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Archery/Abilities

Revision as of 11:35, 23 January 2017 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)

Click "Expand" on the box below to view a complete list of Abilities for the Archery skill.

Level Name Description Special Damage Stats Gear Required
1 Basic Shot You fire an arrow at your opponent. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 13 Piercing
Dmg to Vulnerable Targets: 13 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
1 Heavy Shot You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 29 Piercing Power Cost: 30
Range: 20
Cooldown: 40
Bow
2 Bow Bash Whack a nearby enemy with your bow. Damage: 9 Crushing Power Cost: 8
Range: 5
Cooldown: 3
Bow
4 Aimed Shot Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 22 Piercing Power Cost: 13
Range: 30
Cooldown: 9
Accuracy: 5
Bow
5 Acid Arrow Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. Damage: 16 Acid
Damage Armor: 16 Acid
Power Cost: 13
Range: 30
Cooldown: 10
Bow
5 Fire Arrow Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. Deals 40 Fire damage over 20 seconds. Damage: 24 Fire Power Cost: 21
Range: 30
Cooldown: 15
Bow
5 Poison Arrow Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. Deals 40 Poison damage over 20 seconds Damage: 18 Poison Power Cost: 16
Range: 30
Cooldown: 10
Bow
7 Hook Shot You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. Target is pulled toward you. Target is taunted +25
Suppresses Monster Shout
Damage: 19 Piercing
Taunt: +25
Power Cost: 12
Range: 30
Cooldown: 10
Bow
8 Heavy Multishot You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 40 Piercing Power Cost: 36
Range: 20
AoE: 20
Cooldown: 30
Bow
8 Multishot You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 24 Piercing Power Cost: 18
Range: 30
AoE: 30
Cooldown: 15
Bow
10 Blitz Shot You fire an arrow with unnatural speed. You must have a Beginner's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power)
Damage: 10 Piercing Power Cost: 5
Range: 20
Cooldown: 1
Bow
11 Snare Arrow Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage: 21 Piercing
Generates no extra rage.
Power Cost: 13
Range: 30
Cooldown: 30
Bow
12 Long Shot Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. Damage: 28 Piercing Power Cost: 14
Range: 45
Cooldown: 10
Bow
12 Restorative Arrow Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 55 Health. Damage: 5 Piercing
Generates no extra rage.
Power Cost: 20
Range: 30
Cooldown: 30
Bow
14 Basic Shot 2 You fire an arrow at your opponent. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +13 Power)
Damage: 20 Piercing
Dmg to Vulnerable Targets: 20 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
15 Acid Arrow 2 Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. Damage: 27 Acid
Damage Armor: 27 Acid
Power Cost: 18
Range: 30
Cooldown: 10
Bow
15 Fire Arrow 2 Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. Deals 80 Fire damage over 20 seconds. Damage: 47 Fire Power Cost: 29
Range: 30
Cooldown: 15
Bow
15 Heavy Shot 2 You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 90 Piercing Power Cost: 43
Range: 20
Cooldown: 40
Bow
15 Poison Arrow 2 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. Deals 80 Poison damage over 20 seconds Damage: 32 Poison Power Cost: 21
Range: 30
Cooldown: 10
Bow
16 Bow Bash 2 Whack a nearby enemy with your bow. Damage: 22 Crushing Power Cost: 10
Range: 5
Cooldown: 3
Bow
18 Aimed Shot 2 Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 40 Piercing Power Cost: 19
Range: 30
Cooldown: 9
Accuracy: 8
Bow
20 Hook Shot 2 You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. Target is pulled toward you. Target is taunted +50
Suppresses Monster Shout
Damage: 32 Piercing
Taunt: +50
Power Cost: 17
Range: 30
Cooldown: 10
Bow
20 Mangling Shot Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 71 Piercing
Dmg to Vulnerable Targets: 71 Piercing
Power Cost: 42
Range: 30
Cooldown: 20
Bow
21 Snare Arrow 2 Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage: 40 Piercing
Generates no extra rage.
