Difference between revisions of "Shield/Treasure Effects"
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See also: [[Shield/Treasure Effects:By Slot]] | See also: [[Shield/Treasure Effects:By Slot]] | ||
− | <!-- This table is from patch | + | See also: [[Shield/Treasure Effects:By Ability]] |
+ | <!-- This table is from patch v272, December 17, 2016 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | |||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
− | | || of | + | | || of Shielding || <b>Tier 6</b> - Shield Mastery Base Damage +20% || Head, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Shield Skill Damage +3 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Shield Mastery Base Damage +8% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Shield Mastery Base Damage +11% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Shield Mastery Base Damage +14% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Shield Mastery Base Damage +17% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Shield Mastery Base Damage +20% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Bashing || <b>Tier 12</b> - All Shield Bash Abilities Damage +22% || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *All Shield Bash Abilities Damage +3% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *All Shield Bash Abilities Damage +4% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *All Shield Bash Abilities Damage +5% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *All Shield Bash Abilities Damage +6% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *All Shield Bash Abilities Damage +8% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *All Shield Bash Abilities Damage +10% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *All Shield Bash Abilities Damage +12% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *All Shield Bash Abilities Damage +14% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *All Shield Bash Abilities Damage +16% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *All Shield Bash Abilities Damage +18% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *All Shield Bash Abilities Damage +20% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *All Shield Bash Abilities Damage +22% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Hearty Bashing || <b>Tier 12</b> - All types of shield Bash attacks restore 12 Armor || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *All types of shield Bash attacks restore 1 Armor |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *All types of shield Bash attacks restore 2 Armor |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *All types of shield Bash attacks restore 3 Armor |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *All types of shield Bash attacks restore 4 Armor |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *All types of shield Bash attacks restore 5 Armor |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *All types of shield Bash attacks restore 6 Armor |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *All types of shield Bash attacks restore 7 Armor |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *All types of shield Bash attacks restore 8 Armor |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *All types of shield Bash attacks restore 9 Armor |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *All types of shield Bash attacks restore 10 Armor |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *All types of shield Bash attacks restore 11 Armor |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *All types of shield Bash attacks restore 12 Armor |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand || |
+ | |- | ||
+ | | || of Reconciliatory Stunning || <b>Tier 12</b> - Stunning Bash restores 27 Health || Chest, OffHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Stunning Bash restores 5 Health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Stunning Bash restores 7 Health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Stunning Bash restores 9 Health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Stunning Bash restores 11 Health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Stunning Bash restores 13 Health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Stunning Bash restores 15 Health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Stunning Bash restores 17 Health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Stunning Bash restores 19 Health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Stunning Bash restores 21 Health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Stunning Bash restores 23 Health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Stunning Bash restores 25 Health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Stunning Bash restores 27 Health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Stunning Bashes || <b>Tier 12</b> - Stunning Bash Damage +65% || Legs, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +15% |
*; Tier 3 | *; Tier 3 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +20% |
*; Tier 4 | *; Tier 4 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +25% |
*; Tier 5 | *; Tier 5 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +30% |
*; Tier 6 | *; Tier 6 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +35% |
*; Tier 7 | *; Tier 7 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +40% |
*; Tier 8 | *; Tier 8 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +45% |
*; Tier 9 | *; Tier 9 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +50% |
*; Tier 10 | *; Tier 10 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +55% |
*; Tier 11 | *; Tier 11 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +60% |
