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Battle Chemistry

2,934 bytes added, 3 February
Training {{msg:BASEPAGENAME}}
{{Skill infobox
|title = Battle Chemistry
|image =[[File:BattleChemistry_skillDyeMonster.png|300px]]
|caption = Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.
|skilltype = Combat Skill
|maxlevel = 50 90 <!-- List without bonus levels -->
|req = Alchemy 50
|skilltrainers = [[Chemist]], [[Mox Warcut]], [[Bendith the Banished]]
}}
{{Quote|
Leave a quote about Please check [[Game updates/2023-08-10]] for recent updates to the [[Battle Chemistry]] skill here. This can be the in-game description, but that info must which may not be placed below as well. Adds a bit of flavor to the article as well.on this page yet!
}}
== {{msg:BASEPAGENAME}} Overview==
'''Battle Chemistry''' (often abbreviated "'''BC'''") is a combat skill usable only by well-practiced [[Alchemy|Alchemists]]. '''Battle Chemistry''' is known for its solid aoe damage utilizing a wide variety of element types, as well as its utility abilities and programmable [[Golem Abilities|golem summons]].
=== In-Game Description ===
Using alchemical concoctions in the heat of battle. Not for the faint of heart, or the particularly sane, this combat style specializes in area-effects of all types. Advanced practitioners can also ingest their formulae directly to take on new combat personalities. Masters can even create homonculi to serve them in battle.
=== Training {{msg:BASEPAGENAME}} ===
<!-- A list of methods to learn and level the skill -->
* A temporary placeholder NPC in [[Rahu]] (named, appropriately, "[[Chemist]]") will teach you [[Battle Chemistry]] if you have at least level 50 [[Alchemy]]. He will also teach you most abilities up to level 50.* [[Mox Warcut]], an NPC in [[Gazluk]], will raise the back of Skill Cap to 60 and to 70.* [[MarnaBendith the Banished]]'s shop in the [[Fae Realm]] unlocks 71-80.* [[Zealo]] can teach the "Extra Heart" mutation and "Healing Injection".* [[SerbuleYalox]] can teach you the "Stretchy Spine" mutation 1-3. (This has since been replaced by a mod to "Extra Heart")* Levels 81-90 may be unlocked by gaining favor with a mysterious entity deep beneath [[Battle ChemistryPovus]]. 
== Connected Skills ==
'''Sub-Skills:'''
* None
'''Secondary Skills:'''
* [[Alchemy]] - Without Alchemy, Battle Chemists would be unable to create their explosive concoctions and mutagenic injections.  ===== Synergy Levels =====Bonus [[Synergy Levels]] for [[Battle Chemistry]] can be obtained from the following skills and levels::; [[Alchemy]]:: Level 25, Level 45:; [[Cooking]]:: Level 55:; [[Iocaine Resistance]]:: Level 30:; [[Sigil Scripting]]:: Level 25:; [[Mycology]]:: Level 30:; [[Pathology]]:: Level 30
== {{msg:BASEPAGENAME}} Basic Abilities==
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:
(Under Construction)!* Toxic Irritant* Toxin Bomb* Create Golem 
=== {{msg:BASEPAGENAME}} Advanced Abilities===
Upon reaching higher levels, experts of the {{msg:BASEPAGENAME}} Skill may learn the following abilities:
(Under Construction)!
 
== Cross Class Abilities ==
A number of Battle Chemistry abilities require levels in a second skill to learn.
* Mycotoxin Formula : [[Mycology]]
* Haste Concoction: [[Meditation]]
* Acid Bomb: [[Fishing]]
* Healing Mist: [[First Aid]]
* Knee Spikes: [[Unarmed]]
* Extra Skin: [[Cooking]]
* Extra Toes 3 : [[Lore]]
* Freezing Mist : [[Gardening]]
 
 
Mycotoxin Formula
*Mycotoxin Formula 2 requires Mycology 25
*Mycotoxin Formula 3 requires Mycology 30
*Mycotoxin Formula 4 requires Mycology 35
*Mycotoxin Formula 5 requires Mycology 40
 
Haste Concoction
* Haste Concoction 1 requires Meditation <= 20
* Haste Concoction 2 requires Meditation 25
* Haste Concoction 3 requires Meditation 45
 
Acid Bomb
* Acid Bomb 2 requires Fishing 25
* Acid Bomb 4 requires Fishing 35
 
Healing Mist
* Healing Mist 2 requires First Aid <31
* Healing Mist 4 requires First Aid 30
* Healing Mist 5 requires First Aid 40
 
Freezing Mist
* Freezing Mist 5 requires Gardening 40
 
 
{{:{{msg:BASEPAGENAME}}/Abilities}}
 
== {{msg:BASEPAGENAME}} Mechanics ==
<!=== Weapons ===[[Battle Chemistry]] users have access to two categories of weapons. Chemistry Beakers can be held in the main-hand, while Chemistry Flasks are used in the offhand.==== Main-hand Chemistry Beakers ====<dpl> category =Items/ChemistryBeaker reset =categories columns = Mechanic 13 mode =userformat format =,\n* {{Item|%PAGE%}},, allowcachedresults=trueDoing la</dpl>==== Off-di-dah allows for this and that.hand Chemistry Flasks ====<dpl> category = Items/ChemistryFlask reset = categories columns = 3 mode = userformat format = ,\n* {{Item|%PAGE%}},, allowcachedresults=true--</dpl>
===Equipment===
* {{beltItem|Lucky Belt of The Alchemist}} ('''Battle Chemistry''', Mentalism)* {{beltItem|Lucky Belt of The Support Archer}} ('''Battle Chemistry''', Archery)* {{beltItem|Lucky Belt of The Master Exploder}} (Fire Magic, '''Battle Chemistry''')
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Battle Chemistry Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Battle Chemistry|
{{:Xptables/TypicalCombatSkill}}
}}
== Trivia ==
Out of the original combat skills, Battle Chemistry was the last to receive a level cap beyond 50!
 
When applying the buffs from Battle Chemistry on another person, if you switch skills, log out, or switch zones the buff will go away.
If the other person logs out or switches zones they will also lose the buff.
[[Category:Skills]][[Category:Combat Skills]]
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