Power Cost: 17
Range: 30
Cooldown: 30
Bow
23 Multishot 2 You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 48 Piercing Power Cost: 25
Range: 30
AoE: 30
Cooldown: 15
Bow
24 Restorative Arrow 2 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 80 Health. Damage: 6 Piercing
Generates no extra rage.
Power Cost: 26
Range: 30
Cooldown: 30
Bow
25 Acid Arrow 3 Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. Damage: 41 Acid
Damage Armor: 41 Acid
Power Cost: 22
Range: 30
Cooldown: 10
Bow
25 Blitz Shot 2 You fire an arrow with unnatural speed. You must have a Basic Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power)
Damage: 23 Piercing Power Cost: 7
Range: 20
Cooldown: 1
Bow
25 Fire Arrow 3 Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. Deals 120 Fire damage over 20 seconds. Damage: 80 Fire Power Cost: 36
Range: 30
Cooldown: 15
Bow
25 Heavy Multishot 2 You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 110 Piercing Power Cost: 47
Range: 20
AoE: 20
Cooldown: 30
Bow
25 Poison Arrow 3 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. Deals 120 Poison damage over 20 seconds Damage: 50 Poison Power Cost: 26
Range: 30
Cooldown: 10
Bow
28 Long Shot 2 Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. Damage: 59 Piercing Power Cost: 19
Range: 45
Cooldown: 10
Bow
30 Basic Shot 3 You fire an arrow at your opponent. You must have an Advanced Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power)
Damage: 30 Piercing
Dmg to Vulnerable Targets: 30 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
30 Heavy Shot 3 You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 183 Piercing Power Cost: 58
Range: 20
Cooldown: 40
Bow
30 Mangling Shot 2 Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 115 Piercing
Dmg to Vulnerable Targets: 115 Piercing
Power Cost: 51
Range: 30
Cooldown: 20
Bow
32 Snare Arrow 3 Fire an arrow that entangles a target, lulling and confusing them. You must have a AdvancedSnare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 66 Piercing
Generates no extra rage.
Power Cost: 21
Range: 30
Cooldown: 30
Bow
33 Bow Bash 3 Whack a nearby enemy with your bow. Damage: 49 Crushing Power Cost: 14
Range: 5
Cooldown: 3
Bow
35 Acid Arrow 4 Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. Damage: 62 Acid
Damage Armor: 62 Acid
Power Cost: 26
Range: 30
Cooldown: 10
Bow
35 Aimed Shot 3 Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 88 Piercing Power Cost: 26
Range: 30
Cooldown: 9
Accuracy: 1
Bow
35 Fire Arrow 4 Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. Deals 160 Fire damage over 20 seconds. Damage: 120 Fire Power Cost: 43
Range: 30
Cooldown: 15
Bow
35 Poison Arrow 4 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. Deals 160 Poison damage over 20 seconds Damage: 75 Poison Power Cost: 31
Range: 30
Cooldown: 10
Bow
36 Restorative Arrow 3 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 100 Health. Damage: 7 Piercing
Generates no extra rage.
Power Cost: 32
Range: 30
Cooldown: 30
Bow
38 Hook Shot 3 You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. Target is pulled toward you. Target is taunted +75
Suppresses Monster Shout
Damage: 61 Piercing
Taunt: +75
Power Cost: 22
Range: 30
Cooldown: 10
Bow
40 Mangling Shot 3 Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 175 Piercing
Dmg to Vulnerable Targets: 175 Piercing
Power Cost: 58
Range: 30
Cooldown: 20
Bow
40 Multishot 3 You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 93 Piercing Power Cost: 33
Range: 30
AoE: 30
Cooldown: 15
Bow
41 Snare Arrow 4 Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 98 Piercing
Generates no extra rage.
