Difference between revisions of "Elder Game: My Favorite Bugs (Part I)"
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'''This Blog Post was part of the Elder Game blog. It was posted by Srand on June 5, 2012.''' | '''This Blog Post was part of the Elder Game blog. It was posted by Srand on June 5, 2012.''' | ||
− | + | : Previous Post: [[Elder Game: Gorgon Random Treasure]] | |
+ | : Next Post: [[Elder Game: On Fire, and Wolf-Talk, and Competitive Systems]] | ||
'''Additional Blog entries can be found on the [[Developers]] page or in [[:Category:Game Blogs]] ''' | '''Additional Blog entries can be found on the [[Developers]] page or in [[:Category:Game Blogs]] ''' | ||
Latest revision as of 13:53, 22 January 2024
This Blog Post was part of the Elder Game blog. It was posted by Srand on June 5, 2012.
- Previous Post: Elder Game: Gorgon Random Treasure
- Next Post: Elder Game: On Fire, and Wolf-Talk, and Competitive Systems
Additional Blog entries can be found on the Developers page or in Category:Game Blogs
- - Need better error message when a cow tries to use a fire staff.
- - The cool-down timer for Basic Spore Bomb is tied to the cow’s front kick and possibly other attacks’.
- - I was able to start the lycanthropy quest line with Harry the wolf when I was a deer, yielding a were-wolf-deer.
- - For werewolves, there’s no xp difference between eating looted, unlooted, autopsied, or unautopsied corpses.
- - The spontaneous, unsolicited weakness displayed is different from the weakness that Psychoanalyze gave on the same monster. The bear I was fighting was afraid of commitment because of the lack of a father figure in his childhood, but he was vulnerable to fire soon thereafter.
- - “Become Normal” ability is confusing when it doesn’t work.