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Shield/Treasure Effects

5,504 bytes added, 19:27, 19 December 2016
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See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]<!-- This table is from patch v266v272, August 18December 17, 2016 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align="left"><h3>Shield</h3></div>
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
|-
| || of Burst-Dodging Shielding || <b>Tier 6</b> - For 10 seconds after using Deflect Arrows, you evade 13Shield Mastery Base Damage +20% of Burst attacks || Necklace Head, OffHand || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, you evade Shield Skill Damage +3% of Burst attacks
*; Tier 2
*For 10 seconds after using Deflect Arrows, you evade 5Shield Mastery Base Damage +8% of Burst attacks
*; Tier 3
*For 10 seconds after using Deflect Arrows, you evade 7Shield Mastery Base Damage +11% of Burst attacks
*; Tier 4
*For 10 seconds after using Deflect Arrows, you evade 9Shield Mastery Base Damage +14% of Burst attacks
*; Tier 5
*For 10 seconds after using Deflect Arrows, you evade 11Shield Mastery Base Damage +17% of Burst attacks
*; Tier 6
*For 10 seconds after using Deflect Arrows, you evade 13Shield Mastery Base Damage +20% of Burst attacks
|Expand}}
|-
| Reinforcing || of Bashing || <b>Tier 12</b> - Reinforce Armor Healing All Shield Bash Abilities Damage +132 22% || ChestFeet, Ring || {{Spoiler|
*; Tier 1
*Reinforce Armor Healing All Shield Bash Abilities Damage +113%
*; Tier 2
*Reinforce Armor Healing All Shield Bash Abilities Damage +224%
*; Tier 3
*Reinforce Armor Healing All Shield Bash Abilities Damage +335%
*; Tier 4
*Reinforce Armor Healing All Shield Bash Abilities Damage +446%
*; Tier 5
*Reinforce Armor Healing All Shield Bash Abilities Damage +558%
*; Tier 6
*Reinforce Armor Healing All Shield Bash Abilities Damage +6610%
*; Tier 7
*Reinforce Armor Healing All Shield Bash Abilities Damage +7712%
*; Tier 8
*Reinforce Armor Healing All Shield Bash Abilities Damage +8814%
*; Tier 9
*Reinforce Armor Healing All Shield Bash Abilities Damage +9916%
*; Tier 10
*Reinforce Armor Healing All Shield Bash Abilities Damage +11018%
*; Tier 11
*Reinforce Armor Healing All Shield Bash Abilities Damage +12120%
*; Tier 12
*Reinforce Armor Healing All Shield Bash Abilities Damage +13222%
|Expand}}
|-
| Protective || of Hearty Bashing || <b>Tier 12</b> - Piercing Damage Reduction +18 when Shield is active All types of shield Bash attacks restore 12 Armor || OffHandChest, Feet Hands || {{Spoiler|
*; Tier 1
*Piercing Damage Reduction +All types of shield Bash attacks restore 1 when Shield is activeArmor
*; Tier 2
*Piercing Damage Reduction +All types of shield Bash attacks restore 2 when Shield is activeArmor
*; Tier 3
*Piercing Damage Reduction +4 when Shield is activeAll types of shield Bash attacks restore 3 Armor
*; Tier 4
*Piercing Damage Reduction +5 when Shield is activeAll types of shield Bash attacks restore 4 Armor
*; Tier 5
*Piercing Damage Reduction +7 when Shield is activeAll types of shield Bash attacks restore 5 Armor
*; Tier 6
*Piercing Damage Reduction +8 when Shield is activeAll types of shield Bash attacks restore 6 Armor
*; Tier 7
*Piercing Damage Reduction +10 when Shield is activeAll types of shield Bash attacks restore 7 Armor
*; Tier 8
*Piercing Damage Reduction +11 when Shield is activeAll types of shield Bash attacks restore 8 Armor
*; Tier 9
*Piercing Damage Reduction +12 when Shield is activeAll types of shield Bash attacks restore 9 Armor
*; Tier 10
*Piercing Damage Reduction +14 when Shield is activeAll types of shield Bash attacks restore 10 Armor
*; Tier 11
*Piercing Damage Reduction +16 when Shield is activeAll types of shield Bash attacks restore 11 Armor
*; Tier 12
*Piercing Damage Reduction +18 when Shield is activeAll types of shield Bash attacks restore 12 Armor
|Expand}}
|-
| Armored Armor Master's || || <b>Tier 121</b> - Max Armor +120 when While the Shield skill is active , you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand || |-| || of Reconciliatory Stunning || <b>Tier 12</b> - Stunning Bash restores 27 Health || Chest, OffHand || {{Spoiler|
*; Tier 1
*Max Armor +10 when Shield is activeStunning Bash restores 5 Health
*; Tier 2
*Max Armor +20 when Shield is activeStunning Bash restores 7 Health
*; Tier 3
*Max Armor +30 when Shield is activeStunning Bash restores 9 Health
*; Tier 4
*Max Armor +40 when Shield is activeStunning Bash restores 11 Health
*; Tier 5
*Max Armor +50 when Shield is activeStunning Bash restores 13 Health
*; Tier 6
*Max Armor +60 when Shield is activeStunning Bash restores 15 Health
*; Tier 7
*Max Armor +70 when Shield is activeStunning Bash restores 17 Health
*; Tier 8
*Max Armor +80 when Shield is activeStunning Bash restores 19 Health
*; Tier 9
*Max Armor +90 when Shield is activeStunning Bash restores 21 Health
*; Tier 10
*Max Armor +100 when Shield is activeStunning Bash restores 23 Health
*; Tier 11
*Max Armor +110 when Shield is activeStunning Bash restores 25 Health
*; Tier 12
*Max Armor +120 when Shield is activeStunning Bash restores 27 Health
|Expand}}
|-
| || of Reconciliatory Stunning Bashes || <b>Tier 12</b> - Stunning Bash heals you for 30 health Damage +65% || ChestLegs, OffHand Hands || {{Spoiler|
*; Tier 1
*Stunning Bash heals you for 3 healthDamage +10%
*; Tier 2
*Stunning Bash heals you for 5 healthDamage +15%
*; Tier 3
*Stunning Bash heals you for 8 healthDamage +20%
*; Tier 4
*Stunning Bash heals you for 10 healthDamage +25%
*; Tier 5
*Stunning Bash heals you for 12 healthDamage +30%
*; Tier 6
*Stunning Bash heals you for 15 healthDamage +35%
*; Tier 7
*Stunning Bash heals you for 17 healthDamage +40%
*; Tier 8
*Stunning Bash heals you for 20 healthDamage +45%
*; Tier 9
*Stunning Bash heals you for 22 healthDamage +50%
*; Tier 10
*Stunning Bash heals you for 25 healthDamage +55%
*; Tier 11
*Stunning Bash heals you for 27 healthDamage +60%
*; Tier 12
*Stunning Bash heals you for 30 healthDamage +65%
|Expand}}
|-
| Armored || || <b>Tier 1012</b> - Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +20 for 20 seconds 48 when Shield is active || OffHand, Ring || {{Spoiler|
*; Tier 1
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +2 for 20 seconds4 when Shield is active
*; Tier 2
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +4 for 20 seconds8 when Shield is active
*; Tier 3
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +6 for 20 seconds12 when Shield is active
*; Tier 4
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +8 for 20 seconds16 when Shield is active
*; Tier 5
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +10 for 20 secondswhen Shield is active
*; Tier 6
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +12 for 20 seconds24 when Shield is active
*; Tier 7
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +14 for 20 seconds28 when Shield is active
*; Tier 8
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +16 for 20 seconds32 when Shield is active
*; Tier 9
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +18 for 20 seconds36 when Shield is active
*; Tier 10
*Using Strategic Preparation boosts your in-combat Health regeneration Max Armor +20 for 20 seconds40 when Shield is active*; Tier 11*Max Armor +44 when Shield is active*; Tier 12*Max Armor +48 when Shield is active
