Archery/Abilities
From Project: Gorgon Wiki
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
1 | Blitz Shot | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 13 Piercing Dmg to Vulnerable: 13 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
1 | Heavy Shot | You fire an extra-heavy arrow at your opponent. You must have a Beginner's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 29 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 33 Range: 20 Cooldown: 40 |
Training: Elahil | |
2 | Bow Bash | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 8 Range: 5 Cooldown: 3 |
Leveling | |
4 | Aimed Shot | Precisely aim at a target, dealing extra damage. You must have a Beginner's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 30 Cooldown: 9 Accuracy: +5% |
Leveling | |
5 | Poison Arrow | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 5 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 18 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 10 |
Training: Marna | |
5 | Acid Arrow | Fire an acid-covered arrow at your target that burns armor. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 16 Acid Armor Dmg: 16 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 14 Range: 30 Cooldown: 10 |
Training: Squidlips | |
5 | Fire Arrow | Fire an arrow that's on fire. You must have a Beginner's Reservoir Arrow (or better) in your inventory. | DoT: 6 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
7 | Hook Shot | You fire an arrow that drags the target to you. You must have a Beginner's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Taunts: 25 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 11 Range: 30 Cooldown: 10 |
Leveling | |
8 | Multishot | You fire arrows at all nearby targets. You must have five Beginner's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 24 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 18 AoE: 30 Cooldown: 15 |
Leveling | |
8 | Heavy Multishot | You fire extra-heavy arrows at all nearby targets. You must have five Beginner's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 AoE: 20 Cooldown: 30 |
Training: Elahil | |
10 | Blitz Shot 2 | You fire an arrow with exceptional speed. You must have a Beginner's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 17 Piercing Dmg to Vulnerable: 17 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
11 | Snare Arrow | Fire an arrow that entangles a target, lulling and confusing them. You must have a Beginner's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 10 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 12 Range: 30 Cooldown: 30 |
Training: Elahil | |
12 | Restorative Arrow | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Beginner's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 55 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 5 Piercing | Power Cost: 21 Range: 30 Cooldown: 30 |
Training: Azalak | |
13 | Long Shot | Fire an extra-long range arrow at your target. You must have a Beginner's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 30 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 13 Range: 45 Cooldown: 10 |
Leveling | |
15 | Poison Arrow 2 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 10 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 32 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 10 |
Training: Marna | |
15 | Acid Arrow 2 | Fire an acid-covered arrow at your target that burns armor. You must have a Basic Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 27 Acid Armor Dmg: 27 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 10 |
Training: Squidlips | |
15 | Fire Arrow 2 | Fire an arrow that's on fire. You must have a Basic Reservoir Arrow (or better) in your inventory. | DoT: 12 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 47 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
15 | Heavy Shot 2 | You fire an extra-heavy arrow at your opponent. You must have a Basic Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 90 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 20 Cooldown: 40 |
Training: Elahil | |
16 | Bow Bash 2 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 22 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 10 Range: 5 Cooldown: 3 |
Leveling | |
18 | Aimed Shot 2 | Precisely aim at a target, dealing extra damage. You must have a Basic Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 20 Range: 30 Cooldown: 9 Accuracy: +8% |
Leveling | |
20 | Hook Shot 2 | You fire an arrow that drags the target to you. You must have a Basic Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 37 Piercing Taunts: 50 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 15 Range: 30 Cooldown: 10 |
Leveling | |
20 | Mangling Shot | Hit your enemy with a precision attack on a vulnerable spot. You must have a Beginner's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Dmg to Vulnerable: 71 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 20 |
Training: Azalak | |
21 | Blitz Shot 3 | You fire an arrow with exceptional speed. You must have a Basic Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 21 Piercing Dmg to Vulnerable: 21 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
21 | Snare Arrow 2 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Basic Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 15 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 40 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 16 Range: 30 Cooldown: 30 |
Training: Elahil | |
23 | Multishot 2 | You fire arrows at all nearby targets. You must have five Basic Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 48 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 AoE: 30 Cooldown: 15 |
Leveling | |
