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Rabbit/Treasure Effects

2,272 bytes added, 5 October
Updating to v414
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Rabbit/Treasure Effects|Rabbit Treasure Effects]]==</includeonly>See also: [[Rabbit/Treasure Effects:By Slot]]
See also: [[Rabbit/Treasure Effects:By Ability]]
<!-- Updated to v399 v414 on Tue Dec 05 2023 10Fri Oct 04 2024 23:3424:29 28 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
}}
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| || of Post-Murder Depression || <b>Level 100</b> - Play Dead causes all affected enemies to take 410 Psychic damage after a 105-second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead causes all affected enemies to take 30 Psychic damage after a 105-second delay
*; Level 10
:Play Dead causes all affected enemies to take 50 Psychic damage after a 105-second delay
*; Level 15
:Play Dead causes all affected enemies to take 70 Psychic damage after a 105-second delay
*; Level 20
:Play Dead causes all affected enemies to take 90 Psychic damage after a 105-second delay
*; Level 25
:Play Dead causes all affected enemies to take 110 Psychic damage after a 105-second delay
*; Level 30
:Play Dead causes all affected enemies to take 130 Psychic damage after a 105-second delay
*; Level 35
:Play Dead causes all affected enemies to take 150 Psychic damage after a 105-second delay
*; Level 40
:Play Dead causes all affected enemies to take 170 Psychic damage after a 105-second delay
*; Level 45
:Play Dead causes all affected enemies to take 190 Psychic damage after a 105-second delay
*; Level 50
:Play Dead causes all affected enemies to take 210 Psychic damage after a 105-second delay
*; Level 55
:Play Dead causes all affected enemies to take 230 Psychic damage after a 105-second delay
*; Level 60
:Play Dead causes all affected enemies to take 250 Psychic damage after a 105-second delay
*; Level 65
:Play Dead causes all affected enemies to take 270 Psychic damage after a 105-second delay
*; Level 70
:Play Dead causes all affected enemies to take 290 Psychic damage after a 105-second delay
*; Level 75
:Play Dead causes all affected enemies to take 310 Psychic damage after a 105-second delay
*; Level 80
:Play Dead causes all affected enemies to take 330 Psychic damage after a 105-second delay
*; Level 85
:Play Dead causes all affected enemies to take 350 Psychic damage after a 105-second delay
*; Level 90
:Play Dead causes all affected enemies to take 370 Psychic damage after a 105-second delay
*; Level 95
:Play Dead causes all affected enemies to take 390 Psychic damage after a 105-second delay
*; Level 100
:Play Dead causes all affected enemies to take 410 Psychic damage after a 105-second delay
}}
|-
*; Level 100
:Play Dead boosts your Nice Attack Damage +360 for 15 seconds
}}
|-
| || || <b>Level 100</b> - Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Play Dead Area of Effect +5 meters, and victims suffer -7 direct mitigation for 30 seconds
*; Level 10
:Play Dead Area of Effect +5 meters, and victims suffer -14 direct mitigation for 30 seconds
*; Level 15
:Play Dead Area of Effect +5 meters, and victims suffer -21 direct mitigation for 30 seconds
*; Level 20
:Play Dead Area of Effect +5 meters, and victims suffer -30 direct mitigation for 30 seconds
*; Level 25
:Play Dead Area of Effect +5 meters, and victims suffer -39 direct mitigation for 30 seconds
*; Level 30
:Play Dead Area of Effect +5 meters, and victims suffer -48 direct mitigation for 30 seconds
*; Level 35
:Play Dead Area of Effect +5 meters, and victims suffer -57 direct mitigation for 30 seconds
*; Level 40
:Play Dead Area of Effect +5 meters, and victims suffer -66 direct mitigation for 30 seconds
*; Level 45
:Play Dead Area of Effect +5 meters, and victims suffer -75 direct mitigation for 30 seconds
*; Level 50
:Play Dead Area of Effect +5 meters, and victims suffer -84 direct mitigation for 30 seconds
*; Level 55
:Play Dead Area of Effect +5 meters, and victims suffer -93 direct mitigation for 30 seconds
*; Level 60
:Play Dead Area of Effect +5 meters, and victims suffer -102 direct mitigation for 30 seconds
*; Level 65
:Play Dead Area of Effect +5 meters, and victims suffer -111 direct mitigation for 30 seconds
*; Level 70
:Play Dead Area of Effect +5 meters, and victims suffer -120 direct mitigation for 30 seconds
*; Level 75
:Play Dead Area of Effect +5 meters, and victims suffer -129 direct mitigation for 30 seconds
*; Level 80
:Play Dead Area of Effect +5 meters, and victims suffer -138 direct mitigation for 30 seconds
*; Level 85
:Play Dead Area of Effect +5 meters, and victims suffer -147 direct mitigation for 30 seconds
*; Level 90
:Play Dead Area of Effect +5 meters, and victims suffer -156 direct mitigation for 30 seconds
*; Level 95
:Play Dead Area of Effect +5 meters, and victims suffer -165 direct mitigation for 30 seconds
*; Level 100
:Play Dead Area of Effect +5 meters, and victims suffer -174 direct mitigation for 30 seconds
}}
|-
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