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Vigorous Defense has a 50% chance to heal you for 96 Health and 96 Armor Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active || ChestOffHand, Ring MainHand || {{Spoiler|
*; Tier 1
*Vigorous Defense has a 50% chance to heal you for 8 Health and 8 ArmorSlashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
*; Tier 2
*Vigorous Defense has a 50% chance to heal you for 16 Health and 16 ArmorSlashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active
*; Tier 3
*Vigorous Defense has a 50% chance to heal you for 24 Health and 24 ArmorSlashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active
*; Tier 4
*Vigorous Defense has a 50% chance to heal you for 32 Health and 32 ArmorSlashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
*; Tier 5
*Vigorous Defense has a 50% chance to heal you for 40 Health and 40 ArmorSlashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active
*; Tier 6
*Vigorous Defense has a 50% chance to heal you for 48 Health and 48 ArmorSlashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active
*; Tier 7
*Vigorous Defense has a 50% chance to heal you for 56 Health and 56 ArmorSlashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
*; Tier 8
*Vigorous Defense has a 50% chance to heal you for 64 Health and 64 ArmorSlashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active
*; Tier 9
*Vigorous Defense has a 50% chance to heal you for 72 Health and 72 ArmorSlashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active
*; Tier 10
*Vigorous Defense has a 50% chance to heal you for 80 Health and 80 ArmorSlashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
*; Tier 11
*Vigorous Defense has a 50% chance to heal you for 88 Health and 88 ArmorSlashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active
*; Tier 12
*Vigorous Defense has a 50% chance to heal you for 96 Health and 96 ArmorSlashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active
|Expand}}
|-
| Acid-Free || of Infuriating Bashes || <b>Tier 12</b> - Infuriating Bash deals Direct Acid Mitigation +24 and Indirect Acid Mitigation +75% damage 4 while Shield skill active || Head, Chest Hands || {{Spoiler|
*; Tier 1
*Infuriating Bash deals Direct Acid Mitigation +20% damage2 and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 2
*Infuriating Bash deals Direct Acid Mitigation +25% damage4 and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 3
*Infuriating Bash deals Direct Acid Mitigation +30% damage6 and Indirect Acid Mitigation +1 while Shield skill active
*; Tier 4
*Infuriating Bash deals Direct Acid Mitigation +35% damage8 and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 5
*Infuriating Bash deals Direct Acid Mitigation +40% damage10 and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 6
*Infuriating Bash deals Direct Acid Mitigation +45% damage12 and Indirect Acid Mitigation +2 while Shield skill active
*; Tier 7
*Infuriating Bash deals Direct Acid Mitigation +50% damage14 and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 8
*Infuriating Bash deals Direct Acid Mitigation +55% damage16 and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 9
*Infuriating Bash deals Direct Acid Mitigation +60% damage18 and Indirect Acid Mitigation +3 while Shield skill active
*; Tier 10
*Infuriating Bash deals Direct Acid Mitigation +65% damage20 and Indirect Acid Mitigation +4 while Shield skill active
*; Tier 11
*Infuriating Bash deals Direct Acid Mitigation +70% damage22 and Indirect Acid Mitigation +4 while Shield skill active
*; Tier 12
*Infuriating Bash deals Direct Acid Mitigation +75% damage24 and Indirect Acid Mitigation +4 while Shield skill active
|Expand}}
|-
| Armored || of Neck Defense || <b>Tier 12</b> - Take the Lead boosts the taunt of all your attacks Max Armor +120% 48 when Shield is active || Head, Ring Necklace || {{Spoiler|
*; Tier 1
*Take the Lead boosts the taunt of all your attacks Max Armor +10%4 when Shield is active
*; Tier 2
*Take the Lead boosts the taunt of all your attacks Max Armor +20%8 when Shield is active
*; Tier 3
*Take the Lead boosts the taunt of all your attacks Max Armor +30%12 when Shield is active
*; Tier 4
*Take the Lead boosts the taunt of all your attacks Max Armor +40%16 when Shield is active
*; Tier 5
*Take the Lead boosts the taunt of all your attacks Max Armor +50%20 when Shield is active
*; Tier 6
*Take the Lead boosts the taunt of all your attacks Max Armor +60%24 when Shield is active
*; Tier 7
*Take the Lead boosts the taunt of all your attacks Max Armor +70%28 when Shield is active
*; Tier 8
*Take the Lead boosts the taunt of all your attacks Max Armor +80%32 when Shield is active
*; Tier 9
*Take the Lead boosts the taunt of all your attacks Max Armor +90%36 when Shield is active
*; Tier 10
*Take the Lead boosts the taunt of all your attacks Max Armor +100%40 when Shield is active
*; Tier 11
*Take the Lead boosts the taunt of all your attacks Max Armor +110%44 when Shield is active
*; Tier 12
*Take the Lead boosts the taunt of all your attacks Max Armor +120%48 when Shield is active
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Slashing Damage Reduction +18 when Shield is active Stunning Bash causes the target to take 105 Trauma damage over 15 seconds || OffHandMainHand, MainHand Necklace || {{Spoiler|
*; Tier 1
*Slashing Damage Reduction +1 when Shield is activeStunning Bash causes the target to take 10 Trauma damage over 15 seconds
*; Tier 2
*Slashing Damage Reduction +2 when Shield is activeStunning Bash causes the target to take 15 Trauma damage over 15 seconds
*; Tier 3
*Slashing Damage Reduction +4 when Shield is activeStunning Bash causes the target to take 20 Trauma damage over 15 seconds
*; Tier 4
*Slashing Damage Reduction +5 when Shield is activeStunning Bash causes the target to take 25 Trauma damage over 15 seconds
*; Tier 5
*Slashing Damage Reduction +7 when Shield is activeStunning Bash causes the target to take 35 Trauma damage over 15 seconds
*; Tier 6
*Slashing Damage Reduction +8 when Shield is activeStunning Bash causes the target to take 45 Trauma damage over 15 seconds
*; Tier 7
*Slashing Damage Reduction +10 when Shield is activeStunning Bash causes the target to take 55 Trauma damage over 15 seconds
*; Tier 8
*Slashing Damage Reduction +11 when Shield is activeStunning Bash causes the target to take 65 Trauma damage over 15 seconds
*; Tier 9
*Slashing Damage Reduction +12 when Shield is activeStunning Bash causes the target to take 75 Trauma damage over 15 seconds
*; Tier 10
*Slashing Damage Reduction +14 when Shield is activeStunning Bash causes the target to take 85 Trauma damage over 15 seconds
*; Tier 11
*Slashing Damage Reduction +16 when Shield is activeStunning Bash causes the target to take 95 Trauma damage over 15 seconds
*; Tier 12
*Slashing Damage Reduction +18 when Shield is activeStunning Bash causes the target to take 105 Trauma damage over 15 seconds
|Expand}}
|-
| || of Fool Fighting Disrupting Bashes || <b>Tier 12</b> - Fight Me You Fools deals +60% damage and taunts +450 Disrupting Bash further reduces target's Rage by 485 || Head, OffHand Legs || {{Spoiler|
*; Tier 1
*Fight Me You Fools deals +5% damage and taunts +25Disrupting Bash further reduces target's Rage by 100
