Difference between revisions of "Necromancy/Treasure Effects"
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See also: [[Necromancy/Treasure Effects:By Ability]] | See also: [[Necromancy/Treasure Effects:By Ability]] | ||
− | <!-- Updated to | + | <!-- Updated to v416 on Fri Nov 22 2024 12:25:58 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --> |
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions | ! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions | ||
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}} | }} | ||
|- | |- | ||
− | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing | + | | Lifecrusher's || of Burning Corpse-Hands || <b>Level 100</b> - Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 1 | *; Level 1 | ||
:Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 48 Fire damage over 12 seconds | ||
Line 65: | Line 65: | ||
:Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | :Death's Hold ignites the target, dealing 228 Fire damage over 12 seconds | ||
*; Level 85 | *; Level 85 | ||
− | :Death's Hold ignites the target, dealing | + | :Death's Hold ignites the target, dealing 246 Fire damage over 12 seconds |
*; Level 90 | *; Level 90 | ||
− | :Death's Hold ignites the target, dealing | + | :Death's Hold ignites the target, dealing 264 Fire damage over 12 seconds |
*; Level 95 | *; Level 95 | ||
− | :Death's Hold ignites the target, dealing | + | :Death's Hold ignites the target, dealing 282 Fire damage over 12 seconds |
*; Level 100 | *; Level 100 | ||
− | :Death's Hold ignites the target, dealing | + | :Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds |
}} | }} | ||
|- | |- | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Death's Hold causes target to take + | + | | || || <b>Level 100</b> - Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Death's Hold causes target to take +5% damage from Darkness for 15 seconds | + | :Death's Hold causes target to take +5.3% damage from Darkness for 15 seconds |
*; Level 10 | *; Level 10 | ||
− | :Death's Hold causes target to take +5. | + | :Death's Hold causes target to take +5.63% damage from Darkness for 15 seconds |
*; Level 15 | *; Level 15 | ||
− | :Death's Hold causes target to take +5. | + | :Death's Hold causes target to take +5.96% damage from Darkness for 15 seconds |
*; Level 20 | *; Level 20 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +6.29% damage from Darkness for 15 seconds |
*; Level 25 | *; Level 25 | ||
− | :Death's Hold causes target to take +6. | + | :Death's Hold causes target to take +6.62% damage from Darkness for 15 seconds |
*; Level 30 | *; Level 30 | ||
− | :Death's Hold causes target to take +6. | + | :Death's Hold causes target to take +6.95% damage from Darkness for 15 seconds |
*; Level 35 | *; Level 35 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +7.28% damage from Darkness for 15 seconds |
*; Level 40 | *; Level 40 | ||
− | :Death's Hold causes target to take +7. | + | :Death's Hold causes target to take +7.61% damage from Darkness for 15 seconds |
*; Level 45 | *; Level 45 | ||
− | :Death's Hold causes target to take +7. | + | :Death's Hold causes target to take +7.94% damage from Darkness for 15 seconds |
*; Level 50 | *; Level 50 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +8.27% damage from Darkness for 15 seconds |
*; Level 55 | *; Level 55 | ||
− | :Death's Hold causes target to take +8% damage from Darkness for 15 seconds | + | :Death's Hold causes target to take +8.6% damage from Darkness for 15 seconds |
*; Level 60 | *; Level 60 | ||
− | :Death's Hold causes target to take +8. | + | :Death's Hold causes target to take +8.93% damage from Darkness for 15 seconds |
*; Level 65 | *; Level 65 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +9.26% damage from Darkness for 15 seconds |
*; Level 70 | *; Level 70 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +9.59% damage from Darkness for 15 seconds |
*; Level 75 | *; Level 75 | ||
− | :Death's Hold causes target to take +9. | + | :Death's Hold causes target to take +9.92% damage from Darkness for 15 seconds |
*; Level 80 | *; Level 80 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +10.25% damage from Darkness for 15 seconds |
*; Level 85 | *; Level 85 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +10.58% damage from Darkness for 15 seconds |
*; Level 90 | *; Level 90 | ||
− | :Death's Hold causes target to take +10. | + | :Death's Hold causes target to take +10.91% damage from Darkness for 15 seconds |
*; Level 95 | *; Level 95 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +11.24% damage from Darkness for 15 seconds |
*; Level 100 | *; Level 100 | ||
− | :Death's Hold causes target to take + | + | :Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds |
}} | }} | ||
|- | |- | ||
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}} | }} | ||
|- | |- | ||
− | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +93 health || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal| | + | | || of Stone Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletons have +8 health | + | :Summoned Skeletons have +8 health and suffer -5% damage from Burst attacks |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons have +12 health | + | :Summoned Skeletons have +12 health and suffer -5% damage from Burst attacks |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletons have +16 health | + | :Summoned Skeletons have +16 health and suffer -10% damage from Burst attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons have +20 health | + | :Summoned Skeletons have +20 health and suffer -10% damage from Burst attacks |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletons have +24 health | + | :Summoned Skeletons have +24 health and suffer -10% damage from Burst attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons have +28 health | + | :Summoned Skeletons have +28 health and suffer -10% damage from Burst attacks |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletons have +32 health | + | :Summoned Skeletons have +32 health and suffer -10% damage from Burst attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons have +36 health | + | :Summoned Skeletons have +36 health and suffer -10% damage from Burst attacks |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletons have +40 health | + | :Summoned Skeletons have +40 health and