*; Tier 12 | *; Tier 12 | ||
− | *Stunning Bash | + | *Stunning Bash Damage +65% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | Armored || || <b>Tier 12</b> - Max Armor +48 when Shield is active || OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Max Armor +4 when Shield is active |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Max Armor +8 when Shield is active |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Max Armor +12 when Shield is active |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Max Armor +16 when Shield is active |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Max Armor +20 when Shield is active |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Max Armor +24 when Shield is active |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Max Armor +28 when Shield is active |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Max Armor +32 when Shield is active |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Max Armor +36 when Shield is active |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Max Armor +40 when Shield is active |
+ | *; Tier 11 | ||
+ | *Max Armor +44 when Shield is active | ||
+ | *; Tier 12 | ||
+ | *Max Armor +48 when Shield is active | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | Protective || || <b>Tier 12</b> - Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active || OffHand, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Slashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Slashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Slashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Slashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | Acid-Free || || <b>Tier 12</b> - Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Direct Acid Mitigation +4 and Indirect Acid Mitigation +1 while Shield skill active |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Direct Acid Mitigation +6 and Indirect Acid Mitigation +1 while Shield skill active |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Direct Acid Mitigation +8 and Indirect Acid Mitigation +2 while Shield skill active |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Direct Acid Mitigation +10 and Indirect Acid Mitigation +2 while Shield skill active |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Direct Acid Mitigation +12 and Indirect Acid Mitigation +2 while Shield skill active |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Direct Acid Mitigation +14 and Indirect Acid Mitigation +3 while Shield skill active |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Direct Acid Mitigation +16 and Indirect Acid Mitigation +3 while Shield skill active |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Direct Acid Mitigation +18 and Indirect Acid Mitigation +3 while Shield skill active |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Direct Acid Mitigation +20 and Indirect Acid Mitigation +4 while Shield skill active |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Direct Acid Mitigation +22 and Indirect Acid Mitigation +4 while Shield skill active |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | Armored || of Neck Defense || <b>Tier 12</b> - Max Armor +48 when Shield is active || Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Max Armor +4 when Shield is active |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Max Armor +8 when Shield is active |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Max Armor +12 when Shield is active |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Max Armor +16 when Shield is active |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Max Armor +20 when Shield is active |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Max Armor +24 when Shield is active |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Max Armor +28 when Shield is active |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Max Armor +32 when Shield is active |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Max Armor +36 when Shield is active |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Max Armor +40 when Shield is active |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Max Armor +44 when Shield is active |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Max Armor +48 when Shield is active |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 12</b> - Stunning Bash causes the target to take 105 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Stunning Bash causes the target to take 10 Trauma damage over 15 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Stunning Bash causes the target to take 15 Trauma damage over 15 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Stunning Bash causes the target to take 20 Trauma damage over 15 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Stunning Bash causes the target to take 25 Trauma damage over 15 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Stunning Bash causes the target to take 35 Trauma damage over 15 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Stunning Bash causes the target to take 45 Trauma damage over 15 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Stunning Bash causes the target to take 55 Trauma damage over 15 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Stunning Bash causes the target to take 65 Trauma damage over 15 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Stunning Bash causes the target to take 75 Trauma damage over 15 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Stunning Bash causes the target to take 85 Trauma damage over 15 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Stunning Bash causes the target to take 95 Trauma damage over 15 