*; Tier 2
*Fight Me You Fools deals +10% damage and taunts +50Disrupting Bash further reduces target's Rage by 135
*; Tier 3
*Fight Me You Fools deals +15% damage and taunts +75Disrupting Bash further reduces target's Rage by 170
*; Tier 4
*Fight Me You Fools deals +20% damage and taunts +100Disrupting Bash further reduces target's Rage by 205
*; Tier 5
*Fight Me You Fools deals +25% damage and taunts +125Disrupting Bash further reduces target's Rage by 240
*; Tier 6
*Fight Me You Fools deals +30% damage and taunts +150Disrupting Bash further reduces target's Rage by 275
*; Tier 7
*Fight Me You Fools deals +35% damage and taunts +200Disrupting Bash further reduces target's Rage by 310
*; Tier 8
*Fight Me You Fools deals +40% damage and taunts +250Disrupting Bash further reduces target's Rage by 345
*; Tier 9
*Fight Me You Fools deals +45% damage and taunts +300Disrupting Bash further reduces target's Rage by 380
*; Tier 10
*Fight Me You Fools deals +50% damage and taunts +350Disrupting Bash further reduces target's Rage by 415
*; Tier 11
*Fight Me You Fools deals +55% damage and taunts +400Disrupting Bash further reduces target's Rage by 450
*; Tier 12
*Fight Me You Fools deals +60% damage and taunts +450Disrupting Bash further reduces target's Rage by 485
|Expand}}
|-
| || of Disrupting Bashes || <b>Tier 112</b> - Chance to Ignore Stuns Disrupting Bash Damage +3038% when Shield is active || FeetHands, Head OffHand || {{Spoiler|*; Tier 1*Disrupting Bash Damage +5%*; Tier 2*Disrupting Bash Damage +8%*; Tier 3*Disrupting Bash Damage +11%*; Tier 4*Disrupting Bash Damage +14%*; Tier 5*Disrupting Bash Damage +17%*; Tier 6*Disrupting Bash Damage +20%*; Tier 7*Disrupting Bash Damage +23%*; Tier 8*Disrupting Bash Damage +26%*; Tier 9*Disrupting Bash Damage +29%*; Tier 10*Disrupting Bash Damage +32%*; Tier 11*Disrupting Bash Damage +35%*; Tier 12*Disrupting Bash Damage +38%|Expand}}
|-
| Repositioning || of Disrupting Bashes || <b>Tier 12</b> - You regain 65 Armor whenever you use Elemental Ward Disrupting Bash deals +26% damage and taunts +300 || Chest, OffHand Ring || {{Spoiler|
*; Tier 1
*You regain 10 Armor whenever you use Elemental WardDisrupting Bash deals +4% damage and taunts +25
*; Tier 2
*You regain 15 Armor whenever you use Elemental WardDisrupting Bash deals +6% damage and taunts +50
*; Tier 3
*You regain 20 Armor whenever you use Elemental WardDisrupting Bash deals +8% damage and taunts +75
*; Tier 4
*You regain 25 Armor whenever you use Elemental WardDisrupting Bash deals +10% damage and taunts +100
*; Tier 5
*You regain 30 Armor whenever you use Elemental WardDisrupting Bash deals +12% damage and taunts +125
*; Tier 6
*You regain 35 Armor whenever you use Elemental WardDisrupting Bash deals +14% damage and taunts +150
*; Tier 7
*You regain 40 Armor whenever you use Elemental WardDisrupting Bash deals +16% damage and taunts +175
*; Tier 8
*You regain 45 Armor whenever you use Elemental WardDisrupting Bash deals +18% damage and taunts +200
*; Tier 9
*You regain 50 Armor whenever you use Elemental WardDisrupting Bash deals +20% damage and taunts +225
*; Tier 10
*You regain 55 Armor whenever you use Elemental WardDisrupting Bash deals +22% damage and taunts +250
*; Tier 11
*You regain 60 Armor whenever you use Elemental WardDisrupting Bash deals +24% damage and taunts +275
*; Tier 12
*You regain 65 Armor whenever you use Elemental WardDisrupting Bash deals +26% damage and taunts +300
|Expand}}
|-
| || of Sudden Finishes Rageless Infuriation || <b>Tier 12</b> - Finish It has a 50% chance to deal +250 damage Infuriating Bash generates no Rage and lowers Rage by 300 || ChestMainHand, Hands Legs || {{Spoiler|
*; Tier 1
*Finish It has a 50% chance to deal +30 damageInfuriating Bash generates no Rage and lowers Rage by 25
*; Tier 2
*Finish It has a Infuriating Bash generates no Rage and lowers Rage by 50% chance to deal +50 damage
*; Tier 3
*Finish It has a 50% chance to deal +70 damageInfuriating Bash generates no Rage and lowers Rage by 75
*; Tier 4
*Finish It has a 50% chance to deal +90 damageInfuriating Bash generates no Rage and lowers Rage by 100
*; Tier 5
*Finish It has a 50% chance to deal +110 damageInfuriating Bash generates no Rage and lowers Rage by 125
*; Tier 6
*Finish It has a 50% chance to deal +130 damageInfuriating Bash generates no Rage and lowers Rage by 150
*; Tier 7
*Finish It has a 50% chance to deal +150 damageInfuriating Bash generates no Rage and lowers Rage by 175
*; Tier 8
*Finish It has a 50% chance to deal +170 damageInfuriating Bash generates no Rage and lowers Rage by 200
*; Tier 9
*Finish It has a 50% chance to deal +190 damageInfuriating Bash generates no Rage and lowers Rage by 225
*; Tier 10
*Finish It has a 50% chance to deal +210 damageInfuriating Bash generates no Rage and lowers Rage by 250
*; Tier 11
*Finish It has a 50% chance to deal +230 damageInfuriating Bash generates no Rage and lowers Rage by 275
*; Tier 12
*Finish It has a 50% chance to deal +250 damageInfuriating Bash generates no Rage and lowers Rage by 300
|Expand}}
|-
| Fire-Shielding || of Infuriating Bashes || <b>Tier 12</b> - Fire Shield restores 68 Armor and 68 Health Infuriating Bash Damage +45% || OffHandHead, Hands Chest || {{Spoiler|
*; Tier 1
*Fire Shield restores 5 Armor and 5 HealthInfuriating Bash Damage +12%
*; Tier 2
*Fire Shield restores 10 Armor and 10 HealthInfuriating Bash Damage +15%
*; Tier 3
*Fire Shield restores 15 Armor and 15 HealthInfuriating Bash Damage +18%
*; Tier 4
*Fire Shield restores 20 Armor and 20 HealthInfuriating Bash Damage +21%
*; Tier 5
*Fire Shield restores 26 Armor and 26 HealthInfuriating Bash Damage +24%
*; Tier 6
*Fire Shield restores 32 Armor and 32 HealthInfuriating Bash Damage +27%
*; Tier 7
*Fire Shield restores 38 Armor and 38 HealthInfuriating Bash Damage +30%
*; Tier 8
*Fire Shield restores 44 Armor and 44 HealthInfuriating Bash Damage +33%
*; Tier 9
*Fire Shield restores 50 Armor and 50 HealthInfuriating Bash Damage +36%
*; Tier 10
*Fire Shield restores 56 Armor and 56 HealthInfuriating Bash Damage +39%
*; Tier 11
*Fire Shield restores 62 Armor and 62 HealthInfuriating Bash Damage +42%
*; Tier 12
*Fire Shield restores 68 Armor and 68 HealthInfuriating Bash Damage +45%
|Expand}}
|-
| Finisher's || of Finishing Infuriating Bashes || <b>Tier 12</b> - Finish It Infuriating Bash deals +10636% damage and taunts +250 || LegsFeet, Ring || {{Spoiler|
*; Tier 1
*Finish It Infuriating Bash deals +73% damageand taunts +30
*; Tier 2
*Finish It Infuriating Bash deals +166% damageand taunts +50
*; Tier 3
*Finish It Infuriating Bash deals +259% damageand taunts +70
*; Tier 4
*Finish It Infuriating Bash deals +3412% damageand taunts +90
*; Tier 5
*Finish It Infuriating Bash deals +4315% damageand taunts +110
*; Tier 6
*Finish It Infuriating Bash deals +5218% damageand taunts +130
*; Tier 7
*Finish It Infuriating Bash deals +6121% damageand taunts +150
*; Tier 8
*Finish It Infuriating Bash deals +7024% damageand taunts +170
*; Tier 9
*Finish It Infuriating Bash deals +7927% damageand taunts +190
*; Tier 10
*Finish It Infuriating Bash deals +8830% damageand taunts +210
*; Tier 11
*Finish It Infuriating Bash deals +9733% damageand taunts +230
*; Tier 12
*Finish It Infuriating Bash deals +10636% damageand taunts +250
