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Psychoanalyze

Button Orange.png
Psychoanalyze
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
1
Damage
16 Psychic
Power Cost
14
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords:


Button Orange.png
Psychoanalyze 2
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
16
Damage
46 Psychic
Power Cost
22
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords:


Button Orange.png
Psychoanalyze 3
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
31
Damage
64 Psychic
Power Cost
30
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords:


Button Orange.png
Psychoanalyze 4
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
47
Damage
128 Psychic
Power Cost
37
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords:


Button Orange.png
Psychoanalyze 5
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
60
Damage
231 Psychic
Power Cost
43
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords:


Button Orange.png
Psychoanalyze 6
icon_2118.png
Description
You attempt to unravel the target's rage, making it more difficult for them to use their Rage attacks. (Chances of success are based on your Psychology skill and the enemy's mental proficiency.)
Skill
Level
74
Damage
323 Psychic
Power Cost
50
Reuse Time
30
Special
Target needs 50% more Rage to fill their Rage Meter.
Keywords: