Difference between revisions of "Giant Bat/Treasure Effects"
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==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ==[[{{msg:BASEPAGENAME}}/Treasure Effects|Treasure Effects]]== | ||
</includeonly> | </includeonly> | ||
− | <!-- This table is from patch | + | See also: [[Giant Bat/Treasure Effects:By Slot]] |
+ | <!-- This table is from patch v266, August 18, 2016 --> | ||
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | {| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;" | ||
|+<div align="left"><h3>Giant Bat</h3></div> | |+<div align="left"><h3>Giant Bat</h3></div> | ||
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Screech deals +95 armor damage || Ring, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Screech deals +7 armor damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Screech deals +15 armor damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Screech deals +23 armor damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Screech deals +31 armor damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Screech deals +39 armor damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Screech deals +47 armor damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Screech deals +55 armor damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Screech deals +63 armor damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Screech deals +71 armor damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Screech deals +79 armor damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Screech deals +87 armor damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Screech deals +95 armor damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Wing Vortex deals +110% damage || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Wing Vortex deals +11% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Wing Vortex deals +20% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Wing Vortex deals +29% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Wing Vortex deals +38% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Wing Vortex deals +47% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Wing Vortex deals +56% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Wing Vortex deals +65% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Wing Vortex deals +74% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Wing Vortex deals +83% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Wing Vortex deals +92% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Wing Vortex deals +101% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Wing Vortex deals +110% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Screech deals +130% damage || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Screech deals +20% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Screech deals +30% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Screech deals +40% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Screech deals +50% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Screech deals +60% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Screech deals +70% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Screech deals +80% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Screech deals +90% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Screech deals +100% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Screech deals +110% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Screech deals +120% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Screech deals +130% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Sonic Burst has a 50% chance to deal +220% damage to all targets || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +22% damage to all targets |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +40% damage to all targets |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +58% damage to all targets |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +76% damage to all targets |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +94% damage to all targets |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +112% damage to all targets |
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*; Tier 7 | *; Tier 7 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +130% damage to all targets |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +148% damage to all targets |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +166% damage to all targets |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +184% damage to all targets |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +202% damage to all targets |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Sonic Burst has a 50% chance to deal +220% damage to all targets |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Bat Stability restores 84 armor and 23 power || Necklace, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Bat Stability restores 7 armor and 1 power |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Bat Stability restores 14 armor and 3 power |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Bat Stability restores 21 armor and 5 power |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Bat Stability restores 28 armor and 7 power |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Bat Stability restores 35 armor and 9 power |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Bat Stability restores 42 armor and 11 power |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Bat Stability restores 49 armor and 13 power |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Bat Stability restores 56 armor and 15 power |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Bat Stability restores 63 armor and 17 power |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Bat Stability restores 70 armor and 19 power |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Bat Stability restores 77 armor and 21 power |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Bat Stability restores 84 armor and 23 power |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 6</b> - | + | | || || <b>Tier 6</b> - Bat Stability provides +35% Projectile Evasion for 10 seconds || Hands, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Bat Stability provides +10% Projectile Evasion for 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Bat Stability provides +15% Projectile Evasion for 