Power Cost: 23
Range: 30
Cooldown: 30
Bow
42 Blitz Shot 3 You fire an arrow with unnatural speed. You must have an Advanced Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +18 Power)
Damage: 45 Piercing Power Cost: 9
Range: 20
Cooldown: 1
Bow
43 Heavy Multishot 3 You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 225 Piercing Power Cost: 59
Range: 20
AoE: 20
Cooldown: 30
Bow
44 Basic Shot 4 You fire an arrow at your opponent. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power)
Damage: 44 Piercing
Dmg to Vulnerable Targets: 44 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
45 Acid Arrow 5 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow in your inventory. Damage: 97 Acid
Damage Armor: 97 Acid
Power Cost: 28
Range: 30
Cooldown: 10
Bow
45 Fire Arrow 5 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow in your inventory. Deals 200 Fire damage over 20 seconds. Damage: 188 Fire Power Cost: 47
Range: 30
Cooldown: 15
Bow
45 Long Shot 3 Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. Damage: 117 Piercing Power Cost: 24
Range: 45
Cooldown: 10
Bow
45 Poison Arrow 5 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow in your inventory. Deals 200 Poison damage over 20 seconds Damage: 117 Poison Power Cost: 34
Range: 30
Cooldown: 10
Bow
48 Restorative Arrow 4 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 120 Health. Damage: 8 Piercing
Generates no extra rage.
Power Cost: 35
Range: 30
Cooldown: 30
Bow
49 Bow Bash 4 Whack a nearby enemy with your bow. Damage: 99 Crushing Power Cost: 16
Range: 5
Cooldown: 3
Bow
50 Aimed Shot 4 Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 170 Piercing Power Cost: 29
Range: 30
Cooldown: 9
Accuracy: 13
Bow
50 Heavy Shot 4 You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 418 Piercing Power Cost: 70
Range: 20
Cooldown: 40
Bow
50 Mangling Shot 4 Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 270 Piercing
Dmg to Vulnerable Targets: 270 Piercing
Power Cost: 62
Range: 30
Cooldown: 20
Bow
51 Blitz Shot 4 You fire an arrow with unnatural speed. You must have an Expert's Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +20 Power)
Damage: 65 Piercing Power Cost: 9
Range: 20
Cooldown: 1
Bow
51 Snare Arrow 5 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 149 Piercing
Generates no extra rage.
Power Cost: 25
Range: 30
Cooldown: 30
Bow
53 Basic Shot 5 You fire an arrow at your opponent. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power)
Damage: 63 Piercing
Dmg to Vulnerable Targets: 63 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
54 Long Shot 4 Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. Damage: 164 Piercing Power Cost: 25
Range: 45
Cooldown: 10
Bow
55 Acid Arrow 6 Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. Damage: 142 Acid
Damage Armor: 142 Acid
Power Cost: 30
Range: 30
Cooldown: 10
Bow
55 Fire Arrow 6 Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. Deals 240 Fire damage over 20 seconds. Damage: 275 Fire Power Cost: 50
Range: 30
Cooldown: 15
Bow
55 Hook Shot 4 You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. Target is pulled toward you. Target is taunted +100
Suppresses Monster Shout
Damage: 122 Piercing
Taunt: +100
Power Cost: 25
Range: 30
Cooldown: 10
Bow
55 Poison Arrow 6 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. Deals 240 Poison damage over 20 seconds Damage: 170 Poison Power Cost: 36
Range: 30
Cooldown: 10
Bow
57 Multishot 4 You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 180 Piercing Power Cost: 37
Range: 30
AoE: 30
Cooldown: 15
Bow
58 Bow Bash 5 Whack a nearby enemy with your bow. Damage: 132 Crushing Power Cost: 17
Range: 5
Cooldown: 3
Bow
59 Heavy Multishot 4 You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 405 Piercing Power Cost: 66
Range: 20
AoE: 20
Cooldown: 30
Bow
60 Aimed Shot 5 Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow in your inventory.
This is a Core Attack.
