Difference between revisions of "Strange Deer"

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==Miscellaneous==
 
==Miscellaneous==
 
{|
 
{|
|'''Skin''':
+
{{Header|[[Skinning]]}}
|None
 
 
|-
 
|-
|'''Meat''':
+
| None
|None
 
 
|-
 
|-
|'''Skull''':
+
{{Header|[[Butchering]]}}
|None
+
|-
 +
| None
 +
|-
 +
{{Header|[[Butchering|Skull Extraction]]}}
 +
|-
 +
| None
 
|}
 
|}
  

Latest revision as of 13:27, 9 May 2022

Main Page Headers Bg.png
Strange Deer
Strange Deer.jpg
Health130Armor47Rage154
Anatomy:
Effective:
Slashing, Piercing
Very Effective:
Poison, Trauma
Very Ineffective:
Fire
Strange Deer are Deer based crystal beings that seemingly spawn as a security measure for the Crystal Cavern. Although Deer-like, they are classified as Constructs in-game. It is assumed that Dalvos created this warning system. When spawned, Strange Deer will charge the nearest player in an attempt to light them on fire. Good thing the crystal is only a few feet from water!

Locations

Serbule
Vitals: Health 130 Armor 47 Rage 154
Location: Found outside the Crystal Cavern.
Time Conditions: Only spawns during Get Crystal Samples.

Combat Abilities

icon_2152.png Crushing Damage
 
Rage-icon.png icon_2152.png Heavy Fire Damage
 


Miscellaneous

Skinning
None
Butchering
None
Skull Extraction
None

Reported Loot

Quest Items

General Loot