Giant Bat
Overview
The Giant Bat is a Beast Form with the unique ability to fly while effectively fighting enemies, limited only by the flight's power usage.
They have a variety of abilities, which range from knock-back, recovery, damage, and a concussion, making it potentially compatible with any skill-set a bat can use.
You can cure Giant Bat form by buying an Un-Bat Juice from Harry the Wolf
Description
Skill in living and fighting as a bat.
How to Obtain
Another bat player (who must be at least level 8) can repeatedly use Virulent Bite on you for a chance to give the Fevered Trismus disease which will change you into a bat after two hours. During the Halloween event, one may also be bitten by an enemy bat's rage attack for Fevered Trismus.
Abilities
Ability Name | Description | Damage Type | Level |
---|---|---|---|
Echolocation | Use your horrible squeaks and giant ears to interpret your environment | N/A | 0 |
Rip | Slash an enemy with your winged talons. | Slashing | 1 |
Tear | Tear into an enemy with your talon. | Slashing | 2 |
Wing Vortex | Flap violently to disperse your enemies with a gust of wind. | Nature | 4 |
Drink Blood | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 7 |
Virulent Bite | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 8 |
Bat Stability | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 9 |
Rip 2 | Slash an enemy with your winged talons. | Slashing | 11 |
Sonic Burst | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 13 |
Wing Vortex 2 | Flap violently to disperse your enemies with a gust of wind. | Nature | 14 |
Tear 2 | Tear into an enemy with your talon. | Slashing | 15 |
Drink Blood 2 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 17 |
Virulent Bite 2 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 18 |
Confusing Double | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 19 |
Rip 3 | Slash an enemy with your winged talons. | Slashing | 21 |
Sonic Burst 2 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 23 |
Wing Vortex 3 | Flap violently to disperse your enemies with a gust of wind. | Nature | 24 |
Tear 3 | Tear into an enemy with your talon. | Slashing | 25 |
Drink Blood 3 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 27 |
Virulent Bite 3 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 28 |
Bat Stability 2 | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 29 |
Rip 4 | Slash an enemy with your winged talons. | Slashing | 31 |
Sonic Burst 3 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 33 |
Wing Vortex 4 | Flap violently to disperse your enemies with a gust of wind. | Nature | 34 |
Tear 4 | Tear into an enemy with your talon. | Slashing | 35 |
Drink Blood 4 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 37 |
Virulent Bite 4 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 38 |
Confusing Double 2 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 39 |
Rip 5 | Slash an enemy with your winged talons. | Slashing | 41 |
Sonic Burst 4 | Scream at the top of your lungs, injuring all enemies within close earshot. | Trauma | 43 |
Wing Vortex 5 | Flap violently to disperse your enemies with a gust of wind. | Nature | 44 |
Tear 5 | Tear into an enemy with your talon. | Slashing | 45 |
Drink Blood 5 | Sink your fangs into an enemy and consume their life force, healing yourself. Does not have any effect on undead foes. | N/A | 47 |
Virulent Bite 5 | Sink your disgusting, disease-infested fangs into an enemy, causing dizziness and disorientation. (And if you bite other players, they may catch Fevered Trismus.) | Piercing | 48 |
Bat Stability 3 | Use your wings and your incredible hearing to hold your ground even in extreme conditions. | N/A | 49 |
Confusing Double 3 | Behave so disorientingly that enemies cannot tell where you are. They perceive a second version of you for a while. | N/A | 50 |
Rip 6 | Slash an enemy with your winged talons. | Slashing | 51 |
Advanced
The following abilities are gained by reading randomly dropped scrolls:
Ability Name | Description | Damage Type | Level |
---|---|---|---|
Screech | Use your horrific voice to damage an enemy. | Trauma | 7 |
Smoldering Gaze | Use your cursed eyes to electrify a foe. | Electricity | 15 |
Screech 2 | Use your horrific voice to damage an enemy. | Trauma | 17 |
Screech 3 | Use your horrific voice to damage an enemy. | Trauma | 27 |
Smoldering Gaze 2 | Use your cursed eyes to electrify a foe. | Electricity | 30 |
Screech 4 | Use your horrific voice to damage an enemy. | Trauma | 37 |
Smoldering Gaze 3 | Use your cursed eyes to electrify a foe. | Electricity | 45 |
Screech 5 | Use your horrific voice to damage an enemy. | Trauma | 47 |
Mechanics
NPC Communication
Like with other "creepy" Beast Forms such as the Wolf and Spider, even less NPCs will talk to you than most animals. Before changing into a bat, it is recommended that you be an experienced player. (Unless you're up for a challenge!)
Flight
Immediately, a bat is able to permanently fly, which being faster than sprinting, makes transportation somewhat easier.
Night-vision
Bats get Echolocation, which may possibly make seeing at night much easier.