24 | Restorative Arrow 2 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Basic Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 80 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 6 Piercing | Power Cost: 27 Range: 30 Cooldown: 30 |
Training: Azalak | |
25 | Poison Arrow 3 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 15 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 50 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 27 Range: 30 Cooldown: 10 |
Training: Marna | |
25 | Acid Arrow 3 | Fire an acid-covered arrow at your target that burns armor. You must have an Advanced Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 41 Acid Armor Dmg: 41 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 30 Cooldown: 10 |
Training: Squidlips | |
25 | Fire Arrow 3 | Fire an arrow that's on fire. You must have an Advanced Reservoir Arrow (or better) in your inventory. | DoT: 18 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 80 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
25 | Heavy Multishot 2 | You fire extra-heavy arrows at all nearby targets. You must have five Basic Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 110 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 20 Cooldown: 30 |
Training: Elahil | |
26 | Long Shot 2 | Fire an extra-long range arrow at your target. You must have a Basic Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 55 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 17 Range: 45 Cooldown: 10 |
Leveling | |
30 | Blitz Shot 4 | You fire an arrow with exceptional speed. You must have an Advanced Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 31 Piercing Dmg to Vulnerable: 31 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
30 | Heavy Shot 3 | You fire an extra-heavy arrow at your opponent. You must have an Advanced Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 183 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 65 Range: 20 Cooldown: 40 |
Training: Elahil | |
30 | Mangling Shot 2 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Basic Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 115 Piercing Dmg to Vulnerable: 115 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 20 |
Training: Azalak | |
32 | Snare Arrow 3 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Advanced Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 66 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 19 Range: 30 Cooldown: 30 |
Training: Elahil | |
33 | Bow Bash 3 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 49 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 15 Range: 5 Cooldown: 3 |
Leveling | |
35 | Aimed Shot 3 | Precisely aim at a target, dealing extra damage. You must have an Advanced Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 88 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 9 Accuracy: +10% |
Leveling | |
35 | Poison Arrow 4 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 20 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 10 |
Training: Marna | |
35 | Acid Arrow 4 | Fire an acid-covered arrow at your target that burns armor. You must have an Expert's Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 62 Acid Armor Dmg: 62 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 10 |
Training: Squidlips | |
35 | Fire Arrow 4 | Fire an arrow that's on fire. You must have an Expert's Reservoir Arrow (or better) in your inventory. | DoT: 24 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 120 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 46 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
36 | Restorative Arrow 3 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Advanced Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 100 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 7 Piercing | Power Cost: 34 Range: 30 Cooldown: 30 |
Training: Azalak | |
38 | Hook Shot 3 | You fire an arrow that drags the target to you. You must have an Advanced Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 71 Piercing Taunts: 75 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 21 Range: 30 Cooldown: 10 |
Leveling | |
40 | Multishot 3 | You fire arrows at all nearby targets. You must have five Advanced Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 93 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 AoE: 30 Cooldown: 15 |
Leveling | |
40 | Mangling Shot 3 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Advanced Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 175 Piercing Dmg to Vulnerable: 175 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 69 Range: 30 Cooldown: 20 |
Training: Azalak | |
41 | Snare Arrow 4 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Expert's Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 22 Range: 30 Cooldown: 30 |
Training: Elahil | |
42 | Blitz Shot 5 | You fire an arrow with exceptional speed. You must have an Expert's Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 51 Piercing Dmg to Vulnerable: 51 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Leveling | |
43 | Heavy Multishot 3 | You fire extra-heavy arrows at all nearby targets. You must have five Advanced Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 225 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 71 AoE: 20 Cooldown: 30 |
Training: Elahil | |
45 | Long Shot 3 | Fire an extra-long range arrow at your target. You must have an Advanced Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 45 Cooldown: 10 |
Leveling | |
45 | Poison Arrow 5 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 25 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 117 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 10 |
Training: Marna | |
45 | Acid Arrow 5 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 97 Acid Armor Dmg: 97 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 30 Cooldown: 10 |
