Difference between revisions of "Template:Item icon"

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m (Iocaine Milk Smoothie = 5006)
m (Iocaine Milk Smoothie = 5150)
Line 3,173: Line 3,173:
 
| InteriorEntityAppearance = 16001
 
| InteriorEntityAppearance = 16001
 
| Invoice for Tal-Saka = 5115
 
| Invoice for Tal-Saka = 5115
| Iocaine Milk Smoothie = 5006
+
| Iocaine Milk Smoothie = 5150
 
| Iocaine Mushroom = 5008
 
| Iocaine Mushroom = 5008
 
| Iocaine Powder = 5019
 
| Iocaine Powder = 5019

Revision as of 01:39, 6 March 2023

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]

Description

This template accepts an item name as input and returns the in-game icon. This template is used by both Template:Item and Template:Loot. See the Examples section below.

Syntax

{{Item icon|<name>|<size selection>}}

Parameters

<name>
The name of the icon. It must match exactly what is displayed in-game (e.g. "Red Apple", not "Apple" or "red apple")
If omitted or empty, template returns a blank icon image.
If no match is found, template returns an error.
<size selection>
1 or 32 for 32x32.
2 or 64 for 64x64.
If omitted, empty, or anything else, image isn't resized.

Examples

Standard Use

{{Item icon|Glowy Yellow Crystal}}

{{Item icon|Ice Core}}

{{Item icon}}

{{Item icon|FakeItemReturnsError}}

icon_5702.png

icon_5295.png

Item-icon-none.png

Error: Item not found


Resizing

{{Item icon|Glowy Yellow Crystal}} <!-- default size is 64x64 -->

{{Item icon|Ice Core}} <!-- default size is 32x32 -->

{{Item icon|Glowy Yellow Crystal|32}}

{{Item icon|Ice Core|64}}

icon_5702.png

icon_5295.png

icon_5702.png

icon_5295.png


Alternative Resizing (old method)

You can also manually resize the images if you wish (using the template just wraps the image in this span automatically).

<span class="extimage32px">{{Item icon|Salt}}</span>

<span class="extimage64px">{{Item icon|Salt}}</span>

icon_5013.png

icon_5013.png

Notes

Sometimes items appear in-game that share the same displayed name but have different internal names. Often future patches rename one of them to prevent conflicts, but a few persist. This wiki resolves the issue by renaming the less-likely to be searched for item.

One example is and
Error: Item not found
 
. Both are called just "Daisy" in-game, but the Lute has an InternalName (found in the items json) of "Daisy" and the flower has an InternalName of "Flower5".

Icon Codes for Items Sharing a Name

		| Daisy = 5283
		| Daisy (Lute) = 5380

Code Required for other templates

These two lines are required for Template:NPC training row, Template:NPC training unlock row, and Template:Recipe to work properly.

		| scroll = 4003
		| Unlock = 109
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