Difference between revisions of "Quote Template Demos"
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Gorgonzola (talk | contribs) m (WIP) |
Gorgonzola (talk | contribs) (Working demos : no source, plain text source, and linked blog post as a source.) |
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− | ==== | + | ====Using a link as a source==== |
{{Quote|source=[http://projectgorgon.com/2014/05/design-issues-still-needing-improvement/ Developer blog]| | {{Quote|source=[http://projectgorgon.com/2014/05/design-issues-still-needing-improvement/ Developer blog]| | ||
I’m leaving the Rage system alone for now, until we have more players grouping up. Looking at the stats for small group combat, it looks like groups use rage-depletion a little more often. So it may be that I can tailor Rage to be a more compelling group-combat mechanic, where one person in the group has the “rage-keeper” role. That could be interesting. | I’m leaving the Rage system alone for now, until we have more players grouping up. Looking at the stats for small group combat, it looks like groups use rage-depletion a little more often. So it may be that I can tailor Rage to be a more compelling group-combat mechanic, where one person in the group has the “rage-keeper” role. That could be interesting. |
Revision as of 09:56, 10 October 2014
Basic quote
“This is a basic quote, without any sources.
Adding a source
“Sherzat has gone mad. I tried to reason with her and was banished from our new home! I remain camping nearby, hoping that she will come to her senses. But I can no longer feel her psychic presence, and the presence of my other brethren has gone green with fear and worry.
— Second Journal
Using a link as a source
“I’m leaving the Rage system alone for now, until we have more players grouping up. Looking at the stats for small group combat, it looks like groups use rage-depletion a little more often. So it may be that I can tailor Rage to be a more compelling group-combat mechanic, where one person in the group has the “rage-keeper” role. That could be interesting.