suffer -15% damage from Burst attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons have +44 health | + | :Summoned Skeletons have +44 health and suffer -15% damage from Burst attacks |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletons have +48 health | + | :Summoned Skeletons have +48 health and suffer -15% damage from Burst attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons have +53 health | + | :Summoned Skeletons have +53 health and suffer -15% damage from Burst attacks |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletons have +58 health | + | :Summoned Skeletons have +58 health and suffer -15% damage from Burst attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons have +63 health | + | :Summoned Skeletons have +63 health and suffer -15% damage from Burst attacks |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletons have +68 health | + | :Summoned Skeletons have +68 health and suffer -20% damage from Burst attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons have +73 health | + | :Summoned Skeletons have +73 health and suffer -20% damage from Burst attacks |
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletons have +78 health | + | :Summoned Skeletons have +78 health and suffer -20% damage from Burst attacks |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletons have +83 health | + | :Summoned Skeletons have +83 health and suffer -20% damage from Burst attacks |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletons have +88 health | + | :Summoned Skeletons have +88 health and suffer -20% damage from Burst attacks |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletons have +93 health | + | :Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks |
}} | }} | ||
|- | |- | ||
− | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +130 armor || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| | + | | || of Plated Bone Warriors || <b>Level 100</b> - Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletons have +16 armor | + | :Summoned Skeletons have +16 armor and suffer -5% damage from Burst attacks |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons have +22 armor | + | :Summoned Skeletons have +22 armor and suffer -5% damage from Burst attacks |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletons have +28 armor | + | :Summoned Skeletons have +28 armor and suffer -10% damage from Burst attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons have +34 armor | + | :Summoned Skeletons have +34 armor and suffer -10% damage from Burst attacks |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletons have +40 armor | + | :Summoned Skeletons have +40 armor and suffer -10% damage from Burst attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons have +46 armor | + | :Summoned Skeletons have +46 armor and suffer -10% damage from Burst attacks |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletons have +52 armor | + | :Summoned Skeletons have +52 armor and suffer -10% damage from Burst attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons have +58 armor | + | :Summoned Skeletons have +58 armor and suffer -10% damage from Burst attacks |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletons have +64 armor | + | :Summoned Skeletons have +64 armor and suffer -15% damage from Burst attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons have +70 armor | + | :Summoned Skeletons have +70 armor and suffer -15% damage from Burst attacks |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletons have +76 armor | + | :Summoned Skeletons have +76 armor and suffer -15% damage from Burst attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons have +82 armor | + | :Summoned Skeletons have +82 armor and suffer -15% damage from Burst attacks |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletons have +88 armor | + | :Summoned Skeletons have +88 armor and suffer -15% damage from Burst attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons have +94 armor | + | :Summoned Skeletons have +94 armor and suffer -15% damage from Burst attacks |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletons have +100 armor | + | :Summoned Skeletons have +100 armor and suffer -20% damage from Burst attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons have +106 armor | + | :Summoned Skeletons have +106 armor and suffer -20% damage from Burst attacks |
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletons have +112 armor | + | :Summoned Skeletons have +112 armor and suffer -20% damage from Burst attacks |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletons have +118 armor | + | :Summoned Skeletons have +118 armor and suffer -20% damage from Burst attacks |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletons have +124 armor | + | :Summoned Skeletons have +124 armor and suffer -20% damage from Burst attacks |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletons have +130 armor | + | :Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks |
}} | }} | ||
|- | |- | ||
− | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal + | + | | || of Violent Skeletons || <b>Level 100</b> - Summoned Skeletal Archers and Mages deal +70 direct damage || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +6 direct damage |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +9 direct damage |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +12 direct damage |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +15 direct damage |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +18 direct damage |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +21 direct damage |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +24 direct damage |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +27 direct damage |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +30 direct damage |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +33 direct damage |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +36 direct damage |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +40 direct damage |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +43 direct damage |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +47 direct damage |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +50 direct damage |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +54 direct damage |
