Difference between revisions of "Shield/Treasure Effects"
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See also: [[Shield/Treasure Effects:By Ability]] | See also: [[Shield/Treasure Effects:By Ability]] | ||
− | <!-- This table is from patch | + | <!-- This table is from patch v284, June 09, 2017 --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers |
|- | |- | ||
− | | || of Shielding || <b>Tier 7</b> - Shield Mastery Base Damage +23% || Head, OffHand || {{Spoiler| | + | | || of Shielding || <b>Tier 7</b> - Shield Mastery Base Damage +23% || Head, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Shield Skill Damage +3 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Shield Mastery Base Damage +8% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Shield Mastery Base Damage +11% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Shield Mastery Base Damage +14% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Shield Mastery Base Damage +17% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Shield Mastery Base Damage +20% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Shield Mastery Base Damage +23% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Bashing || <b>Tier 14</b> - All Shield Bash Abilities Damage +26% || Feet, Ring || {{Spoiler| | + | | || of Bashing || <b>Tier 14</b> - All Shield Bash Abilities Damage +26% || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All Shield Bash Abilities Damage +3% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All Shield Bash Abilities Damage +4% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All Shield Bash Abilities Damage +5% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All Shield Bash Abilities Damage +6% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All Shield Bash Abilities Damage +8% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All Shield Bash Abilities Damage +10% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All Shield Bash Abilities Damage +12% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All Shield Bash Abilities Damage +14% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All Shield Bash Abilities Damage +16% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All Shield Bash Abilities Damage +18% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All Shield Bash Abilities Damage +20% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All Shield Bash Abilities Damage +22% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All Shield Bash Abilities Damage +24% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All Shield Bash Abilities Damage +26% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Hearty Bashing || <b>Tier 14</b> - All types of shield Bash attacks restore 14 Armor || Chest, Hands || {{Spoiler| | + | | || of Hearty Bashing || <b>Tier 14</b> - All types of shield Bash attacks restore 14 Armor || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :All types of shield Bash attacks restore 1 Armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :All types of shield Bash attacks restore 2 Armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :All types of shield Bash attacks restore 3 Armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :All types of shield Bash attacks restore 4 Armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :All types of shield Bash attacks restore 5 Armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :All types of shield Bash attacks restore 6 Armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :All types of shield Bash attacks restore 7 Armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :All types of shield Bash attacks restore 8 Armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :All types of shield Bash attacks restore 9 Armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :All types of shield Bash attacks restore 10 Armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :All types of shield Bash attacks restore 11 Armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :All types of shield Bash attacks restore 12 Armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :All types of shield Bash attacks restore 13 Armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :All types of shield Bash attacks restore 14 Armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand || | + | | Armor Master's || || <b>Tier 1</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || OffHand || {{Spoiler| |
+ | *; Tier 1 | ||
+ | :While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) | ||
+ | |Expand}} | ||
|- | |- | ||
− | | || of Reconciliatory Stunning || <b>Tier 14</b> - Stunning Bash restores 31 Health || Chest, OffHand || {{Spoiler| | + | | || of Reconciliatory Stunning || <b>Tier 14</b> - Stunning Bash restores 31 Health || Chest, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Stunning Bash restores 5 Health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Stunning Bash restores 7 Health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Stunning Bash restores 9 Health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Stunning Bash restores 11 Health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Stunning Bash restores 13 Health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Stunning Bash restores 15 Health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Stunning Bash restores 17 Health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Stunning Bash restores 19 Health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Stunning Bash restores 21 Health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Stunning Bash restores 23 Health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Stunning Bash restores 25 Health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Stunning Bash restores 27 Health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Stunning Bash restores 29 Health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Stunning Bash restores 31 Health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Stunning Bashes || <b>Tier 14</b> - Stunning Bash Damage +91% || Legs, Hands || {{Spoiler| | + | | || of Stunning Bashes || <b>Tier 14</b> - Stunning Bash Damage +91% || Legs, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Stunning Bash Damage +10% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Stunning Bash Damage +15% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Stunning Bash Damage +20% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Stunning Bash Damage +25% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Stunning Bash Damage +30% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Stunning Bash Damage +35% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Stunning Bash Damage +40% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Stunning Bash Damage +45% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Stunning Bash Damage +50% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Stunning Bash Damage +55% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Stunning Bash Damage +60% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Stunning Bash Damage +67% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Stunning Bash Damage +79% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Stunning Bash Damage +91% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Armored || || <b>Tier 14</b> - Max Armor +54 when Shield is active || OffHand || {{Spoiler| | + | | Armored || || <b>Tier 14</b> - Max Armor +54 when Shield is active || OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Max Armor +4 when Shield is active | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Max Armor +8 when Shield is active | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Max Armor +12 when Shield is active | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Max Armor +16 when Shield is active | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Max Armor +20 when Shield is active | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Max Armor +24 when Shield is active | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Max Armor +28 when Shield is active | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Max Armor +32 when Shield is active | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Max Armor +36 when Shield is active | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Max Armor +40 when Shield is active | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Max Armor +44 when Shield is active | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Max Armor +48 when Shield is active | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Max Armor +51 when Shield is active | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Max Armor +54 when Shield is active | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Protective || || <b>Tier 14</b> - Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active || OffHand, MainHand || {{Spoiler| | + | | Protective || || <b>Tier 14</b> - Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active || OffHand, MainHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Slashing Mitigation +1, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Slashing Mitigation +2, Piercing Mitigation +1, Crushing Mitigation +1 while Shield skill active | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +1 while Shield skill active | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Slashing Mitigation +2, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Slashing Mitigation +3, Piercing Mitigation +2, Crushing Mitigation +2 while Shield skill active | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +2 while Shield skill active | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Slashing Mitigation +3, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Slashing Mitigation +4, Piercing Mitigation +3, Crushing Mitigation +3 while Shield skill active | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +3 while Shield skill active | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Slashing Mitigation +4, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Slashing Mitigation +5, Piercing Mitigation +4, Crushing Mitigation +4 while Shield skill active | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +4 while Shield skill active | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Slashing Mitigation +5, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Acid-Free || || <b>Tier 14</b> - Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler| | + | | Acid-Free || || <b>Tier 14</b> - Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Direct Acid Mitigation +2 and Indirect Acid Mitigation +1 while Shield skill active | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Direct Acid Mitigation +4 and Indirect Acid Mitigation +1 while Shield skill active | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Direct Acid Mitigation +6 and Indirect Acid Mitigation +1 while Shield skill active | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Direct Acid Mitigation +8 and Indirect Acid Mitigation +2 while Shield skill active | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Direct Acid Mitigation +10 and Indirect Acid Mitigation +2 while Shield skill active | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Direct Acid Mitigation +12 and Indirect Acid Mitigation +2 while Shield skill active | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Direct Acid Mitigation +14 and Indirect Acid Mitigation +3 while Shield skill active | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Direct Acid Mitigation +16 and Indirect Acid Mitigation +3 while Shield skill active | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Direct Acid Mitigation +18 and Indirect Acid Mitigation +3 while Shield skill active | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Direct Acid Mitigation +20 and Indirect Acid Mitigation +4 while Shield skill active | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Direct Acid Mitigation +22 and Indirect Acid Mitigation +4 while Shield skill active | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Direct Acid Mitigation +24 and Indirect Acid Mitigation +4 while Shield skill active | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Direct Acid Mitigation +26 and Indirect Acid Mitigation +4 while Shield skill active | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Armored || of Neck Defense || <b>Tier 14</b> - Max Armor +64 when Shield is active || Necklace || {{Spoiler| | | Armored || of Neck Defense || <b>Tier 14</b> - Max Armor +64 when Shield is active || Necklace || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Max Armor +4 when Shield is active | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Max Armor +8 when Shield is active | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Max Armor +12 when Shield is active | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Max Armor +16 when Shield is active | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Max Armor +20 when Shield is active | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Max Armor +24 when Shield is active | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Max Armor +28 when Shield is active | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Max Armor +32 when Shield is active | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Max Armor +36 when Shield is active | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Max Armor +40 when Shield is active | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Max Armor +44 when Shield is active | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Max Armor +48 when Shield is active | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Max Armor +56 when Shield is active | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Max Armor +64 when Shield is active | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Stunning Bash causes the target to take 135 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Stunning Bash causes the target to take 135 Trauma damage over 15 seconds || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Stunning Bash causes the target to take 10 Trauma damage over 15 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Stunning Bash causes the target to take 15 Trauma damage over 15 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Stunning Bash causes the target to take 20 Trauma damage over 15 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Stunning Bash causes the target to take 25 Trauma damage over 15 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Stunning Bash causes the target to take 35 Trauma damage over 15 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Stunning Bash causes the target to take 45 Trauma damage over 15 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Stunning Bash causes the target to take 55 Trauma damage over 15 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Stunning Bash causes the target to take 65 Trauma damage over 15 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Stunning Bash causes the target to take 75 Trauma damage over 15 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Stunning Bash causes the target to take 85 Trauma damage over 15 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Stunning Bash causes the target to take 95 Trauma damage over 15 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Stunning Bash causes the target to take 105 Trauma damage over 15 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Stunning Bash causes the target to take 120 Trauma damage over 15 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Stunning Bash causes the target to take 135 Trauma damage over 15 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash further reduces target's Rage by 700 || Head, Legs || {{Spoiler| | + | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash further reduces target's Rage by 700 || Head, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Disrupting Bash further reduces target's Rage by 115 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Disrupting Bash further reduces target's Rage by 150 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Disrupting Bash further reduces target's Rage by 185 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Disrupting Bash further reduces target's Rage by 220 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Disrupting Bash further reduces target's Rage by 255 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Disrupting Bash further reduces target's Rage by 290 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Disrupting