Difference between revisions of "Warden/Treasure Effects"
(Updating Treasure effects to v398 using auto-wiki generator) |
(Updating Treasure effects to v399 using auto-wiki generator (added Rarity)) |
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See also: [[Warden/Treasure Effects:By Ability]] | See also: [[Warden/Treasure Effects:By Ability]] | ||
− | <!-- Updated to | + | <!-- Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
− | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width: | + | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
|- | |- | ||
− | | || of Wardens || <b>Level 100</b> - Warden Base Damage +50% || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Wardens || <b>Level 100</b> - Warden Base Damage +50% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Warden Damage +5 | :Warden Damage +5 | ||
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}} | }} | ||
|- | |- | ||
− | | || of Prolonged Agony || <b>Level 100</b> - Indirect Fire Damage +42% when Warden is active || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Prolonged Agony || <b>Level 100</b> - Indirect Fire Damage +42% when Warden is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Fire Damage +10% when Warden is active | :Indirect Fire Damage +10% when Warden is active | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Indirect Poison and Indirect Trauma damage is +24% per tick while Warden skill active || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Indirect Poison and Indirect Trauma damage is +24% per tick while Warden skill active || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active | :Indirect Poison and Indirect Trauma damage is +5% per tick while Warden skill active | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Indirect Nature and Indirect Electricity damage is +24% per tick while Warden skill active || Ring, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Indirect Nature and Indirect Electricity damage is +24% per tick while Warden skill active || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active | :Indirect Nature and Indirect Electricity damage is +5% per tick while Warden skill active | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Warning Jolt restores 10 Power, and ability range is increased 5 meters || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Warning Jolt restores 10 Power, and ability range is increased 5 meters || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Warning Jolt restores 1 Power, and ability range is increased 5 meters | :Warning Jolt restores 1 Power, and ability range is increased 5 meters | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and taunts +500 || Hands, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and taunts +500 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Warning Jolt restores 1 Armor and taunts +25 | :Warning Jolt restores 1 Armor and taunts +25 | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds | :Warning Jolt restores 1 Armor and boosts the damage of your Core Attacks +4 for 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock Damage +58% || MainHand, Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock Damage +58% || Uncommon || MainHand, Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock Damage +8% | :Conditioning Shock Damage +8% | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds || Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds | :Conditioning Shock deals +6 damage and causes the target to suffer +20% Fire damage for 30 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner || Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner || Uncommon || Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock deals +6 damage and reuse time is 1 second sooner | :Conditioning Shock deals +6 damage and reuse time is 1 second sooner | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock causes target's next ability to deal -60 damage || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock causes target's next ability to deal -60 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock causes target's next ability to deal -3 damage | :Conditioning Shock causes target's next ability to deal -3 damage | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | :Conditioning Shock deals +8 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Conditioning Shock and Apprehend deal +105 damage || OffHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Conditioning Shock and Apprehend deal +105 damage || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Conditioning Shock and Apprehend deal +10 damage | :Conditioning Shock and Apprehend deal +10 damage | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Apprehend Damage +58% || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Apprehend Damage +58% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Apprehend Damage +8% | :Apprehend Damage +8% | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Apprehend costs -47 Power || Legs, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Apprehend costs -47 Power || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Apprehend costs -2 Power | :Apprehend costs -2 Power | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds || Feet, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds | :Apprehend causes your Nice Attacks to deal +10 damage for 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Apprehend deals +100 damage, and damage type is changed to Electricity || Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Apprehend deals +100 damage, and