Training: Squidlips | |
45 | Fire Arrow 5 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 188 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
48 | Restorative Arrow 4 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Expert's Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 120 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 8 Piercing | Power Cost: 39 Range: 30 Cooldown: 30 |
Training: Azalak | |
49 | Bow Bash 4 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 99 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 18 Range: 5 Cooldown: 3 |
Leveling | |
50 | Aimed Shot 4 | Precisely aim at a target, dealing extra damage. You must have an Expert's Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 34 Range: 30 Cooldown: 9 Accuracy: +13% |
Leveling | |
50 | Heavy Shot 4 | You fire an extra-heavy arrow at your opponent. You must have an Expert's Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 418 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 20 Cooldown: 40 |
Training: Elahil | |
50 | Mangling Shot 4 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Expert's Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 270 Piercing Dmg to Vulnerable: 270 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 77 Range: 30 Cooldown: 20 |
Training: Azalak | |
51 | Blitz Shot 6 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 75 Piercing Dmg to Vulnerable: 75 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter | |
51 | Snare Arrow 5 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 149 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 25 Range: 30 Cooldown: 30 |
Training: Elahil | |
54 | Long Shot 4 | Fire an extra-long range arrow at your target. You must have an Expert's Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 164 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
55 | Hook Shot 4 | You fire an arrow that drags the target to you. You must have an Expert's Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Piercing Taunts: 100 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 26 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
55 | Poison Arrow 6 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 30 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 170 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 43 Range: 30 Cooldown: 10 |
Training: Marna | |
55 | Acid Arrow 6 | Fire an acid-covered arrow at your target that burns armor. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 142 Acid Armor Dmg: 142 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Training: Squidlips | |
55 | Fire Arrow 6 | Fire an arrow that's on fire. You must have a Masterwork Reservoir Arrow (or better) in your inventory. | DoT: 36 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 275 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 59 Range: 30 Cooldown: 15 |
Training: Velkort Training: NPC_Velkort_Halloween | |
57 | Multishot 4 | You fire arrows at all nearby targets. You must have five Expert's Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 180 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 44 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter | |
58 | Bow Bash 5 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 132 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 20 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter | |
59 | Heavy Multishot 4 | You fire extra-heavy arrows at all nearby targets. You must have five Expert's Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 405 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 86 AoE: 20 Cooldown: 30 |
Training: Alravesa the All-Hunter Training: Elahil | |
60 | Blitz Shot 7 | You fire an arrow with exceptional speed. You must have a Masterwork Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 98 Piercing Dmg to Vulnerable: 98 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Alravesa the All-Hunter | |
60 | Aimed Shot 5 | Precisely aim at a target, dealing extra damage. You must have a Masterwork Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 231 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 9 Accuracy: +17% |
Training: Alravesa the All-Hunter | |
60 | Restorative Arrow 5 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have a Masterwork Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 135 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 9 Piercing | Power Cost: 45 Range: 30 Cooldown: 30 |
Training: Azalak | |
60 | Mangling Shot 5 | Hit your enemy with a precision attack on a vulnerable spot. You must have a Masterwork Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 367 Piercing Dmg to Vulnerable: 367 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 87 Range: 30 Cooldown: 20 |
Training: Azalak | |
61 | Snare Arrow 6 | Fire an arrow that entangles a target, lulling and confusing them. You must have a Masterwork Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 201 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter | |
65 | Multishot 5 | You fire arrows at all nearby targets. You must have five Amazing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 AoE: 30 Cooldown: 15 |
Training: Alravesa the All-Hunter | |
65 | Poison Arrow 7 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 35 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 223 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 48 Range: 30 Cooldown: 10 |
Training: Marna | |
65 | Acid Arrow 7 | Fire an acid-covered arrow at your target that burns armor. You must have an Amazing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 185 Acid Armor Dmg: 185 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 40 Range: 30 Cooldown: 10 |
Training: Squidlips | |
