power cost = 26
 
| reuse time = 2
 
| reuse time = 2
 
| range = 30 meters
 
| range = 30 meters
Line 59: Line 59:
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| level = 45
 
| level = 45
| power cost = 28
+
| power cost = 31
 
| reuse time = 2
 
| reuse time = 2
 
| range = 30 meters
 
| range = 30 meters
Line 72: Line 72:
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| level = 55
 
| level = 55
| power cost = 31
+
| power cost = 34
 
| reuse time = 2
 
| reuse time = 2
 
| range = 30 meters
 
| range = 30 meters
Line 85: Line 85:
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| level = 65
 
| level = 65
| power cost = 35
+
| power cost = 38
 
| reuse time = 2
 
| reuse time = 2
 
| range = 30 meters
 
| range = 30 meters
Line 98: Line 98:
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| description = Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
 
| level = 75
 
| level = 75
| power cost = 39
+
| power cost = 43
 
| reuse time = 2
 
| reuse time = 2
 
| range = 30 meters
 
| range = 30 meters

Latest revision as of 17:33, 14 November 2020

Button Orange.png
Song of Resurgence
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
2
Damage
-
Power Cost
13
Reuse Time
2
Special
Restores 7 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 2
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
12
Damage
-
Power Cost
17
Reuse Time
2
Special
Restores 9 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 3
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
25
Damage
-
Power Cost
22
Reuse Time
2
Special
Restores 11 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 4
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
33
Damage
-
Power Cost
26
Reuse Time
2
Special
Restores 13 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 5
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
45
Damage
-
Power Cost
31
Reuse Time
2
Special
Restores 15 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 6
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
55
Damage
-
Power Cost
34
Reuse Time
2
Special
Restores 17 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 7
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
65
Damage
-
Power Cost
38
Reuse Time
2
Special
Restores 19 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords:


Button Orange.png
Song of Resurgence 8
icon_3663.png
Description
Play a song that restores health to all nearby allies. You must have a lute equipped. You can only have one 'Song' ability active at a time.
Skill
Level
75
Damage
-
Power Cost
43
Reuse Time
2
Special
Restores 21 Health to Nearby Allies Every 4 seconds. Effect continues for 60 seconds, or until you move or use a different Song.
Keywords: