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− | <noinclude>[[Category:Treasure Effects]]</noinclude> | + | <noinclude>[[Category:Treasure Effects]]</noinclude><includeonly> |
− | <includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly> | + | ==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]== |
− | See also: [[Rabbit/Treasure Effects:By Slot]] | + | </includeonly>See also: [[Rabbit/Treasure Effects:By Slot]] |
| | | |
| See also: [[Rabbit/Treasure Effects:By Ability]] | | See also: [[Rabbit/Treasure Effects:By Ability]] |
− | <!-- Updated to v399 on Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> | + | <!-- Updated to v414 on Fri Oct 04 2024 23:24:28 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator --> |
| {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" |
| ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions | | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions |
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| }} | | }} |
| |- | | |- |
− | | || of Post-Murder Depression || <b>Level 100</b> - Play Dead causes all affected enemies to take 410 Psychic damage after a 10-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| | + | | || of Post-Murder Depression || <b>Level 100</b> - Play Dead causes all affected enemies to take 410 Psychic damage after a 5-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal| |
| *; Level 5 | | *; Level 5 |
− | :Play Dead causes all affected enemies to take 30 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 30 Psychic damage after a 5-second delay |
| *; Level 10 | | *; Level 10 |
− | :Play Dead causes all affected enemies to take 50 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 50 Psychic damage after a 5-second delay |
| *; Level 15 | | *; Level 15 |
− | :Play Dead causes all affected enemies to take 70 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 70 Psychic damage after a 5-second delay |
| *; Level 20 | | *; Level 20 |
− | :Play Dead causes all affected enemies to take 90 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 90 Psychic damage after a 5-second delay |
| *; Level 25 | | *; Level 25 |
− | :Play Dead causes all affected enemies to take 110 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 110 Psychic damage after a 5-second delay |
| *; Level 30 | | *; Level 30 |
− | :Play Dead causes all affected enemies to take 130 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 130 Psychic damage after a 5-second delay |
| *; Level 35 | | *; Level 35 |
− | :Play Dead causes all affected enemies to take 150 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 150 Psychic damage after a 5-second delay |
| *; Level 40 | | *; Level 40 |
− | :Play Dead causes all affected enemies to take 170 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 170 Psychic damage after a 5-second delay |
| *; Level 45 | | *; Level 45 |
− | :Play Dead causes all affected enemies to take 190 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 190 Psychic damage after a 5-second delay |
| *; Level 50 | | *; Level 50 |
− | :Play Dead causes all affected enemies to take 210 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 210 Psychic damage after a 5-second delay |
| *; Level 55 | | *; Level 55 |
− | :Play Dead causes all affected enemies to take 230 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 230 Psychic damage after a 5-second delay |
| *; Level 60 | | *; Level 60 |
− | :Play Dead causes all affected enemies to take 250 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 250 Psychic damage after a 5-second delay |
| *; Level 65 | | *; Level 65 |
− | :Play Dead causes all affected enemies to take 270 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 270 Psychic damage after a 5-second delay |
| *; Level 70 | | *; Level 70 |
− | :Play Dead causes all affected enemies to take 290 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 290 Psychic damage after a 5-second delay |
| *; Level 75 | | *; Level 75 |
− | :Play Dead causes all affected enemies to take 310 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 310 Psychic damage after a 5-second delay |
| *; Level 80 | | *; Level 80 |
− | :Play Dead causes all affected enemies to take 330 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 330 Psychic damage after a 5-second delay |
| *; Level 85 | | *; Level 85 |
− | :Play Dead causes all affected enemies to take 350 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 350 Psychic damage after a 5-second delay |
| *; Level 90 | | *; Level 90 |
− | :Play Dead causes all affected enemies to take 370 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 370 Psychic damage after a 5-second delay |
| *; Level 95 | | *; Level 95 |
− | :Play Dead causes all affected enemies to take 390 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 390 Psychic damage after a 5-second delay |
| *; Level 100 | | *; Level 100 |
− | :Play Dead causes all affected enemies to take 410 Psychic damage after a 10-second delay | + | :Play Dead causes all affected enemies to take 410 Psychic damage after a 5-second delay |
| }} | | }} |
| |- | | |- |
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| *; Level 100 | | *; Level 100 |
| :Play Dead boosts your Nice Attack Damage +360 for 15 seconds | | :Play Dead boosts your Nice Attack Damage +360 for 15 seconds |
| + | }} |
| + | |- |
| + | | || || <b>Level 100</b> - Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal| |
| + | *; Level 5 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -7 direct mitigation for 30 seconds |
| + | *; Level 10 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -14 direct mitigation for 30 seconds |
| + | *; Level 15 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -21 direct mitigation for 30 seconds |
| + | *; Level 20 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -30 direct mitigation for 30 seconds |
| + | *; Level 25 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -39 direct mitigation for 30 seconds |
| + | *; Level 30 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -48 direct mitigation for 30 seconds |
| + | *; Level 35 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -57 direct mitigation for 30 seconds |
| + | *; Level 40 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -66 direct mitigation for 30 seconds |
| + | *; Level 45 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -75 direct mitigation for 30 seconds |
| + | *; Level 50 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -84 direct mitigation for 30 seconds |
| + | *; Level 55 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -93 direct mitigation for 30 seconds |
| + | *; Level 60 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -102 direct mitigation for 30 seconds |
| + | *; Level 65 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -111 direct mitigation for 30 seconds |
| + | *; Level 70 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -120 direct mitigation for 30 seconds |
| + | *; Level 75 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -129 direct mitigation for 30 seconds |
| + | *; Level 80 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -138 direct mitigation for 30 seconds |
| + | *; Level 85 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -147 direct mitigation for 30 seconds |
| + | *; Level 90 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -156 direct mitigation for 30 seconds |
| + | *; Level 95 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -165 direct mitigation for 30 seconds |
| + | *; Level 100 |
| + | :Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds |
| }} | | }} |
| |- | | |- |
Prefix |
Suffix |
Max-Level Version |
Rarity |
Slot |
Other Versions
|
|
of Rabbits |
Level 100 - Rabbit Base Damage +50% |
Uncommon |
Head, Necklace |
Click Expand to reveal
- Rabbit Damage +5
- Rabbit Base Damage +10%
- Rabbit Base Damage +15%
- Rabbit Base Damage +20%
- Rabbit Base Damage +25%
- Rabbit Base Damage +30%
- Rabbit Base Damage +35%
- Rabbit Base Damage +40%
- Rabbit Base Damage +45%
- Rabbit Base Damage +50%
|
|
of Swift Hares |
Level 100 - Sprint Boost (Out of Combat) +3.5 when Rabbit is active |
Uncommon |
OffHand, Legs |
Click Expand to reveal
- Sprint Boost (Out of Combat) +1 when Rabbit is active
- Sprint Boost (Out of Combat) +2 when Rabbit is active
- Sprint Boost (Out of Combat) +3 when Rabbit is active
- Sprint Boost (Out of Combat) +3.5 when Rabbit is active
|
|
of Grim Sickly Rabbits |
Level 100 - Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active |
Epic |
Hands, Feet |
Click Expand to reveal
- Trauma Damage (Direct & Per-Tick) +5% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +10% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +15% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +20% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +25% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +30% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +35% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +40% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +45% when Rabbit is active