|Expand}}
|-
| || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs || |-| || || <b>Tier 12</b> - Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +20 for 82 Health 20 seconds || ChestFeet, Ring Necklace || {{Spoiler|
*; Tier 1
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +2 for 5 Health20 seconds
*; Tier 2
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +3 for 12 Health20 seconds
*; Tier 3
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +4 for 19 Health20 seconds
*; Tier 4
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +5 for 26 Health20 seconds
*; Tier 5
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +6 for 33 Health20 seconds
*; Tier 6
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +8 for 40 Health20 seconds
*; Tier 7
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +10 for 47 Health20 seconds
*; Tier 8
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +12 for 54 Health20 seconds
*; Tier 9
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +14 for 61 Health20 seconds
*; Tier 10
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +16 for 68 Health20 seconds
*; Tier 11
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +18 for 75 Health20 seconds
*; Tier 12
*Vigorous Defense heals you Strategic Preparation boosts your in-combat Armor regeneration +20 for 82 Health20 seconds
|Expand}}
|-
| Protective || || <b>Tier 12</b> - Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +18 when Shield is active 14 for 20 seconds || OffHand, MainHand Ring || {{Spoiler|
*; Tier 1
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +1 when Shield is active3 for 20 seconds
*; Tier 2
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +2 when Shield is active4 for 20 seconds
*; Tier 3
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +4 when Shield is active5 for 20 seconds
*; Tier 4
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +5 when Shield is active6 for 20 seconds
*; Tier 5
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +7 when Shield is activefor 20 seconds
*; Tier 6
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +8 when Shield is activefor 20 seconds
*; Tier 7
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +10 when Shield is active9 for 20 seconds
*; Tier 8
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +11 when Shield is active10 for 20 seconds
*; Tier 9
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +12 when Shield is active11 for 20 seconds
*; Tier 10
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +14 when Shield is active12 for 20 seconds
*; Tier 11
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +16 when Shield is active13 for 20 seconds
*; Tier 12
*Crushing Damage Reduction Strategic Preparation boosts your in-combat Health regeneration +18 when Shield is active14 for 20 seconds|Expand}}|-| Unpoisonable || || <b>Tier 5</b> - Elemental Ward mitigates 50% of all Poison damage for 10 seconds || Head || {{Spoiler|*; Tier 1*Elemental Ward mitigates 10% of all Poison damage for 10 seconds*; Tier 2*Elemental Ward mitigates 20% of all Poison damage for 10 seconds*; Tier 3*Elemental Ward mitigates 30% of all Poison damage for 10 seconds*; Tier 4*Elemental Ward mitigates 40% of all Poison damage for 10 seconds*; Tier 5*Elemental Ward mitigates 50% of all Poison damage for 10 seconds
|Expand}}
|-
| Untraumatic || of Disrupting Bashes || <b>Tier 126</b> - Disrupting Bash deals +62Elemental Ward mitigates 50% of all Trauma damage and taunts +300 for 10 seconds || Chest, Ring Head || {{Spoiler|
*; Tier 1
*Disrupting Bash deals +7Elemental Ward mitigates 10% of all Trauma damage and taunts +25for 10 seconds
*; Tier 2
*Disrupting Bash deals +12Elemental Ward mitigates 15% of all Trauma damage and taunts +50for 10 seconds
*; Tier 3
*Disrupting Bash deals +17Elemental Ward mitigates 20% of all Trauma damage and taunts +75for 10 seconds
*; Tier 4
*Disrupting Bash deals +22Elemental Ward mitigates 30% of all Trauma damage and taunts +100for 10 seconds
*; Tier 5
*Disrupting Bash deals +27Elemental Ward mitigates 40% of all Trauma damage and taunts +125for 10 seconds
*; Tier 6
*Disrupting Bash deals +32Elemental Ward mitigates 50% of all Trauma damage for 10 seconds|Expand}}|-| Repositioning || || <b>Tier 12</b> - Fire Shield and taunts +150Elemental Ward restore 45 Armor || Chest, OffHand || {{Spoiler|*; Tier 1*Fire Shield and Elemental Ward restore 12 Armor*; Tier 2*Fire Shield and Elemental Ward restore 15 Armor*; Tier 3*Fire Shield and Elemental Ward restore 18 Armor*; Tier 4*Fire Shield and Elemental Ward restore 21 Armor*; Tier 5*Fire Shield and Elemental Ward restore 24 Armor*; Tier 6*Fire Shield and Elemental Ward restore 27 Armor
*; Tier 7
*Disrupting Bash deals +37% damage Fire Shield and taunts +175Elemental Ward restore 30 Armor
*; Tier 8
*Disrupting Bash deals +42% damage Fire Shield and taunts +200Elemental Ward restore 33 Armor
*; Tier 9
*Disrupting Bash deals +47% damage Fire Shield and taunts +225Elemental Ward restore 36 Armor
*; Tier 10
*Disrupting Bash deals +52% damage Fire Shield and taunts +250Elemental Ward restore 39 Armor
*; Tier 11
*Disrupting Bash deals +57% damage Fire Shield and taunts +275Elemental Ward restore 42 Armor
*; Tier 12
*Disrupting Bash deals +62% damage Fire Shield and taunts +300Elemental Ward restore 45 Armor
|Expand}}
|-
| Reinforcing || || <b>Tier 12</b> - Take the Lead heals you for 40 Health Reinforce restores +132 Armor and Shield Team restores +66 Armor || HandsChest, Feet Ring || {{Spoiler|
*; Tier 1
*Take the Lead heals you for 7 HealthReinforce restores +11 Armor and Shield Team restores +6 Armor
*; Tier 2
*Take the Lead heals you for 10 HealthReinforce restores +22 Armor and Shield Team restores +11 Armor
*; Tier 3
*Take the Lead heals you for 13 HealthReinforce restores +33 Armor and Shield Team restores +17 Armor
*; Tier 4
*Take the Lead heals you for 16 HealthReinforce restores +44 Armor and Shield Team restores +22 Armor
*; Tier 5
*Take the Lead heals you for 19 HealthReinforce restores +55 Armor and Shield Team restores +28 Armor
*; Tier 6
*Take the Lead heals you for 22 HealthReinforce restores +66 Armor and Shield Team restores +33 Armor
*; Tier 7
*Take the Lead heals you for 25 HealthReinforce restores +77 Armor and Shield Team restores +39 Armor
*; Tier 8
*Take the Lead heals you for 28 HealthReinforce restores +88 Armor and Shield Team restores +44 Armor
*; Tier 9
*Take the Lead heals you for 31 HealthReinforce restores +99 Armor and Shield Team restores +50 Armor
*; Tier 10
*Take the Lead heals you for 34 HealthReinforce restores +110 Armor and Shield Team restores +55 Armor
*; Tier 11
*Take the Lead heals you for 37 HealthReinforce restores +121 Armor and Shield Team restores +61 Armor
*; Tier 12
*Take the Lead heals you for 40 HealthReinforce restores +132 Armor and Shield Team restores +66 Armor
|Expand}}
|-
