Lycanthropy/Treasure Effects:By Ability
Revision as of 11:44, 1 October 2018 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Lycanthropy Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect.
General Mods
- Werewolf Base Damage +23%
- Werewolf Base Damage +23%
- Taunt From Attack Damage -29%
- Taunt From Attack Damage -29%
- Trauma Damage +48% when Lycanthropy is active
- Trauma Damage +48% when Lycanthropy is active
- All Werewolf attacks have a 26% chance to deal 64 Trauma damage over 8 seconds
- All Werewolf attacks have a 26% chance to deal 64 Trauma damage over 8 seconds
- Corpse-Eating Health Regeneration +14
- Corpse-Eating Health Regeneration +14
Bite
- Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +46 for 10 seconds
- Werewolf Bite deals +18% damage and boosts your Nice Attack Damage +46 for 10 seconds
- Werewolf Bite Damage +39%
- Werewolf Bite Damage +39%
- Bite restores 26 Health to you
- Bite restores 26 Health to you
- Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds
- Bite, Pack Attack, and Smell Fear Damage +26%
- Bite, Pack Attack, and Smell Fear Damage +26%
Blood of the Pack
- Blood of the Pack restores 80 Health over 30 seconds to you and your allies
- Blood of the Pack restores 80 Health over 30 seconds to you and your allies
- Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds
- Blood of the Pack causes you and your allies' attacks to deal +23 damage for 30 seconds
- Blood of the Pack Healing Boost +75
- Blood of the Pack Healing Boost +75
- Blood of the Pack restores +51 Health to you and costs -12 Power
- Blood of the Pack restores +51 Health to you and costs -12 Power
Claw
- Claw and Double Claw restore 15 Health
- Claw and Double Claw restore 15 Health
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
Double Claw
- Claw and Double Claw restore 15 Health
- Claw and Double Claw restore 15 Health
- Double Claw deals +99 armor damage
- Double Claw deals +99 armor damage
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Double Claw Damage +36%
- Double Claw Damage +36%
- Double Claw Power Cost -15
Howl Mode
Hunting Speed
Pack Attack
- Pack Attack Damage +43%
- Pack Attack Damage +43%
- Future Pack Attacks to the same target deal +70 damage
- Future Pack Attacks to the same target deal +70 damage
- After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
- After using Pack Attack, your Lycanthropy Base Damage increases +75% for 7 seconds or until you are attacked
- Bite, Pack Attack, and Smell Fear Damage +26%
- Bite, Pack Attack, and Smell Fear Damage +26%
Pouncing Rake
- Pouncing Rake Damage +101
- Pouncing Rake Damage +101
- Pouncing Rake deals +132 Armor damage
- Pouncing Rake deals +132 Armor damage
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Pouncing Rake Damage +44%
- Pouncing Rake Damage +44%
Pouncing Rend
- Pouncing Rake Damage +101
- Pouncing Rake Damage +101
- Pouncing Rake deals +132 Armor damage
- Pouncing Rake deals +132 Armor damage
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +23%
- Pouncing Rake Damage +44%
- Pouncing Rake Damage +44%
Sanguine Fangs
- Sanguine Fangs Damage +74%
- Sanguine Fangs Damage +74%
- Sanguine Fangs deals +196 trauma damage over 8 seconds
- Sanguine Fangs deals +196 trauma damage over 8 seconds
- Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
- Sanguine Fangs suddenly deals 245 trauma damage after a 12-second delay
- Sanguine Fangs suddenly deals 245 trauma damage after a 12-second delay
- Sanguine Fangs deals +38% damage and doesn't cause the target to yell for help
- Sanguine Fangs deals +38% damage and doesn't cause the target to yell for help
See Red
- See Red heals you for 75 health
- See Red heals you for 75 health
- See Red restores 48 Health and costs -18 Power
- See Red restores 48 Health and costs -18 Power
- See Red restores 116 Armor
- See Red restores 116 Armor
- See Red increases the damage of your next attack by +230
- See Red increases the damage of your next attack by +230
- See Red grants you 16% melee evasion
- See Red grants you 16% melee evasion
Shadow Feint
- After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked
- After using Shadow Feint, your Lycanthropy Base Damage increases +30% for 30 seconds or until you are attacked
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
- After using Shadow Feint, your Sprint Speed increases +3 for 15 seconds and your next attack deals +120 damage
- Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds
- Shadow Feint boosts your In-Combat Armor Regeneration +31 for 20 seconds
- Shadow Feint heals 114 health and 114 armor when you teleport
- Shadow Feint heals 114 health and 114 armor when you teleport
- Shadow Feint reduces the taunt of all your attacks by 31%
Skulk
- Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
- Skulk boosts the damage of your Core and Nice Attacks +43 for 30 seconds
- Skulk grants you +23 Mitigation against all attacks
- Skulk grants you +23 Mitigation against all attacks
- When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205
- When Skulk is used, you recover 44 Health and all enemies within 10 meters are taunted -1205
- Skulk causes your next attack to deal +54% damage if it is a Crushing attack
- Skulk causes your next attack to deal +54% damage if it is a Crushing attack
- Skulk grants you +54% Projectile Evasion
Smell Fear
- Bite, Pack Attack, and Smell Fear Damage +26%
- Bite, Pack Attack, and Smell Fear Damage +26%
- Smell Fear Damage +54%
- Smell Fear Damage +54%
- Smell Fear deals +26% damage and further reduces Rage by 350
- Smell Fear deals +26% damage and further reduces Rage by 350
- Smell Fear deals +36% damage and taunts -420
- Smell Fear deals +36% damage and taunts -420