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Stunning Bash causes the target to take 105 Trauma damage over 15 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash further reduces target's Rage by 485 || Head, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 100 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 135 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 170 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 205 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 240 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 275 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 310 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 345 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 380 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 415 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 450 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Disrupting Bash further reduces target's Rage by 485 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash Damage +38% || Hands, OffHand || {{Spoiler| |
+ | *; Tier 1 | ||
+ | *Disrupting Bash Damage +5% | ||
+ | *; Tier 2 | ||
+ | *Disrupting Bash Damage +8% | ||
+ | *; Tier 3 | ||
+ | *Disrupting Bash Damage +11% | ||
+ | *; Tier 4 | ||
+ | *Disrupting Bash Damage +14% | ||
+ | *; Tier 5 | ||
+ | *Disrupting Bash Damage +17% | ||
+ | *; Tier 6 | ||
+ | *Disrupting Bash Damage +20% | ||
+ | *; Tier 7 | ||
+ | *Disrupting Bash Damage +23% | ||
+ | *; Tier 8 | ||
+ | *Disrupting Bash Damage +26% | ||
+ | *; Tier 9 | ||
+ | *Disrupting Bash Damage +29% | ||
+ | *; Tier 10 | ||
+ | *Disrupting Bash Damage +32% | ||
+ | *; Tier 11 | ||
+ | *Disrupting Bash Damage +35% | ||
+ | *; Tier 12 | ||
+ | *Disrupting Bash Damage +38% | ||
+ | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Disrupting Bashes || <b>Tier 12</b> - Disrupting Bash deals +26% damage and taunts +300 || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Disrupting Bash deals +4% damage and taunts +25 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Disrupting Bash deals +6% damage and taunts +50 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Disrupting Bash deals +8% damage and taunts +75 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Disrupting Bash deals +10% damage and taunts +100 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Disrupting Bash deals +12% damage and taunts +125 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Disrupting Bash deals +14% damage and taunts +150 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Disrupting Bash deals +16% damage and taunts +175 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Disrupting Bash deals +18% damage and taunts +200 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Disrupting Bash deals +20% damage and taunts +225 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Disrupting Bash deals +22% damage and taunts +250 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Disrupting Bash deals +24% damage and taunts +275 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Disrupting Bash deals +26% damage and taunts +300 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Rageless Infuriation || <b>Tier 12</b> - Infuriating Bash generates no Rage and lowers Rage by 300 || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 25 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 50 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 75 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 100 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 125 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 150 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 175 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 200 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 225 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 250 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 275 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Infuriating Bash generates no Rage and lowers Rage by 300 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash Damage +45% || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Infuriating Bash Damage +12% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Infuriating Bash Damage +15% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Infuriating Bash Damage +18% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Infuriating Bash Damage +21% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Infuriating Bash Damage +24% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Infuriating Bash Damage +27% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Infuriating Bash Damage +30% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Infuriating Bash Damage +33% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Infuriating Bash Damage +36% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Infuriating Bash Damage +39% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Infuriating Bash Damage +42% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Infuriating Bash Damage +45% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals +36% damage and taunts +250 || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Infuriating Bash deals +3% damage and taunts +30 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Infuriating Bash deals +6% damage and taunts +50 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Infuriating Bash deals +9% damage and taunts +70 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Infuriating Bash deals +12% damage and taunts +90 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Infuriating Bash deals +15% damage and taunts +110 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Infuriating Bash deals +18% damage and taunts +130 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Infuriating Bash deals +21% damage and taunts +150 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Infuriating Bash deals +24% damage and taunts +170 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Infuriating Bash deals +27% damage and taunts +190 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Infuriating Bash deals +30% damage and taunts +210 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Infuriating Bash deals +33% damage and taunts +230 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Infuriating Bash deals +36% damage and taunts +250 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs || |
+ | |- | ||
+ | | || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds || Feet, Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 12</b> - Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds || OffHand, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +4 for 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +5 for 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +7 for 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +8 for 20 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +9 for 20 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +10 for 20 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +11 for 20 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +12 for 20 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +13 for 20 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds |
+ | |Expand}} | ||
+ | |- | ||
+ | | Unpoisonable || || <b>Tier 5</b> - Elemental Ward mitigates 50% of all Poison damage for 10 seconds || Head || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Elemental Ward mitigates 10% of all Poison damage for 10 seconds | ||
+ | *; Tier 2 | ||
+ | *Elemental Ward mitigates 20% of all Poison damage for 10 seconds | ||
+ | *; Tier 3 | ||
+ | *Elemental Ward mitigates 30% of all Poison damage for 10 seconds | ||
+ | *; Tier 4 | ||
+ | *Elemental Ward mitigates 40% of all Poison damage for 10 seconds | ||
+ | *; Tier 5 | ||
+ | *Elemental Ward mitigates 50% of all Poison damage for 10 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | Untraumatic || || <b>Tier 6</b> - Elemental Ward mitigates 50% of all Trauma damage for 10 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Elemental Ward mitigates 10% of all Trauma damage for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Elemental Ward mitigates 15% of all Trauma damage for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Elemental Ward mitigates 20% of all Trauma damage for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Elemental Ward mitigates 30% of all Trauma damage for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Elemental Ward mitigates 40% of all Trauma damage for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Elemental Ward mitigates 50% of all Trauma damage for 10 seconds |
+ | |Expand}} | ||
+ | |- | ||
+ | | Repositioning || || <b>Tier 12</b> - Fire Shield and Elemental Ward restore 45 Armor || Chest, OffHand || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Fire Shield and Elemental Ward restore 12 Armor | ||
+ | *; Tier 2 | ||
+ | *Fire Shield and Elemental Ward restore 15 Armor | ||
+ | *; Tier 3 | ||
+ | *Fire Shield and Elemental Ward restore 18 Armor | ||
+ | *; Tier 4 | ||
+ | *Fire Shield and Elemental Ward restore 21 Armor | ||
+ | *; Tier 5 | ||
+ | *Fire Shield and Elemental Ward restore 24 Armor | ||
+ | *; Tier 6 | ||
+ | *Fire Shield and Elemental Ward restore 27 Armor | ||
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Fire Shield and Elemental Ward restore 30 Armor |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Fire Shield and Elemental Ward restore 33 Armor |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Fire Shield and Elemental Ward restore 36 Armor |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Fire Shield and Elemental Ward restore 39 Armor |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Fire Shield and Elemental Ward restore 42 Armor |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Fire Shield and Elemental Ward restore 45 Armor |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | Reinforcing || || <b>Tier 12</b> - Reinforce restores +132 Armor and Shield Team restores +66 Armor || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Reinforce restores +11 Armor and Shield Team restores +6 Armor |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Reinforce restores +22 Armor and Shield Team restores +11 Armor |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Reinforce restores +33 Armor and Shield Team restores +17 Armor |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Reinforce restores +44 Armor and Shield Team restores +22 Armor |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Reinforce restores +55 Armor and Shield Team restores +28 Armor |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Reinforce restores +66 Armor and Shield Team restores +33 Armor |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Reinforce restores +77 Armor and Shield Team restores +39 Armor |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Reinforce restores +88 Armor and Shield Team restores +44 Armor |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Reinforce restores +99 Armor and Shield Team restores +50 Armor |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Reinforce restores +110 Armor and Shield Team restores +55 Armor |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Reinforce restores +121 Armor and Shield Team restores +61 Armor |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Reinforce restores +132 Armor and Shield Team restores +66 Armor |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 12</b> - Vigorous Defense restores 65 Health || Chest, Ring || {{Spoiler| |