| || || <b>Tier 112</b> - Chance to Ignore Knockbacks +33% when Shield is active Vigorous Defense restores 65 Health || FeetChest, Necklace Ring || {{Spoiler|-| || || <b>*; Tier 1</b> - Strategic Preparation shortens the remaining reset time of Emergency Bash by *Vigorous Defense restores 10 Health*; Tier 2*Vigorous Defense restores 15 Health*; Tier 3*Vigorous Defense restores 20 Health*; Tier 4*Vigorous Defense restores 25 Health*; Tier 5*Vigorous Defense restores 30 Health*; Tier 6*Vigorous Defense restores 35 Health*; Tier 7*Vigorous Defense restores 40 Health*; Tier 8*Vigorous Defense restores 45 Health*; Tier 9*Vigorous Defense restores 50 Health*; Tier 10 seconds || Legs, Feet |*Vigorous Defense restores 55 Health*; Tier 11*Vigorous Defense restores 60 Health*; Tier 12*Vigorous Defense restores 65 Health| Expand}}
|-
| || of Death Avoidance || <b>Tier 12</b> - Chance to Miraculously Avoid Death +180% when Shield is active Reinforce Power Cost -24 || OffHand, Necklace, Legs Hands || {{Spoiler|
*; Tier 1
*Chance to Miraculously Avoid Death +15% when Shield is activeReinforce Power Cost -2
*; Tier 2
*Chance to Miraculously Avoid Death +30% when Shield is activeReinforce Power Cost -4
*; Tier 3
*Chance to Miraculously Avoid Death +45% when Shield is activeReinforce Power Cost -6
*; Tier 4
*Chance to Miraculously Avoid Death +60% when Shield is activeReinforce Power Cost -8
*; Tier 5
*Chance to Miraculously Avoid Death +75% when Shield is activeReinforce Power Cost -10
*; Tier 6
*Chance to Miraculously Avoid Death +90% when Shield is activeReinforce Power Cost -12
*; Tier 7
*Chance to Miraculously Avoid Death +105% when Shield is activeReinforce Power Cost -14
*; Tier 8
*Chance to Miraculously Avoid Death +120% when Shield is activeReinforce Power Cost -16
*; Tier 9
*Chance to Miraculously Avoid Death +135% when Shield is activeReinforce Power Cost -18
*; Tier 10
*Chance to Miraculously Avoid Death +150% when Shield is activeReinforce Power Cost -20
*; Tier 11
*Chance to Miraculously Avoid Death +165% when Shield is activeReinforce Power Cost -22
*; Tier 12
*Chance to Miraculously Avoid Death +180% when Shield is activeReinforce Power Cost -24
|Expand}}
|-
| || of Rageless Infuriation || <b>Tier 12</b> - Infuriating Bash lowers Rage by 216 Reinforce causes your Major Healing abilities to restore +40 for 10 seconds || HeadNecklace, Legs Feet || {{Spoiler|
*; Tier 1
*Infuriating Bash lowers Rage by 18Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Tier 2
*Infuriating Bash lowers Rage by 36Reinforce causes your Major Healing abilities to restore +10 for 10 seconds
*; Tier 3
*Infuriating Bash lowers Rage by 54Reinforce causes your Major Healing abilities to restore +13 for 10 seconds
*; Tier 4
*Infuriating Bash lowers Rage by 72Reinforce causes your Major Healing abilities to restore +16 for 10 seconds
*; Tier 5
*Infuriating Bash lowers Rage by 90Reinforce causes your Major Healing abilities to restore +19 for 10 seconds
*; Tier 6
*Infuriating Bash lowers Rage by 108Reinforce causes your Major Healing abilities to restore +22 for 10 seconds
*; Tier 7
*Infuriating Bash lowers Rage by 126Reinforce causes your Major Healing abilities to restore +25 for 10 seconds
*; Tier 8
*Infuriating Bash lowers Rage by 144Reinforce causes your Major Healing abilities to restore +28 for 10 seconds
*; Tier 9
*Infuriating Bash lowers Rage by 162Reinforce causes your Major Healing abilities to restore +31 for 10 seconds
*; Tier 10
*Infuriating Bash lowers Rage by 180Reinforce causes your Major Healing abilities to restore +34 for 10 seconds
*; Tier 11
*Infuriating Bash lowers Rage by 198Reinforce causes your Major Healing abilities to restore +37 for 10 seconds
*; Tier 12
*Infuriating Bash lowers Rage by 216Reinforce causes your Major Healing abilities to restore +40 for 10 seconds
|Expand}}
|-
| Untraumatic || of Burst-Dodging || <b>Tier 6</b> - Elemental Ward lets you mitigate 50Shield Team grants all allies 13% evasion of all Trauma damage burst attacks for 10 seconds || Head MainHand, Legs || {{Spoiler|
*; Tier 1
*Elemental Ward lets you mitigate 10Shield Team grants all allies 3% evasion of all Trauma damage burst attacks for 10 seconds
*; Tier 2
*Elemental Ward lets you mitigate 15Shield Team grants all allies 5% evasion of all Trauma damage burst attacks for 10 seconds
*; Tier 3
*Elemental Ward lets you mitigate 20Shield Team grants all allies 7% evasion of all Trauma damage burst attacks for 10 seconds
*; Tier 4
*Elemental Ward lets you mitigate 30Shield Team grants all allies 9% evasion of all Trauma damage burst attacks for 10 seconds
*; Tier 5
*Elemental Ward lets you mitigate 40Shield Team grants all allies 11% evasion of all Trauma damage burst attacks for 10 seconds
*; Tier 6
*Elemental Ward lets you mitigate 50Shield Team grants all allies 13% evasion of all Trauma damage burst attacks for 10 seconds
|Expand}}
|-
| || || <b>Tier 56</b> - Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +12 8% damage from Crushing attacks for 8 seconds || HandsMainHand, Feet Necklace || {{Spoiler|
*; Tier 1
*Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +3% damage from Crushing attacks for 8 seconds
*; Tier 2
*Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +54% damage from Crushing attacks for 8 seconds
*; Tier 3
*Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +75% damage from Crushing attacks for 8 seconds
*; Tier 4
*Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +96% damage from Crushing attacks for 8 seconds
*; Tier 5
*Take Disrupting Bash causes the Lead boosts your movement speed by an additional target to take +127% damage from Crushing attacks for 8 seconds*; Tier 6*Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds
|Expand}}
|-
| || of Bashing || <b>Tier 126</b> - All types Shield Team grants all allies +6 mitigation of shield Bash all physical attacks deal +24 damage (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands, OffHand || {{Spoiler|
*; Tier 1
*All types Shield Team grants all allies +1 mitigation of shield Bash all physical attacks deal +2 damage(Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 2
*All types Shield Team grants all allies +2 mitigation of shield Bash all physical attacks deal +4 damage(Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 3
*All types Shield Team grants all allies +3 mitigation of shield Bash all physical attacks deal +6 damage(Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 4
*All types Shield Team grants all allies +4 mitigation of shield Bash all physical attacks deal +8 damage(Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 5
*All types Shield Team grants all allies +5 mitigation of shield Bash all physical attacks deal +10 damage(Crushing, Slashing, or Piercing) for 20 seconds
*; Tier 6
*All types of shield Bash attacks deal +12 damage*; Tier 7*All types of shield Bash attacks deal +14 damage*; Tier 8*All types of shield Bash attacks deal +16 damage*; Tier 9*All types of shield Bash attacks deal Shield Team grants all allies +18 damage*; Tier 10*All types 6 mitigation of shield Bash all physical attacks deal +(Crushing, Slashing, or Piercing) for 20 damage*; Tier 11*All types of shield Bash attacks deal +22 damage*; Tier 12*All types of shield Bash attacks deal +24 damageseconds
|Expand}}
|-
| || of True Fire Shielding || <b>Tier 126</b> - While using Fire Shield, you take 12 less direct and indirect Fire damage Vigorous Defense boosts your Sprint Speed +6 for 15 seconds || Head Feet || {{Spoiler|
*; Tier 1
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +1 less direct and indirect Fire damagefor 15 seconds
*; Tier 2
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +2 less direct and indirect Fire damagefor 15 seconds
*; Tier 3
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +3 less direct and indirect Fire damagefor 15 seconds
*; Tier 4
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +4 less direct and indirect Fire damagefor 15 seconds
*; Tier 5
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +5 less direct and indirect Fire damagefor 15 seconds
*; Tier 6
*While using Fire Shield, you take Vigorous Defense boosts your Sprint Speed +6 less direct and indirect Fire damage*; Tier 7*While using Fire Shield, you take 7 less direct and indirect Fire damage*; Tier 8*While using Fire Shield, you take 8 less direct and indirect Fire damage*; Tier 9*While using Fire Shield, you take 9 less direct and indirect Fire damage*; Tier 10*While using Fire Shield, you take 10 less direct and indirect Fire damage*; Tier 11*While using Fire Shield, you take 11 less direct and indirect Fire damage*; Tier 12*While using Fire Shield, you take 12 less direct and indirect Fire damagefor 15 seconds
|Expand}}
|-
| || || <b>Tier 126</b> - Reinforce restores Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 Power seconds || Hands OffHand, Feet || {{Spoiler|
*; Tier 1
*Reinforce restores 2 PowerShield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds
*; Tier 2
*Reinforce restores 4 PowerShield Team causes all targets' Survival Utility abilities to restore 18 Armor to them. Lasts 20 seconds
*; Tier 3
*Reinforce restores 5 PowerShield Team causes all targets' Survival Utility abilities to restore 26 Armor to them. Lasts 20 seconds
*; Tier 4
*Reinforce restores 7 PowerShield Team causes all targets' Survival Utility abilities to restore 34 Armor to them. Lasts 20 seconds
*; Tier 5
*Reinforce restores 9 PowerShield Team causes all targets' Survival Utility abilities to restore 42 Armor to them. Lasts 20 seconds
*; Tier 6
*Reinforce restores 10 Power*; Tier 7*Reinforce restores 12 Power*; Tier 8*Reinforce restores 14 Power*; Tier 9*Reinforce restores 15 Power*; Tier 10*Reinforce restores 17 Power*; Tier 11*Reinforce restores 19 Power*; Tier 12*Reinforce restores Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 Powerseconds
|Expand}}
|-
| || of Critical Bashing || <b>Tier 12</b> - All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +48 damage 120 for 9 seconds || ChestMainHand, Hands Legs || {{Spoiler|
*; Tier 1
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +4 damage10 for 9 seconds
*; Tier 2
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +8 damage20 for 9 seconds
*; Tier 3
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +12 damage30 for 9 seconds
*; Tier 4
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +16 damage40 for 9 seconds
*; Tier 5
*All types of shield Bash attacks have a Reinforce boosts your Nice Attack Damage +50% chance to deal +20 damagefor 9 seconds
*; Tier 6
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +24 damage60 for 9 seconds
*; Tier 7
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +28 damage70 for 9 seconds
*; Tier 8
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +32 damage80 for 9 seconds
*; Tier 9
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +36 damage90 for 9 seconds
*; Tier 10
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +40 damage100 for 9 seconds
*; Tier 11
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +44 damage110 for 9 seconds
*; Tier 12
*All types of shield Bash attacks have a 50% chance to deal Reinforce boosts your Nice Attack Damage +48 damage120 for 9 seconds
|Expand}}
|-
| || of Fool Fighting || <b>Tier 12</b> - Fight Me You Fools deals +76% damage Take the Lead heals you for 72 Health after a 15 second delay || HandsMainHand, OffHand Necklace || {{Spoiler|
*; Tier 1
*Fight Me You Fools deals +10% damageTake the Lead heals you for 6 Health after a 15 second delay
*; Tier 2
*Fight Me You Fools deals +16% damageTake the Lead heals you for 12 Health after a 15 second delay
*; Tier 3
*Fight Me You Fools deals +22% damageTake the Lead heals you for 18 Health after a 15 second delay
*; Tier 4
*Fight Me You Fools deals +28% damageTake the Lead heals you for 24 Health after a 15 second delay
*; Tier 5
*Fight Me You Fools deals +34% damageTake the Lead heals you for 30 Health after a 15 second delay
*; Tier 6
*Fight Me You Fools deals +40% damageTake the Lead heals you for 36 Health after a 15 second delay
*; Tier 7
*Fight Me You Fools deals +46% damageTake the Lead heals you for 42 Health after a 15 second delay
*; Tier 8
*Fight Me You Fools deals +52% damageTake the Lead heals you for 48 Health after a 15 second delay
*; Tier 9
*Fight Me You Fools deals +58% damageTake the Lead heals you for 54 Health after a 15 second delay
*; Tier 10
*Fight Me You Fools deals +64% damageTake the Lead heals you for 60 Health after a 15 second delay
*; Tier 11
*Fight Me You Fools deals +70% damageTake the Lead heals you for 66 Health after a 15 second delay
*; Tier 12
*Fight Me You Fools deals +76% damageTake the Lead heals you for 72 Health after a 15 second delay
|Expand}}
|-
| || || <b>Tier 65</b> - Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 72 armor to 5 and you. recover 21 Power after a 15 second delay || NecklaceHands, MainHand Feet || {{Spoiler|
*; Tier 1
*Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 12 armor to 1 and you.recover 9 Power after a 15 second delay
*; Tier 2
*Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 24 armor to 2 and you.recover 12 Power after a 15 second delay
*; Tier 3
*Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 36 armor to 3 and you.recover 15 Power after a 15 second delay
*; Tier 4
*Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 48 armor to 4 and you.recover 18 Power after a 15 second delay
*; Tier 5
*Combo: Stunning BashTake the Lead boosts your sprint speed by an additional +Any Melee+Any Melee+Finish It: final step restores 60 armor to you.*; Tier 6*Combo: Stunning Bash+Any Melee+Any Melee+Finish It: final step restores 72 armor to 5 and you.recover 21 Power after a 15 second delay
|Expand}}
|-
| || || <b>Tier 612</b> - For 20 seconds after using Deflect Arrows, you gain +12 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing) +120% || LegsHead, Feet Ring || {{Spoiler|
*; Tier 1
*For 20 seconds after using Deflect Arrows, you gain +3 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+10%
*; Tier 2
*For 20 seconds after using Deflect Arrows, you gain +5 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+20%
*; Tier 3
*For 20 seconds after using Deflect Arrows, you gain +6 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+30%
*; Tier 4
*For 20 seconds after using Deflect Arrows, you gain +8 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+40%
*; Tier 5
*For 20 seconds after using Deflect Arrows, you gain +10 mitigation Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+50%
*; Tier 6
*For 20 seconds after using Deflect Arrows, you gain Take the Lead boosts the taunt of all your attacks +60%*; Tier 7*Take the Lead boosts the taunt of all your attacks +70%*; Tier 8*Take the Lead boosts the taunt of all your attacks +80%*; Tier 9*Take the Lead boosts the taunt of all your attacks +90%*; Tier 10*Take the Lead boosts the taunt of all your attacks +100%*; Tier 11*Take the Lead boosts the taunt of all your attacks +110%*; Tier 12 mitigation *Take the Lead boosts the taunt of all physical your attacks (Crushing, Slasing, or Piercing)+120%