- Trauma Damage (Direct & Per-Tick) +50% when Rabbit is active
|
|
of Psychic Rabbits |
Level 100 - Indirect Psychic Damage +50% when Rabbit is active |
Epic |
Head, OffHand |
Click Expand to reveal
- Indirect Psychic Damage +5% when Rabbit is active
- Indirect Psychic Damage +10% when Rabbit is active
- Indirect Psychic Damage +15% when Rabbit is active
- Indirect Psychic Damage +20% when Rabbit is active
- Indirect Psychic Damage +25% when Rabbit is active
- Indirect Psychic Damage +30% when Rabbit is active
- Indirect Psychic Damage +35% when Rabbit is active
- Indirect Psychic Damage +40% when Rabbit is active
- Indirect Psychic Damage +45% when Rabbit is active
- Indirect Psychic Damage +50% when Rabbit is active
|
|
of Cold Rabbits |
Level 100 - Direct Cold Damage +74 when Rabbit is active |
Epic |
Legs, Ring |
Click Expand to reveal
- Direct Cold Damage +11 when Rabbit is active
- Direct Cold Damage +18 when Rabbit is active
- Direct Cold Damage +25 when Rabbit is active
- Direct Cold Damage +32 when Rabbit is active
- Direct Cold Damage +39 when Rabbit is active
- Direct Cold Damage +46 when Rabbit is active
- Direct Cold Damage +53 when Rabbit is active
- Direct Cold Damage +60 when Rabbit is active
- Direct Cold Damage +67 when Rabbit is active
- Direct Cold Damage +74 when Rabbit is active
|
|
of Evasive Rabbitry |
Level 100 - While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds |
Epic |
Hands, MainHand |
Click Expand to reveal
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +3% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +3.5% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +4% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +4.5% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +5% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +5.5% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +6% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +6.5% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +7% for 10 seconds
- While Rabbit skill is active, any Kick ability boosts Melee Evasion +7.5% for 10 seconds
|
|
|
Level 100 - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage |
Epic |
Feet |
Click Expand to reveal
- While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage
|
|
|
Level 100 - While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage |
Epic |
Necklace |
Click Expand to reveal
- While Rabbit skill is active, all Kick abilities deal +1% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +2% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +3% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +4% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +5% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +6% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +7% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +8% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +9% damage, with a 10% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +10% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +11% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +12% damage, with a 12% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +13% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +14% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +15% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +17% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +19% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +21% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +23% damage, with a 15% chance to deal double damage
- While Rabbit skill is active, all Kick abilities deal +25% damage, with a 15% chance to deal double damage
|
|
|
Level 100 - Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active |
Epic |
Legs |
Click Expand to reveal
- Chance to Miraculously Avoid Death +40% when Rabbit is active. Power Restored After Death-Avoidance +2% when Rabbit is active
- Chance to Miraculously Avoid Death +50% when Rabbit is active. Power Restored After Death-Avoidance +4% when Rabbit is active
- Chance to Miraculously Avoid Death +60% when Rabbit is active. Power Restored After Death-Avoidance +6% when Rabbit is active
- Chance to Miraculously Avoid Death +70% when Rabbit is active. Power Restored After Death-Avoidance +8% when Rabbit is active
- Chance to Miraculously Avoid Death +80% when Rabbit is active. Power Restored After Death-Avoidance +10% when Rabbit is active
- Chance to Miraculously Avoid Death +90% when Rabbit is active. Power Restored After Death-Avoidance +12% when Rabbit is active
- Chance to Miraculously Avoid Death +100% when Rabbit is active. Power Restored After Death-Avoidance +14% when Rabbit is active
- Chance to Miraculously Avoid Death +110% when Rabbit is active. Power Restored After Death-Avoidance +16% when Rabbit is active
- Chance to Miraculously Avoid Death +120% when Rabbit is active. Power Restored After Death-Avoidance +18% when Rabbit is active
- Chance to Miraculously Avoid Death +130% when Rabbit is active. Power Restored After Death-Avoidance +20% when Rabbit is active
- Chance to Miraculously Avoid Death +140% when Rabbit is active. Power Restored After Death-Avoidance +22% when Rabbit is active
- Chance to Miraculously Avoid Death +150% when Rabbit is active. Power Restored After Death-Avoidance +24% when Rabbit is active
- Chance to Miraculously Avoid Death +160% when Rabbit is active. Power Restored After Death-Avoidance +26% when Rabbit is active
- Chance to Miraculously Avoid Death +170% when Rabbit is active. Power Restored After Death-Avoidance +28% when Rabbit is active
- Chance to Miraculously Avoid Death +180% when Rabbit is active. Power Restored After Death-Avoidance +30% when Rabbit is active
- Chance to Miraculously Avoid Death +190% when Rabbit is active. Power Restored After Death-Avoidance +32% when Rabbit is active
- Chance to Miraculously Avoid Death +200% when Rabbit is active. Power Restored After Death-Avoidance +34% when Rabbit is active
- Chance to Miraculously Avoid Death +210% when Rabbit is active. Power Restored After Death-Avoidance +36% when Rabbit is active
- Chance to Miraculously Avoid Death +220% when Rabbit is active. Power Restored After Death-Avoidance +38% when Rabbit is active
- Chance to Miraculously Avoid Death +230% when Rabbit is active. Power Restored After Death-Avoidance +40% when Rabbit is active
|
|
of Toxic Scratches |
Level 100 - Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined) |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +8 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +16 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +24 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +32 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +40 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +48 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +56 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +64 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +72 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +80 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +88 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +96 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +104 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +112 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +120 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +128 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +136 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +144 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +152 damage (randomly determined)
- Rabbit Scratch deals Trauma damage (instead of Slashing), and deals up to +160 damage (randomly determined)
|
|
|
Level 100 - Rabbit Scratch restores 20 Armor to you |
Uncommon |
Legs, Ring |
Click Expand to reveal
- Rabbit Scratch restores 1 Armor to you
- Rabbit Scratch restores 2 Armor to you
- Rabbit Scratch restores 3 Armor to you
- Rabbit Scratch restores 4 Armor to you
- Rabbit Scratch restores 5 Armor to you
- Rabbit Scratch restores 6 Armor to you
- Rabbit Scratch restores 7 Armor to you
- Rabbit Scratch restores 8 Armor to you
- Rabbit Scratch restores 9 Armor to you
- Rabbit Scratch restores 10 Armor to you
- Rabbit Scratch restores 11 Armor to you
- Rabbit Scratch restores 12 Armor to you
- Rabbit Scratch restores 13 Armor to you
- Rabbit Scratch restores 14 Armor to you
- Rabbit Scratch restores 15 Armor to you
- Rabbit Scratch restores 16 Armor to you
- Rabbit Scratch restores 17 Armor to you
- Rabbit Scratch restores 18 Armor to you
- Rabbit Scratch restores 19 Armor to you
- Rabbit Scratch restores 20 Armor to you
|
Thumper's |
of Thumping |
