Difference between revisions of "Haste"
From Project: Gorgon Wiki
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==Skills and Ability Mods== | ==Skills and Ability Mods== | ||
Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect. | Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect. | ||
− | <br>Modded numbers are based on obtaining all highest-level applicable item mods (as of | + | <br>Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019). |
{| {{STDT}} | {| {{STDT}} | ||
! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded | ! Skill !! Ability !! Duration !! Cooldown !! Uptime !! In Combat? !! Unmodded !! Modded | ||
+ | |- style="background:#eafde7;" | ||
+ | | '''[[Animal Handling]]''' || Sic Em || 10 || 12 || ** || yes || 0 || +8 | ||
|- style="background:#7a76f2;" | |- style="background:#7a76f2;" | ||
− | | '''[[Bard]]''' || Moment of Resolve || 8 || 60 || 13% || yes || 0 || + | + | | '''[[Bard]]''' || Moment of Resolve || 8 || 60 || 13% || yes || 0 || +2 |
|- style="background:#00DD22;" | |- style="background:#00DD22;" | ||
| '''[[Battle Chemistry]]''' || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5 | | '''[[Battle Chemistry]]''' || Mutation: Extra Toes || long || n/a || 100% || no || +5 || +5 | ||
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|- style="background:#edbf8b;" | |- style="background:#edbf8b;" | ||
| || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6 | | || Shadow Feint || 15 || 20 || 75% || yes || 0 || +6 | ||
+ | |- style="background:#5fa1f2;" | ||
+ | | '''[[Mentalism]]''' || Reconstruct || 10 || 30 || 33% || yes || 0 || +4 | ||
+ | |- style="background:#925ff2;" | ||
+ | | '''[[Necromancy]]''' || Deathgaze || 15 || 30 || *** || yes || 0 || +2.5 | ||
|- style="background:#bdbf8b;" | |- style="background:#bdbf8b;" | ||
− | | '''[[Pig]]''' || Terror Dash || | + | | '''[[Pig]]''' || Terror Dash || 10 || 60 || 17% || yes || +12 || +12 |
+ | |- style="background:#bdbf8b;" | ||
+ | | || Squeal || 10 || 30 || 33% || yes || 0 || +9.5 | ||
|- style="background:#a0e2e5;" | |- style="background:#a0e2e5;" | ||
| '''[[Psychology]]''' || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8 | | '''[[Psychology]]''' || Positive Attitude || 60 || 60 (47)* || 100% (128%)* || no || 0 || +8 | ||
|- style="background:#a0e2e5;" | |- style="background:#a0e2e5;" | ||
− | | || Ridicule || 6 || 7 || *** || yes || 0 || + | + | | || Ridicule || 6 || 7 || **** || yes || 0 || +4 |
|- style="background:#66FFAA;" | |- style="background:#66FFAA;" | ||
| '''[[Rabbit]]''' || Hare Dash || 11 || 30 ||37% || yes || +10 || +10 | | '''[[Rabbit]]''' || Hare Dash || 11 || 30 ||37% || yes || +10 || +10 | ||
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| '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +10 || +20 | | '''[[Shield]]''' || Take the Lead || 10 || 30 || 33% || yes || +10 || +20 | ||
|- style="background:#f4a958;" | |- style="background:#f4a958;" | ||
− | | || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6 | + | | || Vigorous Defense || 15 || 60 || 25% || yes || 0 || +6.5 |
|- style="background:#de8bed;" | |- style="background:#de8bed;" | ||
− | | '''[[Spider]]''' || Premeditated Doom || 40 || 40 || 100% || yes || 0 || + | + | | '''[[Spider]]''' || Premeditated Doom || 40 || 40 || 100% || yes || 0 || +8 |
|- style="background:#de8bed;" | |- style="background:#de8bed;" | ||
− | | || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || + | + | | || Web Trap || 10 || 25 (15)* || 40% (67%)* || yes || 0 || +15 |
|- style="background:#de8bed;" | |- style="background:#de8bed;" | ||
− | | || Terrifying Bite || 10 || 30 || ** || yes || 0 || + | + | | || Terrifying Bite || 10 || 30 || ***** || yes || 0 || +7 |
|} | |} | ||
<nowiki>*</nowiki>Numbers in parentheses require mod(s) | <nowiki>*</nowiki>Numbers in parentheses require mod(s) | ||
− | <br><nowiki>**</nowiki>Up to | + | <br><nowiki>**</nowiki>Up to 83% uptime, but requires targeting an enemy and being near your pet to activate |
− | <br><nowiki>***</nowiki>Up to 85% uptime, but requires landing a range attack to activate | + | <br><nowiki>***</nowiki>Up to 50% uptime, but requires landing a range attack to activate |
+ | <br><nowiki>****</nowiki>Up to 85% uptime, but requires landing a range attack to activate | ||
+ | <br><nowiki>*****</nowiki>Up to 33% uptime, but requires landing a melee attack to activate | ||
==Item Properties== | ==Item Properties== | ||
* Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack. | * Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack. | ||
+ | * [[Shamanic Infusion]] can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants. | ||
[[Category:Mechanics]] | [[Category:Mechanics]] |
Revision as of 02:12, 16 July 2019
This page lists various means of increasing run speed.