|Expand}}
|-
| Armor Master's || of Fool Fighting || <b>Tier 112</b> - After using any type of shield Bash, you gain Fight Me You Fools Damage +5 Armor Absorbency for 60 seconds. (Normally, you mitigate 1 point of damage for every 25 Armor you have remaining; this effect changes it to 1 for every 20 Armor.) || OffHand || |-| || 48% || <b>Tier 6</b> - For 10 seconds after using Deflect ArrowsHands, you gain +7 sprint speed || Feet Necklace || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, you gain Fight Me You Fools Damage +2 sprint speed4%
*; Tier 2
*For 10 seconds after using Deflect Arrows, you gain Fight Me You Fools Damage +3 sprint speed8%
*; Tier 3
*For 10 seconds after using Deflect Arrows, you gain Fight Me You Fools Damage +4 sprint speed12%
*; Tier 4
*For 10 seconds after using Deflect Arrows, you gain Fight Me You Fools Damage +5 sprint speed16%
*; Tier 5
*For 10 seconds after using Deflect Arrows, you gain Fight Me You Fools Damage +6 sprint speed20%
*; Tier 6
*For Fight Me You Fools Damage +24%*; Tier 7*Fight Me You Fools Damage +28%*; Tier 8*Fight Me You Fools Damage +32%*; Tier 9*Fight Me You Fools Damage +36%*; Tier 10 seconds after using Deflect Arrows, you gain *Fight Me You Fools Damage +40%*; Tier 11*Fight Me You Fools Damage +44%*; Tier 12*Fight Me You Fools Damage +7 sprint speed48%
|Expand}}
|-
| || of Disrupting Bashes Fool Fighting || <b>Tier 12</b> - Disrupting Bash further reduces target's Rage by 335 Fight Me You Fools deals +38% damage and taunts +300 || Head, Legs OffHand || {{Spoiler|
*; Tier 1
*Disrupting Bash further reduces target's Rage by 60Fight Me You Fools deals +5% damage and taunts +25
*; Tier 2
*Disrupting Bash further reduces target's Rage by 85Fight Me You Fools deals +8% damage and taunts +50
*; Tier 3
*Disrupting Bash further reduces target's Rage by 110Fight Me You Fools deals +11% damage and taunts +75
*; Tier 4
*Disrupting Bash further reduces target's Rage by 135Fight Me You Fools deals +14% damage and taunts +100
*; Tier 5
*Disrupting Bash further reduces target's Rage by 160Fight Me You Fools deals +17% damage and taunts +125
*; Tier 6
*Disrupting Bash further reduces target's Rage by 185Fight Me You Fools deals +20% damage and taunts +150
*; Tier 7
*Disrupting Bash further reduces target's Rage by 210Fight Me You Fools deals +23% damage and taunts +175
*; Tier 8
*Disrupting Bash further reduces target's Rage by 235Fight Me You Fools deals +26% damage and taunts +200
*; Tier 9
*Disrupting Bash further reduces target's Rage by 260Fight Me You Fools deals +29% damage and taunts +225
*; Tier 10
*Disrupting Bash further reduces target's Rage by 285Fight Me You Fools deals +32% damage and taunts +250
*; Tier 11
*Disrupting Bash further reduces target's Rage by 310Fight Me You Fools deals +35% damage and taunts +275
*; Tier 12
*Disrupting Bash further reduces target's Rage by 335Fight Me You Fools deals +38% damage and taunts +300
|Expand}}
|-
| Finisher's || of Infuriating Bashes Finishing || <b>Tier 12</b> - Infuriating Bash deals Finish It Damage +4554% damage and taunts +250 || FeetLegs, Ring || {{Spoiler|
*; Tier 1
*Infuriating Bash deals Finish It Damage +110% damage and taunts +30
*; Tier 2
*Infuriating Bash deals Finish It Damage +514% damage and taunts +50
*; Tier 3
*Infuriating Bash deals Finish It Damage +918% damage and taunts +70
*; Tier 4
*Infuriating Bash deals Finish It Damage +1322% damage and taunts +90
*; Tier 5
*Infuriating Bash deals Finish It Damage +1726% damage and taunts +110
*; Tier 6
*Infuriating Bash deals Finish It Damage +2130% damage and taunts +130
*; Tier 7
*Infuriating Bash deals Finish It Damage +2534% damage and taunts +150
*; Tier 8
*Infuriating Bash deals Finish It Damage +2938% damage and taunts +170
*; Tier 9
*Infuriating Bash deals Finish It Damage +3342% damage and taunts +190
*; Tier 10
*Infuriating Bash deals Finish It Damage +3746% damage and taunts +210
*; Tier 11
*Infuriating Bash deals Finish It Damage +4150% damage and taunts +230
*; Tier 12
*Infuriating Bash deals Finish It Damage +4554% damage and taunts +250
|Expand}}
|-
| || of Fiery Insulation Fast Finishes || <b>Tier 12</b> - While using Fire Shield, you take 12 less direct Finish It Damage +24% and indirect Cold damage Power Cost -15 || Legs Chest, Hands || {{Spoiler|
*; Tier 1
*While using Fire Shield, you take 1 less direct Finish It Damage +2% and indirect Cold damagePower Cost -4
*; Tier 2
*While using Fire Shield, you take 2 less direct Finish It Damage +4% and indirect Cold damagePower Cost -5
*; Tier 3
*While using Fire Shield, you take 3 less direct Finish It Damage +6% and indirect Cold damagePower Cost -6
*; Tier 4
*While using Fire Shield, you take 4 less direct Finish It Damage +8% and indirect Cold damagePower Cost -7
*; Tier 5
*While using Fire Shield, you take 5 less direct Finish It Damage +10% and indirect Cold damagePower Cost -8
*; Tier 6
*While using Fire Shield, you take 6 less direct Finish It Damage +12% and indirect Cold damagePower Cost -9
*; Tier 7
*While using Fire Shield, you take 7 less direct Finish It Damage +14% and indirect Cold damagePower Cost -10
*; Tier 8
*While using Fire Shield, you take 8 less direct Finish It Damage +16% and indirect Cold damagePower Cost -11
*; Tier 9
*While using Fire Shield, you take 9 less direct Finish It Damage +18% and indirect Cold damagePower Cost -12
*; Tier 10
*While using Fire Shield, you take 10 less direct Finish It Damage +20% and indirect Cold damagePower Cost -13
*; Tier 11
*While using Fire Shield, you take 11 less direct Finish It Damage +22% and indirect Cold damagePower Cost -14
*; Tier 12
*While using Fire Shield, you take 12 less direct Finish It Damage +24% and indirect Cold damagePower Cost -15
|Expand}}
|-
| Unpoisonable || || <b>Tier 56</b> - Elemental Ward lets you mitigate Finish It Restores 50% of all Poison damage for 10 seconds Health || Head , Necklace || {{Spoiler|
*; Tier 1
*Elemental Ward lets you mitigate Finish It Restores 10% of all Poison damage for 10 secondsHealth
*; Tier 2
*Elemental Ward lets you mitigate 20% of all Poison damage for 10 secondsFinish It Restores 18 Health
*; Tier 3
*Elemental Ward lets you mitigate 30% of all Poison damage for 10 secondsFinish It Restores 26 Health
*; Tier 4
*Elemental Ward lets you mitigate 40% of all Poison damage for 10 secondsFinish It Restores 34 Health
*; Tier 5
*Elemental Ward lets you mitigate Finish It Restores 42 Health*; Tier 6*Finish It Restores 50% of all Poison damage for 10 secondsHealth
|Expand}}
|-
| || || <b>Tier 101</b> - Using Strategic Preparation boosts your inChance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace || |-combat Armor regeneration | || || <b>Tier 6</b> - Fight Me You Fools and Finish It boost Core Attack Damage +40 110 for 20 6 seconds || MainHand, Feet, Ring || {{Spoiler|
*; Tier 1
*Using Strategic Preparation boosts your in-combat Armor regeneration Fight Me You Fools and Finish It boost Core Attack Damage +4 20 for 20 6 seconds
*; Tier 2
*Using Strategic Preparation boosts your in-combat Armor regeneration Fight Me You Fools and Finish It boost Core Attack Damage +8 38 for 20 6 seconds