− | | | + | *; Tier 1 |
− | + | *Vigorous Defense restores 10 Health | |
+ | *; Tier 2 | ||
+ | *Vigorous Defense restores 15 Health | ||
+ | *; Tier 3 | ||
+ | *Vigorous Defense restores 20 Health | ||
+ | *; Tier 4 | ||
+ | *Vigorous Defense restores 25 Health | ||
+ | *; Tier 5 | ||
+ | *Vigorous Defense restores 30 Health | ||
+ | *; Tier 6 | ||
+ | *Vigorous Defense restores 35 Health | ||
+ | *; Tier 7 | ||
+ | *Vigorous Defense restores 40 Health | ||
+ | *; Tier 8 | ||
+ | *Vigorous Defense restores 45 Health | ||
+ | *; Tier 9 | ||
+ | *Vigorous Defense restores 50 Health | ||
+ | *; Tier 10 | ||
+ | *Vigorous Defense restores 55 Health | ||
+ | *; Tier 11 | ||
+ | *Vigorous Defense restores 60 Health | ||
+ | *; Tier 12 | ||
+ | *Vigorous Defense restores 65 Health | ||
+ | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Reinforce Power Cost -24 || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Reinforce Power Cost -2 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Reinforce Power Cost -4 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Reinforce Power Cost -6 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Reinforce Power Cost -8 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Reinforce Power Cost -10 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Reinforce Power Cost -12 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Reinforce Power Cost -14 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Reinforce Power Cost -16 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Reinforce Power Cost -18 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Reinforce Power Cost -20 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Reinforce Power Cost -22 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Reinforce Power Cost -24 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Reinforce causes your Major Healing abilities to restore +40 for 10 seconds || Necklace, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +7 for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +10 for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +13 for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +16 for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +19 for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +22 for 10 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +25 for 10 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +28 for 10 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +31 for 10 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +34 for 10 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +37 for 10 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Reinforce causes your Major Healing abilities to restore +40 for 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Burst-Dodging || <b>Tier 6</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Shield Team grants all allies 3% evasion of burst attacks for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Shield Team grants all allies 5% evasion of burst attacks for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Shield Team grants all allies 7% evasion of burst attacks for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Shield Team grants all allies 9% evasion of burst attacks for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Shield Team grants all allies 11% evasion of burst attacks for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Shield Team grants all allies 13% evasion of burst attacks for 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 6</b> - Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds |
+ | *; Tier 6 | ||
+ | *Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 6</b> - Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 6</b> - Vigorous Defense boosts your Sprint Speed +6 for 15 seconds || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +1 for 15 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +2 for 15 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +3 for 15 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +4 for 15 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +5 for 15 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Vigorous Defense boosts your Sprint Speed +6 for 15 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 6</b> - Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 18 Armor to them. Lasts 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 26 Armor to them. Lasts 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 34 Armor to them. Lasts 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 42 Armor to them. Lasts 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Reinforce boosts your Nice Attack Damage +120 for 9 seconds || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +10 for 9 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +20 for 9 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +30 for 9 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +40 for 9 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +50 for 9 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +60 for 9 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +70 for 9 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +80 for 9 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +90 for 9 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +100 for 9 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +110 for 9 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Reinforce boosts your Nice Attack Damage +120 for 9 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Take