damage type is changed to Electricity || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Apprehend deals +5 damage, and damage type is changed to Electricity | :Apprehend deals +5 damage, and damage type is changed to Electricity | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Apprehend deals +48 damage and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly) || Chest || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Apprehend deals +48 damage and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly) || Uncommon || Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Apprehend deals +10 damage and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly) | :Apprehend deals +10 damage and hastens the current reuse timer of Controlled Burn by 0.5 seconds (so it can be used again more quickly) | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Lethal Force Damage +54% || MainHand, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Lethal Force Damage +54% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Lethal Force Damage +5% | :Lethal Force Damage +5% | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Lethal Force Damage +200 and Power Cost -60 || Hands, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Lethal Force Damage +200 and Power Cost -60 || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Lethal Force Damage +10 and Power Cost -3 | :Lethal Force Damage +10 and Power Cost -3 | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Lethal Force deals +260 damage and reuse time is -5 seconds || Head, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Lethal Force deals +260 damage and reuse time is -5 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Lethal Force deals +13 damage and reuse time is -3 seconds | :Lethal Force deals +13 damage and reuse time is -3 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Lethal Force deals 800 additional Fire damage over 8 seconds || Chest, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Lethal Force deals 800 additional Fire damage over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Lethal Force deals 40 additional Fire damage over 8 seconds | :Lethal Force deals 40 additional Fire damage over 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Controlled Burn Damage +58% || Legs, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Controlled Burn Damage +58% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Controlled Burn Damage +8% | :Controlled Burn Damage +8% | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Controlled Burn deals 462 indirect Fire damage over 12 seconds || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Controlled Burn deals 462 indirect Fire damage over 12 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Controlled Burn deals 6 indirect Fire damage over 12 seconds | :Controlled Burn deals 6 indirect Fire damage over 12 seconds | ||
Line 1,000: | Line 1,000: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Controlled Burn deals +160 damage and taunts +500 to all targets || Chest, OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Controlled Burn deals +160 damage and taunts +500 to all targets || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Controlled Burn deals +8 damage and taunts +25 to all targets | :Controlled Burn deals +8 damage and taunts +25 to all targets | ||
Line 1,043: | Line 1,043: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Controlled Burn costs -33 Power || Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Controlled Burn costs -33 Power || Uncommon || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Controlled Burn costs -4 Power | :Controlled Burn costs -4 Power | ||
Line 1,086: | Line 1,086: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Controlled Burn and Aggression Deterrent deal +140 damage || Head, Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Controlled Burn and Aggression Deterrent deal +140 damage || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Controlled Burn and Aggression Deterrent deal +10 damage | :Controlled Burn and Aggression Deterrent deal +10 damage | ||
Line 1,129: | Line 1,129: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Stun Trap deals +344 damage to all nearby targets (when it activates) || Head, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Stun Trap deals +344 damage to all nearby targets (when it activates) || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Stun Trap deals +10 damage to all nearby targets (when it activates) | :Stun Trap deals +10 damage to all nearby targets (when it activates) | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Stun Trap deals +55% damage to all nearby targets (when it activates) || OffHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Stun Trap deals +55% damage to all nearby targets (when it activates) || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Stun Trap deals +5% damage to all nearby targets (when it activates) | :Stun Trap deals +5% damage to all nearby targets (when it activates) | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Stun Trap reuse timer is 12 seconds faster || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Stun Trap reuse timer is 12 seconds faster || Uncommon || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Stun Trap reuse timer is 1 second faster | :Stun Trap reuse timer is 1 second faster | ||
Line 1,258: | Line 1,258: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Chest || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | ||