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Bat Stability provides +20% Projectile Evasion for 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Bat Stability provides +25% Projectile Evasion for 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Bat Stability provides +30% Projectile Evasion for 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Bat Stability provides +35% Projectile Evasion for 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 6</b> - | + | | || of Hasty Chaos || <b>Tier 6</b> - Confusing Double boosts your movement speed by 6 and your Giant Bat Base Damage by 30% for 15 seconds || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Confusing Double boosts your movement speed by 1 and your Giant Bat Base Damage by 5% for 15 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Confusing Double boosts your movement speed by 2 and your Giant Bat Base Damage by 10% for 15 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 15% for 15 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Confusing Double boosts your movement speed by 4 and your Giant Bat Base Damage by 20% for 15 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Confusing Double boosts your movement speed by 5 and your Giant Bat Base Damage by 25% for 15 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Confusing Double boosts your movement speed by 6 and your Giant Bat Base Damage by 30% for 15 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || of Screaming Death || <b>Tier 6</b> - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage || Head, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +10% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +12% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +14% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +16% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +18% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage |
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|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || of Giant Bats || <b>Tier 6</b> - Giant Bat Base Damage +35% || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Giant Bat Base Damage +10% |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Giant Bat Base Damage +15% |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Giant Bat Base Damage +20% |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Giant Bat Base Damage +25% |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Giant Bat Base Damage +30% |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Giant Bat Base Damage +35% |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Virulent Bite has a 60% chance to deal +75% damage plus 90 trauma damage over 10 seconds || Hands, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +20% damage plus 15 trauma damage over 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +25% damage plus 15 trauma damage over 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +30% damage plus 30 trauma damage over 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +35% damage plus 30 trauma damage over 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +40% damage plus 45 trauma damage over 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +45% damage plus 45 trauma damage over 10 seconds |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +50% damage plus 60 trauma damage over 10 seconds |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +55% damage plus 60 trauma damage over 10 seconds |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +60% damage plus 75 trauma damage over 10 seconds |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +65% damage plus 75 trauma damage over 10 seconds |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +70% damage plus 90 trauma damage over 10 seconds |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Virulent Bite has a 60% chance to deal +75% damage plus 90 trauma damage over 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage || Feet, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +3 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +5 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +8 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +10 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +13 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +15 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +18 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +21 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +24 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +27 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +30 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Tear deals +50 damage and restores 16 Armor to you || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear deals +4 damage and restores 3 Armor to you |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear deals +8 damage and restores 4 Armor to you |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear deals +12 damage and restores 5 Armor to you |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear deals +16 damage and restores 7 Armor to you |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear deals +20 damage and restores 8 Armor to you |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear deals +24 damage and restores 9 Armor to you |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear deals +28 damage and restores 10 Armor to you |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear deals +32 damage and restores 12 Armor to you |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear deals +36 damage and restores 13 Armor to you |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear deals +40 damage and restores 14 Armor to you |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear deals +45 damage and restores 15 Armor to you |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear deals +50 damage and restores 16 Armor to you |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Tear deals +66% damage || Chest, Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear deals +11% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear deals +16% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear deals +21% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear deals +26% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear deals +31% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear deals +36% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear deals +41% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear deals +46% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear deals +51% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear deals +56% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear deals +61% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear deals +66% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Bat Stability heals 65 health || Hands, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Bat Stability heals 10 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Bat Stability heals 15 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Bat Stability heals 20 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Bat Stability heals 25 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Bat Stability heals 30 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Bat Stability heals 35 health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Bat Stability heals 40 health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Bat Stability heals 45 health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Bat Stability heals 50 health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Bat Stability heals 55 health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Bat Stability heals 60 health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Bat Stability heals 65 health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - Wing Vortex | + | | || || <b>Tier 12</b> - Wing Vortex has a 50% chance to deal +217% damage || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +30% damage |
*; Tier 2 | *; Tier 2 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +47% damage |
*; Tier 3 | *; Tier 3 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +64% damage |
*; Tier 4 | *; Tier 4 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +81% damage |
*; Tier 5 | *; Tier 5 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +98% damage |
*; Tier 6 | *; Tier 6 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +115% damage |
*; Tier 7 | *; Tier 7 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +132% damage |
*; Tier 8 | *; Tier 8 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +149% damage |
*; Tier 9 | *; Tier 9 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +166% damage |
*; Tier 10 | *; Tier 10 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +183% damage |
*; Tier 11 | *; Tier 11 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +200% damage |
*; Tier 12 | *; Tier 12 | ||
− | *Wing Vortex | + | *Wing Vortex has a 50% chance to deal +217% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Smouldering Gaze has a 60% chance to deal +190% damage || Necklace, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +25% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +40% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +55% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +70% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +85% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +100% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +115% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +130% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +145% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +160% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +175% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smouldering Gaze has a 60% chance to deal +190% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Drink Blood deals +105 direct health damage || Head, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Drink Blood deals +8 direct health damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Drink Blood deals +16 direct health damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Drink Blood deals +24 direct health damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Drink Blood deals +33 direct health damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Drink Blood deals +42 direct health damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Drink Blood deals +51 direct health damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Drink Blood deals +60 direct health damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Drink Blood deals +69 direct health damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Drink Blood deals +78 direct health damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Drink Blood deals +87 direct health damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Drink Blood deals +96 direct health damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Drink Blood deals +105 direct health damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 6</b> - | + | | || || <b>Tier 6</b> - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. || Feet, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +5 damage. |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +12 damage. |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +20 damage. |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +28 damage. |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +35 damage. |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 487: | Line 461: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Drink Blood restores 15 power and 15 armor || Hands, Ring || {{Spoiler| |
+ | *; Tier 1 | ||
+ | *Drink Blood restores 2 power and 2 armor | ||
+ | *; Tier 2 | ||
+ | *Drink Blood restores 3 power and 3 armor | ||
+ | *; Tier 3 | ||
+ | *Drink Blood restores 4 power and 4 armor | ||
+ | *; Tier 4 | ||
+ | *Drink Blood restores 5 power and 5 armor | ||
+ | *; Tier 5 | ||
+ | *Drink Blood restores 6 power and 6 armor | ||
+ | *; Tier 6 | ||
+ | *Drink Blood restores 7 power and 7 armor | ||
+ | *; Tier 7 | ||
+ | *Drink Blood restores 8 power and 8 armor | ||
+ | *; Tier 8 | ||
+ | *Drink Blood restores 9 power and 9 armor | ||
+ | *; Tier 9 | ||
+ | *Drink Blood restores 10 power and 10 armor | ||
+ | *; Tier 10 | ||
+ | *Drink Blood restores 12 power and 12 armor | ||
+ | *; Tier 11 | ||
+ | *Drink Blood restores 13 power and 13 armor | ||
+ | *; Tier 12 | ||
+ | *Drink Blood restores 15 power and 15 armor | ||
+ | |Expand}} | ||
+ | |- | ||
+ | | || || <b>Tier 12</b> - Tear has a 33% chance to deal +97% damage and reset the timer on Screech (so Screech can be used again immediately) || Feet, Ring || {{Spoiler| | ||
