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Game updates/2016-08-13

14 bytes added, 15:22, 17 June 2021
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Totemic Infusion
: The main purpose of doing an update today was to get these crash-fixes live. But there were a few other small things that happened to be ready to go.
===<b>Totemic Infusion</b>===
: A new crafting skill can be learned from an NPC in [[Serbule Hills|South Serbule]]. (Look for him on the meditation pillar near the lake.) This skill is intended for low-level players as an introduction to item enhancements. The recipes give completely predictable benefits with no random elements, because you don't stay a newbie long enough for random elements to make sense on your newbie gear. Totemic infusions use 100 enhancement points on an item just like an Augment, which means you can't use both on the same item. (But what newbie is going to Augment their newbie gear?) The totemic infusions come in several tiers, and while Augments will probably be more powerful in the general case, there are many scenarios where totemic infusions are the most practical choice (such as when you're in the 40s and realize you need a lot more armor to survive in Kur, or when you're in the 30s and trying to bridge the gap in dungeon difficulties).
===<b>Other Changes:</b>===