Difference between revisions of "Mushroom"

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Line 3: Line 3:
 
| title = Mushroom
 
| title = Mushroom
 
| type = Fungoid
 
| type = Fungoid
 +
| health = 60
 
| armor = 71
 
| armor = 71
| health = 60
 
 
| rage = 111
 
| rage = 111
 
| effective = Cold, Acid
 
| effective = Cold, Acid
| ineffective = Poison, Psychic (Very), Nature (Very)
+
| ineffective = Poison
 +
| vineffective = Psychic, Nature
 
}}
 
}}
 
[[Mushroom]]s are somehow sentient fighting mushrooms. They spawn weaker versions of themselves as a rage attack, so make sure to take them out first.  
 
[[Mushroom]]s are somehow sentient fighting mushrooms. They spawn weaker versions of themselves as a rage attack, so make sure to take them out first.  

Revision as of 19:27, 22 May 2018

Main Page Headers Bg.png
Mushroom
Mushroom.png
Health60Armor71Rage111
Anatomy:
Effective:
Cold, Acid
Ineffective:
Poison
Very Ineffective:
Psychic, Nature
Mushrooms are somehow sentient fighting mushrooms. They spawn weaker versions of themselves as a rage attack, so make sure to take them out first.
Myconian Cave
Vitals: Health 60 Armor 71 Rage 111
Location: Often found around Myconians and in the water.
Dark Chapel
Vitals: Health 200 Armor 249 Rage 454
Location: Found in the caves the Dark Chapel was constructed in, accessible past the sealed off portion.
Labyrinth
Vitals: Health 1137 Armor 416 Rage 1165
Location: Encountered on the lowest floor, before the tunnels with the fouled air.
No-Name Cave
Vitals: Health 989 Armor 437 Rage 972
Location: Found inside the dungeon.
Snowblood Shadow Cave
Vitals: Health 989 Armor 437 Rage 972
Location: Found near Sem

Combat Abilities

  • Ranged Poison Damage
  • Crushing Damage
  • Rage Spawn Additional Mushrooms

Miscellaneous

Skin: None
Meat: None
Skull: None

When attacked they will trigger all Myconians in the room, showing they have a greater alarm range than most mobs.

Reported Loot