Level 100 - Thump Damage +58% |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Thump Damage +10%
- Thump Damage +12%
- Thump Damage +14%
- Thump Damage +16%
- Thump Damage +18%
- Thump Damage +20%
- Thump Damage +22%
- Thump Damage +24%
- Thump Damage +26%
- Thump Damage +28%
- Thump Damage +31%
- Thump Damage +34%
- Thump Damage +37%
- Thump Damage +40%
- Thump Damage +43%
- Thump Damage +46%
- Thump Damage +49%
- Thump Damage +52%
- Thump Damage +55%
- Thump Damage +58%
|
|
|
Level 100 - Thump deals +39 damage and knocks the enemy backwards |
Uncommon |
Legs |
Click Expand to reveal
- Thump deals +1 damage and knocks the enemy backwards
- Thump deals +3 damage and knocks the enemy backwards
- Thump deals +5 damage and knocks the enemy backwards
- Thump deals +7 damage and knocks the enemy backwards
- Thump deals +9 damage and knocks the enemy backwards
- Thump deals +11 damage and knocks the enemy backwards
- Thump deals +13 damage and knocks the enemy backwards
- Thump deals +15 damage and knocks the enemy backwards
- Thump deals +17 damage and knocks the enemy backwards
- Thump deals +19 damage and knocks the enemy backwards
- Thump deals +21 damage and knocks the enemy backwards
- Thump deals +23 damage and knocks the enemy backwards
- Thump deals +25 damage and knocks the enemy backwards
- Thump deals +27 damage and knocks the enemy backwards
- Thump deals +29 damage and knocks the enemy backwards
- Thump deals +31 damage and knocks the enemy backwards
- Thump deals +33 damage and knocks the enemy backwards
- Thump deals +35 damage and knocks the enemy backwards
- Thump deals +37 damage and knocks the enemy backwards
- Thump deals +39 damage and knocks the enemy backwards
|
|
|
Level 100 - Thump causes the target to take +20% damage from Cold attacks for 10 seconds |
Uncommon |
OffHand, Necklace |
Click Expand to reveal
- Thump causes the target to take +2% damage from Cold attacks for 10 seconds
- Thump causes the target to take +4% damage from Cold attacks for 10 seconds
- Thump causes the target to take +6% damage from Cold attacks for 10 seconds
- Thump causes the target to take +8% damage from Cold attacks for 10 seconds
- Thump causes the target to take +10% damage from Cold attacks for 10 seconds
- Thump causes the target to take +12% damage from Cold attacks for 10 seconds
- Thump causes the target to take +14% damage from Cold attacks for 10 seconds
- Thump causes the target to take +16% damage from Cold attacks for 10 seconds
- Thump causes the target to take +18% damage from Cold attacks for 10 seconds
- Thump causes the target to take +20% damage from Cold attacks for 10 seconds
|
|
|
Level 100 - Thump causes 228 Trauma damage over 12 seconds |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Thump causes 18 Trauma damage over 12 seconds
- Thump causes 24 Trauma damage over 12 seconds
- Thump causes 30 Trauma damage over 12 seconds
- Thump causes 36 Trauma damage over 12 seconds
- Thump causes 48 Trauma damage over 12 seconds
- Thump causes 60 Trauma damage over 12 seconds
- Thump causes 72 Trauma damage over 12 seconds
- Thump causes 84 Trauma damage over 12 seconds
- Thump causes 96 Trauma damage over 12 seconds
- Thump causes 108 Trauma damage over 12 seconds
- Thump causes 120 Trauma damage over 12 seconds
- Thump causes 132 Trauma damage over 12 seconds
- Thump causes 144 Trauma damage over 12 seconds
- Thump causes 156 Trauma damage over 12 seconds
- Thump causes 168 Trauma damage over 12 seconds
- Thump causes 180 Trauma damage over 12 seconds
- Thump causes 192 Trauma damage over 12 seconds
- Thump causes 204 Trauma damage over 12 seconds
- Thump causes 216 Trauma damage over 12 seconds
- Thump causes 228 Trauma damage over 12 seconds
|
|
of Bun-Fu |
Level 100 - Bun-Fu Kick Damage +68% |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Bun-Fu Kick Damage +15%
- Bun-Fu Kick Damage +17%
- Bun-Fu Kick Damage +19%
- Bun-Fu Kick Damage +21%
- Bun-Fu Kick Damage +23%
- Bun-Fu Kick Damage +26%
- Bun-Fu Kick Damage +29%
- Bun-Fu Kick Damage +32%
- Bun-Fu Kick Damage +35%
- Bun-Fu Kick Damage +38%
- Bun-Fu Kick Damage +41%
- Bun-Fu Kick Damage +44%
- Bun-Fu Kick Damage +47%
- Bun-Fu Kick Damage +50%
- Bun-Fu Kick Damage +53%
- Bun-Fu Kick Damage +56%
- Bun-Fu Kick Damage +59%
- Bun-Fu Kick Damage +62%
- Bun-Fu Kick Damage +65%
- Bun-Fu Kick Damage +68%
|
|
of Traumatic Bun-Fu |
Level 100 - Bun-Fu Kick Delayed Trauma Damage +358 |
Uncommon |
Chest, Ring |
Click Expand to reveal
- Bun-Fu Kick Delayed Trauma Damage +22
- Bun-Fu Kick Delayed Trauma Damage +38
- Bun-Fu Kick Delayed Trauma Damage +54
- Bun-Fu Kick Delayed Trauma Damage +70
- Bun-Fu Kick Delayed Trauma Damage +86
- Bun-Fu Kick Delayed Trauma Damage +102
- Bun-Fu Kick Delayed Trauma Damage +118
- Bun-Fu Kick Delayed Trauma Damage +134
- Bun-Fu Kick Delayed Trauma Damage +150
- Bun-Fu Kick Delayed Trauma Damage +166
- Bun-Fu Kick Delayed Trauma Damage +182
- Bun-Fu Kick Delayed Trauma Damage +198
- Bun-Fu Kick Delayed Trauma Damage +218
- Bun-Fu Kick Delayed Trauma Damage +238
- Bun-Fu Kick Delayed Trauma Damage +258
- Bun-Fu Kick Delayed Trauma Damage +278
- Bun-Fu Kick Delayed Trauma Damage +298
- Bun-Fu Kick Delayed Trauma Damage +318
- Bun-Fu Kick Delayed Trauma Damage +338
- Bun-Fu Kick Delayed Trauma Damage +358
|
|
of Traumatic Bun-Fu |
Level 100 - Bun-Fu Kick causes the target to take +18% damage from Trauma attacks for 20 seconds |
Uncommon |
Head, OffHand |
Click Expand to reveal
- Bun-Fu Kick causes the target to take +2% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +4% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +6% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +8% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +10% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +12% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +14% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +16% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +17% damage from Trauma attacks for 20 seconds
- Bun-Fu Kick causes the target to take +18% damage from Trauma attacks for 20 seconds
|
|
of Thumping and Blitzing |
Level 100 - Bun-Fu Kick deals +58 damage and hastens the current reset timer of Thump by 3 second |
Epic |
Legs, Necklace |
Click Expand to reveal
- Bun-Fu Kick deals +6 damage and hastens the current reset timer of Thump by 1 second
- Bun-Fu Kick deals +8 damage and hastens the current reset timer of Thump by 1 second
- Bun-Fu Kick deals +10 damage and hastens the current reset timer of Thump by 1 second
- Bun-Fu Kick deals +12 damage and hastens the current reset timer of Thump by 1.5 second
- Bun-Fu Kick deals +14 damage and hastens the current reset timer of Thump by 1.5 second
- Bun-Fu Kick deals +16 damage and hastens the current reset timer of Thump by 1.5 second
- Bun-Fu Kick deals +18 damage and hastens the current reset timer of Thump by 2 second
- Bun-Fu Kick deals +20 damage and hastens the current reset timer of Thump by 2 second
- Bun-Fu Kick deals +22 damage and hastens the current reset timer of Thump by 2 second
- Bun-Fu Kick deals +24 damage and hastens the current reset timer of Thump by 2.5 second
- Bun-Fu Kick deals +26 damage and hastens the current reset timer of Thump by 2.5 second
- Bun-Fu Kick deals +28 damage and hastens the current reset timer of Thump by 2.5 second
- Bun-Fu Kick deals +30 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +32 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +34 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +38 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +43 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +48 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +53 damage and hastens the current reset timer of Thump by 3 second
- Bun-Fu Kick deals +58 damage and hastens the current reset timer of Thump by 3 second
|
|
|
Level 100 - Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds |
Uncommon |
Head, Chest |
Click Expand to reveal
- Rabbit's Foot grants you and nearby allies +5% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +7% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +9% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +11% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +13% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +15% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +17% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +19% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +21% Burst Evasion for 10 seconds
- Rabbit's Foot grants you and nearby allies +23% Burst Evasion for 10 seconds
|
|
of Lucky Insights |
Level 100 - Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds |
Uncommon |
MainHand |
Click Expand to reveal
- Rabbit's Foot grants you and nearby allies +2% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +3% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +4% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +5% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +6% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +7% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +8% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +9% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +10% Earned Combat XP for 20 seconds
- Rabbit's Foot grants you and nearby allies +11% Earned Combat XP for 20 seconds
|
Hare-Brained |
of Power Feet |
Level 100 - Rabbit's Foot restores 59 Power to you and nearby allies |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Rabbit's Foot restores 7 Power to you and nearby allies
- Rabbit's Foot restores 9 Power to you and nearby allies
- Rabbit's Foot restores 11 Power to you and nearby allies
- Rabbit's Foot restores 13 Power to you and nearby allies
- Rabbit's Foot restores 15 Power to you and nearby allies
- Rabbit's Foot restores 17 Power to you and nearby allies
- Rabbit's Foot restores 20 Power to you and nearby allies
- Rabbit's Foot restores 23 Power to you and nearby allies
- Rabbit's Foot restores 26 Power to you and nearby allies
- Rabbit's Foot restores 29 Power to you and nearby allies
- Rabbit's Foot restores 32 Power to you and nearby allies
- Rabbit's Foot restores 35 Power to you and nearby allies
- Rabbit's Foot restores 38 Power to you and nearby allies
- Rabbit's Foot restores 41 Power to you and nearby allies
- Rabbit's Foot restores 44 Power to you and nearby allies
- Rabbit's Foot restores 47 Power to you and nearby allies
- Rabbit's Foot restores 50 Power to you and nearby allies
- Rabbit's Foot restores 53 Power to you and nearby allies
- Rabbit's Foot restores 56 Power to you and nearby allies
- Rabbit's Foot restores 59 Power to you and nearby allies
|
|
of Bunny Love |
Level 100 - Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay |
Uncommon |
Legs, Feet |
Click Expand to reveal
- Rabbit's Foot restores 10 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 15 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 20 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 25 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 30 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 35 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 40 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 45 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 50 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 55 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 60 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 65 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 71 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 77 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 83 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 89 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 95 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 101 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 107 Health to you and nearby allies after a 15 second delay
- Rabbit's Foot restores 113 Health to you and nearby allies after a 15 second delay
|
|
|
Level 100 - Hare Dash restores 130 Armor to you |
Uncommon |
Necklace, MainHand |
Click Expand to reveal
- Hare Dash restores 8 Armor to you
- Hare Dash restores 14 Armor to you
- Hare Dash restores 20 Armor to you
- Hare Dash restores 26 Armor to you
- Hare Dash restores 32 Armor to you
- Hare Dash restores 38 Armor to you
- Hare Dash restores 44 Armor to you
- Hare Dash restores 50 Armor to you
- Hare Dash restores 56 Armor to you
- Hare Dash restores 62 Armor to you
- Hare Dash restores 68 Armor to you
- Hare Dash restores 74 Armor to you
- Hare Dash restores 81 Armor to you
- Hare Dash restores 88 Armor to you
- Hare Dash restores 95 Armor to you
- Hare Dash restores 102 Armor to you
- Hare Dash restores 109 Armor to you
- Hare Dash restores 116 Armor to you
- Hare Dash restores 123 Armor to you
- Hare Dash restores 130 Armor to you
|
|
of Hare Propulsion |
Level 100 - Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack |
Uncommon |
Hands, Feet |
Click Expand to reveal
- Hare Dash causes your next attack to deal +10 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +25 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +40 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +55 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +70 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +85 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +100 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +115 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +130 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +145 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +160 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +175 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +190 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +205 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +220 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +235 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +250 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +265 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +280 damage if it is a Crushing attack
- Hare Dash causes your next attack to deal +295 damage if it is a Crushing attack
|
|
of Hare Raising Escapes |
Level 100 - Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds |
Uncommon |
Legs |
Click Expand to reveal
- Hare Dash grants +5% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +6% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +7% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +8% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +9% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +10% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +11% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +12% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +13% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
- Hare Dash grants +14% Melee Evasion for 8 seconds and boosts jump height for 15 seconds
|
|
of Pace Management |
Level 100 - Hare Dash Reuse Timer -10 |
Rare |
Head |
Click Expand to reveal
- Hare Dash Reuse Timer -1
- Hare Dash Reuse Timer -2
- Hare Dash Reuse Timer -3
- Hare Dash Reuse Timer -4
- Hare Dash Reuse Timer -5
- Hare Dash Reuse Timer -6
- Hare Dash Reuse Timer -7
- Hare Dash Reuse Timer -8
- Hare Dash Reuse Timer -9
- Hare Dash Reuse Timer -10
|
|
|
Level 100 - Hare Dash restores 100 Power over 15 seconds |
Epic |
OffHand, Ring |
Click Expand to reveal
- Hare Dash restores 5 Power over 15 seconds
- Hare Dash restores 10 Power over 15 seconds
- Hare Dash restores 15 Power over 15 seconds
- Hare Dash restores 20 Power over 15 seconds
- Hare Dash restores 25 Power over 15 seconds
- Hare Dash restores 30 Power over 15 seconds
- Hare Dash restores 35 Power over 15 seconds
- Hare Dash restores 40 Power over 15 seconds
- Hare Dash restores 45 Power over 15 seconds
- Hare Dash restores 50 Power over 15 seconds
- Hare Dash restores 55 Power over 15 seconds
- Hare Dash restores 60 Power over 15 seconds
- Hare Dash restores 65 Power over 15 seconds
- Hare Dash restores 70 Power over 15 seconds
- Hare Dash restores 75 Power over 15 seconds
- Hare Dash restores 80 Power over 15 seconds
- Hare Dash restores 85 Power over 15 seconds
- Hare Dash restores 90 Power over 15 seconds
- Hare Dash restores 95 Power over 15 seconds
- Hare Dash restores 100 Power over 15 seconds
|
Faker's |
of Not-Quite-Dead Rabbits |
Level 100 - Play Dead restores 110 Health |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Play Dead restores 15 Health
- Play Dead restores 20 Health
- Play Dead restores 25 Health
- Play Dead restores 30 Health
- Play Dead restores 35 Health
- Play Dead restores 40 Health
- Play Dead restores 45 Health
- Play Dead restores 50 Health
- Play Dead restores 55 Health
- Play Dead restores 60 Health
- Play Dead restores 65 Health
- Play Dead restores 70 Health
- Play Dead restores 75 Health
- Play Dead restores 80 Health
- Play Dead restores 85 Health
- Play Dead restores 90 Health
- Play Dead restores 95 Health
- Play Dead restores 100 Health
- Play Dead restores 105 Health
- Play Dead restores 110 Health
|
|
|
Level 100 - Play Dead boosts your Psychic attack damage +320 for 20 seconds |
Uncommon |
Chest, Hands |
Click Expand to reveal
- Play Dead boosts your Psychic attack damage +16 for 20 seconds
- Play Dead boosts your Psychic attack damage +32 for 20 seconds
- Play Dead boosts your Psychic attack damage +48 for 20 seconds
- Play Dead boosts your Psychic attack damage +64 for 20 seconds
- Play Dead boosts your Psychic attack damage +80 for 20 seconds
- Play Dead boosts your Psychic attack damage +96 for 20 seconds
- Play Dead boosts your Psychic attack damage +112 for 20 seconds
- Play Dead boosts your Psychic attack damage +128 for 20 seconds