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +58 direct damage |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +62 direct damage |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +66 direct damage |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletal Archers and Mages deal + | + | :Summoned Skeletal Archers and Mages deal +70 direct damage |
}} | }} | ||
|- | |- | ||
− | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +149 armor and | + | | || of Dense Sentries || <b>Level 100</b> - Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Summoned Skeletal Swordsmen have +10 armor and | + | :Summoned Skeletal Swordsmen have +10 armor and -10.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletal Swordsmen have +17 armor and | + | :Summoned Skeletal Swordsmen have +17 armor and -11% Crushing/Slashing/Piercing Vulnerability |
*; Level 15 | *; Level 15 | ||
− | :Summoned Skeletal Swordsmen have +24 armor and | + | :Summoned Skeletal Swordsmen have +24 armor and -11.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletal Swordsmen have +31 armor and | + | :Summoned Skeletal Swordsmen have +31 armor and -12% Crushing/Slashing/Piercing Vulnerability |
*; Level 25 | *; Level 25 | ||
− | :Summoned Skeletal Swordsmen have +38 armor and | + | :Summoned Skeletal Swordsmen have +38 armor and -12.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletal Swordsmen have +45 armor and | + | :Summoned Skeletal Swordsmen have +45 armor and -13% Crushing/Slashing/Piercing Vulnerability |
*; Level 35 | *; Level 35 | ||
− | :Summoned Skeletal Swordsmen have +52 armor and | + | :Summoned Skeletal Swordsmen have +52 armor and -13.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletal Swordsmen have +59 armor and | + | :Summoned Skeletal Swordsmen have +59 armor and -14% Crushing/Slashing/Piercing Vulnerability |
*; Level 45 | *; Level 45 | ||
− | :Summoned Skeletal Swordsmen have +66 armor and | + | :Summoned Skeletal Swordsmen have +66 armor and -14.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletal Swordsmen have +73 armor and | + | :Summoned Skeletal Swordsmen have +73 armor and -15% Crushing/Slashing/Piercing Vulnerability |
*; Level 55 | *; Level 55 | ||
− | :Summoned Skeletal Swordsmen have +80 armor and | + | :Summoned Skeletal Swordsmen have +80 armor and -15.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletal Swordsmen have +87 armor and | + | :Summoned Skeletal Swordsmen have +87 armor and -16% Crushing/Slashing/Piercing Vulnerability |
*; Level 65 | *; Level 65 | ||
− | :Summoned Skeletal Swordsmen have +94 armor and | + | :Summoned Skeletal Swordsmen have +94 armor and -16.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletal Swordsmen have +101 armor and | + | :Summoned Skeletal Swordsmen have +101 armor and -17% Crushing/Slashing/Piercing Vulnerability |
*; Level 75 | *; Level 75 | ||
− | :Summoned Skeletal Swordsmen have +109 armor and | + | :Summoned Skeletal Swordsmen have +109 armor and -17.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletal Swordsmen have +117 armor and | + | :Summoned Skeletal Swordsmen have +117 armor and -18% Crushing/Slashing/Piercing Vulnerability |
*; Level 85 | *; Level 85 | ||
− | :Summoned Skeletal Swordsmen have +125 armor and | + | :Summoned Skeletal Swordsmen have +125 armor and -18.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletal Swordsmen have +133 armor and | + | :Summoned Skeletal Swordsmen have +133 armor and -19% Crushing/Slashing/Piercing Vulnerability |
*; Level 95 | *; Level 95 | ||
− | :Summoned Skeletal Swordsmen have +141 armor and | + | :Summoned Skeletal Swordsmen have +141 armor and -19.5% Crushing/Slashing/Piercing Vulnerability |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletal Swordsmen have +149 armor and | + | :Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability |
}} | }} | ||
|- | |- | ||
− | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes | + | | || of Zombie Pain Accumulation || <b>Level 100</b> - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +5 for 5 minutes |
*; Level 10 | *; Level 10 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +7 for 5 minutes |
*; Level 15 | *; Level 15 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +9 for 5 minutes |
*; Level 20 | *; Level 20 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +12 for 5 minutes |
*; Level 25 | *; Level 25 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +15 for 5 minutes |
*; Level 30 | *; Level 30 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +18 for 5 minutes |
*; Level 35 | *; Level 35 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +21 for 5 minutes |
*; Level 40 | *; Level 40 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +24 for 5 minutes |
*; Level 45 | *; Level 45 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +27 for 5 minutes |
*; Level 50 | *; Level 50 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +30 for 5 minutes |
*; Level 55 | *; Level 55 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +33 for 5 minutes |
*; Level 60 | *; Level 60 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +36 for 5 minutes |
*; Level 65 | *; Level 65 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +39 for 5 minutes |
*; Level 70 | *; Level 70 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +42 for 5 minutes |
*; Level 75 | *; Level 75 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +45 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +45 for 5 minutes |
*; Level 80 | *; Level 80 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +48 for 5 minutes |
*; Level 85 | *; Level 85 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +51 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +51 for 5 minutes |
*; Level 90 | *; Level 90 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +54 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +54 for 5 minutes |
*; Level 95 | *; Level 95 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +57 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +57 for 5 minutes |
*; Level 100 | *; Level 100 | ||
− | :Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes | + | :Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes |
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal + | + | | || of Provocation || <b>Level 100</b> - Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | :Provoke Undead causes your minions to deal +8% damage for 10 seconds, but also take 35 damage over 10 seconds | ||
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +10% damage for 10 seconds, but also take 40 damage over 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +12% damage for 10 seconds, but also take 50 damage over 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +14% damage for 10 seconds, but also take 55 damage over 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +16% damage for 10 seconds, but also take 60 damage over 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +18% damage for 10 seconds, but also take 70 damage over 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +20% damage for 10 seconds, but also take 75 damage over 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +22% damage for 10 seconds, but also take 80 damage over 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +24% damage for 10 seconds, but also take 85 damage over 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +26% damage for 10 seconds, but also take 90 damage over 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +28% damage for 10 seconds, but also take 95 damage over 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +30% damage for 10 seconds, but also take 100 damage over 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +32% damage for 10 seconds, but also take 110 damage over 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +34% damage for 10 seconds, but also take 120 damage over 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +36% damage for 10 seconds, but also take 125 damage over 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +38% damage for 10 seconds, but also take 135 damage over 10 seconds |
*; Level 85 | *; Level 85 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +40% damage for 10 seconds, but also take 145 damage over 10 seconds |
*; Level 90 | *; Level 90 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +42% damage for 10 seconds, but also take 155 damage over 10 seconds |
*; Level 95 | *; Level 95 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +44% damage for 10 seconds, but also take 165 damage over 10 seconds |
*; Level 100 | *; Level 100 | ||
− | :Provoke Undead causes your minions to deal + | + | :Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds |
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead | + | | || of Provocation || <b>Level 100</b> - Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -0.5 seconds and it boosts your minions' damage +10 for 10 seconds |
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -0.5 seconds and it boosts your minions' damage +12 for 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1 seconds and it boosts your minions' damage +14 for 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1 seconds and it boosts your minions' damage +16 for 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1.5 seconds and it boosts your minions' damage +18 for 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -1.5 seconds and it boosts your minions' damage +20 for 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2 seconds and it boosts your minions' damage +22 for 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2 seconds and it boosts your minions' damage +24 for 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2.5 seconds and it boosts your minions' damage +26 for 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -2.5 seconds and it boosts your minions' damage +28 for 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3 seconds and it boosts your minions' damage +30 for 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3 seconds and it boosts your minions' damage +32 for 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3.5 seconds and it boosts your minions' damage +34 for 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -3.5 seconds and it boosts your minions' damage +36 for 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4 seconds and it boosts your minions' damage +38 for 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4 seconds and it boosts your minions' damage +40 for 10 seconds |
*; Level 85 | *; Level 85 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4.5 seconds and it boosts your minions' damage +42 for 10 seconds |
*; Level 90 | *; Level 90 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -4.5 seconds and it boosts your minions' damage +44 for 10 seconds |
*; Level 95 | *; Level 95 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +46 for 10 seconds |
*; Level 100 | *; Level 100 | ||
− | :Provoke Undead | + | :Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds |
}} | }} | ||
|- | |- | ||
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}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for | + | | || || <b>Level 100</b> - Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +8 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +8 for 5 minutes (and heals +8) |
*; Level 10 | *; Level 10 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +15 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +15 for 5 minutes (and heals +15) |
*; Level 15 | *; Level 15 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +25 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +25 for 5 minutes (and heals +25) |
*; Level 20 | *; Level 20 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +35 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +35 for 5 minutes (and heals +35) |
*; Level 25 | *; Level 25 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +45 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +45 for 5 minutes (and heals +45) |
*; Level 30 | *; Level 30 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +55 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +55 for 5 minutes (and heals +55) |
*; Level 35 | *; Level 35 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +65 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +65 for 5 minutes (and heals +65) |
*; Level 40 | *; Level 40 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +75 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +75 for 5 minutes (and heals +75) |
*; Level 45 | *; Level 45 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +85 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +85 for 5 minutes (and heals +85) |
