Heal Undead
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| Description
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Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
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6
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Damage
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-
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Power Cost
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14
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Reuse Time
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8
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Special
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Restore 15 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 2
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
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16
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Damage
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-
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Power Cost
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18
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Reuse Time
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8
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Special
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Restore 25 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 3
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
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26
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Damage
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-
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Power Cost
|
22
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Reuse Time
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8
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Special
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Restore 40 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 4
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| Description
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Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
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36
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Damage
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-
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Power Cost
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26
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Reuse Time
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8
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Special
|
Restore 55 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 5
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
|
46
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Damage
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-
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Power Cost
|
29
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Reuse Time
|
8
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Special
|
Restore 60 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 6
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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|
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Level
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56
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Damage
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-
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Power Cost
|
32
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Reuse Time
|
8
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Special
|
Restore 75 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 7
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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Level
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66
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Damage
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-
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Power Cost
|
35
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Reuse Time
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8
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Special
|
Restore 90 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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Heal Undead 8
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| Description
|
Restore health to any nearby friendly undead (such as pet skeletons or shambling corpses).
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Skill
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|
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Level
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76
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Damage
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-
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Power Cost
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39
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Reuse Time
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8
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Special
|
Restore 105 Health (or Armor if Health is full) to nearby ally undead.
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Keywords:
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