Line 1,301: | Line 1,301: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap || Uncommon || Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | :Stun Trap deals +5 damage, and there's a 50% chance you'll place an extra trap | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Privacy Field deals +48% damage to melee attackers || Head, Hands || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Privacy Field deals +48% damage to melee attackers || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Privacy Field deals +8% damage to melee attackers | :Privacy Field deals +8% damage to melee attackers | ||
Line 1,387: | Line 1,387: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away || Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away || Epic || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away | :Privacy Field deals +4 damage to all melee attackers, and the first melee attacker is knocked away | ||
Line 1,430: | Line 1,430: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you || Epic || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you | :While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 3 Power to you | ||
Line 1,473: | Line 1,473: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9 | :Privacy Field also deals its damage when you are hit by burst attacks, and damage is +9 | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 || MainHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 || Epic || MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10 | :Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +10 | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds || Chest, Ring || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds || Epic || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds | :When Privacy Field deals damage, it also ignites the suspect, dealing 4 damage over 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds || Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds || Epic || Head || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds | :Coordinated Assault causes all allies' Melee attacks to cost -3 Power for 30 seconds | ||
Line 1,625: | Line 1,625: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Health +57 for 30 seconds || OffHand || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Health +57 for 30 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Coordinated Assault increases all allies' Max Health +5 for 30 seconds | :Coordinated Assault increases all allies' Max Health +5 for 30 seconds | ||
Line 1,668: | Line 1,668: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Armor +83 for 30 seconds || Necklace || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Coordinated Assault increases all allies' Max Armor +83 for 30 seconds || Rare || Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Coordinated Assault increases all allies' Max Armor +7 for 30 seconds | :Coordinated Assault increases all allies' Max Armor +7 for 30 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds || MainHand, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds | :Coordinated Assault causes all allies' melee attacks to deal up to +15 damage (randomly determined for each attack) for 30 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds | :Coordinated Assault grants all allies +1 direct-damage mitigation and +1 out-of-combat sprint speed for 30 seconds | ||
Line 1,777: | Line 1,777: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Aggression Deterrent Damage +55% || OffHand, Head || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Aggression Deterrent Damage +55% || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Aggression Deterrent Damage +5% | :Aggression Deterrent Damage +5% | ||
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}} | }} | ||
|- | |- | ||
− | | || of Hot Acid || <b>Level 100</b> - Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds || Hands, MainHand || {{Spoiler|Click Expand to reveal| | + | | || of Hot Acid || <b>Level 100</b> - Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Aggression Deterrent ignites all targets, dealing 24 Fire damage over 8 seconds | :Aggression Deterrent ignites all targets, dealing 24 Fire damage over 8 seconds | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Aggression Deterrent Power Cost -22. Aggression Deterrent Damage +43 || Ring, Feet || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Aggression Deterrent Power Cost -22. Aggression Deterrent Damage +43 || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Aggression Deterrent Power Cost -3. Aggression Deterrent Damage +5 | :Aggression Deterrent Power Cost -3. Aggression Deterrent Damage +5 |
Revision as of 14:02, 5 December 2023
See also: Warden/Treasure Effects:By Slot
See also: Warden/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | [Collapse] Other Versions |
---|---|---|---|---|---|
of Wardens | Level 100 - Warden Base Damage +50% | Uncommon | Head, Necklace | [Expand]
Click Expand to reveal | |
of Prolonged Agony | Level 100 - Indirect Fire Damage +42% when Warden is active | Uncommon | Hands, Feet | [Expand]
Click Expand to reveal | |
