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Hunting Quests

335 bytes added, 20:14, 21 October 2017
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South Serbule Crown Quests
=== [[Serbule]] Crown Quests ===
N/A
=== [[South SerbuleHills]] Crown Quests===
*''' Hunting Rats'''
: Kill 10 Rats
:: '''Reward:''' 50 Cat Anatomy XP & 300 Combat XP (Active Skills)
*''' Hunting: Goblins'''
: Kill 10 Goblins in South SerbuleHills
: While the goblins sent to patrol the roads here are not nearly as dangerous as the ones in [[Sedgewick Forest]], they are still very deadly. If trade is ever to return to normal, their blockade must be destroyed. You plan to do your part.
:: '''Reward:''' 50 Goblin Anatomy XP & 400 Combat XP (Active Skills)
*''' Hunting: Spiders'''
: Kill 10 Spiders in South SerbuleHills
: Look at the hideous thing before you: how can you suffer these giant spiders to live?! You immediately enact a plan of vengeance.
:: '''Reward:''' 50 Arthropod Anatomy XP & 250 Combat XP (Active Skills)
*''' Hunting: Worgs'''
: Kill 10 Worgs in South SerbuleHills
: When humans domesticated the wolf, they made dogs. When orcs domesticated the wolf, they made Worgs. Orcs win this one. Feral Worgs are known to kill entire caravans. Weak caravans, full of stupid people, granted. But still, entire caravans! You vow to eradicate the threat.
:: '''Reward:'''
*'''Hunting: Wild Pigs'''
: Kill 10 Wild Pigs in South SerbuleHills
: These wild pigs are dangerous and aggressive, and they are not afraid of people. Travelers could be killed! You sigh with resignation: being a hero is hard work sometimes.
:: '''Reward:'''
*'''Hunting: Guard Scrays'''
: Kill 10 Guard Scrays in Serbule Hills
: Scrays act as faithful companions to the Ranalon, much like dogs do for humans. They are equally at home in water or land, and their stingers inject acid deep inside their victims, causing horrible delayed death. They are most dangerous in packs.
:: '''Reward:'''