Bash further reduces target's Rage by 325 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Disrupting Bash further reduces target's Rage by 360 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Disrupting Bash further reduces target's Rage by 395 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Disrupting Bash further reduces target's Rage by 430 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Disrupting Bash further reduces target's Rage by 465 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Disrupting Bash further reduces target's Rage by 500 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Disrupting Bash further reduces target's Rage by 600 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Disrupting Bash further reduces target's Rage by 700 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash Damage +74% || Hands, OffHand || {{Spoiler| | + | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash Damage +74% || Hands, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Disrupting Bash Damage +10% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Disrupting Bash Damage +14% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Disrupting Bash Damage +18% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Disrupting Bash Damage +22% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Disrupting Bash Damage +26% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Disrupting Bash Damage +30% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Disrupting Bash Damage +34% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Disrupting Bash Damage +38% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Disrupting Bash Damage +42% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Disrupting Bash Damage +46% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Disrupting Bash Damage +50% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Disrupting Bash Damage +54% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Disrupting Bash Damage +64% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Disrupting Bash Damage +74% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash deals +43% damage and taunts +450 || Chest, Ring || {{Spoiler| | + | | || of Disrupting Bashes || <b>Tier 14</b> - Disrupting Bash deals +43% damage and taunts +450 || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Disrupting Bash deals +13% damage and taunts +25 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Disrupting Bash deals +15% damage and taunts +50 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Disrupting Bash deals +17% damage and taunts +75 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Disrupting Bash deals +19% damage and taunts +100 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Disrupting Bash deals +21% damage and taunts +125 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Disrupting Bash deals +23% damage and taunts +150 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Disrupting Bash deals +25% damage and taunts +175 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Disrupting Bash deals +27% damage and taunts +200 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Disrupting Bash deals +29% damage and taunts +225 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Disrupting Bash deals +31% damage and taunts +250 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Disrupting Bash deals +33% damage and taunts +275 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Disrupting Bash deals +35% damage and taunts +300 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Disrupting Bash deals +39% damage and taunts +375 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Disrupting Bash deals +43% damage and taunts +450 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Rageless Infuriation || <b>Tier 14</b> - Infuriating Bash generates no Rage and lowers Rage by 730 || MainHand, Legs || {{Spoiler| | + | | || of Rageless Infuriation || <b>Tier 14</b> - Infuriating Bash generates no Rage and lowers Rage by 730 || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 125 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 160 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 195 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 230 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 265 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 300 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 335 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 370 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 405 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 440 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 475 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 510 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 620 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Infuriating Bash generates no Rage and lowers Rage by 730 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash Damage +65% || Head, Chest || {{Spoiler| | + | | || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash Damage +65% || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Infuriating Bash Damage +5% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Infuriating Bash Damage +9% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Infuriating Bash Damage +13% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Infuriating Bash Damage +17% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Infuriating Bash Damage +21% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Infuriating Bash Damage +25% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Infuriating Bash Damage +29% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Infuriating Bash Damage +33% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Infuriating Bash Damage +37% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Infuriating Bash Damage +41% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Infuriating Bash Damage +45% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Infuriating Bash Damage +49% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Infuriating Bash Damage +57% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Infuriating Bash Damage +65% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash deals +42% damage and taunts +290 || Feet, Ring || {{Spoiler| | + | | || of Infuriating Bashes || <b>Tier 14</b> - Infuriating Bash deals +42% damage and taunts +290 || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Infuriating Bash deals +3% damage and taunts +30 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Infuriating Bash deals +6% damage and taunts +50 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Infuriating Bash deals +9% damage and taunts +70 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Infuriating Bash deals +12% damage and taunts +90 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Infuriating Bash deals +15% damage and taunts +110 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Infuriating Bash deals +18% damage and taunts +130 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Infuriating Bash deals +21% damage and taunts +150 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Infuriating Bash deals +24% damage and taunts +170 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Infuriating Bash deals +27% damage and taunts +190 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Infuriating Bash deals +30% damage and taunts +210 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Infuriating Bash deals +33% damage and taunts +230 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Infuriating Bash deals +36% damage and taunts +250 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Infuriating Bash deals +39% damage and taunts +270 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Infuriating Bash deals +42% damage and taunts +290 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs || | + | | || || <b>Tier 1</b> - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds || Legs || {{Spoiler| |
+ | *; Tier 1 | ||
+ | :Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds | ||
+ | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds || Feet, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds || Feet, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +3 for 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +4 for 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +5 for 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +6 for 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +8 for 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +10 for 20 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +12 for 20 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +14 for 20 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +16 for 20 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +18 for 20 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +20 for 20 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +22 for 20 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds || OffHand, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds || OffHand, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +3 for 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +4 for 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +5 for 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +6 for 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +7 for 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +8 for 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +9 for 20 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +10 for 20 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +11 for 20 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +12 for 20 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +13 for 20 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +14 for 20 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +15 for 20 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Unpoisonable || || <b>Tier 7</b> - Elemental Ward mitigates 45% of all Poison damage for 10 seconds || Head || {{Spoiler| | + | | Unpoisonable || || <b>Tier 7</b> - Elemental Ward mitigates 45% of all Poison damage for 10 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Elemental Ward mitigates 15% of all Poison damage for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Elemental Ward mitigates 20% of all Poison damage for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Elemental Ward mitigates 25% of all Poison damage for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Elemental Ward mitigates 30% of all Poison damage for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Elemental Ward mitigates 35% of all Poison damage for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Elemental Ward mitigates 40% of all Poison damage for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Elemental Ward mitigates 45% of all Poison damage for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Untraumatic || || <b>Tier 7</b> - Elemental Ward mitigates 40% of all Trauma damage for 10 seconds || Head || {{Spoiler| | + | | Untraumatic || || <b>Tier 7</b> - Elemental Ward mitigates 40% of all Trauma damage for 10 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Elemental Ward mitigates 10% of all Trauma damage for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Elemental Ward mitigates 15% of all Trauma damage for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Elemental Ward mitigates 20% of all Trauma damage for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Elemental Ward mitigates 25% of all Trauma damage for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Elemental Ward mitigates 30% of all Trauma damage for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Elemental Ward mitigates 35% of all Trauma damage for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Elemental Ward mitigates 40% of all Trauma damage for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Repositioning || || <b>Tier 14</b> - Fire Shield and Elemental Ward restore 51 Armor || Chest, OffHand || {{Spoiler| | + | | Repositioning || || <b>Tier 14</b> - Fire Shield and Elemental Ward restore 51 Armor || Chest, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fire Shield and Elemental Ward restore 12 Armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fire Shield and Elemental Ward restore 15 Armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fire Shield and Elemental Ward restore 18 Armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fire Shield and Elemental Ward restore 21 Armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fire Shield and Elemental Ward restore 24 Armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fire Shield and Elemental Ward restore 27 Armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fire Shield and Elemental Ward restore 30 Armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fire Shield and Elemental Ward restore 33 Armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fire Shield and Elemental Ward restore 36 Armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fire Shield and Elemental Ward restore 39 Armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fire Shield and Elemental Ward restore 42 Armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fire Shield and Elemental Ward restore 45 Armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fire Shield and Elemental Ward restore 48 Armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fire Shield and Elemental Ward restore 51 Armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | Reinforcing || || <b>Tier 14</b> - Reinforce restores +93 Armor and Shield Team restores +47 Armor || Chest, Ring || {{Spoiler| | + | | Reinforcing || || <b>Tier 14</b> - Reinforce restores +93 Armor and Shield Team restores +47 Armor || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Reinforce restores +15 Armor and Shield Team restores +8 Armor | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Reinforce restores +21 Armor and Shield Team restores +11 Armor | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Reinforce restores +27 Armor and Shield Team restores +14 Armor | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Reinforce restores +33 Armor and Shield Team restores +17 Armor | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Reinforce restores +39 Armor and Shield Team restores +20 Armor | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Reinforce restores +45 Armor and Shield Team restores +23 Armor | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Reinforce restores +51 Armor and Shield Team restores +26 Armor | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Reinforce restores +57 Armor and Shield Team restores +29 Armor | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Reinforce restores +63 Armor and Shield Team restores +32 Armor | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Reinforce restores +69 Armor and Shield Team restores +35 Armor | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Reinforce restores +75 Armor and Shield Team restores +38 Armor | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Reinforce restores +81 Armor and Shield Team restores +41 Armor | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Reinforce restores +87 Armor and Shield Team restores +44 Armor | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Reinforce restores +93 Armor and Shield Team restores +47 Armor | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Vigorous Defense restores 75 Health || Chest, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Vigorous Defense restores 75 Health || Chest, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Vigorous Defense restores 10 Health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Vigorous Defense restores 15 Health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Vigorous Defense restores 20 Health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Vigorous Defense restores 25 Health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Vigorous Defense restores 30 Health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Vigorous Defense restores 35 Health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Vigorous Defense restores 40 Health | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Vigorous Defense restores 45 Health | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Vigorous Defense restores 50 Health | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Vigorous Defense restores 55 Health | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Vigorous