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'''This Blog Post was part of the Elder Game blog. It was posted by Citan on November 25, 2012.'''
'''Additional Blog entries can be found on the [[Developers]] page or in [[:Category:Game Blogs]] '''
As I mentioned earlier, I want to experiment with variable death penalties, where players can choose how punitive they want it to be. This lets players who want a “scarier” game have one, without forcing it on people. I don’t expect most players to use these harsher death penalties (I probably won’t myself!), but I think a fair number of people would like this feature, based on comments from earlier blog posts.