Difference between revisions of "Goblin Anatomy"

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m (BetaNotus moved page Goblin to Goblin Anatomy)
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__NOTOC__
 
__NOTOC__
<!--
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{{Skill infobox
  This is a "creature type" page (corresponding to an Anatomy sub-skill) to keep track of creatures
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|title            = Goblin Anatomy<!-- You can leave this blank -->
  for which we may or may not add individual pages later. It may also be a useful resource for players
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|image            =[[File:GoblinAnatomy_skill.png|300px]]
  wanting to raise the anatomy sub-skill.
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|caption          = Knowledge of the physiology of goblins.
-->
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|skilltype        = Anatomy Skills <!-- Combat Skills, Trade Skills, Beast Forms, Beast Skills, Other Skills -->
[[File:Goblin Spear Scout.jpg|thumb|300px|A Goblin Spear Scout in [[Goblin Dungeon]].]]
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|maxlevel        = 50 <!-- List without bonus levels -->
 
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|req              = Anatomy<!-- Any other skills needed to gain this skill -->
'''Goblins''' are a common sight in the world of Alharth. Although they are general aggressive, a few friendly goblins exist. In particular there is a band of friendly goblins in [[Hogan's Keep (basement)]].
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|skilltrainers    = None
 
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}}
==Anatomy==
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{{Quote|source=Loading screen|
'''Goblin Anatomy''' (a sub-skill of [[Anatomy]]) knowledge is gained by using the [[Anatomy#Autopsy Kit|Autopsy Kit]] on creatures of this type.
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Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.
 
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}}
==Lore==
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== {{msg:BASEPAGENAME}} Overview==
{{Quote|source=Loading screen|Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.}}
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'''Goblin Anatomy''' is a sub-skill of [[Anatomy]] that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in [[Hogan's Keep (basement)]].
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=== In-Game Description ===
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Knowledge of the physiology of goblins.
  
 
==Known Creatures==
 
==Known Creatures==
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</dpl>
 
</dpl>
 
<!-- here we can manually add any creatures to keep track of missing/todo pages -->
 
<!-- here we can manually add any creatures to keep track of missing/todo pages -->
* Goblin Archer
 
* Goblin Field Surgeon
 
* Goblin Spear Scout
 
* Goblin Warcaster
 
  
===Level Rewards===
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{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
*Level 40: Archery chance of critical hit: +1% (total 5%)
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[[Category:Skills]][[Category:Anatomy Skills]]
*Level 45: +1 to Anatomy  
 
*Level 48: Archery chance of critical hit: +1% (total 6%)
 

Revision as of 00:25, 29 December 2016

Button Cyan.png
Goblin Anatomy
300px
Knowledge of the physiology of goblins.
Skill Type:
Anatomy Skills
Max Level:
50
Requirements:
Anatomy
Skill Trainers:
None

Goblin tribes are commercial entities. Warriors sign a five-year contract and are fiercely loyal until the contract ends.

— Loading screen

Goblin Anatomy Overview

Goblin Anatomy is a sub-skill of Anatomy that explores the physiology of Goblins. Goblins are a common sight on the Alharth continent. Although they are general aggressive, a few friendly goblins exist. In particular, there is a band of friendly goblins in Hogan's Keep (basement).

In-Game Description

Knowledge of the physiology of goblins.

Known Creatures

Friends

Bosses

Foes


Goblin Anatomy Level Up Rewards

Level Reward
1 +1 to Anatomy
Basic Combat Info Shown
5 More Combat Info Shown
8 Archery/Crossbow chance of critical hit: +1%
15 +1 to Anatomy
16 Archery/Crossbow chance of critical hit: +1% (total 2%)
24 Archery/Crossbow chance of critical hit: +1% (total 3%)
25 +1 to Anatomy
More Combat Info Shown
32 Archery/Crossbow chance of critical hit: +1% (total 4%)
40 Archery/Crossbow chance of critical hit: +1% (total 5%)
45 +1 to Anatomy
48 Archery/Crossbow chance of critical hit: +1% (total 6%)
50 More Combat Info Shown