Difference between revisions of "Chemist/Items sold"
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Revision as of 13:18, 30 October 2020
- Basic Combat Beaker
- Basic Combat Flask
- Golem Abilities (Trains level 1-5 unless otherwise noted):
- - Poison Bomb Toss
- - Healing Mist
- - Self Destruct
- - Invigorating Mist
- - Healing Injection
- - Doom Admixture
- - Self Sacrifice
- - Taunting Punch
- - Haste Concoction (Levels 1-3)
- - Fire Balm
- - Rage Mist
- - Acid Toss
- Golem Conditionals
- - Always
- - Owner is in combat
- - Golem Health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's health is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's power is below 100% , 90%, 80%, ... 20%, 10%
- - Owner's armor is below 100% , 90%, 80%, ... 20%, 10%
- - Owner is stunned / dead / howling / in water / underwater
- - Golem is on fire
- - Randomly 1% of the time (also 2%, 3%, 4%, 5%, 10%, 25%, 33%, 50%, 75%)
- - Randomly 1% of the time during combat (same also's)
- - Randomly 1% of the time out of combat (same also's)
- - Every 10 seconds (also 20, 30 ... 90 seconds)
- - Every 1 minutes (also 2, 3, 4, 5 minutes)
- - Golem at 100% health
- - Golem above 50% health
- - Owner at 100% health
- - Owner above 50% health
- - Golem rage bar is full / is above 50% / is empty / is below 50%
- - Owner has triggered golem / Owner has not triggered golem