the Lead heals you for 72 Health after a 15 second delay || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Take the Lead heals you for 6 Health after a 15 second delay |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Take the Lead heals you for 12 Health after a 15 second delay |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Take the Lead heals you for 18 Health after a 15 second delay |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Take the Lead heals you for 24 Health after a 15 second delay |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Take the Lead heals you for 30 Health after a 15 second delay |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Take the Lead heals you for 36 Health after a 15 second delay |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Take the Lead heals you for 42 Health after a 15 second delay |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Take the Lead heals you for 48 Health after a 15 second delay |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Take the Lead heals you for 54 Health after a 15 second delay |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Take the Lead heals you for 60 Health after a 15 second delay |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Take the Lead heals you for 66 Health after a 15 second delay |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Take the Lead heals you for 72 Health after a 15 second delay |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 5</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Take the Lead boosts your sprint speed by an additional +2 and you recover 12 Power after a 15 second delay |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Take the Lead boosts your sprint speed by an additional +3 and you recover 15 Power after a 15 second delay |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Take the Lead boosts your sprint speed by an additional +4 and you recover 18 Power after a 15 second delay |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay |
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 12</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +20% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +30% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +40% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +50% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Take the Lead boosts the taunt of all your attacks +60% |
+ | *; Tier 7 | ||
+ | *Take the Lead boosts the taunt of all your attacks +70% | ||
+ | *; Tier 8 | ||
+ | *Take the Lead boosts the taunt of all your attacks +80% | ||
+ | *; Tier 9 | ||
+ | *Take the Lead boosts the taunt of all your attacks +90% | ||
+ | *; Tier 10 | ||
+ | *Take the Lead boosts the taunt of all your attacks +100% | ||
+ | *; Tier 11 | ||
+ | *Take the Lead boosts the taunt of all your attacks +110% | ||
+ | *; Tier 12 | ||
+ | *Take the Lead boosts the taunt of all your attacks +120% | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools Damage +48% || Hands, Necklace || {{Spoiler| |
− | |||
− | |||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fight Me You Fools Damage +4% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fight Me You Fools Damage +8% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fight Me You Fools Damage +12% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fight Me You Fools Damage +16% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fight Me You Fools Damage +20% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fight Me You Fools Damage +24% |
+ | *; Tier 7 | ||
+ | *Fight Me You Fools Damage +28% | ||
+ | *; Tier 8 | ||
+ | *Fight Me You Fools Damage +32% | ||
+ | *; Tier 9 | ||
+ | *Fight Me You Fools Damage +36% | ||
+ | *; Tier 10 | ||
+ | *Fight Me You Fools Damage +40% | ||
+ | *; Tier 11 | ||
+ | *Fight Me You Fools Damage +44% | ||
+ | *; Tier 12 | ||
+ | *Fight Me You Fools Damage +48% | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +38% damage and taunts +300 || Head, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fight Me You Fools deals +5% damage and taunts +25 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fight Me You Fools deals +8% damage and taunts +50 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fight Me You Fools deals +11% damage and taunts +75 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fight Me You Fools deals +14% damage and taunts +100 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fight Me You Fools deals +17% damage and taunts +125 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fight Me You Fools deals +20% damage and taunts +150 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Fight Me You Fools deals +23% damage and taunts +175 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Fight Me You Fools deals +26% damage and taunts +200 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Fight Me You Fools deals +29% damage and taunts +225 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Fight Me You Fools deals +32% damage and taunts +250 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Fight Me You Fools deals +35% damage and taunts +275 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Fight Me You Fools deals +38% damage and taunts +300 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Finisher's || of Finishing || <b>Tier 12</b> - Finish It Damage +54% || Legs, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Finish It Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Finish It Damage +14% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Finish It Damage +18% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Finish It Damage +22% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Finish It Damage +26% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Finish It Damage +30% |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Finish It Damage +34% |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Finish It Damage +38% |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Finish It Damage +42% |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Finish It Damage +46% |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Finish It Damage +50% |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Finish It Damage +54% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Fast Finishes || <b>Tier 12</b> - Finish It Damage +24% and Power Cost -15 || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Finish It Damage +2% and Power Cost -4 |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Finish It Damage +4% and Power Cost -5 |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Finish It Damage +6% and Power Cost -6 |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Finish It Damage +8% and Power Cost -7 |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Finish It Damage +10% and Power Cost -8 |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Finish It Damage +12% and Power Cost -9 |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Finish It Damage +14% and Power Cost -10 |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Finish It Damage +16% and Power Cost -11 |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Finish It Damage +18% and Power Cost -12 |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Finish It Damage +20% and Power Cost -13 |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Finish It Damage +22% and Power Cost -14 |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Finish It Damage +24% and Power Cost -15 |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 6</b> - Finish It Restores 50 Health || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Finish It Restores 10 Health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Finish It Restores 18 Health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Finish It Restores 26 Health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Finish It Restores 34 Health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Finish It Restores 42 Health |
+ | *; Tier 6 | ||
+ | *Finish It Restores 50 Health | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace || |
+ | |- | ||
+ | | || || <b>Tier 6</b> - Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds || MainHand, Feet || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +38 for 6 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +56 for 6 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +74 for 6 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +92 for 6 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds |
+ | |Expand}} | ||
+ | |- | ||
+ | | || of Death Avoidance || <b>Tier 12</b> - Chance to Miraculously Avoid Death +87% when Shield is active || Necklace, Legs || {{Spoiler| | ||
+ | *; Tier 1 | ||
+ | *Chance to Miraculously Avoid Death +10% when Shield is active | ||
+ | *; Tier 2 | ||
+ | *Chance to Miraculously Avoid Death +17% when Shield is active | ||
+ | *; Tier 3 | ||
+ | *Chance to Miraculously Avoid Death +24% when Shield is active | ||
+ | *; Tier 4 | ||
+ | *Chance to Miraculously Avoid Death +31% when Shield is active | ||
+ | *; Tier 5 | ||
+ | *Chance to Miraculously Avoid Death +38% when Shield is active | ||
+ | *; Tier 6 | ||
+ | *Chance to Miraculously Avoid Death +45% when Shield is active | ||
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Chance to Miraculously Avoid Death +52% when Shield is active |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Chance to Miraculously Avoid Death +59% when Shield is active |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Chance to Miraculously Avoid Death +66% when Shield is active |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Chance to Miraculously Avoid Death +73% when Shield is active |
+ | *; Tier 11 | ||
+ | *Chance to Miraculously Avoid Death +80% when Shield is active | ||
+ | *; Tier 12 | ||
+ | *Chance to Miraculously Avoid Death +87% when Shield is active | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 12</b> - Fight Me You Fools grants you 25% damage reflection for 10 seconds || Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fight Me You Fools grants you 3% damage reflection for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fight Me You Fools grants you 5% damage reflection for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fight Me You Fools grants you 7% damage reflection for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fight Me You Fools grants you 9% damage reflection for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fight Me You Fools grants you 11% damage reflection for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fight Me You Fools grants you 13% damage reflection for 10 seconds |
+ | *; Tier 7 | ||
+ | *Fight Me You Fools grants you 15% damage reflection for 10 seconds | ||
+ | *; Tier 8 | ||
+ | *Fight Me You Fools grants you 17% damage reflection for 10 seconds | ||
+ | *; Tier 9 | ||
+ | *Fight Me You Fools grants you 19% damage reflection for 10 seconds | ||
+ | *; Tier 10 | ||
+ | *Fight Me You Fools grants you 21% damage reflection for 10 seconds | ||
+ | *; Tier 11 | ||
+ | *Fight Me You Fools grants you 23% damage reflection for 10 seconds | ||
+ | *; Tier 12 | ||