- Play Dead boosts your Psychic attack damage +144 for 20 seconds
- Play Dead boosts your Psychic attack damage +160 for 20 seconds
- Play Dead boosts your Psychic attack damage +176 for 20 seconds
- Play Dead boosts your Psychic attack damage +192 for 20 seconds
- Play Dead boosts your Psychic attack damage +208 for 20 seconds
- Play Dead boosts your Psychic attack damage +224 for 20 seconds
- Play Dead boosts your Psychic attack damage +240 for 20 seconds
- Play Dead boosts your Psychic attack damage +256 for 20 seconds
- Play Dead boosts your Psychic attack damage +272 for 20 seconds
- Play Dead boosts your Psychic attack damage +288 for 20 seconds
- Play Dead boosts your Psychic attack damage +304 for 20 seconds
- Play Dead boosts your Psychic attack damage +320 for 20 seconds
|
|
of Post-Murder Depression |
Level 100 - Play Dead causes all affected enemies to take 410 Psychic damage after a 5-second delay |
Uncommon |
Legs, Necklace |
Click Expand to reveal
- Play Dead causes all affected enemies to take 30 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 50 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 70 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 90 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 110 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 130 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 150 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 170 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 190 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 210 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 230 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 250 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 270 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 290 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 310 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 330 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 350 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 370 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 390 Psychic damage after a 5-second delay
- Play Dead causes all affected enemies to take 410 Psychic damage after a 5-second delay
|
Faker's |
|
Level 100 - Play Dead boosts your Nice Attack Damage +360 for 15 seconds |
Uncommon |
Feet, Ring |
Click Expand to reveal
- Play Dead boosts your Nice Attack Damage +18 for 15 seconds
- Play Dead boosts your Nice Attack Damage +36 for 15 seconds
- Play Dead boosts your Nice Attack Damage +54 for 15 seconds
- Play Dead boosts your Nice Attack Damage +72 for 15 seconds
- Play Dead boosts your Nice Attack Damage +90 for 15 seconds
- Play Dead boosts your Nice Attack Damage +108 for 15 seconds
- Play Dead boosts your Nice Attack Damage +126 for 15 seconds
- Play Dead boosts your Nice Attack Damage +144 for 15 seconds
- Play Dead boosts your Nice Attack Damage +162 for 15 seconds
- Play Dead boosts your Nice Attack Damage +180 for 15 seconds
- Play Dead boosts your Nice Attack Damage +198 for 15 seconds
- Play Dead boosts your Nice Attack Damage +216 for 15 seconds
- Play Dead boosts your Nice Attack Damage +234 for 15 seconds
- Play Dead boosts your Nice Attack Damage +252 for 15 seconds
- Play Dead boosts your Nice Attack Damage +270 for 15 seconds
- Play Dead boosts your Nice Attack Damage +288 for 15 seconds
- Play Dead boosts your Nice Attack Damage +306 for 15 seconds
- Play Dead boosts your Nice Attack Damage +324 for 15 seconds
- Play Dead boosts your Nice Attack Damage +342 for 15 seconds
- Play Dead boosts your Nice Attack Damage +360 for 15 seconds
|
|
|
Level 100 - Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds |
Uncommon |
Head |
Click Expand to reveal
- Play Dead Area of Effect +5 meters, and victims suffer -7 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -14 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -21 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -30 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -39 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -48 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -57 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -66 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -75 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -84 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -93 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -102 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -111 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -120 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -129 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -138 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -147 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -156 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -165 direct mitigation for 30 seconds
- Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds
|
Long-Eared |
|
Level 100 - Long Ear grants you +22% Projectile Evasion for 15 seconds |
Uncommon |
Hands, Necklace |
Click Expand to reveal
- Long Ear grants you +3% Projectile Evasion for 15 seconds
- Long Ear grants you +4% Projectile Evasion for 15 seconds
- Long Ear grants you +5% Projectile Evasion for 15 seconds
- Long Ear grants you +6% Projectile Evasion for 15 seconds
- Long Ear grants you +7% Projectile Evasion for 15 seconds
- Long Ear grants you +8% Projectile Evasion for 15 seconds
- Long Ear grants you +9% Projectile Evasion for 15 seconds
- Long Ear grants you +10% Projectile Evasion for 15 seconds
- Long Ear grants you +11% Projectile Evasion for 15 seconds
- Long Ear grants you +12% Projectile Evasion for 15 seconds
- Long Ear grants you +13% Projectile Evasion for 15 seconds
- Long Ear grants you +14% Projectile Evasion for 15 seconds
- Long Ear grants you +15% Projectile Evasion for 15 seconds
- Long Ear grants you +16% Projectile Evasion for 15 seconds
- Long Ear grants you +17% Projectile Evasion for 15 seconds
- Long Ear grants you +18% Projectile Evasion for 15 seconds
- Long Ear grants you +19% Projectile Evasion for 15 seconds
- Long Ear grants you +20% Projectile Evasion for 15 seconds
- Long Ear grants you +21% Projectile Evasion for 15 seconds
- Long Ear grants you +22% Projectile Evasion for 15 seconds
|
|
|
Level 100 - Long Ear Reuse Timer -10. Play Dead Reuse Timer -12 |
Uncommon |
Chest |
Click Expand to reveal
- Long Ear Reuse Timer -1. Play Dead Reuse Timer -2
- Long Ear Reuse Timer -1. Play Dead Reuse Timer -3
- Long Ear Reuse Timer -2. Play Dead Reuse Timer -3
- Long Ear Reuse Timer -2. Play Dead Reuse Timer -4
- Long Ear Reuse Timer -3. Play Dead Reuse Timer -4
- Long Ear Reuse Timer -3. Play Dead Reuse Timer -5
- Long Ear Reuse Timer -4. Play Dead Reuse Timer -5
- Long Ear Reuse Timer -4. Play Dead Reuse Timer -6
- Long Ear Reuse Timer -5. Play Dead Reuse Timer -6
- Long Ear Reuse Timer -5. Play Dead Reuse Timer -7
- Long Ear Reuse Timer -6. Play Dead Reuse Timer -7
- Long Ear Reuse Timer -6. Play Dead Reuse Timer -8
- Long Ear Reuse Timer -7. Play Dead Reuse Timer -8
- Long Ear Reuse Timer -7. Play Dead Reuse Timer -9
- Long Ear Reuse Timer -8. Play Dead Reuse Timer -9
- Long Ear Reuse Timer -8. Play Dead Reuse Timer -10
- Long Ear Reuse Timer -9. Play Dead Reuse Timer -10
- Long Ear Reuse Timer -9. Play Dead Reuse Timer -11
- Long Ear Reuse Timer -10. Play Dead Reuse Timer -11
- Long Ear Reuse Timer -10. Play Dead Reuse Timer -12
|
Carrot-Lover's |
of Carrot Power |
Level 100 - Carrot Power Healing +124 |
Uncommon |
OffHand, Ring |
Click Expand to reveal
- Carrot Power Healing +10
- Carrot Power Healing +16
- Carrot Power Healing +22
- Carrot Power Healing +28
- Carrot Power Healing +34
- Carrot Power Healing +40
- Carrot Power Healing +46
- Carrot Power Healing +52
- Carrot Power Healing +58
- Carrot Power Healing +64
- Carrot Power Healing +70
- Carrot Power Healing +76
- Carrot Power Healing +82
- Carrot Power Healing +88
- Carrot Power Healing +94
- Carrot Power Healing +100
- Carrot Power Healing +106
- Carrot Power Healing +112
- Carrot Power Healing +118
- Carrot Power Healing +124
|
|
of Carrot Power |
Level 100 - Carrot Power restores 300 Health after an 8-second delay |
Uncommon |
MainHand, Feet |
Click Expand to reveal
- Carrot Power restores 15 Health after an 8-second delay
- Carrot Power restores 30 Health after an 8-second delay
- Carrot Power restores 45 Health after an 8-second delay
- Carrot Power restores 60 Health after an 8-second delay
- Carrot Power restores 75 Health after an 8-second delay
- Carrot Power restores 90 Health after an 8-second delay
- Carrot Power restores 105 Health after an 8-second delay
- Carrot Power restores 120 Health after an 8-second delay
- Carrot Power restores 135 Health after an 8-second delay
- Carrot Power restores 150 Health after an 8-second delay
- Carrot Power restores 165 Health after an 8-second delay
- Carrot Power restores 180 Health after an 8-second delay