Level 100 - Indirect Poison and Indirect Trauma damage is +24% per tick while Warden skill active | Uncommon | Chest, Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Indirect Nature and Indirect Electricity damage is +24% per tick while Warden skill active | Uncommon | Ring, Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Warning Jolt restores 10 Power, and ability range is increased 5 meters | Uncommon | Chest, Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Warning Jolt restores 20 Armor and taunts +500 | Uncommon | Hands, OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Warning Jolt restores 20 Armor and boosts the damage of your Core Attacks +61 for 8 seconds | Uncommon | MainHand, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock Damage +58% | Uncommon | MainHand, Head | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock deals +82 damage and causes the target to suffer +20% Fire damage for 30 seconds | Uncommon | Hands | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock deals +82 damage and reuse time is 2 seconds sooner | Uncommon | Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock causes target's next ability to deal -60 damage | Uncommon | Chest, OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock deals +84 damage and, if target is a monster, its chance to critically-hit is reduced by 25% for 10 seconds | Uncommon | Legs, Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Conditioning Shock and Apprehend deal +105 damage | Uncommon | OffHand, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Apprehend Damage +58% | Uncommon | Hands, MainHand | [Expand]
Click Expand to reveal | ||
Level 100 - Apprehend costs -47 Power | Uncommon | Legs, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Apprehend causes your Nice Attacks to deal +148 damage for 8 seconds | Uncommon | Feet, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Apprehend deals +100 damage, and damage type is changed to Electricity | Uncommon | Head | [Expand]
Click Expand to reveal | ||
Level 100 - Apprehend deals +48 damage and hastens the current reuse timer of Controlled Burn by 1.5 seconds (so it can be used again more quickly) | Uncommon | Chest | [Expand]
Click Expand to reveal | ||
Level 100 - Lethal Force Damage +54% | Uncommon | MainHand, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Lethal Force Damage +200 and Power Cost -60 | Uncommon | Hands, OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Lethal Force deals +260 damage and reuse time is -5 seconds | Uncommon | Head, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Lethal Force deals 800 additional Fire damage over 8 seconds | Uncommon | Chest, Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Controlled Burn Damage +58% | Uncommon | Legs, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Controlled Burn deals 462 indirect Fire damage over 12 seconds | Uncommon | Hands, MainHand | [Expand]
Click Expand to reveal | ||
Level 100 - Controlled Burn deals +160 damage and taunts +500 to all targets | Uncommon | Chest, OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Controlled Burn costs -33 Power | Uncommon | Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Controlled Burn and Aggression Deterrent deal +140 damage | Uncommon | Head, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Stun Trap deals +344 damage to all nearby targets (when it activates) | Uncommon | Head, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Stun Trap deals +55% damage to all nearby targets (when it activates) | Uncommon | OffHand, Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Stun Trap reuse timer is 12 seconds faster | Uncommon | Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | Uncommon | Chest | [Expand]
Click Expand to reveal | ||
Level 100 - Stun Trap deals +154 damage, and there's a 50% chance you'll place an extra trap | Uncommon | Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Privacy Field deals +48% damage to melee attackers | Uncommon | Head, Hands | [Expand]
Click Expand to reveal | ||
Level 100 - Privacy Field deals +42 damage to all melee attackers, and the first melee attacker is knocked away | Epic | Feet | [Expand]
Click Expand to reveal | ||
Level 100 - While Privacy Field is active, melee attacks that damage you have a 75% chance to restore 34 Power to you | Epic | Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Privacy Field also deals its damage when you are hit by burst attacks, and damage is +47 | Epic | OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Privacy Field also deals its damage when you are hit by ranged attacks, and damage is +48 | Epic | MainHand | [Expand]
Click Expand to reveal | ||
Level 100 - When Privacy Field deals damage, it also ignites the suspect, dealing 80 damage over 8 seconds | Epic | Chest, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Coordinated Assault causes all allies' Melee attacks to cost -21 Power for 30 seconds | Epic | Head | [Expand]
Click Expand to reveal | ||
Level 100 - Coordinated Assault increases all allies' Max Health +57 for 30 seconds | Epic | OffHand | [Expand]
Click Expand to reveal | ||
Level 100 - Coordinated Assault increases all allies' Max Armor +83 for 30 seconds | Rare | Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Coordinated Assault causes all allies' melee attacks to deal up to +110 damage (randomly determined for each attack) for 30 seconds | Uncommon | MainHand, Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Coordinated Assault grants all allies +10 direct-damage mitigation and +1.5 out-of-combat sprint speed for 30 seconds | Epic | Hands, Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Aggression Deterrent Damage +55% | Uncommon | OffHand, Head | [Expand]
Click Expand to reveal | ||
of Hot Acid | Level 100 - Aggression Deterrent ignites all targets, dealing 328 Fire damage over 8 seconds | Uncommon | Hands, MainHand | [Expand]
Click Expand to reveal | |
Level 100 - Aggression Deterrent Power Cost -22. Aggression Deterrent Damage +43 | Uncommon | Ring, Feet | [Expand]
Click Expand to reveal |