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User Interface

Revision as of 07:16, 13 June 2016 by Trimoon (talk | contribs) (Grouping: rewording to make sense)

Contents

Quest window

The Quest window actually features three tabs that can be easily missed:

  • Quests and Favors: Your typical quest log. As of the alpha it currently does not distinguish completed quests. However, a notification appears on the screen along with a distinctive sound whenever you progress on a quest objective.
  • Stuff to Do : Provides a list of objectives with basic hints. This is a nice feature for players who want to try and discover a lot on their own. Note that many of those objectives are out of the reach of a new player and will require some time to complete!
  • Notepad : An easily missed feature, the notepad lets you jot down notes in-game. This can be useful to remember Words of Power that you may want to use later, and can be useful to remember key information for several quests. Note that there is NOT a Control-Z (undo) feature, so be careful.

Inventory

An illustration of a typical adventurer's backpack.

The Inventory window can be resized however you want. The size of the items can be changed via Options > GUI and Windows > Inventory Item Icon Size.

As your character grows, you will gain additional Inventory slots through skills like Endurance (permanent), through certain recipes (this appears to be a temporary effect), and sometimes granted by item properties (also temporary).

The Sort option can be useful because the game currently does not allow to reorganize your backpack contents by drag and drop. The sort option will place all combat gear first (armor and weapons), which makes it easier to switch between weapons and armor as you switch between skills. Sometimes it can be useful also to drop items on the ground, then quickly pick them up, as this will move them to the end of the inventory. It is also possible to exchange the position of items, by dragging one item onto another.

The items in your inventory with the red E are the ones that you have currently equipped, items with red borders are quest items.

To drop an item click and drag the item onto the panel below that appears below the inventory. Be aware that any items dropped in this way can be picked up by players nearby!

To split a stack of items left click the item while holding the shift key.

Buying and selling

Press shift when buying to buy more than one unit of an item at once.

Press shift when selling to sell a single item instead of the whole stack.

I you go the the Sell-tab for a NPC, you can hover your mouse over the amount of money the NPC has left, to see when the money for that NPC will reset to it's begin amount.

Map

Press M or use the button on the sidebar to open the map. The map of the area you are in can be resized. Currently, not all locations have maps.

You can place markers on the map, for places of interest you may want to remember (this can also be useful for planning a route among multiple mining surveys). The markers can be renamed or removed by clicking on them.

Grouping

After inviting someone to a your group(party) (and them accepting), or after accepting a group-invitation yourself, you can open the Social window, to see who is grouped with you. This also allows you to see their armor and health (some classes have abilities that allow them to heal other players).

The chat window

Slash commands are typed in the console. These always start with a forward slash (EG. "/wiki").

Linking items in chat

To link items in chat, simply drag and drop one or more items to the chat window while you have a message typed.

Ghost-chat

To enable ghost chat simply click the little red cross. That is, click the close button instead of using the chat toggle key. From there on, the chat will only appear when someone talks, and will disappear again after a few seconds. In addition, the chat appears somewhat transparent. It reduces clutter and adds a little to immersion. You can configure how long the ghost-chat should last in Options > GUI and Windows, along with the transparency level.

Chat rooms

You can create and join chat rooms. Users automatically start in the "Trade" and "Help" channels. You can:

/join Custom1 Joins the room "Custom1". If no one is in that channel, it will create it for you.
/join -Custom1 Joins/creates the private chat room "Custom1". Anyone can still join it, but it won't show up under /rooms.
/rooms Displays a list of public chat rooms.
/leave Custom1 Leaves a chat room.

Social

The default message mode is shown left of the place where you type messages. Left click it to cycle between 'GLOBAL', 'NEARBY' and 'GROUP'.

/g morning! Send a message on the global chat (across all game zones).
/n hello Talk to nearby players so they can hear you say 'hello'.
/p hello Talk to your current group members and say 'hello'.
/r hello Reply to whoever last talked to you with /t.
/t Bob hi Tell player 'Bob' the message 'hi'.
/invite Bob Invite 'Bob' to join your party.
/friend Bob Ask 'Bob' if you can add him to your friends list.
/incognito Go into (or out of) hiding from social features.
/ignore Show all players that you're ignoring.
/ignore Bob Ignore all communication from player 'Bob'.
/unignore Bob Hear what Bob has to say again.
/unfriend Bob Stop being friends with Bob.

Guilds

/guild who See guild members that are online. If they are /incognito the guild member will not show up on this list.
/guild invite Invite a player to join your guild.
/guild kick Kick a player from your guild (must have kick privileges, and can only kick players of lower rank).
/guild message Sets the guild's message of the day (must have message privileges).
/guild rank Bob Member Sets Bob's rank to "Member" (must have privileges, can't promote to a higher rank them themselves, can't demote higher-ranked players).

Roleplay & emote features

/dance 3 Perform interpretive dance #3 (yes, there are a few)
/music 1 Play musical part #1. Must be wielding an instrument.
/howl 'Soandso howls with rage'.
/jeer Plays a short animation.
/sit Your character sits. Note that this doesn't increase your regeneration rate, sorry EverQuest fans!
/wave Your character waves.
/laugh A laugh... or a cough, you decide.
/read Your character appears to read a book, complete with page flip sound!

Misc. commands

/help Provides an in-game reminder of the available commands.
/roll 2d6 Roll two six-sided dice and announce the results.
/tip Bob 100 Send 100 coins to player 'Bob'. Must be nearby!
/wiki something Search this wiki for 'something' (this will open a page in your default browser).
/who Show players in the same map-area as you (it is indeed area such as "AreaTutorialCave", not the full zone).
/who all Show all players logged in (up to 100).
/age Show statistics about your character such as when the character was created, time online, number of deaths, damage taken, damaged dealt.
/status Show the server status including the last time the server was restarted, the amount of time you have been online and ping time.
/messages Will show the current message of the day set by the game administrator along with some "system" messages, such as admin messages sent to you or cancellation/fulfillment notices of player work orders.