Difference between revisions of "Template:Combat Ability name"

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(Add special cases (SecurityGolem, SkeletonDistanceArcher))
m (Updating shark AIP.)
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| BrainDrain=Crushing Power Debuff
 
| BrainDrain=Crushing Power Debuff
 
| BrainDrain2=Crushing Power Debuff
 
| BrainDrain2=Crushing Power Debuff
 +
| SharkBite = Crushing Damage
 +
| SharkMegaBite = Crushing Damage and Bleed
 +
| SharkOpener = Crushing Damage and Slow
 
| SheepBomb1=Burst Fire Self-Destruct
 
| SheepBomb1=Burst Fire Self-Destruct
 
| SlugPoisonBite=Poison Damage
 
| SlugPoisonBite=Poison Damage

Revision as of 13:07, 8 July 2020

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Description

This accepts a combat ability internal name as input and returns the in-game description (what players see in mob combat information).

Syntax

{{Combat Ability name|<name>}}

Parameters

<name>
The name of the ability. It must match exactly what is displayed in the json (e.g. "TreantStomp", not "Treant Stomp" or "treantstomp")

Examples

Basic Use

{{Combat Ability name|TreantStomp}} {{Combat Ability name|IceSlimeKick}}

Heavy Crushing Damage, Cold Damage