- Carrot Power restores 195 Health after an 8-second delay
- Carrot Power restores 210 Health after an 8-second delay
- Carrot Power restores 225 Health after an 8-second delay
- Carrot Power restores 240 Health after an 8-second delay
- Carrot Power restores 255 Health after an 8-second delay
- Carrot Power restores 270 Health after an 8-second delay
- Carrot Power restores 285 Health after an 8-second delay
- Carrot Power restores 300 Health after an 8-second delay
|
Carrot-Lover's |
|
Level 100 - Carrot Power restores 195 Armor |
Uncommon |
Chest, Necklace |
Click Expand to reveal
- Carrot Power restores 9 Armor
- Carrot Power restores 18 Armor
- Carrot Power restores 27 Armor
- Carrot Power restores 36 Armor
- Carrot Power restores 45 Armor
- Carrot Power restores 55 Armor
- Carrot Power restores 65 Armor
- Carrot Power restores 75 Armor
- Carrot Power restores 85 Armor
- Carrot Power restores 95 Armor
- Carrot Power restores 105 Armor
- Carrot Power restores 115 Armor
- Carrot Power restores 125 Armor
- Carrot Power restores 135 Armor
- Carrot Power restores 145 Armor
- Carrot Power restores 155 Armor
- Carrot Power restores 165 Armor
- Carrot Power restores 175 Armor
- Carrot Power restores 185 Armor
- Carrot Power restores 195 Armor
|
|
of Ice Cold Carrots |
Level 100 - Carrot Power boosts your Cold Damage +36% for 10 seconds |
Uncommon |
Necklace |
Click Expand to reveal
- Carrot Power boosts your Cold Damage +6% for 10 seconds
- Carrot Power boosts your Cold Damage +8% for 10 seconds
- Carrot Power boosts your Cold Damage +10% for 10 seconds
- Carrot Power boosts your Cold Damage +12% for 10 seconds
- Carrot Power boosts your Cold Damage +14% for 10 seconds
- Carrot Power boosts your Cold Damage +16% for 10 seconds
- Carrot Power boosts your Cold Damage +18% for 10 seconds
- Carrot Power boosts your Cold Damage +20% for 10 seconds
- Carrot Power boosts your Cold Damage +22% for 10 seconds
- Carrot Power boosts your Cold Damage +24% for 10 seconds
- Carrot Power boosts your Cold Damage +26% for 10 seconds
- Carrot Power boosts your Cold Damage +28% for 10 seconds
- Carrot Power boosts your Cold Damage +29% for 10 seconds
- Carrot Power boosts your Cold Damage +30% for 10 seconds
- Carrot Power boosts your Cold Damage +31% for 10 seconds
- Carrot Power boosts your Cold Damage +32% for 10 seconds
- Carrot Power boosts your Cold Damage +33% for 10 seconds
- Carrot Power boosts your Cold Damage +34% for 10 seconds
- Carrot Power boosts your Cold Damage +35% for 10 seconds
- Carrot Power boosts your Cold Damage +36% for 10 seconds
|
|
of Carrot Nibbling |
Level 100 - Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42% |
Uncommon |
Head, Legs |
Click Expand to reveal
- Carrot Power's reuse timer is -1 second and chance to consume carrot is -4%
- Carrot Power's reuse timer is -1 second and chance to consume carrot is -6%
- Carrot Power's reuse timer is -1 second and chance to consume carrot is -8%
- Carrot Power's reuse timer is -1 second and chance to consume carrot is -10%
- Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -12%
- Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -14%
- Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -16%
- Carrot Power's reuse timer is -2 seconds and chance to consume carrot is -18%
- Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -20%
- Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -22%
- Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -24%
- Carrot Power's reuse timer is -3 seconds and chance to consume carrot is -26%
- Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -28%
- Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -30%
- Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -32%
- Carrot Power's reuse timer is -4 seconds and chance to consume carrot is -34%
- Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -36%
- Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -38%
- Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -40%
- Carrot Power's reuse timer is -4.5 seconds and chance to consume carrot is -42%
|
|
of Kickin' Carrots |
Level 100 - Carrot Power boosts the damage from all kicks +240 for 10 seconds |
Uncommon |
Feet, OffHand |
Click Expand to reveal
- Carrot Power boosts the damage from all kicks +12 for 10 seconds
- Carrot Power boosts the damage from all kicks +24 for 10 seconds
- Carrot Power boosts the damage from all kicks +36 for 10 seconds
- Carrot Power boosts the damage from all kicks +48 for 10 seconds
- Carrot Power boosts the damage from all kicks +60 for 10 seconds
- Carrot Power boosts the damage from all kicks +72 for 10 seconds
- Carrot Power boosts the damage from all kicks +84 for 10 seconds
- Carrot Power boosts the damage from all kicks +96 for 10 seconds
- Carrot Power boosts the damage from all kicks +108 for 10 seconds
- Carrot Power boosts the damage from all kicks +120 for 10 seconds
- Carrot Power boosts the damage from all kicks +132 for 10 seconds
- Carrot Power boosts the damage from all kicks +144 for 10 seconds
- Carrot Power boosts the damage from all kicks +156 for 10 seconds
- Carrot Power boosts the damage from all kicks +168 for 10 seconds
- Carrot Power boosts the damage from all kicks +180 for 10 seconds
- Carrot Power boosts the damage from all kicks +192 for 10 seconds
- Carrot Power boosts the damage from all kicks +204 for 10 seconds
- Carrot Power boosts the damage from all kicks +216 for 10 seconds
- Carrot Power boosts the damage from all kicks +228 for 10 seconds
- Carrot Power boosts the damage from all kicks +240 for 10 seconds
|
|
of Crushing Carrots |
Level 100 - Carrot Power boosts your Crushing Damage +36% for 10 seconds |
Uncommon |
Hands |
Click Expand to reveal
- Carrot Power boosts your Crushing Damage +6% for 10 seconds
- Carrot Power boosts your Crushing Damage +8% for 10 seconds
- Carrot Power boosts your Crushing Damage +10% for 10 seconds
- Carrot Power boosts your Crushing Damage +12% for 10 seconds
- Carrot Power boosts your Crushing Damage +14% for 10 seconds
- Carrot Power boosts your Crushing Damage +16% for 10 seconds
- Carrot Power boosts your Crushing Damage +18% for 10 seconds
- Carrot Power boosts your Crushing Damage +20% for 10 seconds
- Carrot Power boosts your Crushing Damage +22% for 10 seconds
- Carrot Power boosts your Crushing Damage +24% for 10 seconds
- Carrot Power boosts your Crushing Damage +26% for 10 seconds
- Carrot Power boosts your Crushing Damage +28% for 10 seconds
- Carrot Power boosts your Crushing Damage +29% for 10 seconds
- Carrot Power boosts your Crushing Damage +30% for 10 seconds
- Carrot Power boosts your Crushing Damage +31% for 10 seconds
- Carrot Power boosts your Crushing Damage +32% for 10 seconds
- Carrot Power boosts your Crushing Damage +33% for 10 seconds
- Carrot Power boosts your Crushing Damage +34% for 10 seconds
- Carrot Power boosts your Crushing Damage +35% for 10 seconds
- Carrot Power boosts your Crushing Damage +36% for 10 seconds
|
|
of Bun-Fu |
Level 100 - Bun-Fu Strike deals +75% damage and reuse time is -1 second |
Uncommon |
Hands, Legs |
Click Expand to reveal
- Bun-Fu Strike deals +10% damage and reuse time is -1 second
- Bun-Fu Strike deals +13% damage and reuse time is -1 second
- Bun-Fu Strike deals +16% damage and reuse time is -1 second
- Bun-Fu Strike deals +19% damage and reuse time is -1 second
- Bun-Fu Strike deals +22% damage and reuse time is -1 second
- Bun-Fu Strike deals +25% damage and reuse time is -1 second
- Bun-Fu Strike deals +28% damage and reuse time is -1 second
- Bun-Fu Strike deals +31% damage and reuse time is -1 second
- Bun-Fu Strike deals +34% damage and reuse time is -1 second
- Bun-Fu Strike deals +37% damage and reuse time is -1 second
- Bun-Fu Strike deals +40% damage and reuse time is -1 second
- Bun-Fu Strike deals +43% damage and reuse time is -1 second
- Bun-Fu Strike deals +47% damage and reuse time is -1 second
- Bun-Fu Strike deals +51% damage and reuse time is -1 second
- Bun-Fu Strike deals +55% damage and reuse time is -1 second
- Bun-Fu Strike deals +59% damage and reuse time is -1 second
- Bun-Fu Strike deals +63% damage and reuse time is -1 second
- Bun-Fu Strike deals +67% damage and reuse time is -1 second
- Bun-Fu Strike deals +71% damage and reuse time is -1 second
- Bun-Fu Strike deals +75% damage and reuse time is -1 second
|
|
|
Level 100 - Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay |
Uncommon |
MainHand |
Click Expand to reveal