65 | Fire Arrow 7 | Fire an arrow that's on fire. You must have an Amazing Reservoir Arrow (or better) in your inventory. | DoT: 42 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 359 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 66 Range: 30 Cooldown: 15 |
Training: Velkort | |
65 | Heavy Shot 5 | You fire an extra-heavy arrow at your opponent. You must have a Masterwork Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 645 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 Range: 20 Cooldown: 40 |
Training: Elahil | |
69 | Bow Bash 6 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 174 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 23 Range: 5 Cooldown: 3 |
Training: Alravesa the All-Hunter | |
70 | Blitz Shot 8 | You fire an arrow with exceptional speed. You must have an Amazing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 125 Piercing Dmg to Vulnerable: 125 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie | |
70 | Hook Shot 5 | You fire an arrow that drags the target to you. You must have a Masterwork Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 209 Piercing Taunts: 125 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
70 | Aimed Shot 6 | Precisely aim at a target, dealing extra damage. You must have an Amazing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 295 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 42 Range: 30 Cooldown: 9 Accuracy: +20% |
Training: Alravesa the All-Hunter | |
70 | Mangling Shot 6 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Amazing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 468 Piercing Dmg to Vulnerable: 468 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 96 Range: 30 Cooldown: 20 |
Training: Azalak | |
71 | Snare Arrow 7 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Amazing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 257 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 31 Range: 30 Cooldown: 30 |
Training: Alravesa the All-Hunter | |
72 | Long Shot 5 | Fire an extra-long range arrow at your target. You must have a Masterwork Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 262 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 32 Range: 45 Cooldown: 10 |
Training: Alravesa the All-Hunter | |
72 | Restorative Arrow 6 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Amazing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 160 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 10 Piercing | Power Cost: 51 Range: 30 Cooldown: 30 |
Training: Azalak | |
75 | Poison Arrow 8 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 40 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 282 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 Range: 30 Cooldown: 10 |
Training: Floxie | |
75 | Acid Arrow 8 | Fire an acid-covered arrow at your target that burns armor. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 235 Acid Armor Dmg: 235 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 45 Range: 30 Cooldown: 10 |
Training: Floxie | |
75 | Fire Arrow 8 | Fire an arrow that's on fire. You must have an Astonishing Reservoir Arrow (or better) in your inventory. | DoT: 48 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 455 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 73 Range: 30 Cooldown: 15 |
Training: Floxie | |
75 | Heavy Shot 6 | You fire an extra-heavy arrow at your opponent. You must have an Amazing Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 818 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 114 Range: 20 Cooldown: 40 |
Training: Floxie | |
75 | Heavy Multishot 5 | You fire extra-heavy arrows at all nearby targets. You must have five Amazing Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 600 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 102 AoE: 20 Cooldown: 30 |
Training: Floxie | |
76 | Multishot 6 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 53 AoE: 30 Cooldown: 15 |
Training: Floxie | |
78 | Bow Bash 7 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 214 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 25 Range: 5 Cooldown: 3 |
Training: Floxie | |
80 | Blitz Shot 9 | You fire an arrow with exceptional speed. You must have an Astonishing Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Training: Floxie | |
80 | Aimed Shot 7 | Precisely aim at a target, dealing extra damage. You must have an Astonishing Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
Training: Floxie | |
80 | Mangling Shot 7 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 587 Piercing Dmg to Vulnerable: 587 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 107 Range: 30 Cooldown: 20 |
Training: Floxie | |
80 | Blitz Shot 9 (Energy Bow) | You fire an ethereal arrow at your opponent. Requires an energy bow. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 157 Piercing Dmg to Vulnerable: 157 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
||
80 | Aimed Shot 7 (Energy Bow) | Precisely aim at a target, dealing extra damage. Shoots an ethereal arrow and requires an energy bow. This is a Core Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 369 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 47 Range: 30 Cooldown: 9 Accuracy: +23% |
||
81 | Snare Arrow 8 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 320 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 35 Range: 30 Cooldown: 30 |
Training: Floxie | |
84 | Multishot 7 | You fire arrows at all nearby targets. You must have five Astonishing Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 7 | |
84 | Long Shot 6 | Fire an extra-long range arrow at your target. You must have an Amazing Long Arrow (or better) in your inventory. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 338 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 45 Cooldown: 10 |
