Difference between revisions of "Sir Villas Wake"
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==World Influence== | ==World Influence== | ||
===Eltibule=== | ===Eltibule=== | ||
+ | '''Sir Villas Wake investigated the weird statues in [[Eltibule]]. | ||
{{Quote|source={{lore|Thick Journal}}|icon=book| | {{Quote|source={{lore|Thick Journal}}|icon=book| | ||
It's entitled "Private Journal, Sir Villis Wake." You carefully look for exploding glyph traps or deadly poison darts, but it seems safe enough. However, after reading just a few paragraphs, your eyes glaze over with boredom. Maybe you could skin it and manage to stay awake... | It's entitled "Private Journal, Sir Villis Wake." You carefully look for exploding glyph traps or deadly poison darts, but it seems safe enough. However, after reading just a few paragraphs, your eyes glaze over with boredom. Maybe you could skin it and manage to stay awake... | ||
− | ... and I'm certain now that the statues are tied to the phase of the moon! This proves that they can't be of Dwarven origin, because the | + | ... and I'm certain now that the statues are tied to the phase of the moon! This proves that they can't be of Dwarven origin, because the [[Dwarves]] never use lunar magic -- it's too unpredictable underground. But the dwarves certainly made use of the statues. For what, I cannot say. |
+ | |||
+ | ... I believe that one statue is the Primary statue during each phase of the moon, and can be found by placing a moonstone on the statue. The primary statue will accept the moonstone. Other statues will return the moonstone unharmed, rather than consuming it as everything else is. | ||
+ | |||
+ | ...each seems keyed to different trigger items. The primary statue accepts gems. If you head clockwise around the general area to find the next statue, that one accepts mushrooms. The one beyond that accepts fish. And the one beyond that accepts bones. Those are all that I have discovered so far, but I believe each statue can accept several different kinds of things. | ||
+ | |||
+ | ... providing a correct key item retrieves a document. Most of these are pieces of dwarven script describing a hidden cache of treasure. A cartographer could probably turn these vague clues into exact coordinates. I'll have my assistant in [[Statehelm]] come here immediately; she is better at all this map malarkey. | ||
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+ | ... we have now sampled several hidden containers, and the results were impressive. | ||
+ | |||
+ | It appears that an entire society of dwarves used the system hundreds of years ago, and left their treasures behind, trusting perhaps that the complexity of the system would keep their items safe. | ||
+ | |||
+ | ... I found one item that was relatively modern, suggesting that dwarves were using the system as recently as a few years ago. In fact, they may still be using the system even now... | ||
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}} | }} | ||
[[Category:NPCs]][[Category:Human]] | [[Category:NPCs]][[Category:Human]] |
Revision as of 16:54, 19 January 2015
Sir Villas Wake is a Human Mage who was researching the Weird Statues in Eltibule. He was working alongside Sinda, daughter of Yasinda. The duo encountered problems during their exploration...
Dalvos is a "young colleague" of Wake's.
World Influence
Eltibule
Sir Villas Wake investigated the weird statues in Eltibule.
Error: Item not foundIt's entitled "Private Journal, Sir Villis Wake." You carefully look for exploding glyph traps or deadly poison darts, but it seems safe enough. However, after reading just a few paragraphs, your eyes glaze over with boredom. Maybe you could skin it and manage to stay awake...
... and I'm certain now that the statues are tied to the phase of the moon! This proves that they can't be of Dwarven origin, because the Dwarves never use lunar magic -- it's too unpredictable underground. But the dwarves certainly made use of the statues. For what, I cannot say.
... I believe that one statue is the Primary statue during each phase of the moon, and can be found by placing a moonstone on the statue. The primary statue will accept the moonstone. Other statues will return the moonstone unharmed, rather than consuming it as everything else is.
...each seems keyed to different trigger items. The primary statue accepts gems. If you head clockwise around the general area to find the next statue, that one accepts mushrooms. The one beyond that accepts fish. And the one beyond that accepts bones. Those are all that I have discovered so far, but I believe each statue can accept several different kinds of things.
... providing a correct key item retrieves a document. Most of these are pieces of dwarven script describing a hidden cache of treasure. A cartographer could probably turn these vague clues into exact coordinates. I'll have my assistant in Statehelm come here immediately; she is better at all this map malarkey.
... we have now sampled several hidden containers, and the results were impressive.
It appears that an entire society of dwarves used the system hundreds of years ago, and left their treasures behind, trusting perhaps that the complexity of the system would keep their items safe.
... I found one item that was relatively modern, suggesting that dwarves were using the system as recently as a few years ago. In fact, they may still be using the system even now...