Difference between revisions of "Template:MOB AHVital"
From Project: Gorgon Wiki
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{| table | {| table | ||
− | {{ #if:{{{name|}}} | | + | {{ #if:{{{name|}}} |{{pipe}}- |
− | {{pipe}}- | + | ! class="block2" style="background:#1e1615ff;width:500px;border-radius:2px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]}} |
− | ! class="block2" style="background:#1e1615ff;width:500px;border-radius: | ||
− | }} | ||
|- | |- | ||
{{ #if:{{{vital level|}}} |{{pipe}}- valign="top" | {{ #if:{{{vital level|}}} |{{pipe}}- valign="top" |
Revision as of 11:25, 20 June 2018
Syntax
{{MOB AH | name = | level to tame= | max level = | vital list= | max bond level = | max happiness = | max enthusiasm = | attack = | sic em = | clever trick = | weaknesses = | resists = }}
Parameters
- area
- List a region or map where the mob can be found.
- variant
- Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the Red Drakeworm and Blue Drakeworm, even though both are simply called Drakeworm in-game.
- health
- Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount of health the mob has in a location.
- armor
- The amount of armor the mob has.
- rage
- The amount of rage the mob has.
- location
- A short description of where or how to find the mob.
- time
- OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!
- weather
- OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not in-game yet).
Description
{{MOB Location | area = Serbule | health = 90000 | armor = 85 | rage = 999999 | location = Description of whereabouts. | time = Appears during [[Halloween 2016]]. | weather = Appears during heavy rain. }}
Vitals at Tamed | 50 20 |
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Vitals at 50 | 100 40 |
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Vitals at 70 | 120 80 |
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Vitals at Max(70) | 120 80 |
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