Difference between revisions of "Game updates/2014-10-09"

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m (October 9th, 2014)
m (October 9th, 2014)
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* Look At My Hammer cost power, when it was supposed to be free
 
* Look At My Hammer cost power, when it was supposed to be free
  
* Added some more checking for the '''/invite''' and '''/friend''' commands. (A few people have said it "doesn't seem to work" but I can't
+
* Added some more checking for the '''/invite''' and '''/friend''' commands. (A few people have said it "doesn't seem to work" but I can't repro any issues; if you find a reproducible scenario please report it!)
repro any issues; if you find a reproducible scenario please report it!)
 
  
 
* Finally tracked down issues with certain gift items, most notably brass items
 
* Finally tracked down issues with certain gift items, most notably brass items
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* [[Marna]] now has double the available weekly gold (which is still, intentionally, pretty small)
 
* [[Marna]] now has double the available weekly gold (which is still, intentionally, pretty small)
  
* Power costs for Room-Temperature Ball 1 and 2 were extremely high by mistake (and the higher level versions were much
+
* Power costs for Room-Temperature Ball 1 and 2 were extremely high by mistake (and the higher level versions were much cheaper)
cheaper)
 
  
 
===Fire Magic: Minor Nerf===
 
===Fire Magic: Minor Nerf===
  
* Small rebalance of [[Fire Magic]]: most spells now cost 2-3 more Power. This is intended to slightly increase the Power pressure on
+
* Small rebalance of [[Fire Magic]]: most spells now cost 2-3 more Power. This is intended to slightly increase the Power pressure on high level players. But the effect is pretty modest.
high level players. But the effect is pretty modest.
 
  
* To keep this from having too big an impact on low-level fire magic, Fire Mages now earn more of their bonus Power at low level
+
* To keep this from having too big an impact on low-level fire magic, Fire Mages now earn more of their bonus Power at low level rather than high level. (At level 50, your Max Power will be unchanged from before, it's just that you get more of that Max Power at an earlier level.)
rather than high level. (At level 50, your Max Power will be unchanged from before, it's just that you get more of that Max Power at
 
an earlier level.)
 
  
 
[[Category:Game updates]]
 
[[Category:Game updates]]

Revision as of 09:29, 11 October 2014

October 9th, 2014

Small bug fix update.

Fixes / Changes

  • Hunter's Stride claimed to be an area-effect but only worked on the targeted ally (or self)
  • Player spider Incubate ability didn't create lasting spiders
  • Look At My Hammer cost power, when it was supposed to be free
  • Added some more checking for the /invite and /friend commands. (A few people have said it "doesn't seem to work" but I can't repro any issues; if you find a reproducible scenario please report it!)
  • Finally tracked down issues with certain gift items, most notably brass items
  • Marna now has double the available weekly gold (which is still, intentionally, pretty small)
  • Power costs for Room-Temperature Ball 1 and 2 were extremely high by mistake (and the higher level versions were much cheaper)

Fire Magic: Minor Nerf

  • Small rebalance of Fire Magic: most spells now cost 2-3 more Power. This is intended to slightly increase the Power pressure on high level players. But the effect is pretty modest.
  • To keep this from having too big an impact on low-level fire magic, Fire Mages now earn more of their bonus Power at low level rather than high level. (At level 50, your Max Power will be unchanged from before, it's just that you get more of that Max Power at an earlier level.)