+ | *Fight Me You Fools grants you 25% damage reflection for 10 seconds | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Fire-Insulated || of Fiery Insulation || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds || Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of True Fire Shielding || <b>Tier 12</b> - Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Ingniting || of Incinerating Defense || <b>Tier 6</b> - Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds || MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds |
*; Tier 2 | *; Tier 2 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 12 Fire damage over 9 seconds |
*; Tier 3 | *; Tier 3 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 15 Fire damage over 9 seconds |
*; Tier 4 | *; Tier 4 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 18 Fire damage over 9 seconds |
*; Tier 5 | *; Tier 5 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 21 Fire damage over 9 seconds |
*; Tier 6 | *; Tier 6 | ||
− | *Shield | + | *Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 19:27, 19 December 2016
See also: Shield/Treasure Effects:By Slot See also: Shield/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Shielding | Tier 6 - Shield Mastery Base Damage +20% | Head, OffHand |
Expand
| |
of Bashing | Tier 12 - All Shield Bash Abilities Damage +22% | Feet, Ring |
Expand
| |
of Hearty Bashing | Tier 12 - All types of shield Bash attacks restore 12 Armor | Chest, Hands |
Expand
| |
Armor Master's | Tier 1 - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) | OffHand | ||
of Reconciliatory Stunning | Tier 12 - Stunning Bash restores 27 Health | Chest, OffHand |
Expand
| |
of Stunning Bashes | Tier 12 - Stunning Bash Damage +65% | Legs, Hands |
Expand
| |
Armored | Tier 12 - Max Armor +48 when Shield is active | OffHand |
Expand
| |
Protective | Tier 12 - Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active | OffHand, MainHand |
Expand
| |
Acid-Free | Tier 12 - Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active | Hands |
Expand
| |
Armored | of Neck Defense | Tier 12 - Max Armor +48 when Shield is active | Necklace |
Expand
|
Tier 12 - Stunning Bash causes the target to take 105 Trauma damage over 15 seconds | MainHand, Necklace |
Expand
| ||
of Disrupting Bashes | Tier 12 - Disrupting Bash further reduces target's Rage by 485 | Head, Legs |
Expand
| |
of Disrupting Bashes | Tier 12 - Disrupting Bash Damage +38% | Hands, OffHand |
Expand
| |
of Disrupting Bashes | Tier 12 - Disrupting Bash deals +26% damage and taunts +300 | Chest, Ring |
Expand
| |
of Rageless Infuriation | Tier 12 - Infuriating Bash generates no Rage and lowers Rage by 300 | MainHand, Legs |
Expand
| |
of Infuriating Bashes | Tier 12 - Infuriating Bash Damage +45% | Head, Chest |
Expand
| |
of Infuriating Bashes | Tier 12 - Infuriating Bash deals +36% damage and taunts +250 | Feet, Ring |
Expand
| |
Tier 1 - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds | Legs | |||
Tier 12 - Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds | Feet, Necklace |
Expand
| ||
Tier 12 - Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds | OffHand, Ring |
Expand
| ||
Unpoisonable | Tier 5 - Elemental Ward mitigates 50% of all Poison damage for 10 seconds | Head |
Expand
| |
Untraumatic | Tier 6 - Elemental Ward mitigates 50% of all Trauma damage for 10 seconds | Head |
Expand
| |
Repositioning | Tier 12 - Fire Shield and Elemental Ward restore 45 Armor | Chest, OffHand |
Expand
| |
Reinforcing | Tier 12 - Reinforce restores +132 Armor and Shield Team restores +66 Armor | Chest, Ring |
Expand
| |
Tier 12 - Vigorous Defense restores 65 Health | Chest, Ring |
Expand
| ||
Tier 12 - Reinforce Power Cost -24 | Hands |
Expand
| ||
Tier 12 - Reinforce causes your Major Healing abilities to restore +40 for 10 seconds | Necklace, Feet |
Expand
| ||
of Burst-Dodging | Tier 6 - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds | MainHand, Legs |
Expand
| |
Tier 6 - Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds | MainHand, Necklace |
Expand
| ||
Tier 6 - Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | Chest, Hands |
Expand
| ||
Tier 6 - Vigorous Defense boosts your Sprint Speed +6 for 15 seconds | Feet |
Expand
| ||
Tier 6 - Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds | OffHand, Feet |
Expand
| ||
Tier 12 - Reinforce boosts your Nice Attack Damage +120 for 9 seconds | MainHand, Legs |
Expand
| ||
Tier 12 - Take the Lead heals you for 72 Health after a 15 second delay | MainHand, Necklace |
Expand
| ||
Tier 5 - Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay | Hands, Feet |
Expand
| ||
Tier 12 - Take the Lead boosts the taunt of all your attacks +120% | Head, Ring |
Expand
| ||
of Fool Fighting | Tier 12 - Fight Me You Fools Damage +48% | Hands, Necklace |
Expand
| |
of Fool Fighting | Tier 12 - Fight Me You Fools deals +38% damage and taunts +300 | Head, OffHand |
Expand
| |
Finisher's | of Finishing | Tier 12 - Finish It Damage +54% | Legs, Ring |
Expand
|
of Fast Finishes | Tier 12 - Finish It Damage +24% and Power Cost -15 | Chest, Hands |
Expand
| |
Tier 6 - Finish It Restores 50 Health | Head, Necklace |
Expand
| ||
Tier 1 - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% | Feet, Necklace | |||
Tier 6 - Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds | MainHand, Feet |
Expand
| ||
of Death Avoidance | Tier 12 - Chance to Miraculously Avoid Death +87% when Shield is active | Necklace, Legs |
Expand
| |
Tier 12 - Fight Me You Fools grants you 25% damage reflection for 10 seconds | Ring |
Expand
| ||
Fire-Insulated | of Fiery Insulation | Tier 12 - Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds | Legs |
Expand
|
of True Fire Shielding | Tier 12 - Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds | Head |
Expand
| |
Ingniting | of Incinerating Defense | Tier 6 - Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds | MainHand |
Expand
|