*; Level 50 | *; Level 50 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +95 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +95 for 5 minutes (and heals +95) |
*; Level 55 | *; Level 55 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +105 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +105 for 5 minutes (and heals +105) |
*; Level 60 | *; Level 60 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +115 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +115 for 5 minutes (and heals +115) |
*; Level 65 | *; Level 65 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +125 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +125 for 5 minutes (and heals +125) |
*; Level 70 | *; Level 70 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +135 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +135 for 5 minutes (and heals +135) |
*; Level 75 | *; Level 75 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +145 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +145 for 5 minutes (and heals +145) |
*; Level 80 | *; Level 80 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +155 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +155 for 5 minutes (and heals +155) |
*; Level 85 | *; Level 85 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +165 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +165 for 5 minutes (and heals +165) |
*; Level 90 | *; Level 90 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +175 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +175 for 5 minutes (and heals +175) |
*; Level 95 | *; Level 95 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +185 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +185 for 5 minutes (and heals +185) |
*; Level 100 | *; Level 100 | ||
− | :Using Raise Zombie on an existing zombie raises its Max Health +195 for | + | :Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) |
}} | }} | ||
|- | |- | ||
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}} | }} | ||
|- | |- | ||
− | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores | + | | || of Self-Provocation || <b>Level 100</b> - Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Provoke Undead restores 7 Health to you and causes your attacks to taunt +20% for | + | :Provoke Undead restores 7 Health to you (or Armor if Health is full) and causes your attacks to taunt +20% for 20 seconds |
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 11 Health to you (or Armor if Health is full) and causes your attacks to taunt +22% for 20 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 15 Health to you (or Armor if Health is full) and causes your attacks to taunt +24% for 20 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 19 Health to you (or Armor if Health is full) and causes your attacks to taunt +26% for 20 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 23 Health to you (or Armor if Health is full) and causes your attacks to taunt +28% for 20 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 27 Health to you (or Armor if Health is full) and causes your attacks to taunt +30% for 20 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 31 Health to you (or Armor if Health is full) and causes your attacks to taunt +32% for 20 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 35 Health to you (or Armor if Health is full) and causes your attacks to taunt +34% for 20 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 39 Health to you (or Armor if Health is full) and causes your attacks to taunt +36% for 20 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 43 Health to you (or Armor if Health is full) and causes your attacks to taunt +38% for 20 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 47 Health to you (or Armor if Health is full) and causes your attacks to taunt +40% for 20 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 51 Health to you (or Armor if Health is full) and causes your attacks to taunt +42% for 20 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 55 Health to you (or Armor if Health is full) and causes your attacks to taunt +44% for 20 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 59 Health to you (or Armor if Health is full) and causes your attacks to taunt +46% for 20 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 63 Health to you (or Armor if Health is full) and causes your attacks to taunt +48% for 20 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 67 Health to you (or Armor if Health is full) and causes your attacks to taunt +50% for 20 seconds |
*; Level 85 | *; Level 85 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 71 Health to you (or Armor if Health is full) and causes your attacks to taunt +52% for 20 seconds |
*; Level 90 | *; Level 90 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 75 Health to you (or Armor if Health is full) and causes your attacks to taunt +54% for 20 seconds |
*; Level 95 | *; Level 95 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 79 Health to you (or Armor if Health is full) and causes your attacks to taunt +56% for 20 seconds |
*; Level 100 | *; Level 100 | ||
− | :Provoke Undead restores | + | :Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds |
}} | }} | ||
|- | |- | ||
− | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 72 damage to your minions, who then deal + | + | | || of Provocation || <b>Level 100</b> - Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
:Provoke Undead deals 15 damage to your minions, who then deal +15 damage for 10 seconds | :Provoke Undead deals 15 damage to your minions, who then deal +15 damage for 10 seconds | ||
*; Level 10 | *; Level 10 | ||
− | :Provoke Undead deals 18 damage to your minions, who then deal + | + | :Provoke Undead deals 18 damage to your minions, who then deal +21 damage for 10 seconds |
*; Level 15 | *; Level 15 | ||
− | :Provoke Undead deals 21 damage to your minions, who then deal + | + | :Provoke Undead deals 21 damage to your minions, who then deal +27 damage for 10 seconds |
*; Level 20 | *; Level 20 | ||
− | :Provoke Undead deals 24 damage to your minions, who then deal + | + | :Provoke Undead deals 24 damage to your minions, who then deal +33 damage for 10 seconds |
*; Level 25 | *; Level 25 | ||
− | :Provoke Undead deals 27 damage to your minions, who then deal + | + | :Provoke Undead deals 27 damage to your minions, who then deal +39 damage for 10 seconds |
