20,133
edits
Changes
Added explanation of template.
{| table
{{ #if:{{{name|}}} |{{pipe}}-! class="block2" style="background:#1e1615ff;width:500px;border-radius:5px2px;" colspan="2" align="left" {{pipe}} [[{{{name|}}}]]}}
|-
{{ #if:{{{vital level|}}} |{{pipe}}- valign="top"
! style="background:#f5e0c7; color:#000000; border-radius:2px; width:150px250px;" align="right" {{pipe}}Vitals at '''{{{vital level}}}'''
{{pipe}} {{pipe}}[[Image:Health-icon-30px.gif|Health]] {{{health}}} [[Image:Armor-icon-30px.gif|Armor]] {{{armor}}}
}}
==Syntax==
<pre>
{{MOB AH| name = | level to tame=| max level =AHVital| vital list=| max bond level =| max happiness =| max enthusiasm =| attack =| sic em =| clever trick =| weaknesses health =| resists armor =
}}
</pre>
==Parameters==
; areavital level: List a region or map where This will add text after the mob can be foundwords '''Vitals at '''.; variant: Optional. Used for alternative forms of a mob. Limit to gender, stronger versions, summoned clones, dev spawned bosses, and other minor changes. Do not use when Effective/Ineffective information differs, such as the [[Red Drakeworm]] and [[Blue Drakeworm]], even though both are simply called You may enter ''Tamed (number)'', 'Drakeworm'Max (number)'' in-game, or any other number you have vital information for.
; health
: Semi-Optional. If no Health is listed, Armor and Rage will not display. The amount health of health the mob has tamed creature at the level listed in a locationvital health.
; armor
: The amount of armor the mob has.; rage: The amount of rage the mob has.; location: A short description of where or how to find tamed creature at the mob.; time: OPTIONAL. If a monster only spawns during a particular time of day, or during an event (Druid/Halloween), write that here!; weather: OPTIONAL. Used if a monster only spawns during a particular type of weather event (Not level listed in-game yet)vital health.
==Description==
The purpose of this template is to provide vital statistics at various levels for creatures that can be tamed through [[Animal Handling]]. This template is used directly after [[Template:MOB AH]]. Multiple calls to this template may be necessary, and some examples can be seen below.
<pre>
{{MOB LocationAHVital| area vital level= SerbuleTamed| health = 9000050| armor = 8520}}{{MOB AHVital| vital level= 50| health = 100| rage armor = 99999940}}{{MOB AHVital| location vital level= Description of whereabouts.70| time health = Appears during [[Halloween 2016]].120| weather armor = 80}}{{MOB AHVital| vital level= Max(70)| health = 120| armor = Appears during heavy rain.80
}}
</pre>
{{MOB AH VitalAHVital
| vital level= Tamed
| health = 50
| armor = 20
}}
{{MOB AH VitalAHVital
| vital level= 50
| health = 100
| armor = 40
}}
{{MOB AH VitalAHVital
| vital level= 70
| health = 120
| armor = 80
}}
{{MOB AH VitalAHVital
| vital level= Max(70)
| health = 120