- Bun-Fu Strike reduces target's rage by 30, then reduces it by 30 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 60, then reduces it by 60 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 90, then reduces it by 90 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 120, then reduces it by 130 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 150, then reduces it by 170 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 180, then reduces it by 210 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 210, then reduces it by 250 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 240, then reduces it by 290 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 270, then reduces it by 330 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 300, then reduces it by 370 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 330, then reduces it by 410 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 360, then reduces it by 450 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 390, then reduces it by 510 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 420, then reduces it by 570 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 450, then reduces it by 630 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 480, then reduces it by 690 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 510, then reduces it by 750 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 540, then reduces it by 810 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 570, then reduces it by 870 more after a 5 second delay
- Bun-Fu Strike reduces target's rage by 600, then reduces it by 930 more after a 5 second delay
|
|
|
Level 100 - Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay |
Uncommon |
Head, Ring |
Click Expand to reveal
- Bun-Fu Strike deals +5% damage and restores 3 Health to you after an 8 second delay
- Bun-Fu Strike deals +6% damage and restores 6 Health to you after an 8 second delay
- Bun-Fu Strike deals +7% damage and restores 9 Health to you after an 8 second delay
- Bun-Fu Strike deals +8% damage and restores 12 Health to you after an 8 second delay
- Bun-Fu Strike deals +9% damage and restores 15 Health to you after an 8 second delay
- Bun-Fu Strike deals +10% damage and restores 18 Health to you after an 8 second delay
- Bun-Fu Strike deals +11% damage and restores 21 Health to you after an 8 second delay
- Bun-Fu Strike deals +12% damage and restores 24 Health to you after an 8 second delay
- Bun-Fu Strike deals +13% damage and restores 27 Health to you after an 8 second delay
- Bun-Fu Strike deals +14% damage and restores 30 Health to you after an 8 second delay
- Bun-Fu Strike deals +15% damage and restores 33 Health to you after an 8 second delay
- Bun-Fu Strike deals +16% damage and restores 36 Health to you after an 8 second delay
- Bun-Fu Strike deals +17% damage and restores 39 Health to you after an 8 second delay
- Bun-Fu Strike deals +18% damage and restores 42 Health to you after an 8 second delay
- Bun-Fu Strike deals +19% damage and restores 45 Health to you after an 8 second delay
- Bun-Fu Strike deals +20% damage and restores 48 Health to you after an 8 second delay
- Bun-Fu Strike deals +21% damage and restores 51 Health to you after an 8 second delay
- Bun-Fu Strike deals +22% damage and restores 54 Health to you after an 8 second delay
- Bun-Fu Strike deals +23% damage and restores 57 Health to you after an 8 second delay
- Bun-Fu Strike deals +24% damage and restores 60 Health to you after an 8 second delay
|
Indomitable Hare's |
of Bun-Fu Flurries |
Level 100 - Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds |
Epic |
Chest, Necklace |
Click Expand to reveal
- Bun-Fu Strike deals +4 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds
- Bun-Fu Strike deals +7 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds
- Bun-Fu Strike deals +10 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds
- Bun-Fu Strike deals +13 damage and hastens the current reset timer of Bun-Fu Kick by 1 seconds
- Bun-Fu Strike deals +16 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds
- Bun-Fu Strike deals +19 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds
- Bun-Fu Strike deals +22 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds
- Bun-Fu Strike deals +25 damage and hastens the current reset timer of Bun-Fu Kick by 1.5 seconds
- Bun-Fu Strike deals +28 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds
- Bun-Fu Strike deals +31 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds
- Bun-Fu Strike deals +34 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds
- Bun-Fu Strike deals +37 damage and hastens the current reset timer of Bun-Fu Kick by 2 seconds
- Bun-Fu Strike deals +44 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +51 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +58 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +65 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +72 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +79 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +86 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
- Bun-Fu Strike deals +93 damage and hastens the current reset timer of Bun-Fu Kick by 2.5 seconds
|
|
of Cold Paws |
Level 100 - Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds |
Rare |
OffHand |
Click Expand to reveal
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +7 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +14 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +21 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +28 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +35 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +42 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +49 damage, and hastens the current reset timer of Bun-Fu Blast by 1 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +56 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +63 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +70 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +77 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +84 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +91 damage, and hastens the current reset timer of Bun-Fu Blast by 1.5 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +98 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +105 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +112 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +119 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +126 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +133 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
- Bun-Fu Strike deals Cold damage (instead of Slashing), deals +140 damage, and hastens the current reset timer of Bun-Fu Blast by 2 seconds
|
|
of Bun-Fu |
Level 100 - Bun-Fu Blast Damage +64% |
Uncommon |
OffHand, Head |
Click Expand to reveal
- Bun-Fu Blast Damage +13%
- Bun-Fu Blast Damage +15%
- Bun-Fu Blast Damage +17%
- Bun-Fu Blast Damage +19%
- Bun-Fu Blast Damage +21%
- Bun-Fu Blast Damage +23%
- Bun-Fu Blast Damage +25.5%
- Bun-Fu Blast Damage +28%
- Bun-Fu Blast Damage +30.5%
- Bun-Fu Blast Damage +33%
- Bun-Fu Blast Damage +35.5%
- Bun-Fu Blast Damage +38%
- Bun-Fu Blast Damage +41.5%
- Bun-Fu Blast Damage +45%
- Bun-Fu Blast Damage +48.5%
- Bun-Fu Blast Damage +52%
- Bun-Fu Blast Damage +55%
- Bun-Fu Blast Damage +58%
- Bun-Fu Blast Damage +61%
- Bun-Fu Blast Damage +64%
|
|
of Ice Cold Bun-Fu |
Level 100 - Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks) |
Uncommon |
Ring |
Click Expand to reveal
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 1% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 2% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 3% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 4% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 5% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 6% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 7% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 8% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 9% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 10% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 11% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 12% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 13% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 14% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 15% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 16% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 17% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 18% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 19% for 60 seconds (max 20 stacks)
- Bun-Fu Blast deals Cold damage (instead of Psychic), and Ice Magic attacks boost the damage of Bun-Fu Blast by 20% for 60 seconds (max 20 stacks)
|
Mindful Bunny's |
of Mindful Bun-Fu |
Level 100 - Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay |
Uncommon |
Chest, Necklace |
Click Expand to reveal
- Bun-Fu Blast deals +3 damage and restores 10 Power after a 9-second delay
- Bun-Fu Blast deals +6 damage and restores 12 Power after a 9-second delay
- Bun-Fu Blast deals +9 damage and restores 14 Power after a 9-second delay
- Bun-Fu Blast deals +12 damage and restores 16 Power after a 9-second delay
- Bun-Fu Blast deals +15 damage and restores 18 Power after a 9-second delay