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear has a 33% chance to deal +20% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear has a 33% chance to deal +27% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear has a 33% chance to deal +34% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear has a 33% chance to deal +41% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear has a 33% chance to deal +48% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear has a 33% chance to deal +55% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear has a 33% chance to deal +62% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear has a 33% chance to deal +69% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear has a 33% chance to deal +76% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear has a 33% chance to deal +83% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear has a 33% chance to deal +90% damage and reset the timer on Screech (so Screech can be used again immediately) |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear has a 33% chance to deal +97% damage and reset the timer on Screech (so Screech can be used again immediately) |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | Blood Drinker's || of Blood Drinking || <b>Tier 12</b> - Drink Blood reaps 35 additional health || Legs, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Drink Blood reaps 4 additional health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Drink Blood reaps 6 additional health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Drink Blood reaps 8 additional health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Drink Blood reaps 10 additional health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Drink Blood reaps 13 additional health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Drink Blood reaps 16 additional health |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Drink Blood reaps 20 additional health |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Drink Blood reaps 23 additional health |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Drink Blood reaps 26 additional health |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Drink Blood reaps 29 additional health |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Drink Blood reaps 32 additional health |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Drink Blood reaps 35 additional health |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Tear has a 50% chance to deal +130% damage || Legs, Necklace || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Tear has a 50% chance to deal +20% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Tear has a 50% chance to deal +30% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Tear has a 50% chance to deal +40% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Tear has a 50% chance to deal +50% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Tear has a 50% chance to deal +60% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Tear has a 50% chance to deal +70% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Tear has a 50% chance to deal +80% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Tear has a 50% chance to deal +90% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Tear has a 50% chance to deal +100% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Tear has a 50% chance to deal +110% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Tear has a 50% chance to deal +120% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Tear has a 50% chance to deal +130% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
Line 595: | Line 596: | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Screech has a 60% chance to deal +202% damage || Necklace, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Screech has a 60% chance to deal +15% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Screech has a 60% chance to deal +32% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Screech has a 60% chance to deal +49% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Screech has a 60% chance to deal +66% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Screech has a 60% chance to deal +83% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Screech has a 60% chance to deal +100% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Screech has a 60% chance to deal +117% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Screech has a 60% chance to deal +134% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Screech has a 60% chance to deal +151% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Screech has a 60% chance to deal +168% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Screech has a 60% chance to deal +185% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Screech has a 60% chance to deal +202% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - Virulent Bite | + | | || || <b>Tier 12</b> - Virulent Bite deals +92% damage || Chest, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | *Virulent Bite | + | *Virulent Bite deals +15% damage |
*; Tier 2 | *; Tier 2 | ||
− | *Virulent Bite | + | *Virulent Bite deals +22% damage |
*; Tier 3 | *; Tier 3 | ||
− | *Virulent Bite | + | *Virulent Bite deals +29% damage |
*; Tier 4 | *; Tier 4 | ||
− | *Virulent Bite | + | *Virulent Bite deals +36% damage |
*; Tier 5 | *; Tier 5 | ||
− | *Virulent Bite | + | *Virulent Bite deals +43% damage |
*; Tier 6 | *; Tier 6 | ||
− | *Virulent Bite | + | *Virulent Bite deals +50% damage |
*; Tier 7 | *; Tier 7 | ||
− | *Virulent Bite | + | *Virulent Bite deals +57% damage |
*; Tier 8 | *; Tier 8 | ||
− | *Virulent Bite | + | *Virulent Bite deals +64% damage |
*; Tier 9 | *; Tier 9 | ||
− | *Virulent Bite | + | *Virulent Bite deals +71% damage |
*; Tier 10 | *; Tier 10 | ||
− | *Virulent Bite | + | *Virulent Bite deals +78% damage |
*; Tier 11 | *; Tier 11 | ||
− | *Virulent Bite | + | *Virulent Bite deals +85% damage |
*; Tier 12 | *; Tier 12 | ||
