Lycanthropy/Treasure Effects:By Ability
Revision as of 12:23, 25 May 2021 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
Lycanthropy Paired List
THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.
General Mods
- Lycanthropy Base Damage +40%
- Lycanthropy Base Damage +40%
- Taunt From Attack Damage -27.5% when Lycanthropy is active
- Taunt From Attack Damage -27.5% when Lycanthropy is active
- Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
- Trauma Damage (Direct & Per-Tick) +56% when Lycanthropy is active
- Max Health +35 when Lycanthropy is active
- Max Health +35 when Lycanthropy is active
- Corpse-Eating Health Regeneration +16
- Corpse-Eating Health Regeneration +16
- Corpse-Eating Power Regeneration +9
Bite 7
- Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
- Werewolf Bite deals +19% damage and boosts your Nice Attack Damage +50 for 10 seconds
- Werewolf Bite Damage +36%
- Werewolf Bite Damage +36%
- Bite restores 30 Health to you
- Bite restores 30 Health to you
- Werewolf Bite hits all enemies within 5 meters and deals +16% damage, but reuse timer is +2 seconds
- Bite, Pack Attack, and Smell Fear Damage +24%
- Bite, Pack Attack, and Smell Fear Damage +24%
Blood of the Pack 6
- Blood of the Pack restores 90 Health over 10 seconds to you and your allies
- Blood of the Pack restores 90 Health over 10 seconds to you and your allies
- Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
- Blood of the Pack causes you and your allies' attacks to deal +35 damage for 30 seconds
- Blood of the Pack Healing Boost +85
- Blood of the Pack Healing Boost +85
- Blood of the Pack restores +71 Health to you and costs -12 Power
- Blood of the Pack restores +71 Health to you and costs -12 Power
Claw 7
- Claw and Double Claw restore 18 Health
- Claw and Double Claw restore 18 Health
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
Double Claw 7
- Claw and Double Claw restore 18 Health
- Claw and Double Claw restore 18 Health
- Double Claw Damage +88
- Double Claw Damage +88
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Double Claw Damage +34%
- Double Claw Damage +34%
- Double Claw Power Cost -17
Howl Mode
Hunting Speed 3
Pack Attack 5
- Pack Attack Damage +41%
- Pack Attack Damage +41%
- Future Pack Attacks to the same target deal +80 damage
- Future Pack Attacks to the same target deal +80 damage
- After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
- After using Pack Attack, your Lycanthropy Base Damage increases +85% for 7 seconds or until you are attacked
- Bite, Pack Attack, and Smell Fear Damage +24%
- Bite, Pack Attack, and Smell Fear Damage +24%
Pouncing Rake 5
- Pouncing Rake Damage +121
- Pouncing Rake Damage +121
- Pouncing Rake deals +172 Armor damage
- Pouncing Rake deals +172 Armor damage
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Pouncing Rake Damage +44%
- Pouncing Rake Damage +44%
Pouncing Rend 6
- Pouncing Rake Damage +121
- Pouncing Rake Damage +121
- Pouncing Rake deals +172 Armor damage
- Pouncing Rake deals +172 Armor damage
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Werewolf Claw, Double Claw, and Pouncing Rake Damage +50
- Pouncing Rake Damage +44%
- Pouncing Rake Damage +44%
Sanguine Fangs 7
- Sanguine Fangs Damage +63%
- Sanguine Fangs Damage +63%
- Sanguine Fangs deals +224 trauma damage over 8 seconds
- Sanguine Fangs deals +224 trauma damage over 8 seconds
- Sanguine Fangs causes the target to take +12% damage from Slashing attacks for 15 seconds
- Sanguine Fangs suddenly deals 280 Trauma damage after an 8-second delay
- Sanguine Fangs suddenly deals 280 Trauma damage after an 8-second delay
- Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
- Sanguine Fangs deals +29% Crushing damage and doesn't cause the target to yell for help
See Red 8
- See Red heals you for 38 health
- See Red heals you for 38 health
- See Red deals +36 damage and Power cost is -16
- See Red deals +36 damage and Power cost is -16
- For 8 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
- For 8 seconds after using See Red, all other Lycanthropy attacks deal 116 Trauma damage over 8 seconds
- See Red increases the damage of your next attack by +95
- See Red increases the damage of your next attack by +95
- See Red grants you 14% melee evasion for 8 seconds
- See Red grants you 14% melee evasion for 8 seconds
Shadow Feint 3
- Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
- Shadow Feint raises your Lycanthropy Base Damage +52% until you trigger the teleport
- Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
- Shadow Feint causes your next attack to deal +192 damage if it is a Werewolf ability
- When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
- When you teleport via Shadow Feint, you recover 83 Armor and your Sprint Speed is +3 for 10 seconds
- When you teleport via Shadow Feint, you recover 100 Health
- When you teleport via Shadow Feint, you recover 100 Health
- Shadow Feint reduces the taunt of all your attacks by 46% until you trigger the teleport
Skulk 5
- Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
- Skulk boosts the damage of your Core and Nice Attacks +50 for 30 seconds
- Skulk grants you +24 Mitigation against all attacks
- Skulk grants you +24 Mitigation against all attacks
- When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
- When Skulk is used, you recover 52 Health and all enemies within 10 meters are taunted -700
- Skulk causes your next attack to deal +43% damage if it is a Crushing attack
- Skulk causes your next attack to deal +43% damage if it is a Crushing attack
- Skulk grants you +70% Projectile Evasion
Smell Fear 6
- Bite, Pack Attack, and Smell Fear Damage +24%
- Bite, Pack Attack, and Smell Fear Damage +24%
- Smell Fear Damage +55%
- Smell Fear Damage +55%
- Smell Fear deals +27% damage and further reduces Rage by 400
- Smell Fear deals +27% damage and further reduces Rage by 400
- Smell Fear deals +36% damage and taunts -480
- Smell Fear deals +36% damage and taunts -480