- Bun-Fu Blast deals +18 damage and restores 20 Power after a 9-second delay
- Bun-Fu Blast deals +21 damage and restores 23 Power after a 9-second delay
- Bun-Fu Blast deals +24 damage and restores 26 Power after a 9-second delay
- Bun-Fu Blast deals +27 damage and restores 29 Power after a 9-second delay
- Bun-Fu Blast deals +30 damage and restores 32 Power after a 9-second delay
- Bun-Fu Blast deals +33 damage and restores 35 Power after a 9-second delay
- Bun-Fu Blast deals +36 damage and restores 38 Power after a 9-second delay
- Bun-Fu Blast deals +44 damage and restores 41 Power after a 9-second delay
- Bun-Fu Blast deals +52 damage and restores 44 Power after a 9-second delay
- Bun-Fu Blast deals +60 damage and restores 47 Power after a 9-second delay
- Bun-Fu Blast deals +68 damage and restores 50 Power after a 9-second delay
- Bun-Fu Blast deals +74 damage and restores 53 Power after a 9-second delay
- Bun-Fu Blast deals +80 damage and restores 56 Power after a 9-second delay
- Bun-Fu Blast deals +86 damage and restores 59 Power after a 9-second delay
- Bun-Fu Blast deals +92 damage and restores 62 Power after a 9-second delay
|
Irrepressible Hare's |
of Bun-Fu Massacres |
Level 100 - Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds |
Uncommon |
Chest, MainHand |
Click Expand to reveal
- Bun-Fu Blast deals +6 damage and hastens the current reuse timer of Bun-Fu Strike by 1 seconds
- Bun-Fu Blast deals +12 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
- Bun-Fu Blast deals +18 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
- Bun-Fu Blast deals +24 damage and hastens the current reuse timer of Bun-Fu Strike by 1.5 seconds
- Bun-Fu Blast deals +30 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
- Bun-Fu Blast deals +36 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
- Bun-Fu Blast deals +42 damage and hastens the current reuse timer of Bun-Fu Strike by 2 seconds
- Bun-Fu Blast deals +48 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
- Bun-Fu Blast deals +54 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
- Bun-Fu Blast deals +60 damage and hastens the current reuse timer of Bun-Fu Strike by 2.5 seconds
- Bun-Fu Blast deals +66 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
- Bun-Fu Blast deals +72 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
- Bun-Fu Blast deals +78 damage and hastens the current reuse timer of Bun-Fu Strike by 3 seconds
- Bun-Fu Blast deals +84 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +90 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +96 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +102 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +108 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +114 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
- Bun-Fu Blast deals +120 damage and hastens the current reuse timer of Bun-Fu Strike by 3.5 seconds
|
|
of Effortless Bun-Fu |
Level 100 - All Bun-Fu moves cost -37 Power |
Uncommon |
Hands, Feet |
Click Expand to reveal
- All Bun-Fu moves cost -2 Power
- All Bun-Fu moves cost -3 Power
- All Bun-Fu moves cost -4 Power
- All Bun-Fu moves cost -5 Power
- All Bun-Fu moves cost -7 Power
- All Bun-Fu moves cost -9 Power
- All Bun-Fu moves cost -11 Power
- All Bun-Fu moves cost -13 Power
- All Bun-Fu moves cost -15 Power
- All Bun-Fu moves cost -17 Power
- All Bun-Fu moves cost -19 Power
- All Bun-Fu moves cost -21 Power
- All Bun-Fu moves cost -23 Power
- All Bun-Fu moves cost -25 Power
- All Bun-Fu moves cost -27 Power
- All Bun-Fu moves cost -29 Power
- All Bun-Fu moves cost -31 Power
- All Bun-Fu moves cost -33 Power
- All Bun-Fu moves cost -35 Power
- All Bun-Fu moves cost -37 Power
|
|
of Playful Pats |
Level 100 - Love Tap lowers target's aggro toward you by 1950 |
Uncommon |
Ring, Feet |
Click Expand to reveal
- Love Tap lowers target's aggro toward you by 50
- Love Tap lowers target's aggro toward you by 150
- Love Tap lowers target's aggro toward you by 250
- Love Tap lowers target's aggro toward you by 350
- Love Tap lowers target's aggro toward you by 450
- Love Tap lowers target's aggro toward you by 550
- Love Tap lowers target's aggro toward you by 650
- Love Tap lowers target's aggro toward you by 750
- Love Tap lowers target's aggro toward you by 850
- Love Tap lowers target's aggro toward you by 950
- Love Tap lowers target's aggro toward you by 1050
- Love Tap lowers target's aggro toward you by 1150
- Love Tap lowers target's aggro toward you by 1250
- Love Tap lowers target's aggro toward you by 1350
- Love Tap lowers target's aggro toward you by 1450
- Love Tap lowers target's aggro toward you by 1550
- Love Tap lowers target's aggro toward you by 1650
- Love Tap lowers target's aggro toward you by 1750
- Love Tap lowers target's aggro toward you by 1850
- Love Tap lowers target's aggro toward you by 1950
|
Happy Bunny's |
of Loving and Eating |
Level 90 - Love Tap hastens the current reuse timer of Carrot Power by 4 seconds |
Epic |
Hands |
Click Expand to reveal
- Love Tap hastens the current reuse timer of Carrot Power by 1 second
- Love Tap hastens the current reuse timer of Carrot Power by 1.5 seconds
- Love Tap hastens the current reuse timer of Carrot Power by 2 seconds
- Love Tap hastens the current reuse timer of Carrot Power by 2.5 seconds
- Love Tap hastens the current reuse timer of Carrot Power by 3 seconds
- Love Tap hastens the current reuse timer of Carrot Power by 3.5 seconds
- Love Tap hastens the current reuse timer of Carrot Power by 4 seconds
|
|
of Rabid Bunnies |
Level 100 - Love Tap deals 505 Trauma damage after a 4-second delay |
Uncommon |
Head, MainHand |
Click Expand to reveal
- Love Tap deals 30 Trauma damage after a 4-second delay
- Love Tap deals 55 Trauma damage after a 4-second delay
- Love Tap deals 80 Trauma damage after a 4-second delay
- Love Tap deals 105 Trauma damage after a 4-second delay
- Love Tap deals 130 Trauma damage after a 4-second delay
- Love Tap deals 155 Trauma damage after a 4-second delay
- Love Tap deals 180 Trauma damage after a 4-second delay
- Love Tap deals 205 Trauma damage after a 4-second delay
- Love Tap deals 230 Trauma damage after a 4-second delay
- Love Tap deals 255 Trauma damage after a 4-second delay
- Love Tap deals 280 Trauma damage after a 4-second delay
- Love Tap deals 305 Trauma damage after a 4-second delay
- Love Tap deals 330 Trauma damage after a 4-second delay
- Love Tap deals 355 Trauma damage after a 4-second delay
- Love Tap deals 380 Trauma damage after a 4-second delay
- Love Tap deals 405 Trauma damage after a 4-second delay
- Love Tap deals 430 Trauma damage after a 4-second delay
- Love Tap deals 455 Trauma damage after a 4-second delay
- Love Tap deals 480 Trauma damage after a 4-second delay
- Love Tap deals 505 Trauma damage after a 4-second delay
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Level 100 - Love Tap boosts your Melee Evasion +13.5% for 15 seconds |
Uncommon |
Chest |
Click Expand to reveal
- Love Tap boosts your Melee Evasion +4% for 15 seconds
- Love Tap boosts your Melee Evasion +4.5% for 15 seconds
- Love Tap boosts your Melee Evasion +5% for 15 seconds
- Love Tap boosts your Melee Evasion +5.5% for 15 seconds
- Love Tap boosts your Melee Evasion +6% for 15 seconds
- Love Tap boosts your Melee Evasion +6.5% for 15 seconds
- Love Tap boosts your Melee Evasion +7% for 15 seconds
- Love Tap boosts your Melee Evasion +7.5% for 15 seconds
- Love Tap boosts your Melee Evasion +8% for 15 seconds
- Love Tap boosts your Melee Evasion +8.5% for 15 seconds
- Love Tap boosts your Melee Evasion +9% for 15 seconds
- Love Tap boosts your Melee Evasion +9.5% for 15 seconds
- Love Tap boosts your Melee Evasion +10% for 15 seconds
- Love Tap boosts your Melee Evasion +10.5% for 15 seconds
- Love Tap boosts your Melee Evasion +11% for 15 seconds
- Love Tap boosts your Melee Evasion +11.5% for 15 seconds
- Love Tap boosts your Melee Evasion +12% for 15 seconds
- Love Tap boosts your Melee Evasion +12.5% for 15 seconds
- Love Tap boosts your Melee Evasion +13% for 15 seconds
- Love Tap boosts your Melee Evasion +13.5% for 15 seconds
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Level 90 - Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds |
Epic |
OffHand |
Click Expand to reveal
- Love Tap causes target to suffer +2% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +4% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +6% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +8% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +10% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +12% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
- Love Tap causes target to suffer +14% damage from future physical attacks (Slashing, Crushing, and Piercing) for 10 seconds
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