− | *Virulent Bite | + | *Virulent Bite deals +92% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Smouldering Gaze deals +115% damage || Head, Ring || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Smouldering Gaze deals +16% damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Smouldering Gaze deals +25% damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Smouldering Gaze deals +34% damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Smouldering Gaze deals +43% damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Smouldering Gaze deals +52% damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Smouldering Gaze deals +61% damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Smouldering Gaze deals +70% damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Smouldering Gaze deals +79% damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Smouldering Gaze deals +88% damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Smouldering Gaze deals +97% damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Smouldering Gaze deals +106% damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Smouldering Gaze deals +115% damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || || <b>Tier 6</b> - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds. || Chest, Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +10% for 10 seconds. |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +15% for 10 seconds. |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +20% for 10 seconds. |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +25% for 10 seconds. |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +30% for 10 seconds. |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | Bloody || of Bloody Bites || <b>Tier 6</b> - Virulent Bite deals 90 trauma damage over 10 seconds || Hands, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Virulent Bite deals 15 trauma damage over 10 seconds |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Virulent Bite deals 30 trauma damage over 10 seconds |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Virulent Bite deals 45 trauma damage over 10 seconds |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Virulent Bite deals 60 trauma damage over 10 seconds |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Virulent Bite deals 75 trauma damage over 10 seconds |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Virulent Bite deals 90 trauma damage over 10 seconds |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier | + | | || of Confounding Disease || <b>Tier 6</b> - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage || Head || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +10 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +20 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +30 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +40 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +50 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || of | + | | || of Healthy Chaos || <b>Tier 12</b> - Confusing Double heals you for 140 health || Head, Chest || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Confusing Double heals you for 10 health |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Confusing Double heals you for 20 health |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Confusing Double heals you for 32 health |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Confusing Double heals you for 44 health |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Confusing Double heals you for 56 health |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Confusing Double heals you for 68 health |
+ | *; Tier 7 | ||
+ | *Confusing Double heals you for 80 health | ||
+ | *; Tier 8 | ||
+ | *Confusing Double heals you for 92 health | ||
+ | *; Tier 9 | ||
+ | *Confusing Double heals you for 104 health | ||
+ | *; Tier 10 | ||
+ | *Confusing Double heals you for 116 health | ||
+ | *; Tier 11 | ||
+ | *Confusing Double heals you for 128 health | ||
+ | *; Tier 12 | ||
+ | *Confusing Double heals you for 140 health | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - Rip has a 50% chance to deal +48 damage || Legs, Hands || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Rip has a 50% chance to deal +3 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Rip has a 50% chance to deal +5 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Rip has a 50% chance to deal +8 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Rip has a 50% chance to deal +10 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Rip has a 50% chance to deal +13 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Rip has a 50% chance to deal +18 damage |
+ | *; Tier 7 | ||
+ | *Rip has a 50% chance to deal +23 damage | ||
+ | *; Tier 8 | ||
+ | *Rip has a 50% chance to deal +28 damage | ||
+ | *; Tier 9 | ||
+ | *Rip has a 50% chance to deal +33 damage | ||
+ | *; Tier 10 | ||
+ | *Rip has a 50% chance to deal +38 damage | ||
+ | *; Tier 11 | ||
+ | *Rip has a 50% chance to deal +43 damage | ||
+ | *; Tier 12 | ||
+ | *Rip has a 50% chance to deal +48 damage | ||
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | | + | | || || <b>Tier 12</b> - Rip deals +19 damage || Chest, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Rip deals +1 damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Rip deals +2 damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Rip deals +3 damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Rip deals +4 damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Rip deals +5 damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Rip deals +7 damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Rip deals +9 damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Rip deals +11 damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Rip deals +13 damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Rip deals +15 damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Rip deals +17 damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Rip deals +19 damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || | + | | || || <b>Tier 12</b> - For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage || Head, Feet || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +2 mitigation vs. Psychic and Trauma damage |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +4 mitigation vs. Psychic and Trauma damage |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +5 mitigation vs. Psychic and Trauma damage |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +7 mitigation vs. Psychic and Trauma damage |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +9 mitigation vs. Psychic and Trauma damage |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +10 mitigation vs. Psychic and Trauma damage |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +12 mitigation vs. Psychic and Trauma damage |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +14 mitigation vs. Psychic and Trauma damage |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +16 mitigation vs. Psychic and Trauma damage |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +17 mitigation vs. Psychic and Trauma damage |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +19 mitigation vs. Psychic and Trauma damage |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage |
|Expand}} | |Expand}} | ||
|- | |- | ||
− | | || || <b>Tier 12</b> - | + | | || || <b>Tier 12</b> - Wing Vortex has a 30% chance to deal +50% damage and stun all targets || Head, Legs || {{Spoiler| |
*; Tier 1 | *; Tier 1 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +6% damage and stun all targets |
*; Tier 2 | *; Tier 2 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +10% damage and stun all targets |
*; Tier 3 | *; Tier 3 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +14% damage and stun all targets |
*; Tier 4 | *; Tier 4 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +18% damage and stun all targets |
*; Tier 5 | *; Tier 5 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +22% damage and stun all targets |
*; Tier 6 | *; Tier 6 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +26% damage and stun all targets |
*; Tier 7 | *; Tier 7 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +30% damage and stun all targets |
*; Tier 8 | *; Tier 8 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +34% damage and stun all targets |
*; Tier 9 | *; Tier 9 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +38% damage and stun all targets |
*; Tier 10 | *; Tier 10 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +42% damage and stun all targets |
*; Tier 11 | *; Tier 11 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +46% damage and stun all targets |
*; Tier 12 | *; Tier 12 | ||
− | * | + | *Wing Vortex has a 30% chance to deal +50% damage and stun all targets |
|Expand}} | |Expand}} | ||
|} | |} |
Revision as of 15:29, 18 August 2016
See also: Giant Bat/Treasure Effects:By Slot
Prefix | Suffix | Best Tier | Slot | All Tiers |
---|---|---|---|---|
Tier 12 - Screech deals +95 armor damage | Ring, Necklace |
Expand
| ||
Tier 12 - Wing Vortex deals +110% damage | Hands, Feet |
Expand
| ||
Tier 12 - Screech deals +130% damage | Feet, Ring |
Expand
| ||
Tier 12 - Sonic Burst has a 50% chance to deal +220% damage to all targets | Chest, Legs |
Expand
| ||
Tier 12 - Bat Stability restores 84 armor and 23 power | Necklace, Feet |
Expand
| ||
Tier 6 - Bat Stability provides +35% Projectile Evasion for 10 seconds | Hands, Legs |
Expand
| ||
of Hasty Chaos | Tier 6 - Confusing Double boosts your movement speed by 6 and your Giant Bat Base Damage by 30% for 15 seconds | Hands, Feet |
Expand
| |
of Screaming Death | Tier 6 - Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage | Head, Hands |
Expand
| |
of Giant Bats | Tier 6 - Giant Bat Base Damage +35% | Head, Necklace |
Expand
| |
Tier 12 - Virulent Bite has a 60% chance to deal +75% damage plus 90 trauma damage over 10 seconds | Hands, Ring |
Expand
| ||
Tier 12 - For 30 seconds after using Drink Blood, all sonic attacks deal +33 damage | Feet, Ring |
Expand
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Tier 12 - Tear deals +50 damage and restores 16 Armor to you | Legs, Necklace |
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Tier 12 - Tear deals +66% damage | Chest, Head |
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Tier 12 - Bat Stability heals 65 health | Hands, Ring |
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Tier 12 - Wing Vortex has a 50% chance to deal +217% damage | Chest, Legs |
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Tier 12 - Smouldering Gaze has a 60% chance to deal +190% damage | Necklace, Legs |
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Tier 12 - Drink Blood deals +105 direct health damage | Head, Necklace |
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Tier 6 - Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 damage. | Feet, Necklace |
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Tier 12 - Sonic Burst deals +119% damage to all targets | Hands, Feet |
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Tier 12 - Drink Blood restores 15 power and 15 armor | Hands, Ring |
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Tier 12 - Tear has a 33% chance to deal +97% damage and reset the timer on Screech (so Screech can be used again immediately) | Feet, Ring |
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Blood Drinker's | of Blood Drinking | Tier 12 - Drink Blood reaps 35 additional health | Legs, Chest |
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Tier 12 - Tear has a 50% chance to deal +130% damage | Legs, Necklace |
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Tier 12 - Wing Vortex cause targets' next attack to deal -46 damage | Feet, Ring |
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Tier 12 - Screech has a 60% chance to deal +202% damage | Necklace, Hands |
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Tier 12 - Virulent Bite deals +92% damage | Chest, Legs |
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Tier 12 - Smouldering Gaze deals +115% damage | Head, Ring |
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Tier 6 - Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +35% for 10 seconds. | Chest, Head |
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Bloody | of Bloody Bites | Tier 6 - Virulent Bite deals 90 trauma damage over 10 seconds | Hands, Feet |
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of Confounding Disease | Tier 6 - Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 damage | Head |
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of Healthy Chaos | Tier 12 - Confusing Double heals you for 140 health | Head, Chest |
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Tier 12 - Rip has a 50% chance to deal +48 damage | Legs, Hands |
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Tier 12 - Rip deals +19 damage | Chest, Feet |
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Tier 12 - For 30 seconds after using Drink Blood, you gain +21 mitigation vs. Psychic and Trauma damage | Head, Feet |
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Tier 12 - Wing Vortex has a 30% chance to deal +50% damage and stun all targets | Head, Legs |
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