Difference between revisions of "Serbule"
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− | ===The | + | ===Serbule Keep=== |
− | [[ | + | The main town, and the ideal place to start your journey. |
+ | |||
+ | ===Farm=== | ||
+ | [[Ivyn]] and [[Jara]] live here, just west of the town. | ||
+ | |||
+ | ===Azalak's House=== | ||
+ | Located to the far north, inhabited by [[Azalak]] and his mate [[Zeratak]]. Nearby is the path to [[Eltibule]]. | ||
===The Docks=== | ===The Docks=== | ||
Talk to the Boatman at the docks (northeast corner of the map) to travel to [[Sun Vale]], for a fee. | Talk to the Boatman at the docks (northeast corner of the map) to travel to [[Sun Vale]], for a fee. | ||
+ | |||
+ | ===Red Crystal=== | ||
+ | A large Crystal by the lake, it'se seemingly growing straight out of the ground. Surely there is a mystery to be solved here... | ||
+ | |||
+ | ===The Hands=== | ||
+ | Once part of a huge statue - the rest of the body has been buried under the ground. All that's visible now 10are two giant hands. | ||
+ | |||
+ | ===Cemetery=== | ||
+ | Filled with graves. There's an entrance to some sort of crypt here. | ||
+ | |||
+ | ===Big Mushroom=== | ||
+ | There's an enormous mushroom growing in the northeast. It's as large as the hands! | ||
+ | |||
+ | ===Large Doors=== | ||
+ | They look like a entrance to a castle of sorts. Probably totally safe to enter. | ||
==Dungeons== | ==Dungeons== | ||
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columns = 3 | columns = 3 | ||
</dpl> | </dpl> | ||
− | + | <!-- This is for formatting, otherwise a line break gets inserted here --> | |
==Teleportation== | ==Teleportation== | ||
* [[Serbule Keep]] (center) | * [[Serbule Keep]] (center) | ||
* Northeast area near what looks like a dungeon entrance. | * Northeast area near what looks like a dungeon entrance. | ||
* Just south of Serbule Keep, over the hills | * Just south of Serbule Keep, over the hills | ||
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== NPCs == | == NPCs == | ||
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mode = unordered | mode = unordered | ||
columns = 3 | columns = 3 | ||
+ | includetrim = true | ||
</dpl> | </dpl> | ||
− | + | <!-- This is for formatting, otherwise a line break gets inserted here --> | |
====Special Foes==== | ====Special Foes==== | ||
− | < | + | <dpl> |
− | + | category = Serbule Bosses | |
− | + | mode = unordered | |
− | + | columns = 1 | |
− | + | </dpl> | |
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− | == | + | ==Harvestables== |
− | * Field Mushrooms (15) | + | * Field Mushrooms (Foraging 15) |
− | * Oak Wood (10) | + | * Oak Wood (Foraging 10) |
− | * Wild Bluebell (10) | + | * Wild Bluebell (Foraging 10) |
− | * Wild Grapes (10) | + | * Wild Grapes (Foraging 10) |
− | * Wild Red Aster (15) | + | * Wild Red Aster (Foraging 15) |
==Gallery== | ==Gallery== |
Revision as of 15:19, 3 April 2015
name
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Annotated map thanks to ErasmusPrime Map of Serbule (click for larger size)
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Connects to | |
Area Level | 1-30
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File:Serbule.png TEMPORARY use of incorrect Template for testing out layout.
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Serbule is the first main zone open to players after leaving the Tutorial Cave. Serbule Keep is the main hub in this explorable area, and a frequent destination for characters of all levels. The entrance to the Crypt, Myconian Cave and the dungeon Under the Hand as well as Eltibule zone portal can be found in Serbule.
“Borghild is an ancient burial site. Twenty years ago, the Duke of Serbule led an adventuring team into it, but never returned.
— Loading Screen
Points of Interest
Serbule Keep
The main town, and the ideal place to start your journey.
Farm
Ivyn and Jara live here, just west of the town.
Azalak's House
Located to the far north, inhabited by Azalak and his mate Zeratak. Nearby is the path to Eltibule.
The Docks
Talk to the Boatman at the docks (northeast corner of the map) to travel to Sun Vale, for a fee.
Red Crystal
A large Crystal by the lake, it'se seemingly growing straight out of the ground. Surely there is a mystery to be solved here...
The Hands
Once part of a huge statue - the rest of the body has been buried under the ground. All that's visible now 10are two giant hands.
Cemetery
Filled with graves. There's an entrance to some sort of crypt here.
Big Mushroom
There's an enormous mushroom growing in the northeast. It's as large as the hands!
Large Doors
They look like a entrance to a castle of sorts. Probably totally safe to enter.
Dungeons
Teleportation
- Serbule Keep (center)
- Northeast area near what looks like a dungeon entrance.
- Just south of Serbule Keep, over the hills
NPCs
Friends
- Elsie, Bessie, Jammy, Wanda (Cows) Hint
- Gisli
- Chemist
- Teaching Golem
Foes
Special Foes
Extension:DynamicPageList (DPL), version 2.3.0 : Warning: No results.
Harvestables
- Field Mushrooms (Foraging 15)
- Oak Wood (Foraging 10)
- Wild Bluebell (Foraging 10)
- Wild Grapes (Foraging 10)
- Wild Red Aster (Foraging 15)