*; Level 30 | *; Level 30 | ||
− | :Provoke Undead deals 30 damage to your minions, who then deal + | + | :Provoke Undead deals 30 damage to your minions, who then deal +45 damage for 10 seconds |
*; Level 35 | *; Level 35 | ||
− | :Provoke Undead deals 33 damage to your minions, who then deal + | + | :Provoke Undead deals 33 damage to your minions, who then deal +51 damage for 10 seconds |
*; Level 40 | *; Level 40 | ||
− | :Provoke Undead deals 36 damage to your minions, who then deal + | + | :Provoke Undead deals 36 damage to your minions, who then deal +57 damage for 10 seconds |
*; Level 45 | *; Level 45 | ||
− | :Provoke Undead deals 39 damage to your minions, who then deal + | + | :Provoke Undead deals 39 damage to your minions, who then deal +63 damage for 10 seconds |
*; Level 50 | *; Level 50 | ||
− | :Provoke Undead deals 42 damage to your minions, who then deal + | + | :Provoke Undead deals 42 damage to your minions, who then deal +69 damage for 10 seconds |
*; Level 55 | *; Level 55 | ||
− | :Provoke Undead deals 45 damage to your minions, who then deal + | + | :Provoke Undead deals 45 damage to your minions, who then deal +75 damage for 10 seconds |
*; Level 60 | *; Level 60 | ||
− | :Provoke Undead deals 48 damage to your minions, who then deal + | + | :Provoke Undead deals 48 damage to your minions, who then deal +81 damage for 10 seconds |
*; Level 65 | *; Level 65 | ||
− | :Provoke Undead deals 51 damage to your minions, who then deal + | + | :Provoke Undead deals 51 damage to your minions, who then deal +87 damage for 10 seconds |
*; Level 70 | *; Level 70 | ||
− | :Provoke Undead deals 54 damage to your minions, who then deal + | + | :Provoke Undead deals 54 damage to your minions, who then deal +93 damage for 10 seconds |
*; Level 75 | *; Level 75 | ||
− | :Provoke Undead deals 57 damage to your minions, who then deal + | + | :Provoke Undead deals 57 damage to your minions, who then deal +99 damage for 10 seconds |
*; Level 80 | *; Level 80 | ||
− | :Provoke Undead deals 60 damage to your minions, who then deal + | + | :Provoke Undead deals 60 damage to your minions, who then deal +105 damage for 10 seconds |
*; Level 85 | *; Level 85 | ||
− | :Provoke Undead deals 63 damage to your minions, who then deal + | + | :Provoke Undead deals 63 damage to your minions, who then deal +111 damage for 10 seconds |
*; Level 90 | *; Level 90 | ||
− | :Provoke Undead deals 66 damage to your minions, who then deal + | + | :Provoke Undead deals 66 damage to your minions, who then deal +117 damage for 10 seconds |
*; Level 95 | *; Level 95 | ||
− | :Provoke Undead deals 69 damage to your minions, who then deal + | + | :Provoke Undead deals 69 damage to your minions, who then deal +123 damage for 10 seconds |
*; Level 100 | *; Level 100 | ||
− | :Provoke Undead deals 72 damage to your minions, who then deal + | + | :Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds |
}} | }} | ||
|- | |- | ||
Line 1,777: | Line 1,777: | ||
}} | }} | ||
|- | |- | ||
− | | Chirurgeon's || || <b>Level 100</b> - Heal Undead | + | | Chirurgeon's || || <b>Level 100</b> - Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds || Rare || Feet || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -9% damage from Elite attacks for 8 seconds |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -11% damage from Elite attacks for 8 seconds |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -14% damage from Elite attacks for 8 seconds |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -17% damage from Elite attacks for 8 seconds |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -20% damage from Elite attacks for 8 seconds |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -23% damage from Elite attacks for 8 seconds |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -27% damage from Elite attacks for 8 seconds |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -31% damage from Elite attacks for 8 seconds |
*; Level 90 | *; Level 90 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -35% damage from Elite attacks for 8 seconds |
*; Level 100 | *; Level 100 | ||
− | :Heal Undead | + | :Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds |
}} | }} | ||
|- | |- | ||
Line 1,843: | Line 1,843: | ||
}} | }} | ||
|- | |- | ||
− | | || || <b>Level 100</b> - Heal Undead restores an additional 156 Health/Armor over 12 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| | + | | || || <b>Level 100</b> - Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal| |
*; Level 5 | *; Level 5 | ||
− | :Heal Undead restores an additional 4 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 4 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -0.5 seconds |
*; Level 10 | *; Level 10 | ||
− | :Heal Undead restores an additional 12 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 12 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -0.5 seconds |
*; Level 15 | *; Level 15 | ||
− | :Heal Undead restores an additional 20 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 20 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1 seconds |
*; Level 20 | *; Level 20 | ||
− | :Heal Undead restores an additional 28 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 28 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1 seconds |
*; Level 25 | *; Level 25 | ||
− | :Heal Undead restores an additional 36 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 36 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1.5 seconds |
*; Level 30 | *; Level 30 | ||
− | :Heal Undead restores an additional 44 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 44 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -1.5 seconds |
*; Level 35 | *; Level 35 | ||
− | :Heal Undead restores an additional 52 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 52 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2 seconds |
*; Level 40 | *; Level 40 | ||
− | :Heal Undead restores an additional 60 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 60 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2 seconds |
*; Level 45 | *; Level 45 | ||
− | :Heal Undead restores an additional 68 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 68 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2.5 seconds |
*; Level 50 | *; Level 50 | ||