Consumables
- can be learned in the Serbule Hills Spider Cave.
- (L 5) and (L 20) can be learned from Alchemy: Ignite The Fire In Your Legs!, a book sold by Yetta. These potions last two minutes and require at least one Fire Dust as ingredient.
- (L 35) and (L 45) are alchemy recipes only Lycanthropes can learn, but the potions are usable by anyone.
Skills and Ability Mods
Note: Information in this table is based on info in the wiki. Most information is untested in actual gameplay. In particular some of the "In Combat?" values may be incorrect.
Modded numbers are based on obtaining all highest-level applicable item mods (as of 15 July, 2019).
Skill | Ability | Duration | Cooldown | Uptime | In Combat? | Unmodded | Modded |
---|---|---|---|---|---|---|---|
Animal Handling | Sic Em | 10 | 12 | ** | yes | 0 | +8 |
Bard | Moment of Resolve | 8 | 60 | 13% | yes | 0 | +2 |
Battle Chemistry | Mutation: Extra Toes | long | n/a | 100% | no | +5 | +5 |
Haste Concoction | 10 | 45 | 22% | yes | +11 | +11 | |
Cow | Moo of Determination | 10 | 30 | 33% | yes | +13 | +13 |
Graze | 30 | 50 | 60% | no | 0 | +17 | |
Deer | Bounding Escape | 13 | 30 | 43% | yes | +8 | +8 |
Cuteness Overload | 8 | 30 | 27% | yes | 0 | +12 | |
none (Generic Mod) | perm | n/a | 100% | no | 0 | +8 | |
Druid | Hunter's Stride | 60 | 60 | 100% | yes | +2.5 | +2.5 |
Fire Magic | Flesh to Fuel | 15 | 20 | 75% | no | 0 | +14 |
Lycanthropy | Hunting Speed | 30 | 10 | 100% | no | +12 | +12 |
Shadow Feint | 15 | 20 | 75% | yes | 0 | +6 | |
Mentalism | Reconstruct | 10 | 30 | 33% | yes | 0 | +4 |
Necromancy | Deathgaze | 15 | 30 | *** | yes | 0 | +2.5 |
Pig | Terror Dash | 10 | 60 | 17% | yes | +12 | +12 |
Squeal | 10 | 30 | 33% | yes | 0 | +9.5 | |
Psychology | Positive Attitude | 60 | 60 (47)* | 100% (128%)* | no | 0 | +8 |
Ridicule | 6 | 7 | **** | yes | 0 | +4 | |
Rabbit | Hare Dash | 11 | 30 | 37% | yes | +10 | +10 |
none (Generic Mod) | perm | n/a | 100% | no | 0 | +6 | |
Shield | Take the Lead | 10 | 30 | 33% | yes | +10 | +20 |
Vigorous Defense | 15 | 60 | 25% | yes | 0 | +6.5 | |
Spider | Premeditated Doom | 40 | 40 | 100% | yes | 0 | +8 |
Web Trap | 10 | 25 (15)* | 40% (67%)* | yes | 0 | +15 | |
Terrifying Bite | 10 | 30 | ***** | yes | 0 | +7 |
*Numbers in parentheses require mod(s)
**Up to 83% uptime, but requires targeting an enemy and being near your pet to activate
***Up to 50% uptime, but requires landing a range attack to activate
****Up to 85% uptime, but requires landing a range attack to activate
*****Up to 33% uptime, but requires landing a melee attack to activate
Item Properties
- Sprint speed mods on various items, such as the +1 to sprint speed on the "Amulet of the Rugged Traveler", "Ring of Jaunty Traipsing", or the +2 sprint speed on boots with the word "Windstep" in their title. These passive sprint mods stack.
- Shamanic Infusion can add up to +1.5 sprint speed on boots and +3 sprint and swimming speed on pants.