Damage: 231 Piercing Power Cost: 31
Range: 30
Cooldown: 9
Accuracy: 17
Bow
60 Mangling Shot 5 Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 367 Piercing
Dmg to Vulnerable Targets: 367 Piercing
Power Cost: 67
Range: 30
Cooldown: 20
Bow
60 Restorative Arrow 5 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 135 Health. Damage: 9 Piercing
Generates no extra rage.
Power Cost: 38
Range: 30
Cooldown: 30
Bow
61 Snare Arrow 6 Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 201 Piercing
Generates no extra rage.
Power Cost: 26
Range: 30
Cooldown: 30
Bow
62 Blitz Shot 5 You fire an arrow with unnatural speed. You must have a Masterwork Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 89 Piercing Power Cost: 10
Range: 20
Cooldown: 1
Bow
64 Basic Shot 6 You fire an arrow at your opponent. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power)
Damage: 87 Piercing
Dmg to Vulnerable Targets: 87 Piercing
Power Cost: 0
Range: 30
Cooldown: 2
Bow
65 Acid Arrow 7 Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. Damage: 185 Acid
Damage Armor: 185 Acid
Power Cost: 32
Range: 30
Cooldown: 10
Bow
65 Fire Arrow 7 Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. Deals 300 Fire damage over 20 seconds. Damage: 359 Fire Power Cost: 53
Range: 30
Cooldown: 15
Bow
65 Heavy Shot 5 You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory.
This is an Epic Attack.
Damage: 645 Piercing Power Cost: 78
Range: 20
Cooldown: 40
Bow
65 Multishot 5 You fire arrows at all nearby targets. You must have five Masterwork Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 223 Piercing Power Cost: 39
Range: 30
AoE: 30
Cooldown: 15
Bow
65 Poison Arrow 7 Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. Deals 300 Poison damage over 20 seconds Damage: 223 Poison Power Cost: 39
Range: 30
Cooldown: 10
Bow
69 Bow Bash 6 Whack a nearby enemy with your bow. Damage: 174 Crushing Power Cost: 19
Range: 5
Cooldown: 3
Bow
70 Aimed Shot 6 Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory.
This is a Core Attack.
Damage: 295 Piercing Power Cost: 33
Range: 30
Cooldown: 9
Accuracy: 17
Bow
70 Hook Shot 5 You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. Target is pulled toward you. Target is taunted +125
Suppresses Monster Shout
Damage: 179 Piercing
Taunt: +125
Power Cost: 28
Range: 30
Cooldown: 10
Bow
70 Mangling Shot 6 Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory.
This is a Nice Attack.
Target is stunned Damage: 468 Piercing
Dmg to Vulnerable Targets: 468 Piercing
Power Cost: 71
Range: 30
Cooldown: 20
Bow
71 Snare Arrow 7 Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 257 Piercing
Generates no extra rage.
Power Cost: 28
Range: 30
Cooldown: 30
Bow
72 Long Shot 5 Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. Damage: 262 Piercing Power Cost: 28
Range: 45
Cooldown: 10
Bow
72 Restorative Arrow 6 Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory.
This is a Major Healing ability.
Heal Target For 160 Health. Damage: 10 Piercing
Generates no extra rage.
Power Cost: 41
Range: 30
Cooldown: 30
Bow
73 Blitz Shot 6 You fire an arrow with unnatural speed. You must have an Amazing Arrow (or better) in your inventory.
This is a Basic Attack. (When it triggers a Combat Refresh, +25 Power)
Damage: 114 Piercing Power Cost: 11
Range: 20
Cooldown: 1
Bow
75 Heavy Multishot 5 You fire extra-heavy arrows at all nearby targets. You must have five Masterwork Dense Arrows (or better) in your inventory. Hits all targets within range. (But always consumes exactly 5 arrows.) Damage: 600 Piercing Power Cost: 73
Range: 20
AoE: 20
Cooldown: 30
Bow