− | :Heal Undead restores an additional 76 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 76 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -2.5 seconds |
*; Level 55 | *; Level 55 | ||
− | :Heal Undead restores an additional 84 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 84 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3 seconds |
*; Level 60 | *; Level 60 | ||
− | :Heal Undead restores an additional 92 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 92 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3 seconds |
*; Level 65 | *; Level 65 | ||
− | :Heal Undead restores an additional 100 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 100 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3.5 seconds |
*; Level 70 | *; Level 70 | ||
− | :Heal Undead restores an additional 108 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 108 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -3.5 seconds |
*; Level 75 | *; Level 75 | ||
− | :Heal Undead restores an additional 116 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 116 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4 seconds |
*; Level 80 | *; Level 80 | ||
− | :Heal Undead restores an additional 124 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 124 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4 seconds |
*; Level 85 | *; Level 85 | ||
− | :Heal Undead restores an additional 132 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 132 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4.5 seconds |
*; Level 90 | *; Level 90 | ||
− | :Heal Undead restores an additional 140 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 140 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -4.5 seconds |
*; Level 95 | *; Level 95 | ||
− | :Heal Undead restores an additional 148 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 148 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds |
*; Level 100 | *; Level 100 | ||
− | :Heal Undead restores an additional 156 Health/Armor over 12 seconds | + | :Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds |
}} | }} | ||
|- | |- | ||
− | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal + | + | | || of Heated Bones || <b>Level 100</b> - Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +6% direct damage, but take +5% more damage from cold attacks |
*; Level 20 | *; Level 20 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +8% direct damage, but take +10% more damage from cold attacks |
*; Level 30 | *; Level 30 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +10% direct damage, but take +15% more damage from cold attacks |
*; Level 40 | *; Level 40 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +12% direct damage, but take +20% more damage from cold attacks |
*; Level 50 | *; Level 50 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +14% direct damage, but take +25% more damage from cold attacks |
*; Level 60 | *; Level 60 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +16% direct damage, but take +30% more damage from cold attacks |
*; Level 70 | *; Level 70 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +18% direct damage, but take +35% more damage from cold attacks |
*; Level 80 | *; Level 80 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +20% direct damage, but take +40% more damage from cold attacks |
*; Level 90 | *; Level 90 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +22% direct damage, but take +45% more damage from cold attacks |
*; Level 100 | *; Level 100 | ||
− | :Summoned Skeletons deal + | + | :Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks |
}} | }} | ||
|- | |- | ||
− | | || | + | | || || <b>Level 100</b> - Heart's Power has a 36% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Head || {{Spoiler|Click Expand to reveal| |
*; Level 10 | *; Level 10 | ||
:Heart's Power has a 5% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> | :Heart's Power has a 5% chance to not actually consume the heart(s) <span style="color:red"><b>(DEPRECATED)</b></span> |
Revision as of 17:20, 22 November 2024
See also: Necromancy/Treasure Effects:By Slot
See also: Necromancy/Treasure Effects:By Ability
Prefix | Suffix | Max-Level Version | Rarity | Slot | [Collapse] Other Versions |
---|---|---|---|---|---|
Necromancer's | of Necromancy | Level 100 - Necromancy Base Damage +50% | Uncommon | Head, MainHand | [Expand]
Click Expand to reveal |
Lifecrusher's | of Burning Corpse-Hands | Level 100 - Death's Hold ignites the target, dealing 300 Fire damage over 12 seconds | Uncommon | Chest, Ring | [Expand]
Click Expand to reveal |
of Electric Doom | Level 100 - Spark of Death deals +73 damage and renders target 10% more vulnerable to Electricity damage for 30 seconds | Uncommon | Chest, Hands | [Expand]
Click Expand to reveal | |
of Skeletal Minions | Level 100 - Summoned Skeletons deal +21% direct damage | Uncommon | OffHand, Necklace | [Expand]
Click Expand to reveal | |
of Stolen Life | Level 100 - Life Steal restores 42 Health | Uncommon | Head, Ring | [Expand]
Click Expand to reveal | |
Crowd Reaper's | of Crowd Reaping | Level 100 - Life Steal targets all enemies within 10 meters and steals +40 health, but reuse timer is +3 seconds and Power cost is +27 | Uncommon | Hands | [Expand]
Click Expand to reveal |
Lifestealer's | of Life Stealing | Level 100 - Life Steal reaps 43 additional health | Uncommon | Legs, Chest | [Expand]
Click Expand to reveal |
Level 100 - Life Steal deals 280 Psychic damage over 10 seconds | Uncommon | Necklace, MainHand | [Expand]
Click Expand to reveal | ||
of Death Gazing | Level 100 - Deathgaze deals +119% damage and has +28 Accuracy (which cancels out the Evasion that certain monsters have) | Uncommon | Hands, Necklace | [Expand]
Click Expand to reveal | |
of Tough Gazes | Level 100 - Deathgaze deals +107 damage and restores 103 armor to you | Uncommon | Chest, Ring | [Expand]
Click Expand to reveal | |
of Hasty Fears | Level 100 - Deathgaze deals +158 damage and increases your sprint speed +3 for 15 seconds | Uncommon | Head | [Expand]
Click Expand to reveal | |
of Reaching Dead | Level 100 - Death's Hold Damage +122% | Uncommon | Legs, MainHand | [Expand]
Click Expand to reveal | |
Level 100 - Death's Hold causes target to take +18% damage from Slashing for 15 seconds | Uncommon | Feet | [Expand]
Click Expand to reveal | ||