Item: Archery: Long Shot 6 | |
84 | Restorative Arrow 7 | Shoot an ally with a vial of healing potion. (The unconventional delivery method will sting a little.) You must have an Astonishing Reservoir Arrow (or better) in your inventory. This is a Major Heal |
Restore: 160 Health --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 11 Piercing | Power Cost: 58 Range: 30 Cooldown: 30 |
Item: Archery: Restorative Arrow 7 | |
85 | Hook Shot 6 | You fire an arrow that drags the target to you. You must have an Amazing Barbed Arrow (or better) in your inventory. | Target is pulled toward you --Can Have-- DoT: 0 Poison, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Piercing Taunts: 150 Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 36 Range: 30 Cooldown: 10 |
Item: Archery: Hook Shot 6 | |
85 | Poison Arrow 9 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 45 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 345 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 58 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 9 | |
85 | Acid Arrow 9 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 288 Acid Armor Dmg: 288 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 49 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 9 | |
85 | Fire Arrow 9 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 54 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 557 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 81 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 9 | |
85 | Heavy Shot 7 | You fire an extra-heavy arrow at your opponent. You must have an Astounding Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1001 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 125 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 7 | |
89 | Bow Bash 8 | Whack a nearby enemy with your bow. | --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 265 Crushing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 28 Range: 5 Cooldown: 3 |
Item: Archery: Bow Bash 8 | |
89 | Heavy Multishot 6 | You fire extra-heavy arrows at all nearby targets. You must have five Astounding Dense Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 789 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 116 AoE: 20 Cooldown: 30 |
Item: Archery: Heavy Multishot 6 | |
90 | Blitz Shot 10 | You fire an arrow with exceptional speed. You must have an Awesome Arrow (or better) in your inventory. This is a Basic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 189 Piercing Dmg to Vulnerable: 189 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 0 Range: 30 Cooldown: 1 |
Item: Archery: Blitz Shot 10 | |
90 | Aimed Shot 8 | Precisely aim at a target, dealing extra damage. You must have an Awesome Arrow (or better) in your inventory. This is a Core Attack |
--Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 445 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 52 Range: 30 Cooldown: 9 Accuracy: +25% |
Item: Archery: Aimed Shot 8 | |
90 | Mangling Shot 8 | Hit your enemy with a precision attack on a vulnerable spot. You must have an Astonishing Long Arrow (or better) in your inventory. This is a Nice Attack |
Target is stunned --Can Have-- DoT: 0 Trauma, 6 times over 12 seconds On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 708 Piercing Dmg to Vulnerable: 708 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 117 Range: 30 Cooldown: 20 |
Item: Archery: Mangling Shot 8 | |
91 | Snare Arrow 9 | Fire an arrow that entangles a target, lulling and confusing them. You must have an Astonishing Snare Arrow (or better) in your inventory. This is a Signature Debuff ability |
Target becomes mesmerized for 20 seconds, or until attacked. Suppresses Monster Shout --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 385 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 38 Range: 30 Cooldown: 30 |
Item: Archery: Snare Arrow 9 | |
95 | Multishot 8 | You fire arrows at all nearby targets. You must have five Awesome Arrows (or better) in your inventory. | Hits all targets within range. (But always consumes exactly 5 arrows.) --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 AoE: 30 Cooldown: 15 |
Item: Archery: Multishot 8 | |
95 | Poison Arrow 10 | Fire a poison-tipped arrow at your target, causing Poison damage over time. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 50 Poison, 6 times over 12 seconds --Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 412 Poison Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 64 Range: 30 Cooldown: 10 |
Item: Archery: Poison Arrow 10 | |
95 | Acid Arrow 10 | Fire an acid-covered arrow at your target that burns armor. You must have an Awesome Reservoir Arrow (or better) in your inventory. | --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Poison On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 343 Acid Armor Dmg: 343 Acid Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 54 Range: 30 Cooldown: 10 |
Item: Archery: Acid Arrow 10 | |
95 | Fire Arrow 10 | Fire an arrow that's on fire. You must have an Awesome Reservoir Arrow (or better) in your inventory. | DoT: 60 Fire, 5 times over 10 seconds --Can Have-- Delayed Dmg: After 6 seconds, deal 0 Fire On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 664 Fire Enrages: 200% Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 89 Range: 30 Cooldown: 15 |
Item: Archery: Fire Arrow 10 | |
95 | Heavy Shot 8 | You fire an extra-heavy arrow at your opponent. You must have an Awesome Dense Arrow (or better) in your inventory. This is an Epic Attack |
--Can Have-- On Critical Hit:: 0 Poison, 6 times over 12 seconds |
Damage: 1193 Piercing Crit Chance: Anatomy Crit Mult: 1.25 |
Power Cost: 138 Range: 20 Cooldown: 40 |
Item: Archery: Heavy Shot 8 |