*; Tier 3
*Using Strategic Preparation boosts your in-combat Armor regeneration Fight Me You Fools and Finish It boost Core Attack Damage +12 56 for 20 6 seconds
*; Tier 4
*Using Strategic Preparation boosts your in-combat Armor regeneration Fight Me You Fools and Finish It boost Core Attack Damage +16 74 for 20 6 seconds
*; Tier 5
*Using Strategic Preparation boosts your in-combat Armor regeneration Fight Me You Fools and Finish It boost Core Attack Damage +20 92 for 20 6 seconds
*; Tier 6
*Using Strategic Preparation boosts your inFight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds|Expand}}|-| || of Death Avoidance || <b>Tier 12</b> -combat Armor regeneration Chance to Miraculously Avoid Death +87% when Shield is active || Necklace, Legs || {{Spoiler|*; Tier 1*Chance to Miraculously Avoid Death +10% when Shield is active*; Tier 2*Chance to Miraculously Avoid Death +17% when Shield is active*; Tier 3*Chance to Miraculously Avoid Death +24 for 20 seconds% when Shield is active*; Tier 4*Chance to Miraculously Avoid Death +31% when Shield is active*; Tier 5*Chance to Miraculously Avoid Death +38% when Shield is active*; Tier 6*Chance to Miraculously Avoid Death +45% when Shield is active
*; Tier 7
*Using Strategic Preparation boosts your in-combat Armor regeneration Chance to Miraculously Avoid Death +28 for 20 seconds52% when Shield is active
*; Tier 8
*Using Strategic Preparation boosts your in-combat Armor regeneration Chance to Miraculously Avoid Death +32 for 20 seconds59% when Shield is active
*; Tier 9
*Using Strategic Preparation boosts your in-combat Armor regeneration Chance to Miraculously Avoid Death +36 for 20 seconds66% when Shield is active
*; Tier 10
*Using Strategic Preparation boosts your in-combat Armor regeneration Chance to Miraculously Avoid Death +40 for 20 seconds73% when Shield is active*; Tier 11*Chance to Miraculously Avoid Death +80% when Shield is active*; Tier 12*Chance to Miraculously Avoid Death +87% when Shield is active
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| Evasive || || <b>Tier 612</b> - For Fight Me You Fools grants you 25% damage reflection for 10 seconds after using Deflect Arrows, you evade 13% of Melee attacks || Necklace, Ring || {{Spoiler|
*; Tier 1
*For 10 seconds after using Deflect Arrows, Fight Me You Fools grants you evade 3% of Melee attacksdamage reflection for 10 seconds
*; Tier 2
*For 10 seconds after using Deflect Arrows, Fight Me You Fools grants you evade 5% of Melee attacksdamage reflection for 10 seconds
*; Tier 3
*For 10 seconds after using Deflect Arrows, Fight Me You Fools grants you evade 7% of Melee attacksdamage reflection for 10 seconds
*; Tier 4
*For 10 seconds after using Deflect Arrows, Fight Me You Fools grants you evade 9% of Melee attacksdamage reflection for 10 seconds
*; Tier 5
*For 10 seconds after using Deflect Arrows, Fight Me You Fools grants you evade 11% of Melee attacksdamage reflection for 10 seconds
*; Tier 6
*For Fight Me You Fools grants you 13% damage reflection for 10 seconds*; Tier 7*Fight Me You Fools grants you 15% damage reflection for 10 seconds*; Tier 8*Fight Me You Fools grants you 17% damage reflection for 10 seconds after using Deflect Arrows, *; Tier 9*Fight Me You Fools grants you evade 1319% damage reflection for 10 seconds*; Tier 10*Fight Me You Fools grants you 21% damage reflection for 10 seconds*; Tier 11*Fight Me You Fools grants you 23% damage reflection for 10 seconds*; Tier 12*Fight Me You Fools grants you 25% of Melee attacksdamage reflection for 10 seconds
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| Fire-Insulated || of Disrupting Bashes Fiery Insulation || <b>Tier 12</b> - Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +88% damage 12 for 20 seconds || Hands, OffHand Legs || {{Spoiler|
*; Tier 1
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +22% damage1 for 20 seconds
*; Tier 2
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +28% damage2 for 20 seconds
*; Tier 3
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +34% damage3 for 20 seconds
*; Tier 4
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +40% damage4 for 20 seconds
*; Tier 5
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +46% damage5 for 20 seconds
*; Tier 6
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +52% damage6 for 20 seconds
*; Tier 7
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +58% damage7 for 20 seconds
*; Tier 8
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +64% damage8 for 20 seconds
*; Tier 9
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +70% damage9 for 20 seconds
*; Tier 10
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +76% damage10 for 20 seconds
*; Tier 11
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +82% damage11 for 20 seconds
*; Tier 12
*Disrupting Bash deals Fire Shield boosts your direct and indirect Cold mitigation +88% damage12 for 20 seconds
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|-
| || of Stunning Bashes True Fire Shielding || <b>Tier 12</b> - Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +108% damage 12 for 20 seconds || Legs, Hands Head || {{Spoiler|
*; Tier 1
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +1 for 20% damageseconds
*; Tier 2
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +28% damage2 for 20 seconds
*; Tier 3
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +36% damage3 for 20 seconds
*; Tier 4
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +44% damage4 for 20 seconds
*; Tier 5
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +52% damage5 for 20 seconds
*; Tier 6
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +60% damage6 for 20 seconds
*; Tier 7
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +68% damage7 for 20 seconds
*; Tier 8
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +76% damage8 for 20 seconds
*; Tier 9
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +84% damage9 for 20 seconds
*; Tier 10
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +92% damage10 for 20 seconds
*; Tier 11
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +100% damage11 for 20 seconds
*; Tier 12
*Stunning Bash deals Fire Shield boosts your direct and indirect Fire mitigation +108% damage12 for 20 seconds
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|-
| Ingniting || of Shielding Incinerating Defense || <b>Tier 6</b> - Fire Shield Mastery Base Damage +35% causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds || Head, OffHand MainHand || {{Spoiler|
*; Tier 1
*Fire Shield Mastery Base Damage +10%causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds
*; Tier 2
*Fire Shield Mastery Base Damage +15%causes melee attackers to ignite, dealing 12 Fire damage over 9 seconds
*; Tier 3
*Fire Shield Mastery Base Damage +20%causes melee attackers to ignite, dealing 15 Fire damage over 9 seconds
*; Tier 4
*Fire Shield Mastery Base Damage +25%causes melee attackers to ignite, dealing 18 Fire damage over 9 seconds
*; Tier 5
*Fire Shield Mastery Base Damage +30%causes melee attackers to ignite, dealing 21 Fire damage over 9 seconds
*; Tier 6
*Fire Shield Mastery Base Damage +35%causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds
|Expand}}
|}
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