Defense restores 60 Health | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Vigorous Defense restores 65 Health | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Vigorous Defense restores 70 Health | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Vigorous Defense restores 75 Health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Reinforce Power Cost -28 || Hands || {{Spoiler| | + | | || || <b>Tier 14</b> - Reinforce Power Cost -28 || Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Reinforce Power Cost -2 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Reinforce Power Cost -4 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Reinforce Power Cost -6 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Reinforce Power Cost -8 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Reinforce Power Cost -10 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Reinforce Power Cost -12 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Reinforce Power Cost -14 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Reinforce Power Cost -16 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Reinforce Power Cost -18 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Reinforce Power Cost -20 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Reinforce Power Cost -22 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Reinforce Power Cost -24 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Reinforce Power Cost -26 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Reinforce Power Cost -28 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Reinforce causes your Major Healing abilities to restore +46 for 10 seconds || Necklace, Feet || {{Spoiler| | + | | || || <b>Tier 14</b> - Reinforce causes your Major Healing abilities to restore +46 for 10 seconds || Necklace, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +7 for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +10 for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +13 for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +16 for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +19 for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +22 for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +25 for 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +28 for 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +31 for 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +34 for 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +37 for 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +40 for 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +43 for 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Reinforce causes your Major Healing abilities to restore +46 for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Burst-Dodging || <b>Tier 7</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler| | + | | || of Burst-Dodging || <b>Tier 7</b> - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Shield Team grants all allies 3% evasion of burst attacks for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Shield Team grants all allies 5% evasion of burst attacks for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Shield Team grants all allies 7% evasion of burst attacks for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Shield Team grants all allies 9% evasion of burst attacks for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Shield Team grants all allies 11% evasion of burst attacks for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Shield Team grants all allies 13% evasion of burst attacks for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Shield Team grants all allies 13% evasion of burst attacks for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler| | + | | || || <b>Tier 7</b> - Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Disrupting Bash causes the target to take +4% damage from Crushing attacks for 8 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Disrupting Bash causes the target to take +5% damage from Crushing attacks for 8 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Disrupting Bash causes the target to take +6% damage from Crushing attacks for 8 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Disrupting Bash causes the target to take +7% damage from Crushing attacks for 8 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Disrupting Bash causes the target to take +8% damage from Crushing attacks for 8 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler| | + | | || || <b>Tier 7</b> - Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Shield Team grants all allies +1 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Shield Team grants all allies +3 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Shield Team grants all allies +4 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Shield Team grants all allies +5 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Shield Team grants all allies +6 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds || Feet || {{Spoiler| | + | | || || <b>Tier 7</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds || Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +1 for 15 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +2 for 15 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +3 for 15 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +4 for 15 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +5 for 15 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +6 for 15 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler| | + | | || || <b>Tier 7</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds || OffHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 10 Armor to them. Lasts 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 18 Armor to them. Lasts 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 26 Armor to them. Lasts 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 34 Armor to them. Lasts 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 42 Armor to them. Lasts 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 50 Armor to them. Lasts 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Reinforce boosts your Nice Attack Damage +160 for 9 seconds || MainHand, Legs || {{Spoiler| | + | | || || <b>Tier 14</b> - Reinforce boosts your Nice Attack Damage +160 for 9 seconds || MainHand, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Reinforce boosts your Nice Attack Damage +10 for 9 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Reinforce boosts your Nice Attack Damage +20 for 9 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Reinforce boosts your Nice Attack Damage +30 for 9 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Reinforce boosts your Nice Attack Damage +40 for 9 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Reinforce boosts your Nice Attack Damage +50 for 9 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Reinforce boosts your Nice Attack Damage +60 for 9 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Reinforce boosts your Nice Attack Damage +70 for 9 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Reinforce boosts your Nice Attack Damage +80 for 9 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Reinforce boosts your Nice Attack Damage +90 for 9 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Reinforce boosts your Nice Attack Damage +100 for 9 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Reinforce boosts your Nice Attack Damage +110 for 9 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Reinforce boosts your Nice Attack Damage +120 for 9 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Reinforce boosts your Nice Attack Damage +140 for 9 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Reinforce boosts your Nice Attack Damage +160 for 9 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Take the Lead heals you for 84 Health after a 15 second delay || MainHand, Necklace || {{Spoiler| | + | | || || <b>Tier 14</b> - Take the Lead heals you for 84 Health after a 15 second delay || MainHand, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Take the Lead heals you for 6 Health after a 15 second delay | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Take the Lead heals you for 12 Health after a 15 second delay | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Take the Lead heals you for 18 Health after a 15 second delay | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Take the Lead heals you for 24 Health after a 15 second delay | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Take the Lead heals you for 30 Health after a 15 second delay | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Take the Lead heals you for 36 Health after a 15 second delay | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Take the Lead heals you for 42 Health after a 15 second delay | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Take the Lead heals you for 48 Health after a 15 second delay | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Take the Lead heals you for 54 Health after a 15 second delay | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Take the Lead heals you for 60 Health after a 15 second delay | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Take the Lead heals you for 66 Health after a 15 second delay | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Take the Lead heals you for 72 Health after a 15 second delay | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Take the Lead heals you for 78 Health after a 15 second delay | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Take the Lead heals you for 84 Health after a 15 second delay | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay || Hands, Feet || {{Spoiler| | + | | || || <b>Tier 7</b> - Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +1 and you recover 9 Power after a 15 second delay | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +2 and you recover 12 Power after a 15 second delay | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +3 and you recover 15 Power after a 15 second delay | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +4 and you recover 18 Power after a 15 second delay | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +5 and you recover 21 Power after a 15 second delay | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +5 and you recover 24 Power after a 15 second delay | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Take the Lead boosts the taunt of all your attacks +120% || Head, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +10% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +20% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +30% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +40% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +50% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +60% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +70% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +80% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +90% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +100% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +110% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +120% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +120% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Take the Lead boosts the taunt of all your attacks +120% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools Damage +64% || Hands, Necklace || {{Spoiler| | + | | || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools Damage +64% || Hands, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fight Me You Fools Damage +4% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fight Me You Fools Damage +8% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fight Me You Fools Damage +12% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fight Me You Fools Damage +16% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fight Me You Fools Damage +20% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fight Me You Fools Damage +24% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fight Me You Fools Damage +28% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fight Me You Fools Damage +32% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fight Me You Fools Damage +36% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fight Me You Fools Damage +40% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fight Me You Fools Damage +44% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fight Me You Fools Damage +48% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fight Me You Fools Damage +56% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fight Me You Fools Damage +64% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools deals +50% damage and taunts +400 || Head, OffHand || {{Spoiler| | + | | || of Fool Fighting || <b>Tier 14</b> - Fight Me You Fools deals +50% damage and taunts +400 || Head, OffHand || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fight Me You Fools deals +5% damage and taunts +25 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fight Me You Fools deals +8% damage and taunts +50 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fight Me You Fools deals +11% damage and taunts +75 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fight Me You Fools deals +14% damage and taunts +100 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fight Me You Fools deals +17% damage and taunts +125 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fight Me You Fools deals +20% damage and taunts +150 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fight Me You Fools deals +23% damage and taunts +175 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fight Me You Fools deals +26% damage and taunts +200 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fight Me You Fools deals +29% damage and taunts +225 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fight Me You Fools deals +32% damage and taunts +250 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fight Me You Fools deals +35% damage and taunts +275 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fight Me You Fools deals +38% damage and taunts +300 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fight Me You Fools deals +44% damage and taunts +350 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fight Me You Fools deals +50% damage and taunts +400 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Finisher's || of Finishing || <b>Tier 14</b> - Finish It Damage +70% || Legs, Ring || {{Spoiler| | | Finisher's || of Finishing || <b>Tier 14</b> - Finish It Damage +70% || Legs, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Finish It Damage +10% | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Finish It Damage +14% | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Finish It Damage +18% | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Finish It Damage +22% | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Finish It Damage +26% | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Finish It Damage +30% | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Finish It Damage +34% | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Finish It Damage +38% | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Finish It Damage +42% | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Finish It Damage +46% | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Finish It Damage +50% | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Finish It Damage +54% | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Finish It Damage +62% | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Finish It Damage +70% | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Fast Finishes || <b>Tier 14</b> - Finish It Damage +36% and Power Cost -17 || Chest, Hands || {{Spoiler| | + | | || of Fast Finishes || <b>Tier 14</b> - Finish It Damage +36% and Power Cost -17 || Chest, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Finish It Damage +2% and Power Cost -4 | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Finish It Damage +4% and Power Cost -5 | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Finish It Damage +6% and Power Cost -6 | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Finish It Damage +8% and Power Cost -7 | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Finish It Damage +10% and Power Cost -8 | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Finish It Damage +12% and Power Cost -9 | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Finish It Damage +14% and Power Cost -10 | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Finish It Damage +16% and Power Cost -11 | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Finish It Damage +18% and Power Cost -12 | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Finish It Damage +20% and Power Cost -13 | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Finish It Damage +22% and Power Cost -14 | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Finish It Damage +24% and Power Cost -15 | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Finish It Damage +30% and Power Cost -16 | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Finish It Damage +36% and Power Cost -17 | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Finish It Restores 56 Health || Head, Necklace || {{Spoiler| | + | | || || <b>Tier 7</b> - Finish It Restores 56 Health || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Finish It Restores 10 Health | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Finish It Restores 18 Health | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Finish It Restores 26 Health | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Finish It Restores 34 Health | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Finish It Restores 42 Health | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Finish It Restores 50 Health | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Finish It Restores 56 Health | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace || | + | | || || <b>Tier 1</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Feet, Necklace || {{Spoiler| |
+ | *; Tier 1 | ||
+ | :Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% | ||
+ | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 7</b> - Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds || MainHand, Feet || {{Spoiler| | + | | || || <b>Tier 7</b> - Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds || MainHand, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +20 for 6 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +38 for 6 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +56 for 6 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +74 for 6 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +92 for 6 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +110 for 6 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of Death Avoidance || <b>Tier 14</b> - Chance to Miraculously Avoid Death +117% when Shield is active || Necklace, Legs || {{Spoiler| | + | | || of Death Avoidance || <b>Tier 14</b> - Chance to Miraculously Avoid Death +117% when Shield is active || Necklace, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Chance to Miraculously Avoid Death +10% when Shield is active | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Chance to Miraculously Avoid Death +17% when Shield is active | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Chance to Miraculously Avoid Death +24% when Shield is active | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Chance to Miraculously Avoid Death +31% when Shield is active | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Chance to Miraculously Avoid Death +38% when Shield is active | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Chance to Miraculously Avoid Death +45% when Shield is active | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Chance to Miraculously Avoid Death +52% when Shield is active | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Chance to Miraculously Avoid Death +59% when Shield is active | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Chance to Miraculously Avoid Death +66% when Shield is active | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Chance to Miraculously Avoid Death +73% when Shield is active | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Chance to Miraculously Avoid Death +80% when Shield is active | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Chance to Miraculously Avoid Death +87% when Shield is active | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Chance to Miraculously Avoid Death +102% when Shield is active | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Chance to Miraculously Avoid Death +117% when Shield is active | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 14</b> - Fight Me You Fools grants you 33% damage reflection for 10 seconds || Ring || {{Spoiler| | + | | || || <b>Tier 14</b> - Fight Me You Fools grants you 33% damage reflection for 10 seconds || Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fight Me You Fools grants you 3% damage reflection for 10 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fight Me You Fools grants you 5% damage reflection for 10 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fight Me You Fools grants you 7% damage reflection for 10 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fight Me You Fools grants you 9% damage reflection for 10 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fight Me You Fools grants you 11% damage reflection for 10 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fight Me You Fools grants you 13% damage reflection for 10 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fight Me You Fools grants you 15% damage reflection for 10 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fight Me You Fools grants you 17% damage reflection for 10 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fight Me You Fools grants you 19% damage reflection for 10 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fight Me You Fools grants you 21% damage reflection for 10 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fight Me You Fools grants you 23% damage reflection for 10 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fight Me You Fools grants you 25% damage reflection for 10 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fight Me You Fools grants you 29% damage reflection for 10 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fight Me You Fools grants you 33% damage reflection for 10 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Fire-Insulated || of Fiery Insulation || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds || Legs || {{Spoiler| | | Fire-Insulated || of Fiery Insulation || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds || Legs || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +2 for 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +3 for 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +4 for 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +5 for 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +6 for 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +7 for 20 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +8 for 20 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +9 for 20 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +10 for 20 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +11 for 20 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +12 for 20 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +13 for 20 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of True Fire Shielding || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds || Head || {{Spoiler| | + | | || of True Fire Shielding || <b>Tier 14</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +2 for 20 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +3 for 20 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +4 for 20 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +5 for 20 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +6 for 20 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +7 for 20 seconds | |
*; Tier 8 | *; Tier 8 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +8 for 20 seconds | |
*; Tier 9 | *; Tier 9 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +9 for 20 seconds | |
*; Tier 10 | *; Tier 10 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +10 for 20 seconds | |
*; Tier 11 | *; Tier 11 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +11 for 20 seconds | |
*; Tier 12 | *; Tier 12 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +12 for 20 seconds | |
*; Tier 13 | *; Tier 13 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +13 for 20 seconds | |
*; Tier 14 | *; Tier 14 | ||
− | + | :Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds | |
|Expand}} | |Expand}} | ||
|- | |- | ||
| Ingniting || of Incinerating Defense || <b>Tier 7</b> - Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds || MainHand || {{Spoiler| | | Ingniting || of Incinerating Defense || <b>Tier 7</b> - Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds || MainHand || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 9 Fire damage over 9 seconds | |
*; Tier 2 | *; Tier 2 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 12 Fire damage over 9 seconds | |
*; Tier 3 | *; Tier 3 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 15 Fire damage over 9 seconds | |
*; Tier 4 | *; Tier 4 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 18 Fire damage over 9 seconds | |
*; Tier 5 | *; Tier 5 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 21 Fire damage over 9 seconds | |
*; Tier 6 | *; Tier 6 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 24 Fire damage over 9 seconds | |
*; Tier 7 | *; Tier 7 | ||
− | + | :Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds | |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 21:57, 10 June 2017
See also: Shield/Treasure Effects:By Slot
See also: Shield/Treasure Effects:By Ability
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
of Shielding | Tier 7 - Shield Mastery Base Damage +23% | Head, OffHand |
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of Bashing | Tier 14 - All Shield Bash Abilities Damage +26% | Feet, Ring |
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of Hearty Bashing | Tier 14 - All types of shield Bash attacks restore 14 Armor | Chest, Hands |
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Armor Master's | Tier 1 - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) | OffHand |
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of Reconciliatory Stunning | Tier 14 - Stunning Bash restores 31 Health | Chest, OffHand |
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of Stunning Bashes | Tier 14 - Stunning Bash Damage +91% | Legs, Hands |
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Armored | Tier 14 - Max Armor +54 when Shield is active | OffHand |
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Protective | Tier 14 - Slashing Mitigation +6, Piercing Mitigation +5, Crushing Mitigation +5 while Shield skill active | OffHand, MainHand |
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Acid-Free | Tier 14 - Direct Acid Mitigation +28 and Indirect Acid Mitigation +4 while Shield skill active | Hands |
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Armored | of Neck Defense | Tier 14 - Max Armor +64 when Shield is active | Necklace |
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Tier 14 - Stunning Bash causes the target to take 135 Trauma damage over 15 seconds | MainHand, Necklace |
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of Disrupting Bashes | Tier 14 - Disrupting Bash further reduces target's Rage by 700 | Head, Legs |
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of Disrupting Bashes | Tier 14 - Disrupting Bash Damage +74% | Hands, OffHand |
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of Disrupting Bashes | Tier 14 - Disrupting Bash deals +43% damage and taunts +450 | Chest, Ring |
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of Rageless Infuriation | Tier 14 - Infuriating Bash generates no Rage and lowers Rage by 730 | MainHand, Legs |
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of Infuriating Bashes | Tier 14 - Infuriating Bash Damage +65% | Head, Chest |
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of Infuriating Bashes | Tier 14 - Infuriating Bash deals +42% damage and taunts +290 | Feet, Ring |
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Tier 1 - Strategic Preparation hastens the current reset timer of Emergency Bash by 10 seconds | Legs |
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Tier 14 - Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds | Feet, Necklace |
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Tier 14 - Strategic Preparation boosts your in-combat Health regeneration +16 for 20 seconds | OffHand, Ring |
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Unpoisonable | Tier 7 - Elemental Ward mitigates 45% of all Poison damage for 10 seconds | Head |
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Untraumatic | Tier 7 - Elemental Ward mitigates 40% of all Trauma damage for 10 seconds | Head |
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Repositioning | Tier 14 - Fire Shield and Elemental Ward restore 51 Armor | Chest, OffHand |
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Reinforcing | Tier 14 - Reinforce restores +93 Armor and Shield Team restores +47 Armor | Chest, Ring |
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Tier 14 - Vigorous Defense restores 75 Health | Chest, Ring |
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Tier 14 - Reinforce Power Cost -28 | Hands |
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Tier 14 - Reinforce causes your Major Healing abilities to restore +46 for 10 seconds | Necklace, Feet |
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of Burst-Dodging | Tier 7 - Shield Team grants all allies 13% evasion of burst attacks for 10 seconds | MainHand, Legs |
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Tier 7 - Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds | MainHand, Necklace |
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Tier 7 - Shield Team grants all allies +8 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds | Chest, Hands |
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Tier 7 - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds | Feet |
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Tier 7 - Shield Team causes all targets' Survival Utility abilities to restore 57 Armor to them. Lasts 20 seconds | OffHand, Feet |
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Tier 14 - Reinforce boosts your Nice Attack Damage +160 for 9 seconds | MainHand, Legs |
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Tier 14 - Take the Lead heals you for 84 Health after a 15 second delay | MainHand, Necklace |
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Tier 7 - Take the Lead boosts your sprint speed by an additional +5 and you recover 31 Power after a 15 second delay | Hands, Feet |
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Tier 14 - Take the Lead boosts the taunt of all your attacks +120% | Head, Ring |
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of Fool Fighting | Tier 14 - Fight Me You Fools Damage +64% | Hands, Necklace |
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of Fool Fighting | Tier 14 - Fight Me You Fools deals +50% damage and taunts +400 | Head, OffHand |
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Finisher's | of Finishing | Tier 14 - Finish It Damage +70% | Legs, Ring |
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of Fast Finishes | Tier 14 - Finish It Damage +36% and Power Cost -17 | Chest, Hands |
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Tier 7 - Finish It Restores 56 Health | Head, Necklace |
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Tier 1 - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% | Feet, Necklace |
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Tier 7 - Fight Me You Fools and Finish It boost Core Attack Damage +146 for 6 seconds | MainHand, Feet |
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of Death Avoidance | Tier 14 - Chance to Miraculously Avoid Death +117% when Shield is active | Necklace, Legs |
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Tier 14 - Fight Me You Fools grants you 33% damage reflection for 10 seconds | Ring |
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Fire-Insulated | of Fiery Insulation | Tier 14 - Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds | Legs |
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of True Fire Shielding | Tier 14 - Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds | Head |
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Ingniting | of Incinerating Defense | Tier 7 - Fire Shield causes melee attackers to ignite, dealing 33 Fire damage over 9 seconds | MainHand |
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