Level 100 - Death's Hold causes target to take +18% damage from Electricity for 15 seconds | Uncommon | Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Death's Hold causes target to take +11.57% damage from Darkness for 15 seconds | Uncommon | OffHand | [Expand]
Click Expand to reveal | ||
of Deathsparks | Level 100 - Spark of Death Damage +52% | Uncommon | MainHand, Feet | [Expand]
Click Expand to reveal | |
of Deathsparks | Level 100 - Spark of Death deals 228 Psychic damage over 12 seconds | Uncommon | Legs, Ring | [Expand]
Click Expand to reveal | |
of Tauntsparks | Level 100 - Spark of Death deals +34% damage and taunts +460 | Uncommon | OffHand, Necklace | [Expand]
Click Expand to reveal | |
Chirurgeon's | Level 100 - Rebuild Undead Healing +87 | Uncommon | Chest, OffHand | [Expand]
Click Expand to reveal | |
Chirurgeon's | Level 100 - Rebuild Undead grants targets +20% Universal Damage Resistance for 6 seconds | Uncommon | Hands, OffHand | [Expand]
Click Expand to reveal | |
Level 100 - Rebuild Undead restores 138 health/armor to your undead after a 10 second delay | Uncommon | Legs, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Rebuild Undead Power Cost -40. Rebuild Undead Healing +34 | Rare | Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Using Raise Zombie on an existing zombie increases its damage +39% for 60 seconds | Uncommon | Chest, Legs | [Expand]
Click Expand to reveal | ||
Level 100 - Indirect Psychic Damage +48% when Necromancy is active | Rare | Chest, Legs | [Expand]
Click Expand to reveal | ||
of Dark Waves | Level 100 - Wave of Darkness Damage +56% | Uncommon | Head, MainHand | [Expand]
Click Expand to reveal | |
of Psychic Darkness | Level 100 - Wave of Darkness deals 300 Psychic damage over 12 seconds | Uncommon | Head, OffHand | [Expand]
Click Expand to reveal | |
of Dark Waves | Level 100 - Wave of Darkness deals +103 damage and reuse timer is -1 second | Uncommon | Chest, Legs | [Expand]
Click Expand to reveal | |
Fearmongering | of Dark Waves | Level 100 - Wave of Darkness deals +200 damage to sentient creatures | Uncommon | Hands, Feet | [Expand]
Click Expand to reveal |
of Stone Bone Warriors | Level 100 - Summoned Skeletons have +93 health and suffer -20% damage from Burst attacks | Uncommon | OffHand, Chest | [Expand]
Click Expand to reveal | |
of Plated Bone Warriors | Level 100 - Summoned Skeletons have +130 armor and suffer -20% damage from Burst attacks | Uncommon | OffHand, Feet | [Expand]
Click Expand to reveal | |
of Violent Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +70 direct damage | Uncommon | Hands, Ring | [Expand]
Click Expand to reveal | |
of Dense Sentries | Level 100 - Summoned Skeletal Swordsmen have +149 armor and -20% Crushing/Slashing/Piercing Vulnerability | Uncommon | OffHand, Feet | [Expand]
Click Expand to reveal | |
of Zombie Pain Accumulation | Level 100 - Using Raise Zombie on an existing zombie increases its damage +60 for 5 minutes | Uncommon | Head, MainHand | [Expand]
Click Expand to reveal | |
of Provocation | Level 100 - Provoke Undead causes your minions to deal +46% damage for 10 seconds, but also take 175 damage over 10 seconds | Uncommon | MainHand, Feet | [Expand]
Click Expand to reveal | |
of Provocation | Level 100 - Provoke Undead's Reuse Time is -5 seconds and it boosts your minions' damage +48 for 10 seconds | Uncommon | OffHand, Necklace | [Expand]
Click Expand to reveal | |
of Laughing Bone Warriors | Level 100 - Summoned Skeletal Swordsmen taunt as if they did 1050% more damage | Uncommon | Hands, Necklace | [Expand]
Click Expand to reveal | |
of Death Gazes | Level 100 - Deathgaze deals +132 damage and reuse timer is -3 seconds | Uncommon | Hands, Feet | [Expand]
Click Expand to reveal | |
Level 100 - Indirect Fire Damage +30% when Necromancy is active | Rare | Hands, Necklace | [Expand]
Click Expand to reveal | ||
Level 100 - Using Raise Zombie on an existing zombie raises its Max Health +195 for 5 minutes (and heals +195) | Uncommon | Chest, Ring | [Expand]
Click Expand to reveal | ||
of Angry Bone Warriors | Level 100 - Summoned Skeletal Swordsmen have -55% Max Rage, allowing them to use their stun attack more often (DEPRECATED) | Uncommon | Head | [Expand]
Click Expand to reveal | |
of Self-Provocation | Level 100 - Provoke Undead restores 83 Health to you (or Armor if Health is full) and causes your attacks to taunt +58% for 20 seconds | Uncommon | Head, MainHand | [Expand]
Click Expand to reveal | |
of Provocation | Level 100 - Provoke Undead deals 72 damage to your minions, who then deal +129 damage for 10 seconds | Uncommon | Feet, Ring | [Expand]
Click Expand to reveal | |
Chirurgeon's | Level 100 - Heal Undead and Rebuild Undead restore +38 Health/Armor | Uncommon | Head, MainHand | [Expand]
Click Expand to reveal | |
Chirurgeon's | Level 100 - Heal Undead causes target undead to take -39% damage from Elite attacks for 8 seconds | Rare | Feet | [Expand]
Click Expand to reveal | |
Level 100 - Heal Undead boosts your next attack +117 if it is a Darkness attack | Uncommon | OffHand, Ring | [Expand]
Click Expand to reveal | ||
Level 100 - Heal Undead restores an additional 156 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -5 seconds | Uncommon | MainHand, Legs | [Expand]
Click Expand to reveal | ||
of Heated Bones | Level 100 - Summoned Skeletons deal +24% direct damage, but take +50% more damage from cold attacks | Uncommon | Ring, MainHand | [Expand]
Click Expand to reveal | |
Level 100 - Heart's Power has a 36% chance to not actually consume the heart(s) (DEPRECATED) | Rare | Head | [Expand]
Click Expand to reveal | ||
of Fragile Bones | Level 100 - Summoned Skeletal Archers and Mages deal +28% direct damage, but take +25% damage from crushing attacks | Rare | Legs, Necklace | [Expand]
Click Expand to reveal | |
of Unnatural Skeletons | Level 100 - Summoned Skeletal Archers and Mages deal +25% direct damage, but take +50% damage from nature attacks | Rare | Head | [Expand]
Click Expand to reveal | |
of Strong Zombies | Level 100 - Raised Zombies deal +25% damage | Uncommon | Hands, Legs | [Expand]
Click Expand to reveal | |
of Inciting Zombies | Level 100 - Raised Zombies deal +65 damage and taunt as if they did +200% more damage | Uncommon | Necklace, Legs | [Expand]
Click Expand to reveal | |
of Fast Zombies | Level 100 - Raised Zombies deal +60 damage and speed is +10 | Rare | Feet | [Expand]
Click Expand to reveal |